view src/testdir/test3.ok @ 6047:ff3816167b73 v7.4.363

updated for version 7.4.363 Problem: In Windows console typing 0xCE does not work. Solution: Convert 0xCE to K_NUL 3. (Nobuhiro Takasaki et al.)
author Bram Moolenaar <bram@vim.org>
date Wed, 09 Jul 2014 20:51:07 +0200
parents 9a4efda75b5e
children 65b0974c5beb
line wrap: on
line source

/* start of AUTO matically checked vim: set ts=4 : */
{
	if (test)
		cmd1;
	cmd2;
}

{
	if (test)
		cmd1;
	else
		cmd2;
}

{
	if (test)
	{
		cmd1;
		cmd2;
	}
}

{
	if (test)
	{
		cmd1;
		else
	}
}

{
	while (this)
		if (test)
			cmd1;
	cmd2;
}

{
	while (this)
		if (test)
			cmd1;
		else
			cmd2;
}

{
	if (test)
	{
		cmd;
	}

	if (test)
		cmd;
}

{
	if (test) {
		cmd;
	}

	if (test) cmd;
}

{
	cmd1;
	for (blah)
		while (this)
			if (test)
				cmd2;
	cmd3;
}

{
	cmd1;
	for (blah)
		while (this)
			if (test)
				cmd2;
	cmd3;

	if (test)
	{
		cmd1;
		cmd2;
		cmd3;
	}
}


/* Test for 'cindent' do/while mixed with if/else: */

{
	do
		if (asdf)
			asdfasd;
	while (cond);

	do
		if (asdf)
			while (asdf)
				asdf;
	while (asdf);
}

/* Test for 'cindent' with two ) on a continuation line */
{
	if (asdfasdf;asldkfj asdlkfj as;ldkfj sal;d
			aal;sdkjf  ( ;asldfkja;sldfk
				al;sdjfka ;slkdf ) sa;ldkjfsa dlk;)
		line up here;
}


/* C++ tests: */

// foo()		these three lines should remain in column 0
// {
// }

/* Test for continuation and unterminated lines: */
{
	i = 99 + 14325 +
		21345 +
		21345 +
		21345 + ( 21345 +
				21345) +
		2345 +
		1234;
	c = 1;
}

/*
   testje for indent with empty line

   here */

{
	if (testing &&
			not a joke ||
			line up here)
		hay;
	if (testing &&
			(not a joke || testing
			)line up here)
		hay;
	if (testing &&
			(not a joke || testing
			 line up here))
		hay;
}


{
	switch (c)
	{
		case xx:
			do
				if (asdf)
					do
						asdfasdf;
					while (asdf);
				else
					asdfasdf;
			while (cond);
		case yy:
		case xx:
		case zz:
			testing;
	}
}

{
	if (cond) {
		foo;
	}
	else
	{
		bar;
	}
}

{
	if (alskdfj ;alsdkfjal;skdjf (;sadlkfsa ;dlkf j;alksdfj ;alskdjf
				alsdkfj (asldk;fj
					awith cino=(0 ;lf this one goes to below the paren with ==
						;laksjfd ;lsakdjf ;alskdf asd)
					asdfasdf;)))
		asdfasdf;
}

	int
func(a, b)
	int a;
	int c;
{
	if (c1 && (c2 ||
				c3))
		foo;
	if (c1 &&
			(c2 || c3)
	   )
}

{
	while (asd)
	{
		if (asdf)
			if (test)
				if (that)
				{
					if (asdf)
						do
							cdasd;
						while (as
								df);
				}
				else
					if (asdf)
						asdf;
					else
						asdf;
		asdf;
	}
}

{
	s = "/*"; b = ';'
		s = "/*"; b = ';';
	a = b;
}

{
	switch (a)
	{
		case a:
			switch (t)
			{
				case 1:
					cmd;
					break;
				case 2:
					cmd;
					break;
			}
			cmd;
			break;
		case b:
			{
				int i;
				cmd;
			}
			break;
		case c: {
					int i;
					cmd;
				}
		case d: if (cond &&
						test) {		/* this line doesn't work right */
					int i;
					cmd;
				}
				break;
	}
}

