changeset 15653:59a1ff689b4d v8.1.0834

patch 8.1.0834: GUI may wait too long before dealing with messages commit https://github.com/vim/vim/commit/e40b9d47bf8f8f716d3ef5a95c8ecbbdc0a501f9 Author: Bram Moolenaar <Bram@vim.org> Date: Sun Jan 27 16:55:47 2019 +0100 patch 8.1.0834: GUI may wait too long before dealing with messages Problem: GUI may wait too long before dealing with messages. Returning early may cause a mapping to time out. Solution: Use the waiting loop from Unix also for the GUI. (closes #3817, closes #3824)
author Bram Moolenaar <Bram@vim.org>
date Sun, 27 Jan 2019 17:00:07 +0100
parents e987698f1397
children e36cd31b990c
files src/gui.c src/os_unix.c src/proto/ui.pro src/testdir/screendump.vim src/ui.c src/version.c
diffstat 6 files changed, 297 insertions(+), 214 deletions(-) [+]
line wrap: on
line diff
--- a/src/gui.c
+++ b/src/gui.c
@@ -2896,10 +2896,14 @@ gui_wait_for_chars_3(
  * or FAIL otherwise.
  */
     static int
-gui_wait_for_chars_or_timer(long wtime)
+gui_wait_for_chars_or_timer(
+	long wtime,
+	int *interrupted UNUSED,
+	int ignore_input UNUSED)
 {
 #ifdef FEAT_TIMERS
-    return ui_wait_for_chars_or_timer(wtime, gui_wait_for_chars_3, NULL, 0);
+    return ui_wait_for_chars_or_timer(wtime, gui_wait_for_chars_3,
+						    interrupted, ignore_input);
 #else
     return gui_mch_wait_for_chars(wtime);
 #endif
@@ -2907,6 +2911,59 @@ gui_wait_for_chars_or_timer(long wtime)
 
 /*
  * The main GUI input routine.	Waits for a character from the keyboard.
+ * "wtime" == -1    Wait forever.
+ * "wtime" == 0	    Don't wait.
+ * "wtime" > 0	    Wait wtime milliseconds for a character.
+ *
+ * Returns the number of characters read or zero when timed out or interrupted.
+ * "buf" may be NULL, in which case a non-zero number is returned if characters
+ * are available.
+ */
+    static int
+gui_wait_for_chars_buf(
+    char_u	*buf,
+    int		maxlen,
+    long	wtime,	    // don't use "time", MIPS cannot handle it
+    int		tb_change_cnt)
+{
+    int	    retval;
+
+#ifdef FEAT_MENU
+    // If we're going to wait a bit, update the menus and mouse shape for the
+    // current State.
+    if (wtime != 0)
+	gui_update_menus(0);
+#endif
+
+    gui_mch_update();
+    if (input_available())	// Got char, return immediately
+    {
+	if (buf != NULL && !typebuf_changed(tb_change_cnt))
+	    return read_from_input_buf(buf, (long)maxlen);
+	return 0;
+    }
+    if (wtime == 0)		// Don't wait for char
+	return FAIL;
+
+    // Before waiting, flush any output to the screen.
+    gui_mch_flush();
+
+    // Blink while waiting for a character.
+    gui_mch_start_blink();
+
+    // Common function to loop until "wtime" is met, while handling timers and
+    // other callbacks.
+    retval = inchar_loop(buf, maxlen, wtime, tb_change_cnt,
+			 gui_wait_for_chars_or_timer, NULL);
+
+    gui_mch_stop_blink(TRUE);
+
+    return retval;
+}
+
+/*
+ * Wait for a character from the keyboard without actually reading it.
+ * Also deals with timers.
  * wtime == -1	    Wait forever.
  * wtime == 0	    Don't wait.
  * wtime > 0	    Wait wtime milliseconds for a character.
@@ -2916,82 +2973,7 @@ gui_wait_for_chars_or_timer(long wtime)
     int
 gui_wait_for_chars(long wtime, int tb_change_cnt)
 {
-    int		retval;
-#if defined(ELAPSED_FUNC)
-    elapsed_T	start_tv;
-#endif
-
-#ifdef FEAT_MENU
-    /*
-     * If we're going to wait a bit, update the menus and mouse shape for the
-     * current State.
