changeset 13060:1bdc12630fc0 v8.0.1405

patch 8.0.1405: duplicated code for getting a typed character commit https://github.com/vim/vim/commit/c9e649ae816cdff0d1da8a97d40e695c6d3991bd Author: Bram Moolenaar <Bram@vim.org> Date: Mon Dec 18 18:14:47 2017 +0100 patch 8.0.1405: duplicated code for getting a typed character Problem: Duplicated code for getting a typed character. CursorHold is called too often in the GUI. (lilydjwg) Solution: Refactor code to move code up from mch_inchar(). Don't fire CursorHold if feedkeys() was used. (closes #2451)
author Christian Brabandt <cb@256bit.org>
date Mon, 18 Dec 2017 18:15:05 +0100
parents 5c8106a75f25
children 60b09974895d
files src/gui.c src/main.c src/os_unix.c src/proto/gui.pro src/proto/ui.pro src/ui.c src/version.c
diffstat 7 files changed, 90 insertions(+), 71 deletions(-) [+]
line wrap: on
line diff
--- a/src/gui.c
+++ b/src/gui.c
@@ -2886,6 +2886,18 @@ gui_insert_lines(int row, int count)
 }
 
 /*
+ * Passed to ui_wait_for_chars_or_timer(), ignoring extra arguments.
+ */
+    static int
+gui_wait_for_chars_3(
+    long wtime,
+    int *interrupted UNUSED,
+    int ignore_input UNUSED)
+{
+    return gui_mch_wait_for_chars(wtime);
+}
+
+/*
  * Returns OK if a character was found to be available within the given time,
  * or FAIL otherwise.
  */
@@ -2893,32 +2905,7 @@ gui_insert_lines(int row, int count)
 gui_wait_for_chars_or_timer(long wtime)
 {
 #ifdef FEAT_TIMERS
-    int	    due_time;
-    long    remaining = wtime;
-    int	    tb_change_cnt = typebuf.tb_change_cnt;
-
-    /* When waiting very briefly don't trigger timers. */
-    if (wtime >= 0 && wtime < 10L)
-	return gui_mch_wait_for_chars(wtime);
-
-    while (wtime < 0 || remaining > 0)
-    {
-	/* Trigger timers and then get the time in wtime until the next one is
-	 * due.  Wait up to that time. */
-	due_time = check_due_timer();
-	if (typebuf.tb_change_cnt != tb_change_cnt)
-	{
-	    /* timer may have used feedkeys() */
-	    return FAIL;
-	}
-	if (due_time <= 0 || (wtime > 0 && due_time > remaining))
-	    due_time = remaining;
-	if (gui_mch_wait_for_chars(due_time))
-	    return OK;
-	if (wtime > 0)
-	    remaining -= due_time;
-    }
-    return FAIL;
+    return ui_wait_for_chars_or_timer(wtime, gui_wait_for_chars_3, NULL, 0);
 #else
     return gui_mch_wait_for_chars(wtime);
 #endif
@@ -2933,10 +2920,9 @@ gui_wait_for_chars_or_timer(long wtime)
  * or FAIL otherwise.
  */
     int
-gui_wait_for_chars(long wtime)
+gui_wait_for_chars(long wtime, int tb_change_cnt)
 {
     int	    retval;
-    int	    tb_change_cnt = typebuf.tb_change_cnt;
 
 #ifdef FEAT_MENU
     /*
@@ -2974,13 +2960,13 @@ gui_wait_for_chars(long wtime)
     retval = FAIL;
     /*
      * We may want to trigger the CursorHold event.  First wait for
-     * 'updatetime' and if nothing is typed within that time put the
-     * K_CURSORHOLD key in the input buffer.
+     * 'updatetime' and if nothing is typed within that time, and feedkeys()
+     * wasn't used, put the K_CURSORHOLD key in the input buffer.
      */
     if (gui_wait_for_chars_or_timer(p_ut) == OK)
 	retval = OK;
 #ifdef FEAT_AUTOCMD
-    else if (trigger_cursorhold())
+    else if (trigger_cursorhold() && typebuf.tb_change_cnt == tb_change_cnt)
     {
 	char_u	buf[3];
 