{
	if (!(vim_strchr(p_cpo, CPO_BUFOPTGLOB) != NULL && entering) &&
			(bp_to->b_p_initialized ||
			 (!entering && vim_strchr(p_cpo, CPO_BUFOPT) != NULL)))
		return;
label :
	asdf = asdf ?
		asdf : asdf;
	asdf = asdf ?
		asdf: asdf;
}

/* Special Comments	: This function has the added complexity (compared  */
/*					: to addtolist) of having to check for a detail     */
/*					: texture and add that to the list first.	 	    */

char *(array[100]) = {
	"testje",
	"foo",
	"bar",
}

enum soppie
{
	yes = 0,
	no,
	maybe
};

typedef enum soppie
{
	yes = 0,
	no,
	maybe
};

static enum
{
	yes = 0,
	no,
	maybe
} soppie;

public static enum
{
	yes = 0,
	no,
	maybe
} soppie;

static private enum
{
	yes = 0,
	no,
	maybe
} soppie;

{
	int a,
		b;
}

{
	struct Type
	{
		int i;
		char *str;
	} var[] =
	{
		0, "zero",
		1, "one",
		2, "two",
		3, "three"
	};

	float matrix[3][3] =
	{
		{
			0,
			1,
			2
		},
		{
			3,
			4,
			5
		},
		{
			6,
			7,
			8
		}
	};
}

{
	/* blah ( blah */
	/* where does this go? */

	/* blah ( blah */
	cmd;

	func(arg1,
			/* comment */
			arg2);
	a;
	{
		b;
		{
			c; /* Hey, NOW it indents?! */
		}
	}

	{
		func(arg1,
				arg2,
				arg3);
		/* Hey, what am I doing here?  Is this coz of the ","? */
	}
}

main ()
{
	if (cond)
	{
		a = b;
	}
	if (cond) {
		a = c;
	}
	if (cond)
		a = d;
	return;
}

{
	case 2: if (asdf &&
					asdfasdf)
				aasdf;
			a = 9;
	case 3: if (asdf)
				aasdf;
			a = 9;
	case 4:    x = 1;
			   y = 2;

label:	if (asdf)
			here;

label:  if (asdf &&
				asdfasdf)
		{
		}

label:  if (asdf &&
				asdfasdf) {
			there;
		}

label:  if (asdf &&
				asdfasdf)
			there;
}

{
	/*
	   hello with ":set comments= cino=c5"
	 */

	/*
	   hello with ":set comments= cino="
	 */
}


{
	if (a < b) {
		a = a + 1;
	} else
		a = a + 2;

	if (a)
		do {
			testing;
		} while (asdfasdf);
	a = b + 1;
	asdfasdf
}

class bob
{
	int foo() {return 1;}
	int bar;
}

main()
{
	while(1)
		if (foo)
		{
			bar;
		}
		else {
			asdf;
		}
	misplacedline;
}

{
	if (clipboard.state == SELECT_DONE
			&& ((row == clipboard.start.lnum
					&& col >= clipboard.start.col)
				|| row > clipboard.start.lnum))
}

{
	if (1) {i += 4;}
	where_am_i;
	return 0;
}

{
	{
	} // sdf(asdf
	if (asdf)
		asd;
}

{
label1:
label2:
}

{
	int fooRet = foo(pBar1, false /*fKB*/,
			true /*fPTB*/, 3 /*nT*/, false /*fDF*/);
	f() {
		for ( i = 0;
				i < m;
				/* c */ i++ ) {
			a = b;
		}
	}
}

{
	f1(/*comment*/);
	f2();
}

{
	do {
		if (foo) {
		} else
			;
	} while (foo);
	foo();	// was wrong
}

int x;	    // no extra indent because of the ;
void func()
{
}

char *tab[] = {"aaa",
	"};", /* }; */ NULL}
	int indented;
{}

char *a[] = {"aaa", "bbb",
	"ccc", NULL};
// here

char *tab[] = {"aaa",
	"xx", /* xx */};    /* asdf */
int not_indented;

