Mercurial > vim
changeset 9213:bb86514cad15 v7.4.1890
commit https://github.com/vim/vim/commit/703a8044b5393d37d355b0b1054a9a5a13912a3f
Author: Bram Moolenaar <Bram@vim.org>
Date: Sat Jun 4 16:24:32 2016 +0200
patch 7.4.1890
Problem: GUI: When channel data is received the cursor blinking is
interrupted. (Ramel Eshed)
Solution: Don't update the cursor when it is blinking.
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Sat, 04 Jun 2016 16:30:05 +0200 |
parents | ac88df1cd99a |
children | 62bb9d601762 |
files | src/gui_gtk_x11.c src/gui_mac.c src/gui_photon.c src/gui_w32.c src/gui_x11.c src/proto/gui_gtk_x11.pro src/proto/gui_mac.pro src/proto/gui_photon.pro src/proto/gui_w32.pro src/proto/gui_x11.pro src/screen.c src/version.c |
diffstat | 12 files changed, 40 insertions(+), 1 deletions(-) [+] |
line wrap: on
line diff
--- a/src/gui_gtk_x11.c +++ b/src/gui_gtk_x11.c @@ -810,6 +810,12 @@ gui_gtk_is_blink_on(void) } #endif + int +gui_mch_is_blinking(void) +{ + return blink_state != BLINK_NONE; +} + void gui_mch_set_blinking(long waittime, long on, long off) {
--- a/src/gui_mac.c +++ b/src/gui_mac.c @@ -5114,6 +5114,11 @@ gui_mch_destroy_scrollbar(scrollbar_T *s #endif } + int +gui_mch_is_blinking(void) +{ + return FALSE; +} /* * Cursor blink functions.
--- a/src/gui_photon.c +++ b/src/gui_photon.c @@ -2232,6 +2232,12 @@ gui_mch_draw_part_cursor(int w, int h, g DRAW_END; } + int +gui_mch_is_blinking(void) +{ + return blink_state != BLINK_NONE; +} + void gui_mch_set_blinking(long wait, long on, long off) {
--- a/src/gui_w32.c +++ b/src/gui_w32.c @@ -540,6 +540,12 @@ static long_u blink_ontime = 400; static long_u blink_offtime = 250; static UINT blink_timer = 0; + int +gui_mch_is_blinking(void) +{ + return blink_state != BLINK_NONE; +} + void gui_mch_set_blinking(long wait, long on, long off) {
--- a/src/gui_x11.c +++ b/src/gui_x11.c @@ -3155,6 +3155,12 @@ static long_u blink_ontime = 400; static long_u blink_offtime = 250; static XtIntervalId blink_timer = (XtIntervalId)0; + int +gui_mch_is_blinking(void) +{ + return blink_state != BLINK_NONE; +} + void gui_mch_set_blinking(long waittime, long on, long off) {
--- a/src/proto/gui_gtk_x11.pro +++ b/src/proto/gui_gtk_x11.pro @@ -1,6 +1,7 @@ /* gui_gtk_x11.c */ void gui_mch_prepare(int *argc, char **argv); void gui_mch_free_all(void); +int gui_mch_is_blinking(void); void gui_mch_set_blinking(long waittime, long on, long off); void gui_mch_stop_blink(void); void gui_mch_start_blink(void);
--- a/src/proto/gui_mac.pro +++ b/src/proto/gui_mac.pro @@ -14,6 +14,7 @@ void gui_mac_handle_menu(long menuChoice void gui_mac_focus_change(EventRecord *event); void gui_mac_update(EventRecord *event); short gui_mch_get_mac_menu_item_index(vimmenu_T *menu, vimmenu_T *parent); +int gui_mch_is_blinking(void); void gui_mch_set_blinking(long wait, long on, long off); void gui_mch_stop_blink(void); void gui_mch_start_blink(void);
--- a/src/proto/gui_photon.pro +++ b/src/proto/gui_photon.pro @@ -39,6 +39,7 @@ void gui_mch_insert_lines(int row, int n void gui_mch_draw_string(int row, int col, char_u *s, int len, int flags); void gui_mch_draw_hollow_cursor(guicolor_T color); void gui_mch_draw_part_cursor(int w, int h, guicolor_T color); +int gui_mch_is_blinking(void); void gui_mch_set_blinking(long wait, long on, long off); void gui_mch_start_blink(void); void gui_mch_stop_blink(void);
--- a/src/proto/gui_w32.pro +++ b/src/proto/gui_w32.pro @@ -1,6 +1,7 @@ /* gui_w32.c */ int directx_enabled(void); int gui_mch_set_rendering_options(char_u *s); +int gui_mch_is_blinking(void); void gui_mch_set_blinking(long wait, long on, long off); void gui_mch_stop_blink(void); void gui_mch_start_blink(void);
--- a/src/proto/gui_x11.pro +++ b/src/proto/gui_x11.pro @@ -53,6 +53,7 @@ void gui_mch_menu_grey(vimmenu_T *menu, void gui_mch_menu_hidden(vimmenu_T *menu, int hidden); void gui_mch_draw_menubar(void); void gui_x11_menu_cb(Widget w, XtPointer client_data, XtPointer call_data); +int gui_mch_is_blinking(void); void gui_mch_set_blinking(long waittime, long on, long off); void gui_mch_stop_blink(void); void gui_mch_start_blink(void);
--- a/src/screen.c +++ b/src/screen.c @@ -432,7 +432,10 @@ redraw_after_callback() #ifdef FEAT_GUI if (gui.in_use) { - gui_update_cursor(TRUE, FALSE); + /* Don't update the cursor while it is blinking, it will get + * updated soon and this avoids interrupting the blinking. */ + if (!gui_mch_is_blinking()) + gui_update_cursor(FALSE, FALSE); gui_mch_flush(); } #endif