view README_VIM9.md @ 32936:c517845bd10e v9.0.1776

patch 9.0.1776: No support for stable Python 3 ABI Commit: https://github.com/vim/vim/commit/c13b3d1350b60b94fe87f0761ea31c0e7fb6ebf3 Author: Yee Cheng Chin <ychin.git@gmail.com> Date: Sun Aug 20 21:18:38 2023 +0200 patch 9.0.1776: No support for stable Python 3 ABI Problem: No support for stable Python 3 ABI Solution: Support Python 3 stable ABI Commits: 1) Support Python 3 stable ABI to allow mixed version interoperatbility Vim currently supports embedding Python for use with plugins, and the "dynamic" linking option allows the user to specify a locally installed version of Python by setting `pythonthreedll`. However, one caveat is that the Python 3 libs are not binary compatible across minor versions, and mixing versions can potentially be dangerous (e.g. let's say Vim was linked against the Python 3.10 SDK, but the user sets `pythonthreedll` to a 3.11 lib). Usually, nothing bad happens, but in theory this could lead to crashes, memory corruption, and other unpredictable behaviors. It's also difficult for the user to tell something is wrong because Vim has no way of reporting what Python 3 version Vim was linked with. For Vim installed via a package manager, this usually isn't an issue because all the dependencies would already be figured out. For prebuilt Vim binaries like MacVim (my motivation for working on this), AppImage, and Win32 installer this could potentially be an issue as usually a single binary is distributed. This is more tricky when a new Python version is released, as there's a chicken-and-egg issue with deciding what Python version to build against and hard to keep in sync when a new Python version just drops and we have a mix of users of different Python versions, and a user just blindly upgrading to a new Python could lead to bad interactions with Vim. Python 3 does have a solution for this problem: stable ABI / limited API (see https://docs.python.org/3/c-api/stable.html). The C SDK limits the API to a set of functions that are promised to be stable across versions. This pull request adds an ifdef config that allows us to turn it on when building Vim. Vim binaries built with this option should be safe to freely link with any Python 3 libraies without having the constraint of having to use the same minor version. Note: Python 2 has no such concept and this doesn't change how Python 2 integration works (not that there is going to be a new version of Python 2 that would cause compatibility issues in the future anyway). --- Technical details: ====== The stable ABI can be accessed when we compile with the Python 3 limited API (by defining `Py_LIMITED_API`). The Python 3 code (in `if_python3.c` and `if_py_both.h`) would now handle this and switch to limited API mode. Without it set, Vim will still use the full API as before so this is an opt-in change. The main difference is that `PyType_Object` is now an opaque struct that we can't directly create "static types" out of, and we have to create type objects as "heap types" instead. This is because the struct is not stable and changes from version to version (e.g. 3.8 added a `tp_vectorcall` field to it). I had to change all the types to be allocated on the heap instead with just a pointer to them. Other functions are also simply missing in limited API, or they are introduced too late (e.g. `PyUnicode_AsUTF8AndSize` in 3.10) to it that we need some other ways to do the same thing, so I had to abstract a few things into macros, and sometimes re-implement functions like `PyObject_NEW`. One caveat is that in limited API, `OutputType` (used for replacing `sys.stdout`) no longer inherits from `PyStdPrinter_Type` which I don't think has any real issue other than minor differences in how they convert to a string and missing a couple functions like `mode()` and `fileno()`. Also fixed an existing bug where `tp_basicsize` was set incorrectly for `BufferObject`, `TabListObject, `WinListObject`. Technically, there could be a small performance drop, there is a little more indirection with accessing type objects, and some APIs like `PyUnicode_AsUTF8AndSize` are missing, but in practice I didn't see any difference, and any well-written Python plugin should try to avoid excessing callbacks to the `vim` module in Python anyway. I only tested limited API mode down to Python 3.7, which seemes to compile and work fine. I haven't tried earlier Python versions. 