{
	do {
		switch (bla)
		{
			case 1: if (foo)
						bar;
		}
	} while (boo);
	wrong;
}

int	foo,
	bar;
int foo;

#if defined(foo) \
	&& defined(bar)
char * xx = "asdf\
			 foo\
			 bor";
int x;

char    *foo = "asdf\
				asdf\
				asdf",
		*bar;

void f()
{
#if defined(foo) \
	&& defined(bar)
	char    *foo = "asdf\
					asdf\
					asdf",
			*bar;
	{
		int i;
		char    *foo = "asdf\
						asdf\
						asdf",
				*bar;
	}
#endif
}
#endif

int y;		// comment
// comment

// comment

{
	Constructor(int a,
			int b )  : BaseClass(a)
	{
	}
}

void foo()
{
	char one,
		 two;
	struct bla piet,
			   jan;
	enum foo kees,
			 jannie;
	static unsigned sdf,
					krap;
	unsigned int piet,
				 jan;
	int
		kees,
		jan;
}

{
	t(int f,
			int d);		// )
	d();
}

Constructor::Constructor(int a,
		int b 
		)  : 
	BaseClass(a,
			b,
			c),
	mMember(b),
{
}

Constructor::Constructor(int a,
		int b )  : 
	BaseClass(a)
{
}

Constructor::Constructor(int a,
		int b ) /*x*/ : /*x*/ BaseClass(a),
	member(b)
{
}

class CAbc :
	public BaseClass1,
	protected BaseClass2
{
	int Test() { return FALSE; }
	int Test1() { return TRUE; }

	CAbc(int a, int b )  : 
		BaseClass(a)
	{ 
		switch(xxx)
		{
			case abc:
				asdf();
				break;

			case 999:
				baer();
				break;
		}
	}

	public: // <-- this was incoreectly indented before!!
	void testfall();
	protected:
	void testfall();
};

class CAbc : public BaseClass1,
	protected BaseClass2
{
};

static struct
{
	int a;
	int b;
} variable[COUNT] =
{
	{
		123,
		456
	},
	{
		123,
		456
	}
};

static struct
{
	int a;
	int b;
} variable[COUNT] =
{
	{ 123, 456 },
	{ 123, 456 }
};

void asdf()		/* ind_maxparen may cause trouble here */
{
	if ((0
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1
				&& 1)) break;
}

foo()
{
	a = cond ? foo() : asdf
		+ asdf;

	a = cond ?
		foo() : asdf
		+ asdf;
}

int  main(void)
{
	if (a)
		if (b)
			2;
		else 3;
	next_line_of_code();
}

barry()
{
	Foo::Foo (int one,
			int two)
		: something(4)
	{}
}

barry()
{
	Foo::Foo (int one, int two)
		: something(4)
	{}
}

Constructor::Constructor(int a,
		int b 
		)  : 
	BaseClass(a,
			b,
			c),
	mMember(b)
{
}
int main ()
{
	if (lala)
		do
			++(*lolo);
		while (lili
				&& lele);
	lulu;
}

int main ()
{
	switch (c)
	{
		case 'c': if (cond)
				  {
				  }
	}
}

main()
{
	(void) MyFancyFuasdfadsfnction(
			argument);
}

main()
{
	char	foo[] = "/*";
	/* as
	   df */
	hello
}

/* valid namespaces with normal indent */
namespace
{
	{
		111111111111;
	}
}
namespace /* test */
{
	11111111111111111;
}
namespace // test
{
	111111111111111111;
}
namespace
{
	111111111111111111;
}
namespace test
{
	111111111111111111;
}
namespace{
	111111111111111111;
}
namespace test{
	111111111111111111;
}
namespace {
	111111111111111111;
}
namespace test {
	111111111111111111;
	namespace test2 {
		22222222222222222;
	}
}

/* invalid namespaces use block indent */
namespace test test2 {
	111111111111111111111;
}
namespace11111111111 {
	111111111111;
}
namespace() {
	1111111111111;
}
namespace()
{
	111111111111111111;
}
namespace test test2
{
	1111111111111111111;
}
namespace111111111
{
	111111111111111111;
}

