view src/nbdebug.h @ 30389:14c0d0c72bcd v9.0.0530

patch 9.0.0530: using freed memory when autocmd changes mark Commit: https://github.com/vim/vim/commit/8ecfa2c56b4992c7f067b92488aa9acea5a454ad Author: Bram Moolenaar <Bram@vim.org> Date: Wed Sep 21 13:07:22 2022 +0100 patch 9.0.0530: using freed memory when autocmd changes mark Problem: Using freed memory when autocmd changes mark. Solution: Copy the mark before editing another buffer.
author Bram Moolenaar <Bram@vim.org>
date Wed, 21 Sep 2022 14:15:03 +0200
parents 038eb6d9003a
children 50555279168b
line wrap: on
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/* vi:set ts=8 sw=8 noet:
 *
 * VIM - Vi IMproved	by Bram Moolenaar
 *			Visual Workshop integration by Gordon Prieur
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 */


#ifndef NBDEBUG_H
#define NBDEBUG_H

#ifdef NBDEBUG

# ifndef ASSERT
#  define ASSERT(c) \
    if (!(c)) { \
	fprintf(stderr, "Assertion failed: line %d, file %s\n", \
		__LINE__, __FILE__); \
	fflush(stderr); \
	abort(); \
    }
# endif

# define nbdebug(a) nbdbg a

# define NB_TRACE		0x00000001
# define NB_TRACE_VERBOSE	0x00000002
# define NB_TRACE_COLONCMD	0x00000004
# define NB_PRINT		0x00000008
# define NB_DEBUG_ALL		0xffffffff

# define NBDLEVEL(flags)	(nb_debug != NULL && (nb_dlevel & (flags)))

# define NBDEBUG_TRACE	1

typedef enum {
		WT_ENV = 1,		// look for env var if set
		WT_WAIT,		// look for ~/.gvimwait if set
		WT_STOP			// look for ~/.gvimstop if set
} WtWait;


void		 nbdbg(char *, ...) ATTRIBUTE_FORMAT_PRINTF(1, 2);

void nbdebug_wait(u_int wait_flags, char *wait_var, u_int wait_secs);
void nbdebug_log_init(char *log_var, char *level_var);

extern FILE	*nb_debug;
extern u_int	 nb_dlevel;		// nb_debug verbosity level

#else		// not NBDEBUG

# ifndef ASSERT
#  define ASSERT(c)
# endif

/*
 * The following 3 stubs are needed because a macro cannot be used because of
 * the variable number of arguments.
 */

void
nbdbg(
	char		*fmt,
	...)
{
}

#endif // NBDEBUG
#endif // NBDEBUG_H