comparison runtime/doc/syntax.txt @ 17433:ca8e754bdd53

Update runtime files commit https://github.com/vim/vim/commit/85850f3a5ef9f5a9d22e908ef263de8faa265a95 Author: Bram Moolenaar <Bram@vim.org> Date: Fri Jul 19 22:05:51 2019 +0200 Update runtime files
author Bram Moolenaar <Bram@vim.org>
date Fri, 19 Jul 2019 22:15:08 +0200
parents 9ccb1ea9b2fc
children 834b7854aa3c
comparison
equal deleted inserted replaced
17432:d13620591637 17433:ca8e754bdd53
1 *syntax.txt* For Vim version 8.1. Last change: 2019 Jun 13 1 *syntax.txt* For Vim version 8.1. Last change: 2019 Jul 15
2 2
3 3
4 VIM REFERENCE MANUAL by Bram Moolenaar 4 VIM REFERENCE MANUAL by Bram Moolenaar
5 5
6 6
2620 preceding last option and unsetting all other ones): > 2620 preceding last option and unsetting all other ones): >
2621 :let python_highlight_all = 1 2621 :let python_highlight_all = 1
2622 2622
2623 Note: only existence of these options matter, not their value. You can replace 2623 Note: only existence of these options matter, not their value. You can replace
2624 1 above with anything. 2624 1 above with anything.
2625
2626 2625
2627 QUAKE *quake.vim* *ft-quake-syntax* 2626 QUAKE *quake.vim* *ft-quake-syntax*
2628 2627
2629 The Quake syntax definition should work for most any FPS (First Person 2628 The Quake syntax definition should work for most any FPS (First Person
2630 Shooter) based on one of the Quake engines. However, the command names vary 2629 Shooter) based on one of the Quake engines. However, the command names vary