view src/proto/drawscreen.pro @ 27484:ee1019e59bef v8.2.4270

patch 8.2.4270: generating nv_cmdidxs.h requires building Vim twice Commit: https://github.com/vim/vim/commit/672776dbe8427876ef4bfce84520712df87b6eb1 Author: ichizok <gclient.gaap@gmail.com> Date: Mon Jan 31 12:27:18 2022 +0000 patch 8.2.4270: generating nv_cmdidxs.h requires building Vim twice Problem: Generating nv_cmdidxs.h requires building Vim twice. Solution: Move the table into a separate file and use a separate executable to extract the command characters. (Ozaki Kiichi, closes #9669)
author Bram Moolenaar <Bram@vim.org>
date Mon, 31 Jan 2022 13:30:05 +0100
parents d413104a94c8
children 373f1afadfa3
line wrap: on
line source

/* drawscreen.c */
int update_screen(int type_arg);
int statusline_row(win_T *wp);
void showruler(int always);
void win_redr_ruler(win_T *wp, int always, int ignore_pum);
void after_updating_screen(int may_resize_shell);
void update_curbuf(int type);
void update_debug_sign(buf_T *buf, linenr_T lnum);
void updateWindow(win_T *wp);
int redraw_asap(int type);
void redraw_after_callback(int call_update_screen, int do_message);
void redraw_later(int type);
void redraw_win_later(win_T *wp, int type);
void redraw_later_clear(void);
void redraw_all_later(int type);
void redraw_curbuf_later(int type);
void redraw_buf_later(buf_T *buf, int type);
void redraw_buf_line_later(buf_T *buf, linenr_T lnum);
void redraw_buf_and_status_later(buf_T *buf, int type);
void status_redraw_all(void);
void status_redraw_curbuf(void);
void redraw_statuslines(void);
void win_redraw_last_status(frame_T *frp);
void redrawWinline(win_T *wp, linenr_T lnum);
/* vim: set ft=c : */