view src/VisVim/VisVim.odl @ 15380:f62d6bd18a49 v8.1.0698

patch 8.1.0698: clearing the window is used too often commit https://github.com/vim/vim/commit/bf3250a8ad39797e3ccdac82d20c6f19533419e4 Author: Bram Moolenaar <Bram@vim.org> Date: Sun Jan 6 17:25:29 2019 +0100 patch 8.1.0698: clearing the window is used too often Problem: Clearing the window is used too often, causing the command line to be cleared when opening a tab. (Miroslav Ko?k?r) Solution: Use NOT_VALID instead of CLEAR. (suggested by Jason Franklin, closes #630) Also do this for a few other places where clearing the screen isn't really needed.
author Bram Moolenaar <Bram@vim.org>
date Sun, 06 Jan 2019 17:30:05 +0100
parents 3fc0f57ecb91
children
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// VisVim.odl : type library source for VisVim.dll

// This file will be processed by the Make Type Library (mktyplib) tool to
// produce the type library (VisVim.tlb).

[	uuid(AC726707-2977-11D1-B2F3-006008040780), version(1.0),
	helpstring ("VisVim Developer Studio Add-in") ]
library VisVim
{
	importlib("stdole32.tlb");
	importlib("devshl.dll");
	importlib("ide\devdbg.pkg");


	//  Dual interface for CCommands
	//
	//  All commands that your add-in adds to DevStudio
	//   must appear in this interface.  You may use the
	//   ClassView to add methods to this interface, which
	//   will cause stub implementations of those methods to
	//   appear in your CCommands class.

	[	uuid(AC726703-2977-11D1-B2F3-006008040780),
		oleautomation,
		dual
	]

	interface ICommands : IDispatch
	{
		// methods
		[id(1)]
		HRESULT VisVimDialog();
		HRESULT VisVimEnable();
		HRESULT VisVimDisable();
		HRESULT VisVimToggle();
		HRESULT VisVimLoad();
	};

	//  Class information for CCommands

	[ uuid(AC726704-2977-11D1-B2F3-006008040780) ]
	coclass Commands
	{
		[default] interface ICommands;
	};

	[ hidden, uuid(AC726705-2977-11D1-B2F3-006008040780) ]
	coclass ApplicationEvents
	{
		[default] interface IApplicationEvents;
	}

	[ hidden, uuid(AC726706-2977-11D1-B2F3-006008040780) ]
	coclass DebuggerEvents
	{
		[default] interface IDebuggerEvents;
	}

	//{{AFX_APPEND_ODL}}
	//}}AFX_APPEND_ODL}}
};