-     */
-    if (wtime != 0)
-	gui_update_menus(0);
-#endif
-
-    gui_mch_update();
-    if (input_available())	/* Got char, return immediately */
-	return OK;
-    if (wtime == 0)	/* Don't wait for char */
-	return FAIL;
-
-    /* Before waiting, flush any output to the screen. */
-    gui_mch_flush();
-
-    if (wtime > 0)
-    {
-	/* Blink when waiting for a character.	Probably only does something
-	 * for showmatch() */
-	gui_mch_start_blink();
-	retval = gui_wait_for_chars_or_timer(wtime);
-	gui_mch_stop_blink(TRUE);
-	return retval;
-    }
-
-#if defined(ELAPSED_FUNC)
-    ELAPSED_INIT(start_tv);
-#endif
-
-    /*
-     * While we are waiting indefinitely for a character, blink the cursor.
-     */
-    gui_mch_start_blink();
-
-    retval = FAIL;
-    /*
-     * We may want to trigger the CursorHold event.  First wait for
-     * 'updatetime' and if nothing is typed within that time, and feedkeys()
-     * wasn't used, put the K_CURSORHOLD key in the input buffer.
-     */
-    if (gui_wait_for_chars_or_timer(p_ut) == OK)
-	retval = OK;
-    else if (trigger_cursorhold()
-#if defined(ELAPSED_FUNC)
-	    && ELAPSED_FUNC(start_tv) >= p_ut
-#endif
-	    && typebuf.tb_change_cnt == tb_change_cnt)
-    {
-	char_u	buf[3];
-
-	/* Put K_CURSORHOLD in the input buffer. */
-	buf[0] = CSI;
-	buf[1] = KS_EXTRA;
-	buf[2] = (int)KE_CURSORHOLD;
-	add_to_input_buf(buf, 3);
-
-	retval = OK;
-    }
-
-    if (retval == FAIL && typebuf.tb_change_cnt == tb_change_cnt)
-    {
-	/* Blocking wait. */
-	before_blocking();
-	retval = gui_wait_for_chars_or_timer(-1L);
-    }
-
-    gui_mch_stop_blink(TRUE);
-    return retval;
+    return gui_wait_for_chars_buf(NULL, 0, wtime, tb_change_cnt);
 }
 
 /*
@@ -3004,10 +2986,7 @@ gui_inchar(
     long    wtime,		/* milli seconds */
     int	    tb_change_cnt)
 {
-    if (gui_wait_for_chars(wtime, tb_change_cnt)
-	    && !typebuf_changed(tb_change_cnt))
-	return read_from_input_buf(buf, (long)maxlen);
-    return 0;
+    return gui_wait_for_chars_buf(buf, maxlen, wtime, tb_change_cnt);
 }
 
 /*
--- a/src/os_unix.c
+++ b/src/os_unix.c
@@ -356,6 +356,21 @@ mch_write(char_u *s, int len)
 }
 
 /*
+ * Function passed to inchar_loop() to handle window resizing.
+ * If "check_only" is TRUE: Return whether there was a resize.
+ * If "check_only" is FALSE: Deal with the window resized.
+ */
+    static int
+resize_func(int check_only)
+{
+    if (check_only)
+	return do_resize;
+    while (do_resize)
+	handle_resize();
+    return FALSE;
+}
+
+/*
  * mch_inchar(): low level input function.
  * Get a characters from the keyboard.
  * Return the number of characters that are available.
@@ -370,138 +385,8 @@ mch_inchar(
     long	wtime,	    /* don't use "time", MIPS cannot handle it */
     int		tb_change_cnt)
 {
-    int		len;
-    int		interrupted = FALSE;
-    int		did_start_blocking = FALSE;
-    long	wait_time;
-    long	elapsed_time = 0;
-#ifdef ELAPSED_FUNC
-    elapsed_T	start_tv;
-
-    ELAPSED_INIT(start_tv);
-#endif
-
-    /* repeat until we got a character or waited long enough */
-    for (;;)
-    {
-	/* Check if window changed size while we were busy, perhaps the ":set
-	 * columns=99" command was used. */
-	while (do_resize)
-	    handle_resize();
-
-#ifdef MESSAGE_QUEUE
-	// Only process messages when waiting.