@@ -3006,6 +2992,22 @@ gui_wait_for_chars(long wtime)
 }
 
 /*
+ * Equivalent of mch_inchar() for the GUI.
+ */
+    int
+gui_inchar(
+    char_u  *buf,
+    int	    maxlen,
+    long    wtime,		/* milli seconds */
+    int	    tb_change_cnt)
+{
+    if (gui_wait_for_chars(wtime, tb_change_cnt)
+	    && !typebuf_changed(tb_change_cnt))
+	return read_from_input_buf(buf, (long)maxlen);
+    return 0;
+}
+
+/*
  * Fill p[4] with mouse coordinates encoded for check_termcode().
  */
     static void
--- a/src/main.c
+++ b/src/main.c
@@ -619,7 +619,7 @@ vim_main2(void)
 # ifdef FEAT_SUN_WORKSHOP
 	if (!usingSunWorkShop)
 # endif
-	    gui_wait_for_chars(50L);
+	    gui_wait_for_chars(50L, typebuf.tb_change_cnt);
 	TIME_MSG("GUI delay");
     }
 #endif
--- a/src/os_unix.c
+++ b/src/os_unix.c
@@ -5790,36 +5790,8 @@ mch_breakcheck(int force)
 WaitForChar(long msec, int *interrupted, int ignore_input)
 {
 #ifdef FEAT_TIMERS
-    long    due_time;
-    long    remaining = msec;
-    int	    tb_change_cnt = typebuf.tb_change_cnt;
-
-    /* When waiting very briefly don't trigger timers. */
-    if (msec >= 0 && msec < 10L)
-	return WaitForCharOrMouse(msec, NULL, ignore_input);
-
-    while (msec < 0 || remaining > 0)
-    {
-	/* Trigger timers and then get the time in msec until the next one is
-	 * due.  Wait up to that time. */
-	due_time = check_due_timer();
-	if (typebuf.tb_change_cnt != tb_change_cnt)
-	{
-	    /* timer may have used feedkeys() */
-	    return FALSE;
-	}
-	if (due_time <= 0 || (msec > 0 && due_time > remaining))
-	    due_time = remaining;
-	if (WaitForCharOrMouse(due_time, interrupted, ignore_input))
-	    return TRUE;
-	if (interrupted != NULL && *interrupted)
-	    /* Nothing available, but need to return so that side effects get
-	     * handled, such as handling a message on a channel. */
-	    return FALSE;
-	if (msec > 0)
-	    remaining -= due_time;
-    }
-    return FALSE;
+    return ui_wait_for_chars_or_timer(
+		    msec, WaitForCharOrMouse, interrupted, ignore_input) == OK;
 #else
     return WaitForCharOrMouse(msec, interrupted, ignore_input);
 #endif
--- a/src/proto/gui.pro
+++ b/src/proto/gui.pro
@@ -29,7 +29,8 @@ int gui_outstr_nowrap(char_u *s, int len
 void gui_undraw_cursor(void);
 void gui_redraw(int x, int y, int w, int h);
 int gui_redraw_block(int row1, int col1, int row2, int col2, int flags);
-int gui_wait_for_chars(long wtime);
+int gui_wait_for_chars(long wtime, int tb_change_cnt);
+int gui_inchar(char_u *buf, int maxlen, long wtime, int tb_change_cnt);
 void gui_send_mouse_event(int button, int x, int y, int repeated_click, int_u modifiers);
 int gui_xy2colrow(int x, int y, int *colp);
 void gui_menu_cb(vimmenu_T *menu);
--- a/src/proto/ui.pro
+++ b/src/proto/ui.pro
@@ -2,6 +2,7 @@
 void ui_write(char_u *s, int len);
 void ui_inchar_undo(char_u *s, int len);
 int ui_inchar(char_u *buf, int maxlen, long wtime, int tb_change_cnt);
+int ui_wait_for_chars_or_timer(long wtime, int (*wait_func)(long wtime, int *interrupted, int ignore_input), int *interrupted, int ignore_input);
 int ui_char_avail(void);
 void ui_delay(long msec, int ignoreinput);
 void ui_suspend(void);
--- a/src/ui.c
+++ b/src/ui.c
@@ -32,7 +32,7 @@ ui_write(char_u *s, int len)
     {
 	gui_write(s, len);
 	if (p_wd)
-	    gui_wait_for_chars(p_wd);
+	    gui_wait_for_chars(p_wd, typebuf.tb_change_cnt);
 	return;
     }
 #endif
@@ -182,18 +182,13 @@ ui_inchar(
 