/* end of AUTO */


{

/* this is
 * a real serious
 * about life, the
 * universe, and the
 * rest important big
 * comment
 */
	/* insert " about life, the universe, and the rest" after "serious" */
}


{
	/*
	 * Testing for comments, without 'cin' set
	 */
about life

/*
* what happens here?
*/
there

	/*
	   the end of the comment, try inserting a line below */
line

		/* how about
hello
		                this one */
}


{
    var = this + that + vec[0] * vec[0]
				      + vec[1] * vec[1]
					  + vec2[2] * vec[2];
}


{
		asdf asdflkajds f;
	if (tes & ting) {
		asdf asdf asdf ;
		asdfa sdf asdf;
		}
	testing1;
	if (tes & ting)
	{
		asdf asdf asdf ;
		asdfa sdf asdf;
		}
	testing2;
}


main ( int first_par, /*
					   * Comment for
					   * first par
					   */
	   int second_par /*
					   * Comment for
					   * second par
					   */
	 )
{
	func( first_par, /*
					  * Comment for
					  * first par
					  */
		  second_par /*
					  * Comment for
					  * second par
					  */
		);

}


main(void)
{
	/* Make sure that cino=X0s is not parsed like cino=Xs. */
	if (cond)
		foo();
	else
	{
		bar();
	}
}


{
	do
	{
		if ()
		{
			if ()
				asdf;
			else
				asdf;
		}
	} while ();
	cmd;		/* this should go under the } */
}


void f()
{
	if ( k() ) {
		l();

	} else { /* Start (two words) end */
		m();
	}

	n();
}


void f()
	{
	if ( k() )
		{
		l();
		} else { /* Start (two words) end */
		m();
		}
	n();	/* should be under the if () */
}


void bar(void)
	{
	static array[2][2] =
		{
			{ 1, 2 },
			{ 3, 4 },
		}

	while (a)
		{
		foo(&a);
		}

		{
		int a;
			{
			a = a + 1;
			}
		}
	b = a;
	}

void func(void)
	{
	a = 1;
		{
		b = 2;
		}
	c = 3;
	d = 4;
	}
/* foo */


a()
{
  do {
    a = a +
      a;
  } while ( a );		/* add text under this line */
  here
    if ( a )
      a;
}


a()
{
label1:
            /* hmm */
            // comment
label2: b();
label3 /* post */:
/* pre */ label4:
		f(/*com*/);
		if (/*com*/)
			cmd();
}


/*
 * A simple comment
 */

/*
** A different comment
*/


void f()
{

	/*********
	  A comment.
	*********/
}


void f()
{

	/*********
	A comment.
	*********/
}


void f()
{
	c = c1 &&
		(
		 c2 ||
		 c3
		) && c4;
}


void f()
{
	c = c1 &&
		(
		 c2 ||
		 c3
		) && c4;
}


void f()
{
	c = c1 &&
		(
			c2 ||
			c3
		) && c4;
}


void f()
{
	if (   c1
		   && (   c2
				  || c3))
		foo;
}


void f()
{
	if (   c1
		&& (   c2
			|| c3))
		foo;
}


void f()
{
	c = c1 && (
		c2 ||
		c3
		) && c4;
	if (
		c1 && c2
	   )
		foo;
}


void f()
{
	c = c1 && (
		c2 ||
		c3
	) && c4;
	if (
		c1 && c2
	)
		foo;
}


void f()
{
	switch (x)
	{
		case 1:
			a = b;
		break;
		default:
			a = 0;
		break;
	}
}


void f()
{
	invokeme(
		 argu,
		 ment);
	invokeme(
		 argu,
		 ment
		 );
	invokeme(argu,
			 ment
			);
}


void f()
{
	statement;
		  // comment 1
		  // comment 2
}


void f()
{
	statement;
	   // comment 1
	   // comment 2
}


class CAbc
{
	int Test() { return FALSE; }

public: // comment
	void testfall();
protected:
	void testfall();
};


class Foo : public Bar
{
	public:
		virtual void method1(void) = 0;
		virtual void method2(int arg1,
							 int arg2,
							 int arg3) = 0;
};


	void
foo()
{
	if (a)
	{
	} else
		asdf;
}


{
	averylongfunctionnamelongfunctionnameaverylongfunctionname()->asd(
			asdasdf,
			func(asdf,
				 asdfadsf),
			asdfasdf
			);