2) Fix PyIter_Check on older Python vers / type##Ptr unused warning For PyIter_Check, older versions exposed them as either macros (used in full API), or a function (for use in limited API). A previous change exposed PyIter_Check to the dynamic build because Python just moved it to function-only in 3.10 anyway. Because of that, just make sure we always grab the function in dynamic builds in earlier versions since that's what Python eventually did anyway. 3) Move Py_LIMITED_API define to configure script Can now use --with-python-stable-abi flag to customize what stable ABI version to target. Can also use an env var to do so as well. 4) Show +python/dyn-stable in :version, and allow has() feature query Not sure if the "/dyn-stable" suffix would break things, or whether we should do it another way. Or just don't show it in version and rely on has() feature checking. 5) Documentation first draft. Still need to implement v:python3_version 6) Fix PyIter_Check build breaks when compiling against Python 3.8 7) Add CI coverage stable ABI on Linux/Windows / make configurable on Windows This adds configurable options for Windows make files (both MinGW and MSVC). CI will also now exercise both traditional full API and stable ABI for Linux and Windows in the matrix for coverage. Also added a "dynamic" option to Linux matrix as a drive-by change to make other scripting languages like Ruby / Perl testable under both static and dynamic builds. 8) Fix inaccuracy in Windows docs Python's own docs are confusing but you don't actually want to use `python3.dll` for the dynamic linkage. 9) Add generated autoconf file 10) Add v:python3_version support This variable indicates the version of Python3 that Vim was built against (PY_VERSION_HEX), and will be useful to check whether the Python library you are loading in dynamically actually fits it. When built with stable ABI, it will be the limited ABI version instead (`Py_LIMITED_API`), which indicates the minimum version of Python 3 the user should have, rather than the exact match. When stable ABI is used, we won't be exposing PY_VERSION_HEX in this var because it just doesn't seem necessary to do so (the whole point of stable ABI is the promise that it will work across versions), and I don't want to confuse the user with too many variables. Also, cleaned up some documentation, and added help tags. 11) Fix Python 3.7 compat issues Fix a couple issues when using limited API < 3.8 - Crash on exit: In Python 3.7, if a heap-allocated type is destroyed before all instances are, it would cause a crash later. This happens when we destroyed `OptionsType` before calling `Py_Finalize` when using the limited API. To make it worse, later versions changed the semantics and now each instance has a strong reference to its own type and the recommendation has changed to have each instance de-ref its own type and have its type in GC traversal. To avoid dealing with these cross-version variations, we just don't free the heap type. They are static types in non-limited-API anyway and are designed to last through the entirety of the app, and we also don't restart the Python runtime and therefore do not need it to have absolutely 0 leaks. See: - https://docs.python.org/3/whatsnew/3.8.html#changes-in-the-c-api - https://docs.python.org/3/whatsnew/3.9.html#changes-in-the-c-api - PyIter_Check: This function is not provided in limited APIs older than 3.8. Previously I was trying to mock it out using manual PyType_GetSlot() but it was brittle and also does not actually work properly for static types (it will generate a Python error). Just return false. It does mean using limited API < 3.8 is not recommended as you lose the functionality to handle iterators, but from playing with plugins I couldn't find it to be an issue. - Fix loading of PyIter_Check so it will be done when limited API < 3.8. Otherwise loading a 3.7 Python lib will fail even if limited API was specified to use it. 12) Make sure to only load `PyUnicode_AsUTF8AndSize` in needed in limited API We don't use this function unless limited API >= 3.10, but we were loading it regardless. Usually it's ok in Unix-like systems where Python just has a single lib that we load from, but in Windows where there is a separate python3.dll this would not work as the symbol would not have been exposed in this more limited DLL file. This makes it much clearer under what condition is this function needed. closes: #12032 Signed-off-by: Christian Brabandt <cb@256bit.org> Co-authored-by: Yee Cheng Chin <ychin.git@gmail.com>
author Christian Brabandt <cb@256bit.org>
date Sun, 20 Aug 2023 21:30:04 +0200
parents cc751d944b7e
children
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![Vim Logo](https://github.com/vim/vim/blob/master/runtime/vimlogo.gif)

