Mercurial > vim
diff src/proto/screen.pro @ 7668:21b0a39d13ed v7.4.1133
commit https://github.com/vim/vim/commit/ef26954a35207c3f17d6ed35d9a40c918d974892
Author: Bram Moolenaar <Bram@vim.org>
Date: Tue Jan 19 13:22:12 2016 +0100
patch 7.4.1133
Problem: Generated function prototypes still have __ARGS().
Solution: Generate function prototypes without __ARGS().
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Tue, 19 Jan 2016 13:30:06 +0100 |
parents | e13f8073c9f9 |
children | 63dc856bd13d |
line wrap: on
line diff
--- a/src/proto/screen.pro +++ b/src/proto/screen.pro @@ -1,56 +1,56 @@ /* screen.c */ -void redraw_later __ARGS((int type)); -void redraw_win_later __ARGS((win_T *wp, int type)); -void redraw_later_clear __ARGS((void)); -void redraw_all_later __ARGS((int type)); -void redraw_curbuf_later __ARGS((int type)); -void redraw_buf_later __ARGS((buf_T *buf, int type)); -int redraw_asap __ARGS((int type)); -void redrawWinline __ARGS((linenr_T lnum, int invalid)); -void update_curbuf __ARGS((int type)); -void update_screen __ARGS((int type)); -int conceal_cursor_line __ARGS((win_T *wp)); -void conceal_check_cursur_line __ARGS((void)); -void update_single_line __ARGS((win_T *wp, linenr_T lnum)); -void update_debug_sign __ARGS((buf_T *buf, linenr_T lnum)); -void updateWindow __ARGS((win_T *wp)); -void rl_mirror __ARGS((char_u *str)); -void status_redraw_all __ARGS((void)); -void status_redraw_curbuf __ARGS((void)); -void redraw_statuslines __ARGS((void)); -void win_redraw_last_status __ARGS((frame_T *frp)); -void win_redr_status_matches __ARGS((expand_T *xp, int num_matches, char_u **matches, int match, int showtail)); -void win_redr_status __ARGS((win_T *wp)); -int stl_connected __ARGS((win_T *wp)); -int get_keymap_str __ARGS((win_T *wp, char_u *buf, int len)); -void screen_putchar __ARGS((int c, int row, int col, int attr)); -void screen_getbytes __ARGS((int row, int col, char_u *bytes, int *attrp)); -void screen_puts __ARGS((char_u *text, int row, int col, int attr)); -void screen_puts_len __ARGS((char_u *text, int textlen, int row, int col, int attr)); -void screen_stop_highlight __ARGS((void)); -void reset_cterm_colors __ARGS((void)); -void screen_draw_rectangle __ARGS((int row, int col, int height, int width, int invert)); -void screen_fill __ARGS((int start_row, int end_row, int start_col, int end_col, int c1, int c2, int attr)); -void check_for_delay __ARGS((int check_msg_scroll)); -int screen_valid __ARGS((int doclear)); -void screenalloc __ARGS((int doclear)); -void free_screenlines __ARGS((void)); -void screenclear __ARGS((void)); -int can_clear __ARGS((char_u *p)); -void screen_start __ARGS((void)); -void windgoto __ARGS((int row, int col)); -void setcursor __ARGS((void)); -int win_ins_lines __ARGS((win_T *wp, int row, int line_count, int invalid, int mayclear)); -int win_del_lines __ARGS((win_T *wp, int row, int line_count, int invalid, int mayclear)); -int screen_ins_lines __ARGS((int off, int row, int line_count, int end, win_T *wp)); -int screen_del_lines __ARGS((int off, int row, int line_count, int end, int force, win_T *wp)); -int showmode __ARGS((void)); -void unshowmode __ARGS((int force)); -void get_trans_bufname __ARGS((buf_T *buf)); -int redrawing __ARGS((void)); -int messaging __ARGS((void)); -void showruler __ARGS((int always)); -int number_width __ARGS((win_T *wp)); -int screen_screencol __ARGS((void)); -int screen_screenrow __ARGS((void)); +void redraw_later(int type); +void redraw_win_later(win_T *wp, int type); +void redraw_later_clear(void); +void redraw_all_later(int type); +void redraw_curbuf_later(int type); +void redraw_buf_later(buf_T *buf, int type); +int redraw_asap(int type); +void redrawWinline(linenr_T lnum, int invalid); +void update_curbuf(int type); +void update_screen(int type); +int conceal_cursor_line(win_T *wp); +void conceal_check_cursur_line(void); +void update_single_line(win_T *wp, linenr_T lnum); +void update_debug_sign(buf_T *buf, linenr_T lnum); +void updateWindow(win_T *wp); +void rl_mirror(char_u *str); +void status_redraw_all(void); +void status_redraw_curbuf(void); +void redraw_statuslines(void); +void win_redraw_last_status(frame_T *frp); +void win_redr_status_matches(expand_T *xp, int num_matches, char_u **matches, int match, int showtail); +void win_redr_status(win_T *wp); +int stl_connected(win_T *wp); +int get_keymap_str(win_T *wp, char_u *buf, int len); +void screen_putchar(int c, int row, int col, int attr); +void screen_getbytes(int row, int col, char_u *bytes, int *attrp); +void screen_puts(char_u *text, int row, int col, int attr); +void screen_puts_len(char_u *text, int textlen, int row, int col, int attr); +void screen_stop_highlight(void); +void reset_cterm_colors(void); +void screen_draw_rectangle(int row, int col, int height, int width, int invert); +void screen_fill(int start_row, int end_row, int start_col, int end_col, int c1, int c2, int attr); +void check_for_delay(int check_msg_scroll); +int screen_valid(int doclear); +void screenalloc(int doclear); +void free_screenlines(void); +void screenclear(void); +int can_clear(char_u *p); +void screen_start(void); +void windgoto(int row, int col); +void setcursor(void); +int win_ins_lines(win_T *wp, int row, int line_count, int invalid, int mayclear); +int win_del_lines(win_T *wp, int row, int line_count, int invalid, int mayclear); +int screen_ins_lines(int off, int row, int line_count, int end, win_T *wp); +int screen_del_lines(int off, int row, int line_count, int end, int force, win_T *wp); +int showmode(void); +void unshowmode(int force); +void get_trans_bufname(buf_T *buf); +int redrawing(void); +int messaging(void); +void showruler(int always); +int number_width(win_T *wp); +int screen_screencol(void); +int screen_screenrow(void); /* vim: set ft=c : */