Mercurial > vim
changeset 15629:dd2e0b83a660
patch 8.1.0822: peeking and flushing output slows down execution
commit https://github.com/vim/vim/commit/cb574f415486adff645ce384979bfecf27f5be8c
Author: Bram Moolenaar <Bram@vim.org>
Date: Fri Jan 25 22:29:57 2019 +0100
patch 8.1.0822: peeking and flushing output slows down execution
Problem: Peeking and flushing output slows down execution.
Solution: Do not update the mode message when global_busy is set. Do not
flush when only peeking for a character. (Ken Takata)
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Fri, 25 Jan 2019 22:30:13 +0100 |
parents | 9349b4bef75f |
children | db6cfc44eb65 |
files | src/edit.c src/getchar.c src/proto/screen.pro src/screen.c src/version.c |
diffstat | 5 files changed, 29 insertions(+), 13 deletions(-) [+] |
line wrap: on
line diff
--- a/src/edit.c +++ b/src/edit.c @@ -8722,7 +8722,7 @@ ins_esc( */ if (reg_recording != 0 || restart_edit != NUL) showmode(); - else if (p_smd) + else if (p_smd && !skip_showmode()) msg(""); return TRUE; /* exit Insert mode */
--- a/src/getchar.c +++ b/src/getchar.c @@ -3039,9 +3039,10 @@ inchar( /* * Always flush the output characters when getting input characters - * from the user. + * from the user and not just peeking. */ - out_flush(); + if (wait_time == -1L || wait_time > 10L) + out_flush(); /* * Fill up to a third of the buffer, because each character may be
--- a/src/proto/screen.pro +++ b/src/proto/screen.pro @@ -49,6 +49,7 @@ int win_ins_lines(win_T *wp, int row, in int win_del_lines(win_T *wp, int row, int line_count, int invalid, int mayclear, int clear_attr); int screen_ins_lines(int off, int row, int line_count, int end, int clear_attr, win_T *wp); int screen_del_lines(int off, int row, int line_count, int end, int force, int clear_attr, win_T *wp); +int skip_showmode(void); int showmode(void); void unshowmode(int force); void clearmode(void);
--- a/src/screen.c +++ b/src/screen.c @@ -10110,6 +10110,26 @@ screen_del_lines( } /* + * Return TRUE when postponing displaying the mode message: when not redrawing + * or inside a mapping. + */ + int +skip_showmode() +{ + // Call char_avail() only when we are going to show something, because it + // takes a bit of time. redrawing() may also call char_avail_avail(). + if (global_busy + || msg_silent != 0 + || !redrawing() + || (char_avail() && !KeyTyped)) + { + redraw_cmdline = TRUE; // show mode later + return TRUE; + } + return FALSE; +} + +/* * Show the current mode and ruler. * * If clear_cmdline is TRUE, clear the rest of the cmdline. @@ -10135,16 +10155,8 @@ showmode(void) || VIsual_active)); if (do_mode || reg_recording != 0) { - /* - * Don't show mode right now, when not redrawing or inside a mapping. - * Call char_avail() only when we are going to show something, because - * it takes a bit of time. - */ - if (!redrawing() || (char_avail() && !KeyTyped) || msg_silent != 0) - { - redraw_cmdline = TRUE; /* show mode later */ - return 0; - } + if (skip_showmode()) + return 0; // show mode later nwr_save = need_wait_return;