-	if (wtime != 0)
-	{
-	    parse_queued_messages();
-	    // If input was put directly in typeahead buffer bail out here.
-	    if (typebuf_changed(tb_change_cnt))
-		return 0;
-	}
-#endif
-	if (wtime < 0 && did_start_blocking)
-	    /* blocking and already waited for p_ut */
-	    wait_time = -1;
-	else
-	{
-	    if (wtime >= 0)
-		wait_time = wtime;
-	    else
-		/* going to block after p_ut */
-		wait_time = p_ut;
-#ifdef ELAPSED_FUNC
-	    elapsed_time = ELAPSED_FUNC(start_tv);
-#endif
-	    wait_time -= elapsed_time;
-	    if (wait_time < 0)
-	    {
-		if (wtime >= 0)
-		    /* no character available within "wtime" */
-		    return 0;
-
-		else
-		{
-		    /* no character available within 'updatetime' */
-		    did_start_blocking = TRUE;
-		    if (trigger_cursorhold() && maxlen >= 3
-					    && !typebuf_changed(tb_change_cnt))
-		    {
-			buf[0] = K_SPECIAL;
-			buf[1] = KS_EXTRA;
-			buf[2] = (int)KE_CURSORHOLD;
-			return 3;
-		    }
-		    /*
-		     * If there is no character available within 'updatetime'
-		     * seconds flush all the swap files to disk.
-		     * Also done when interrupted by SIGWINCH.
-		     */
-		    before_blocking();
-		    continue;
-		}
-	    }
-	}
-
-#ifdef FEAT_JOB_CHANNEL
-	/* Checking if a job ended requires polling.  Do this every 100 msec. */
-	if (has_pending_job() && (wait_time < 0 || wait_time > 100L))
-	    wait_time = 100L;
-	/* If there is readahead then parse_queued_messages() timed out and we
-	 * should call it again soon. */
-	if ((wait_time < 0 || wait_time > 100L) && channel_any_readahead())
-	    wait_time = 10L;
-#endif
-#ifdef FEAT_BEVAL_GUI
-	if (p_beval && wait_time > 100L)
-	    /* The 'balloonexpr' may indirectly invoke a callback while waiting
-	     * for a character, need to check often. */
-	    wait_time = 100L;
-#endif
-
-	/*
-	 * We want to be interrupted by the winch signal
-	 * or by an event on the monitored file descriptors.
-	 */
-	if (WaitForChar(wait_time, &interrupted, FALSE))
-	{
-	    /* If input was put directly in typeahead buffer bail out here. */
-	    if (typebuf_changed(tb_change_cnt))
-		return 0;
-
-	    /*
-	     * For some terminals we only get one character at a time.
-	     * We want the get all available characters, so we could keep on
-	     * trying until none is available
-	     * For some other terminals this is quite slow, that's why we don't
-	     * do it.
-	     */
-	    len = read_from_input_buf(buf, (long)maxlen);
-	    if (len > 0)
-		return len;
-	    continue;
-	}
-
-	/* no character available */
-#ifndef ELAPSED_FUNC
-	/* estimate the elapsed time */
-	elapsed_time += wait_time;
-#endif
-
-	if (do_resize	    /* interrupted by SIGWINCH signal */
-#ifdef FEAT_CLIENTSERVER
-		|| server_waiting()
-#endif
-#ifdef MESSAGE_QUEUE
-		|| interrupted
-#endif
-		|| wait_time > 0
-		|| (wtime < 0 && !did_start_blocking))
-	    continue;
-
-	/* no character available or interrupted */
-	break;
-    }
-    return 0;
+    return inchar_loop(buf, maxlen, wtime, tb_change_cnt,
+		       WaitForChar, resize_func);
 }
 
     static void
--- a/src/proto/ui.pro
+++ b/src/proto/ui.pro
@@ -2,6 +2,7 @@
 void ui_write(char_u *s, int len);
 void ui_inchar_undo(char_u *s, int len);
 int ui_inchar(char_u *buf, int maxlen, long wtime, int tb_change_cnt);
+int inchar_loop(char_u *buf, int maxlen, long wtime, int tb_change_cnt, int (*wait_func)(long wtime, int *interrupted, int ignore_input), int (*resize_func)(int check_only));
 int ui_wait_for_chars_or_timer(long wtime, int (*wait_func)(long wtime, int *interrupted, int ignore_input), int *interrupted, int ignore_input);
 int ui_char_avail(void);
 void ui_delay(long msec, int ignoreinput);
--- a/src/testdir/screendump.vim
+++ b/src/testdir/screendump.vim
@@ -58,6 +58,10 @@ func RunVimInTerminal(arguments, options
   let cmd .= ' -v ' . a:arguments
   let buf = term_start(cmd, {'curwin': 1, 'term_rows': rows, 'term_cols': cols})
   if &termwinsize == ''
+    " in the GUI we may end up with a different size, try to set it.
