# HG changeset patch # User Christian Brabandt # Date 1456586104 -3600 # Node ID 0c3210caefa6a957dd061e771eec8e5adf190f99 # Parent e34e1550788da404f0b426066172a197fde91037 commit https://github.com/vim/vim/commit/d804fdf4c25435284333258856bc265f1ff10b09 Author: Bram Moolenaar Date: Sat Feb 27 16:04:58 2016 +0100 patch 7.4.1429 Problem: On MS-Windows, when not use renderoptions=type:directx, drawing emoji will be broken. Solution: Fix usage of unicodepdy. (Yasuhiro Matsumoto) diff --git a/src/gui_w32.c b/src/gui_w32.c --- a/src/gui_w32.c +++ b/src/gui_w32.c @@ -6658,7 +6658,13 @@ gui_mch_draw_string( /* Use unicodepdy to make characters fit as we expect, even * when the font uses different widths (e.g., bold character * is wider). */ - unicodepdy[clen] = cw * gui.char_width; + if (c >= 0x10000) + { + unicodepdy[wlen - 2] = cw * gui.char_width; + unicodepdy[wlen - 1] = 0; + } + else + unicodepdy[wlen - 1] = cw * gui.char_width; } cells += cw; i += utfc_ptr2len_len(text + i, len - i); diff --git a/src/version.c b/src/version.c --- a/src/version.c +++ b/src/version.c @@ -749,6 +749,8 @@ static char *(features[]) = static int included_patches[] = { /* Add new patch number below this line */ /**/ + 1429, +/**/ 1428, /**/ 1427,