	/* those are ugly, but consequent */

	func()->asd(asdasdf,
				averylongfunctionname(
						abc,
						dec)->averylongfunctionname(
								asdfadsf,
								asdfasdf,
								asdfasdf,
								),
				func(asdfadf,
					 asdfasdf
					),
				asdasdf
			   );

	averylongfunctionnameaverylongfunctionnameavery()->asd(fasdf(
					abc,
					dec)->asdfasdfasdf(
							asdfadsf,
							asdfasdf,
							asdfasdf,
							),
			func(asdfadf,
				 asdfasdf),
			asdasdf
			);
}


int main ()
{
	if (cond1 &&
			cond2
			)
		foo;
}


void func(int a
#if defined(FOO)
		  , int b
		  , int c
#endif
		 )
{
}


	void
func(int a
#if defined(FOO)
	 , int b
	 , int c
#endif
	)
{
}


void func(void)
{
	if(x==y)
		if(y==z)
			foo=1;
		else { bar=1;
			baz=2;
		}
	printf("Foo!\n");
}

void func1(void)
{
	char* tab[] = {"foo", "bar",
		"baz", "quux",
		"this line used", "to be indented incorrectly"};
	foo();
}

void func2(void)
{
	int tab[] =
	{1, 2,
		3, 4,
		5, 6};

	printf("This line used to be indented incorrectly.\n");
}

int foo[]
#ifdef BAR

= { 1, 2, 3,
	4, 5, 6 }

#endif
	;
int baz;

void func3(void)
{
	int tab[] = {
		1, 2,
		3, 4,
		5, 6};

	printf("Don't you dare indent this line incorrectly!\n");
}

	void
func4(a, b,
		c)
	int a;
	int b;
	int c;
{
}

	void
func5(
		int a,
		int b)
{
}

	void
func6(
		int a)
{
}


void func(void)
{
	int tab[] =
	{
		1, 2, 3,
		4, 5, 6};

	printf("Indent this line correctly!\n");

	switch (foo)
	{
		case bar:
			printf("bar");
			break;
		case baz: {
			printf("baz");
			break;
		}
		case quux:
			printf("But don't break the indentation of this instruction\n");
			break;
	}
}


void func(void)
{
	cout << "a"
		<< "b"
		<< ") :"
		<< "c";
}


void func(void)
{
	/*
	 * This is a comment.
	 */
	foo();
}


void func(void)
{
	for (int i = 0; i < 10; ++i)
		if (i & 1) {
			foo(1);
		} else
			foo(0);
	baz();
}


void func(void)
{
	if (condition1
			&& condition2)
		action();
	function(argument1
			 && argument2);

	if (c1 && (c2 ||
				c3))
		foo;
	if (c1 &&
			(c2 || c3))
	{
	}

	if (   c1
			&& (      c2
					  || c3))
		foo;
	func( c1
		  && (     c2
				   || c3))
		foo;
}


void func(void)
{
	if (condition1
			&& condition2)
		action();
	function(argument1
		&& argument2);

	if (c1 && (c2 ||
				c3))
		foo;
	if (c1 &&
			(c2 || c3))
	{
	}

	if (   c1
			&& (      c2
				|| c3))
		foo;
	func(   c1
		&& (      c2
			|| c3))
		foo;
}


void func(void)
{
	if (condition1
			&& condition2)
		action();
	function(argument1
		&& argument2);

	if (c1 && (c2 ||
				c3))
		foo;
	if (c1 &&
			(c2 || c3))
	{
	}
	if (c123456789
			&& (c22345
				|| c3))
		printf("foo\n");

	c = c1 &&
		(
			c2 ||
			c3
		) && c4;
}


void func(void)
{
	if (condition1
			&& condition2)
		action();
	function(argument1
			 && argument2);