 #ifdef FEAT_GUI
     if (gui.in_use)
-    {
-	if (gui_wait_for_chars(wtime) && !typebuf_changed(tb_change_cnt))
-	    retval = read_from_input_buf(buf, (long)maxlen);
-    }
+	retval = gui_inchar(buf, maxlen, wtime, tb_change_cnt);
 #endif
 #ifndef NO_CONSOLE
 # ifdef FEAT_GUI
     else
 # endif
-    {
 	retval = mch_inchar(buf, maxlen, wtime, tb_change_cnt);
-    }
 #endif
 
     if (wtime == -1 || wtime > 100L)
@@ -212,6 +207,52 @@ theend:
     return retval;
 }
 
+#if defined(FEAT_TIMERS) || defined(PROT)
+/*
+ * Wait for a timer to fire or "wait_func" to return non-zero.
+ * Returns OK when something was read.
+ * Returns FAIL when it timed out or was interrupted.
+ */
+    int
+ui_wait_for_chars_or_timer(
+    long    wtime,
+    int	    (*wait_func)(long wtime, int *interrupted, int ignore_input),
+    int	    *interrupted,
+    int	    ignore_input)
+{
+    int	    due_time;
+    long    remaining = wtime;
+    int	    tb_change_cnt = typebuf.tb_change_cnt;
+
+    /* When waiting very briefly don't trigger timers. */
+    if (wtime >= 0 && wtime < 10L)
+	return wait_func(wtime, NULL, ignore_input);
+
+    while (wtime < 0 || remaining > 0)
+    {
+	/* Trigger timers and then get the time in wtime until the next one is
+	 * due.  Wait up to that time. */
+	due_time = check_due_timer();
+	if (typebuf.tb_change_cnt != tb_change_cnt)
+	{
+	    /* timer may have used feedkeys() */
+	    return FAIL;
+	}
+	if (due_time <= 0 || (wtime > 0 && due_time > remaining))
+	    due_time = remaining;
+	if (wait_func(due_time, interrupted, ignore_input))
+	    return OK;
+	if (interrupted != NULL && *interrupted)
+	    /* Nothing available, but need to return so that side effects get
+	     * handled, such as handling a message on a channel. */
+	    return FALSE;
+	if (wtime > 0)
+	    remaining -= due_time;
+    }
+    return FAIL;
+}
+#endif
+
 /*
  * return non-zero if a character is available
  */
@@ -245,7 +286,7 @@ ui_delay(long msec, int ignoreinput)
 {
 #ifdef FEAT_GUI
     if (gui.in_use && !ignoreinput)
-	gui_wait_for_chars(msec);
+	gui_wait_for_chars(msec, typebuf.tb_change_cnt);
     else
 #endif
 	mch_delay(msec, ignoreinput);
--- a/src/version.c
+++ b/src/version.c
@@ -772,6 +772,8 @@ static char *(features[]) =
 static int included_patches[] =
 {   /* Add new patch number below this line */
 /**/
+    1405,
+/**/
     1404,
 /**/
     1403,