Mercurial > vim
comparison src/version.c @ 29962:32e35a6d4292 v9.0.0319
patch 9.0.0319: Godot shader files are not recognized
Commit: https://github.com/vim/vim/commit/d5c8f11905abc1bdf3b8864dbc40187855ed9374
Author: Maxim Kim <habamax@gmail.com>
Date: Mon Aug 29 15:28:53 2022 +0100
patch 9.0.0319: Godot shader files are not recognized
Problem: Godot shader files are not recognized.
Solution: Add patterns for "gdshader". (Maxim Kim, closes https://github.com/vim/vim/issues/11006)
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Mon, 29 Aug 2022 16:30:04 +0200 |
parents | 4fcf816aa806 |
children | 444dd4cc49d6 |
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29961:304a5a0792c4 | 29962:32e35a6d4292 |
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705 NULL | 705 NULL |
706 }; | 706 }; |
707 | 707 |
708 static int included_patches[] = | 708 static int included_patches[] = |
709 { /* Add new patch number below this line */ | 709 { /* Add new patch number below this line */ |
710 /**/ | |
711 319, | |
710 /**/ | 712 /**/ |
711 318, | 713 318, |
712 /**/ | 714 /**/ |
713 317, | 715 317, |
714 /**/ | 716 /**/ |