Mercurial > vim
view src/gui_haiku.h @ 22456:693b7e5d7f3a v8.2.1776
patch 8.2.1776: filetype.vim may be loaded twice
Commit: https://github.com/vim/vim/commit/17bb4d4607a95e13e913519af106f1bf8b26c178
Author: Bram Moolenaar <Bram@vim.org>
Date: Wed Sep 30 22:45:39 2020 +0200
patch 8.2.1776: filetype.vim may be loaded twice
Problem: Filetype.vim may be loaded twice.
Solution: Do "syntax on" after "filetype on". (Adam Stankiewicz,
closes #7049)
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Wed, 30 Sep 2020 23:00:04 +0200 |
parents | 22f0dda71638 |
children |
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/* vi:set ts=8 sts=4 sw=4: * * VIM - Vi IMproved by Bram Moolenaar * GUI support by Olaf "Rhialto" Seibert * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * * Haiku GUI. * * Based on "GUI support for the Buzzword Enhanced Operating System for PPC." * */ /* * This file must be acceptable both as C and C++. * The BeOS API is defined in terms of C++, but some classes * should be somewhat known in the common C code. */ // System classes struct BMenu; struct BMenuItem; struct BPictureButton; // Our own Vim-related classes struct VimApp; struct VimFormView; struct VimTextAreaView; struct VimWindow; struct VimScrollBar; // Locking functions extern int vim_lock_screen(); extern void vim_unlock_screen(); #ifndef __cplusplus typedef struct BMenu BMenu; typedef struct BMenuItem BMenuItem; typedef struct BPictureButton BPictureButton; typedef struct VimWindow VimWindow; typedef struct VimFormView VimFormView; typedef struct VimTextAreaView VimTextAreaView; typedef struct VimApp VimApp; typedef struct VimScrollBar VimScrollBar; #endif