+    if term_getsize(buf) != [rows, cols]
+      call term_setsize(buf, rows, cols)
+    endif
     call assert_equal([rows, cols], term_getsize(buf))
   else
     let rows = term_getsize(buf)[0]
--- a/src/ui.c
+++ b/src/ui.c
@@ -178,6 +178,48 @@ ui_inchar(
 	    ctrl_c_interrupts = FALSE;
     }
 
+    /*
+     * Here we call gui_inchar() or mch_inchar(), the GUI or machine-dependent
+     * input function.  The functionality they implement is like this:
+     *
+     * while (not timed out)
+     * {
+     *    handle-resize;
+     *    parse-queued-messages;
+     *    if (waited for 'updatetime')
+     *       trigger-cursorhold;
+     *    ui_wait_for_chars_or_timer()
+     *    if (character available)
+     *      break;
+     * }
+     *
+     * ui_wait_for_chars_or_timer() does:
+     *
+     * while (not timed out)
+     * {
+     *     if (any-timer-triggered)
+     *        invoke-timer-callback;
+     *     wait-for-character();
+     *     if (character available)
+     *        break;
+     * }
+     *
+     * wait-for-character() does:
+     * while (not timed out)
+     * {
+     *     Wait for event;
+     *     if (something on channel)
+     *        read/write channel;
+     *     else if (resized)
+     *        handle_resize();
+     *     else if (system event)
+     *        deal-with-system-event;
+     *     else if (character available)
+     *        break;
+     * }
+     *
+     */
+
 #ifdef FEAT_GUI
     if (gui.in_use)
 	retval = gui_inchar(buf, maxlen, wtime, tb_change_cnt);
@@ -205,6 +247,176 @@ theend:
     return retval;
 }
 
+#if defined(UNIX) || defined(FEAT_GUI) || defined(PROTO)
+/*
+ * Common code for mch_inchar() and gui_inchar(): Wait for a while or
+ * indefinitely until characters are available, dealing with timers and
+ * messages on channels.
+ *
+ * "buf" may be NULL if the available characters are not to be returned, only
+ * check if they are available.
+ *
+ * Return the number of characters that are available.
+ * If "wtime" == 0 do not wait for characters.
+ * If "wtime" == n wait a short time for characters.
+ * If "wtime" == -1 wait forever for characters.
+ */
+    int
+inchar_loop(
+    char_u	*buf,
+    int		maxlen,
+    long	wtime,	    // don't use "time", MIPS cannot handle it
+    int		tb_change_cnt,
+    int		(*wait_func)(long wtime, int *interrupted, int ignore_input),
+    int		(*resize_func)(int check_only))
+{
+    int		len;
+    int		interrupted = FALSE;
+    int		did_start_blocking = FALSE;
+    long	wait_time;
+    long	elapsed_time = 0;
+#ifdef ELAPSED_FUNC
+    elapsed_T	start_tv;
+
+    ELAPSED_INIT(start_tv);
+#endif
+
+    /* repeat until we got a character or waited long enough */
+    for (;;)
+    {
+	/* Check if window changed size while we were busy, perhaps the ":set
+	 * columns=99" command was used. */
+	if (resize_func != NULL)
+	    resize_func(FALSE);
+
+#ifdef MESSAGE_QUEUE
+	// Only process messages when waiting.
+	if (wtime != 0)
+	{
+	    parse_queued_messages();
+	    // If input was put directly in typeahead buffer bail out here.
