view src/proto/drawscreen.pro @ 29769:e0259a817d82 v9.0.0224

patch 9.0.0224: Using NULL pointer when skipping compiled code Commit: https://github.com/vim/vim/commit/4875d6ab068f09df88d24d81de40dcd8d56e243d Author: Bram Moolenaar <Bram@vim.org> Date: Wed Aug 17 15:55:51 2022 +0100 patch 9.0.0224: Using NULL pointer when skipping compiled code Problem: Using NULL pointer when skipping compiled code. Solution: Check for skipping.
author Bram Moolenaar <Bram@vim.org>
date Wed, 17 Aug 2022 17:00:05 +0200
parents c99005ffa8c3
children 68ef14b21d01
line wrap: on
line source

/* drawscreen.c */
int update_screen(int type_arg);
int statusline_row(win_T *wp);
void showruler(int always);
void win_redr_ruler(win_T *wp, int always, int ignore_pum);
void after_updating_screen(int may_resize_shell);
void update_curbuf(int type);
void update_debug_sign(buf_T *buf, linenr_T lnum);
void updateWindow(win_T *wp);
int redraw_asap(int type);
void redraw_after_callback(int call_update_screen, int do_message);
void redraw_later(int type);
void redraw_win_later(win_T *wp, int type);
void redraw_later_clear(void);
void redraw_all_later(int type);
void redraw_curbuf_later(int type);
void redraw_buf_later(buf_T *buf, int type);
void redraw_buf_line_later(buf_T *buf, linenr_T lnum);
void redraw_buf_and_status_later(buf_T *buf, int type);
void status_redraw_all(void);
void status_redraw_curbuf(void);
void redraw_statuslines(void);
void win_redraw_last_status(frame_T *frp);
void redrawWinline(win_T *wp, linenr_T lnum);
/* vim: set ft=c : */