	if (c1 && (c2 ||
				c3))
		foo;
	if (c1 &&
			(c2 || c3))
	{
	}
	if (c123456789
			&& (c22345
				|| c3))
		printf("foo\n");

	if (   c1
			&& (   c2
				   || c3))
		foo;

	a_long_line(
		argument,
		argument);
	a_short_line(argument,
				 argument);
}


void func(void)
{
	if (condition1
			&& condition2)
		action();
	function(argument1
			&& argument2);

	if (c1 && (c2 ||
			  c3))
		foo;
	if (c1 &&
			(c2 || c3))
	{
	}
	if (c123456789
			&& (c22345
			  || c3))
		printf("foo\n");
}


void func(void)
{
	if (condition1
			&& condition2)
		action();
	function(argument1
			 && argument2);

	if (c1 && (c2 ||
				c3))
		foo;
	if (c1 &&
			(c2 || c3))
	{
	}
	if (c123456789
			&& (c22345
				|| c3))
		printf("foo\n");

	if (   c1
			&& (      c2
				|| c3))
		foo;
	func(   c1
		 && (      c2
			 || c3))
		foo;
}


void func(void)
{
	if (condition1
	  && condition2)
		action();
	function(argument1
		&& argument2);

	if (c1 && (c2 ||
		  c3))
		foo;
	if (c1 &&
	  (c2 || c3))
	{
	}
}


NAMESPACESTART
/* valid namespaces with normal indent */
namespace
{
{
	111111111111;
}
}
namespace /* test */
{
11111111111111111;
}
namespace // test
{
111111111111111111;
}
namespace
{
111111111111111111;
}
namespace test
{
111111111111111111;
}
namespace{
111111111111111111;
}
namespace test{
111111111111111111;
}
namespace {
111111111111111111;
}
namespace test {
111111111111111111;
namespace test2 {
22222222222222222;
}
}

/* invalid namespaces use block indent */
namespace test test2 {
	111111111111111111111;
}
namespace11111111111 {
	111111111111;
}
namespace() {
	1111111111111;
}
namespace()
{
	111111111111111111;
}
namespace test test2
{
	1111111111111111111;
}
namespace111111111
{
	111111111111111111;
}
NAMESPACEEND



JSSTART
var bar = {
	foo: {
		that: this,
		some: ok,
	},
	"bar":{
		a : 2,
		b: "123abc",
		x: 4,
		"y": 5
	}
}
JSEND


JSSTART
var foo = [
	1,
	2,
	3
];
JSEND


JSSTART
function bar() {
	var foo = [
		1,
		2,
		3
	];
}
JSEND


JSSTART
(function($){

	if (cond &&
			cond) {
		stmt;
	}
	window.something.left =
		(width - 50 + offset) + "px";
	var class_name='myclass';

	function private_method() {
	}

	var public_method={
		method: function(options,args){
			private_method();
		}
	}

	function init(options) {

		$(this).data(class_name+'_public',$.extend({},{
			foo: 'bar',
			bar: 2,
			foobar: [
				1,
				2,
				3
			],
			callback: function(){
				return true;
			}
		}, options||{}));
	}

	$.fn[class_name]=function() {

		var _arguments=arguments;
		return this.each(function(){

			var options=$(this).data(class_name+'_public');
			if (!options) {
				init.apply(this,_arguments);

			} else {
				var method=public_method[_arguments[0]];

				if (typeof(method)!='function') {
					console.log(class_name+' has no method "'+_arguments[0]+'"');
					return false;
				}
				_arguments[0]=options;
				method.apply(this,_arguments);
			}
		});
	}

})(jQuery);
JSEND


JSSTART
function init(options) {
	$(this).data(class_name+'_public',$.extend({},{
		foo: 'bar',
		bar: 2,
		foobar: [
			1,
			2,
			3
		],
		callback: function(){
			return true;
		}
	}, options||{}));
}
JSEND


JSSTART
(function($){
	function init(options) {
		$(this).data(class_name+'_public',$.extend({},{
			foo: 'bar',
			bar: 2,
			foobar: [
				1,
				2,
				3
			],
			callback: function(){
				return true;
			}
		}, options||{}));
	}
})(jQuery);
JSEND