+	    if (typebuf_changed(tb_change_cnt))
+		return 0;
+	}
+#endif
+	if (wtime < 0 && did_start_blocking)
+	    // blocking and already waited for p_ut
+	    wait_time = -1;
+	else
+	{
+	    if (wtime >= 0)
+		wait_time = wtime;
+	    else
+		// going to block after p_ut
+		wait_time = p_ut;
+#ifdef ELAPSED_FUNC
+	    elapsed_time = ELAPSED_FUNC(start_tv);
+#endif
+	    wait_time -= elapsed_time;
+	    if (wait_time <= 0)
+	    {
+		if (wtime >= 0)
+		    // no character available within "wtime"
+		    return 0;
+
+		// No character available within 'updatetime'.
+		did_start_blocking = TRUE;
+		if (trigger_cursorhold() && maxlen >= 3
+					    && !typebuf_changed(tb_change_cnt))
+		{
+		    // Put K_CURSORHOLD in the input buffer or return it.
+		    if (buf == NULL)
+		    {
+			char_u	ibuf[3];
+
+			ibuf[0] = CSI;
+			ibuf[1] = KS_EXTRA;
+			ibuf[2] = (int)KE_CURSORHOLD;
+			add_to_input_buf(ibuf, 3);
+		    }
+		    else
+		    {
+			buf[0] = K_SPECIAL;
+			buf[1] = KS_EXTRA;
+			buf[2] = (int)KE_CURSORHOLD;
+		    }
+		    return 3;
+		}
+
+		// There is no character available within 'updatetime' seconds:
+		// flush all the swap files to disk.  Also done when
+		// interrupted by SIGWINCH.
+		before_blocking();
+		continue;
+	    }
+	}
+
+#ifdef FEAT_JOB_CHANNEL
+	if (wait_time < 0 || wait_time > 100L)
+	{
+	    // Checking if a job ended requires polling.  Do this at least
+	    // every 100 msec.
+	    if (has_pending_job())
+		wait_time = 100L;
+
+	    // If there is readahead then parse_queued_messages() timed out and
+	    // we should call it again soon.
+	    if (channel_any_readahead())
+		wait_time = 10L;
+	}
+#endif
+#ifdef FEAT_BEVAL_GUI
+	if (p_beval && wait_time > 100L)
+	    // The 'balloonexpr' may indirectly invoke a callback while waiting
+	    // for a character, need to check often.
+	    wait_time = 100L;
+#endif
+
+	// Wait for a character to be typed or another event, such as the winch
+	// signal or an event on the monitored file descriptors.
+	if (wait_func(wait_time, &interrupted, FALSE))
+	{
+	    // If input was put directly in typeahead buffer bail out here.
+	    if (typebuf_changed(tb_change_cnt))
+		return 0;
+
+	    // We might have something to return now.
+	    if (buf == NULL)
+		// "buf" is NULL, we were just waiting, not actually getting
+		// input.
+		return input_available();
+
+	    len = read_from_input_buf(buf, (long)maxlen);
+	    if (len > 0)
+		return len;
+	    continue;
+	}
+	// Timed out or interrupted with no character available.
+
+#ifndef ELAPSED_FUNC
+	// estimate the elapsed time
+	elapsed_time += wait_time;
+#endif
+
+	if ((resize_func != NULL && resize_func(TRUE))
+#ifdef FEAT_CLIENTSERVER
+		|| server_waiting()
+#endif
+#ifdef MESSAGE_QUEUE
+		|| interrupted
+#endif
+		|| wait_time > 0
+		|| (wtime < 0 && !did_start_blocking))
+	    // no character available, but something to be done, keep going
+	    continue;
+
+	// no character available or interrupted, return zero
+	break;
+    }
+    return 0;
+}
+#endif
+
 #if defined(FEAT_TIMERS) || defined(PROTO)
 /*
  * Wait for a timer to fire or "wait_func" to return non-zero.
--- a/src/version.c
+++ b/src/version.c
@@ -784,6 +784,8 @@ static char *(features[]) =
 static int included_patches[] =
 {   /* Add new patch number below this line */
 /**/
+    834,
+/**/
     833,
 /**/
     832,