# What is Vim9?

This is a new syntax for Vim script that was introduced with Vim 9.0.
It intends making Vim script faster and better.


# Why Vim9?

## 1. FASTER VIM SCRIPT

The third item on the poll results of 2018, after popup windows and text
properties, both of which have been implemented, is faster Vim script.
So how do we do that?

I have been throwing some ideas around, and soon came to the conclusion
that the current way functions are called and executed, with
dictionaries for the arguments and local variables, is never going to be
very fast.  We're lucky if we can make it twice as fast.  The overhead
of a function call and executing every line is just too high.

So what then?  We can only make something fast by having a new way of
defining a function, with similar but different properties of the old
way:
* Arguments are only available by name, not through the a: dictionary or
  the a:000 list.
* Local variables are not available in an l: dictionary.
* A few more things that slow us down, such as exception handling details.

I Implemented a "proof of concept" and measured the time to run a simple
for loop with an addition (Justin used this example in his presentation,
full code is below):

``` vim
  let sum = 0
  for i in range(1, 2999999)
    let sum += i
  endfor
```

| how     | time in sec |
| --------| -------- |
| Vim old | 5.018541 |
| Python  | 0.369598 |
| Lua     | 0.078817 |
| LuaJit  | 0.004245 |
| Vim new | 0.073595 |

That looks very promising!  It's just one example, but it shows how much
we can gain, and also that Vim script can be faster than builtin
interfaces.

LuaJit is much faster at Lua-only instructions.  In practice the script would
not do something useless counting, but change the text.  For example,
reindent all the lines:

``` vim
  let totallen = 0
  for i in range(1, 100000)
    call setline(i, '    ' .. getline(i))
    let totallen += len(getline(i))
  endfor
```

| how     | time in sec |
| --------| -------- |
| Vim old | 0.578598 |
| Python  | 0.152040 |
| Lua     | 0.164917 |
| LuaJit  | 0.128400 |
| Vim new | 0.079692 |

[These times were measured on a different system by Dominique Pelle]

The differences are smaller, but Vim 9 script is clearly the fastest.
Using LuaJIT is only a little bit faster than plain Lua here, clearly the call
back to the Vim code is costly.

How does Vim9 script work?  The function is first compiled into a sequence of
instructions.  Each instruction has one or two parameters and a stack is
used to store intermediate results.  Local variables are also on the
stack, space is reserved during compilation.  This is a fairly normal
way of compilation into an intermediate format, specialized for Vim,
e.g. each stack item is a typeval_T.  And one of the instructions is
"execute Ex command", for commands that are not compiled.


## 2. DEPRIORITIZE INTERFACES

Attempts have been made to implement functionality with built-in script
languages such as Python, Perl, Lua, Tcl and Ruby.  This never gained much
foothold, for various reasons.

Instead of using script language support in Vim:
* Encourage implementing external tools in any language and communicate
  with them.  The job and channel support already makes this possible.
  Really any language can be used, also Java and Go, which are not
  available built-in.
* No priority for the built-in language interfaces.  They will have to be kept
  for backwards compatibility, but many users won't need a Vim build with these
  interfaces.
* Improve the Vim script language, it is used to communicate with the external
  tool and implements the Vim side of the interface.  Also, it can be used when
  an external tool is undesired.

Altogether this creates a clear situation: Vim with the +eval feature
will be sufficient for most plugins, while some plugins require
installing a tool that can be written in any language.  No confusion
about having Vim but the plugin not working because some specific
language is missing.  This is a good long term goal.

Rationale: Why is it better to run a tool separately from Vim than using a
built-in interface and interpreter?  Take for example something that is
written in Python:
* The built-in interface uses the embedded python interpreter.  This is less
  well maintained than the python command.  Building Vim with it requires
  installing developer packages.  If loaded dynamically there can be a version
  mismatch.
* When running the tool externally the standard python command can be used,
  which is quite often available by default or can be easily installed.
* The built-in interface has an API that is unique for Vim with Python. This is
  an extra API to learn.
* A .py file can be compiled into a .pyc file and execute much faster.
* Inside Vim multi-threading can cause problems, since the Vim core is single
  threaded.  In an external tool there are no such problems.
* The Vim part is written in .vim files, the Python part is in .py files, this
  is nicely separated.
* Disadvantage: An interface needs to be made between Vim and Python.
  JSON is available for this, and it's fairly easy to use.  But it still
  requires implementing asynchronous communication.


## 3. BETTER VIM SCRIPT

To make Vim faster a new way of defining a function needs to be added.
While we are doing that, since the lines in this function won't be fully
backwards compatible anyway, we can also make Vim script easier to use.
In other words: "less weird".  Making it work more like modern
programming languages will help.  No surprises.

A good example is how in a function the arguments are prefixed with
"a:". No other language I know does that, so let's drop it.

Taking this one step further is also dropping "s:" for script-local variables;
everything at the script level is script-local by default.  Since this is not
backwards compatible it requires a new script style: Vim9 script!

To avoid having more variations, the syntax inside a compiled function is the
same as in Vim9 script.  Thus you have legacy syntax and Vim9 syntax.

It should be possible to convert code from other languages to Vim
script.  We can add functionality to make this easier.  This still needs
to be discussed, but we can consider adding type checking and a simple
form of classes.  If you look at JavaScript for example, it has gone
through these stages over time, adding real class support and now
TypeScript adds type checking.  But we'll have to see how much of that
we actually want to include in Vim script.  Ideally a conversion tool
can take Python, JavaScript or TypeScript code and convert it to Vim
script, with only some things that cannot be converted.

