Mercurial > vim
changeset 20277:8a694c9447d7 v8.2.0694
patch 8.2.0694: Haiku: channel and terminal do not work
Commit: https://github.com/vim/vim/commit/80a8d3889bf1341c47f1c88c59825f183b2b4753
Author: Bram Moolenaar <Bram@vim.org>
Date: Sun May 3 22:57:32 2020 +0200
patch 8.2.0694: Haiku: channel and terminal do not work
Problem: Haiku: channel and terminal do not work.
Solution: Close files when the job has finished. (Ozaki Kiichi,
closes #6039)
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Sun, 03 May 2020 23:00:04 +0200 |
parents | 36edcb98d341 |
children | 4148ba869078 |
files | src/channel.c src/getchar.c src/gui_haiku.cc src/misc1.c src/version.c |
diffstat | 5 files changed, 83 insertions(+), 26 deletions(-) [+] |
line wrap: on
line diff
--- a/src/channel.c +++ b/src/channel.c @@ -3940,7 +3940,7 @@ theend: free_job_options(&opt); } -# if defined(MSWIN) || defined(FEAT_GUI) || defined(PROTO) +#if defined(MSWIN) || defined(__HAIKU__) || defined(FEAT_GUI) || defined(PROTO) /* * Check the channels for anything that is ready to be read. * The data is put in the read queue. @@ -3973,9 +3973,23 @@ channel_handle_events(int only_keep_open "channel_handle_events"); } } - } -} + +# ifdef __HAIKU__ + // Workaround for Haiku: Since select/poll cannot detect EOF from tty, + // should close fds when the job has finished if 'channel' connects to + // the pty. + if (channel->ch_job != NULL) + { + job_T *job = channel->ch_job; + + if (job->jv_tty_out != NULL && job->jv_status == JOB_FINISHED) + for (part = PART_SOCK; part < PART_COUNT; ++part) + ch_close_part(channel, part); + } # endif + } +} +#endif # if defined(FEAT_GUI) || defined(PROTO) /* @@ -4541,6 +4555,20 @@ channel_select_check(int ret_in, void *r channel_write_input(channel); --ret; } + +# ifdef __HAIKU__ + // Workaround for Haiku: Since select/poll cannot detect EOF from tty, + // should close fds when the job has finished if 'channel' connects to + // the pty. + if (channel->ch_job != NULL) + { + job_T *job = channel->ch_job; + + if (job->jv_tty_out != NULL && job->jv_status == JOB_FINISHED) + for (part = PART_SOCK; part < PART_COUNT; ++part) + ch_close_part(channel, part); + } +# endif } return ret;
--- a/src/getchar.c +++ b/src/getchar.c @@ -2147,7 +2147,7 @@ parse_queued_messages(void) for (i = 0; i < MAX_REPEAT_PARSE; ++i) { // For Win32 mch_breakcheck() does not check for input, do it here. -# if defined(MSWIN) && defined(FEAT_JOB_CHANNEL) +# if (defined(MSWIN) || defined(__HAIKU__)) && defined(FEAT_JOB_CHANNEL) channel_handle_events(FALSE); # endif
--- a/src/gui_haiku.cc +++ b/src/gui_haiku.cc @@ -1145,10 +1145,11 @@ VimFormView::FrameResized(float new_widt VimTextAreaView::VimTextAreaView(BRect frame): BView(frame, "VimTextAreaView", B_FOLLOW_ALL_SIDES, #ifdef FEAT_MBYTE_IME - B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE | B_INPUT_METHOD_AWARE), + B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE | B_INPUT_METHOD_AWARE #else - B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE), + B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE #endif + ), mouseDragEventCount(0) { #ifdef FEAT_MBYTE_IME @@ -3093,7 +3094,7 @@ gui_haiku_process_event(bigtime_t timeou } } #else - add_to_input_buf_csi(string, len); + add_to_input_buf_csi(string, len); #endif else add_to_input_buf(string, len); @@ -4437,15 +4438,16 @@ gui_mch_wait_for_chars( int wtime) { int focus; - bigtime_t until, timeout; - status_t st; - - if (wtime >= 0) { + bigtime_t until, timeout; + status_t st; + + if (wtime >= 0) + { timeout = wtime * 1000; until = system_time() + timeout; - } else { + } + else timeout = B_INFINITE_TIMEOUT; - } focus = gui.in_focus; for (;;) @@ -4461,6 +4463,28 @@ gui_mch_wait_for_chars( } gui_mch_flush(); + +#ifdef MESSAGE_QUEUE +# ifdef FEAT_TIMERS + did_add_timer = FALSE; +# endif + parse_queued_messages(); +# ifdef FEAT_TIMERS + if (did_add_timer) + // Need to recompute the waiting time. + break; +# endif +# ifdef FEAT_JOB_CHANNEL + if (has_any_channel()) + { + if (wtime < 0 || timeout > 20000) + timeout = 20000; + } + else if (wtime < 0) + timeout = B_INFINITE_TIMEOUT; +# endif +#endif + /* * Don't use gui_mch_update() because then we will spin-lock until a * char arrives, instead we use gui_haiku_process_event() to hang until @@ -4478,7 +4502,8 @@ gui_mch_wait_for_chars( * Calculate how much longer we're willing to wait for the * next event. */ - if (wtime >= 0) { + if (wtime >= 0) + { timeout = until - system_time(); if (timeout < 0) break;
--- a/src/misc1.c +++ b/src/misc1.c @@ -1666,23 +1666,25 @@ vim_getenv(char_u *name, int *mustfree) if (p != NULL) return p; + +# ifdef __HAIKU__ + // special handling for user settings directory... + if (STRCMP(name, "BE_USER_SETTINGS") == 0) + { + static char userSettingsPath[MAXPATHL]; + + if (find_directory(B_USER_SETTINGS_DIRECTORY, 0, false, + userSettingsPath, MAXPATHL) == B_OK) + return (char_u *)userSettingsPath; + else + return NULL; + } +# endif #endif // handling $VIMRUNTIME and $VIM is below, bail out if it's another name. vimruntime = (STRCMP(name, "VIMRUNTIME") == 0); if (!vimruntime && STRCMP(name, "VIM") != 0) -#if defined(__HAIKU__) - // special handling for user settings directory... - if (STRCMP(name, "BE_USER_SETTINGS") == 0) - { - static char userSettingsPath[MAXPATHL] = {0}; - - if (B_OK == find_directory(B_USER_SETTINGS_DIRECTORY, 0, - false, userSettingsPath, MAXPATHL)) - return userSettingsPath; - } - else -#endif return NULL; /*