Vim script won't work the same as any specific language, but we can use
mechanisms that are commonly known, ideally with the same syntax.  One
thing I have been thinking of is assignments without ":let".  I often
make that mistake (after writing JavaScript especially).  I think it is
possible, if we make local variables shadow commands.  That should be OK,
if you shadow a command you want to use, just rename the variable.
Using "var" and "const" to declare a variable, like in JavaScript and
TypeScript, can work:


``` vim
def MyFunction(arg: number): number
   var local = 1
   var todo = arg
   const ADD = 88
   while todo > 0
      local += ADD
      todo -= 1
   endwhile
   return local
enddef
```

The similarity with JavaScript/TypeScript can also be used for dependencies
between files.  Vim currently uses the `:source` command, which has several
disadvantages:
*   In the sourced script, is not clear what it provides.  By default all
    functions are global and can be used elsewhere.
*   In a script that sources other scripts, it is not clear what function comes
    from what sourced script.  Finding the implementation is a hassle.
*   Prevention of loading the whole script twice must be manually implemented.

We can use the `:import` and `:export` commands from the JavaScript standard to
make this much better.  For example, in script "myfunction.vim" define a
function and export it:

``` vim
vim9script  " Vim9 script syntax used here

var local = 'local variable is not exported, script-local'

export def MyFunction()  " exported function
...

def LocalFunction() " not exported, script-local
...
```

And in another script import the function:

``` vim
vim9script  " Vim9 script syntax used here

import MyFunction from 'myfunction.vim'
```

This looks like JavaScript/TypeScript, thus many users will understand the
syntax.

These are ideas, this will take time to design, discuss and implement.
Eventually this will lead to Vim 9!


## Code for sum time measurements

Vim was build with -O2.

``` vim
func VimOld()
  let sum = 0
  for i in range(1, 2999999)
    let sum += i
  endfor
  return sum
endfunc

func Python()
  py3 << END
sum = 0
for i in range(1, 3000000):
  sum += i
END
  return py3eval('sum')
endfunc

func Lua()
  lua << END
    sum = 0
    for i = 1, 2999999 do
      sum = sum + i
    end
END
  return luaeval('sum')
endfunc

def VimNew(): number
  var sum = 0
  for i in range(1, 2999999)
    sum += i
  endfor
  return sum
enddef

let start = reltime()
echo VimOld()
echo 'Vim old: ' .. reltimestr(reltime(start))

let start = reltime()
echo Python()
echo 'Python: ' .. reltimestr(reltime(start))

let start = reltime()
echo Lua()
echo 'Lua: ' .. reltimestr(reltime(start))

let start = reltime()
echo VimNew()
echo 'Vim new: ' .. reltimestr(reltime(start))
```

## Code for indent time measurements

``` vim
def VimNew(): number
  var totallen = 0
  for i in range(1, 100000)
    setline(i, '    ' .. getline(i))
    totallen += len(getline(i))
  endfor
  return totallen
enddef

func VimOld()
  let totallen = 0
  for i in range(1, 100000)
    call setline(i, '    ' .. getline(i))
    let totallen += len(getline(i))
  endfor
  return totallen
endfunc

func Lua()
  lua << END
    b = vim.buffer()
    totallen = 0
    for i = 1, 100000 do
      b[i] = "    " .. b[i]
      totallen = totallen + string.len(b[i])
    end
END
  return luaeval('totallen')
endfunc

func Python()
  py3 << END
cb = vim.current.buffer
totallen = 0
for i in range(0, 100000):
  cb[i] = '    ' + cb[i]
  totallen += len(cb[i])
END
  return py3eval('totallen')
endfunc

new
call setline(1, range(100000))
let start = reltime()
echo VimOld()
echo 'Vim old: ' .. reltimestr(reltime(start))
bwipe!

new
call setline(1, range(100000))
let start = reltime()
echo Python()
echo 'Python: ' .. reltimestr(reltime(start))
bwipe!

new
call setline(1, range(100000))
let start = reltime()
echo Lua()
echo 'Lua: ' .. reltimestr(reltime(start))
bwipe!

new
call setline(1, range(100000))
let start = reltime()
echo VimNew()
echo 'Vim new: ' .. reltimestr(reltime(start))
bwipe!
```