view runtime/doc/if_lua.txt @ 3248:e0248b732a5c v7.3.393

updated for version 7.3.393 Problem: Win32: When resizing Vim it is always moved to the primary monitor if the secondary monitor is on the left. Solution: Use the nearest monitor. (Yukihiro Nakadaira)
author Bram Moolenaar <bram@vim.org>
date Wed, 04 Jan 2012 20:29:22 +0100
parents ee53a39d5896
children b067b8b81be9
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*if_lua.txt*    For Vim version 7.3.  Last change: 2010 Jul 22


		  VIM REFERENCE MANUAL    by Luis Carvalho


The Lua Interface to Vim				*lua* *Lua*

1. Commands			|lua-commands|
2. The vim module		|lua-vim|
3. Buffer userdata		|lua-buffer|
4. Window userdata		|lua-window|

{Vi does not have any of these commands}

The Lua interface is available only when Vim was compiled with the
|+lua| feature.

==============================================================================
1. Commands						*lua-commands*

							*:lua*
:[range]lua {chunk}
			Execute Lua chunk {chunk}.    {not in Vi}

Examples:
>
	:lua print("Hello, Vim!")
	:lua local curbuf = vim.buffer() curbuf[7] = "line #7"
<

:[range]lua << {endmarker}
{script}
{endmarker}
			Execute Lua script {script}.  {not in Vi}
			Note: This command doesn't work when the Lua
			feature wasn't compiled in.  To avoid errors, see
			|script-here|.

{endmarker} must NOT be preceded by any white space.  If {endmarker} is
omitted from after the "<<", a dot '.' must be used after {script}, like
for the |:append| and |:insert| commands.
This form of the |:lua| command is mainly useful for including Lua code
in Vim scripts.

Example:
>
	function! CurrentLineInfo()
	lua << EOF
	local linenr = vim.window().line
	local curline = vim.buffer()[linenr]
	print(string.format("Current line [%d] has %d chars",
		linenr, #curline))
	EOF
	endfunction
<

							*:luado*
:[range]luado {body}	Execute Lua function "function (line) {body} end" for
			each line in the [range], with the function argument
			being set to the text of each line in turn, without a
			trailing <EOL>. If the value returned by the function
			is a string it becomes the text of the line in the
			current turn. The default for [range] is the whole
			file: "1,$".		      {not in Vi}

Examples:
>
	:luado return string.format("%s\t%d", line:reverse(), #line)

	:lua require"lpeg"
	:lua -- balanced parenthesis grammar:
	:lua bp = lpeg.P{ "(" * ((1 - lpeg.S"()") + lpeg.V(1))^0 * ")" }
	:luado if bp:match(line) then return "-->\t" .. line end
<

							*:luafile*
:[range]luafile {file}
			Execute Lua script in {file}. {not in Vi}
			The whole argument is used as a single file name.

Examples:
>
	:luafile script.lua
	:luafile %
<

All these commands execute a Lua chunk from either the command line (:lua and
:luado) or a file (:luafile) with the given line [range]. Similarly to the Lua
interpreter, each chunk has its own scope and so only global variables are
shared between command calls. Lua default libraries "table", "string", "math",
and "package" are available, "io" and "debug" are not, and "os" is restricted
to functions "date", "clock", "time", "difftime", and "getenv". In addition,
Lua "print" function has its output redirected to the Vim message area, with
arguments separated by a white space instead of a tab.

Lua uses the "vim" module (see |lua-vim|) to issue commands to Vim
and manage buffers (|lua-buffer|) and windows (|lua-window|). However,
procedures that alter buffer content, open new buffers, and change cursor
position are restricted when the command is executed in the |sandbox|.


==============================================================================
2. The vim module					*lua-vim*

Lua interfaces Vim through the "vim" module. The first and last line of the
input range are stored in "vim.firstline" and "vim.lastline" respectively. The
module also includes routines for buffer, window, and current line queries,
Vim evaluation and command execution, and others.

	vim.isbuffer(value)	Returns 'true' (boolean, not string) if
				"value" is a buffer userdata and 'false'
				otherwise (see |lua-buffer|).

	vim.buffer([arg])	If "arg" is a number, returns buffer with
				number "arg" in the buffer list or, if "arg"
				is a string, returns buffer whose full or short
				name is "arg". In both cases, returns 'nil'
				(nil value, not string) if the buffer is not
				found. Otherwise, if "toboolean(arg)" is
				'true' returns the first buffer in the buffer
				list or else the current buffer.

	vim.iswindow(value)	Returns 'true' (boolean, not string) if
				"value" is a window userdata and
				'false' otherwise (see |lua-window|).

	vim.window([arg])	If "arg" is a number, returns window with
				number "arg" or 'nil' (nil value, not string)
				if not found. Otherwise, if "toboolean(arg)"
				is 'true' returns the first window or else the
				current window.

	vim.command({cmd})	Executes the vim (ex-mode) command {cmd}.
				Examples: >
					:lua vim.command"set tw=60"
					:lua vim.command"normal ddp"
<
	vim.eval({expr})	Evaluates expression {expr} (see |expression|),
				converts the result to Lua, and returns it.
				Vim strings and numbers are directly converted
				to Lua strings and numbers respectively. Vim
				lists and dictionaries are converted to Lua
				tables (lists become integer-keyed tables).
				Examples: >
					:lua tw = vim.eval"&tw"
					:lua print(vim.eval"{'a': 'one'}".a)
<
	vim.line()		Returns the current line (without the trailing
				<EOL>), a Lua string.

	vim.beep()		Beeps.

	vim.open({fname})	Opens a new buffer for file {fname} and
				returns it. Note that the buffer is not set as
				current.


==============================================================================
3. Buffer userdata					*lua-buffer*

Buffer userdata represent vim buffers. A buffer userdata "b" has the following
properties and methods:

Properties
----------
	o "b()" sets "b" as the current buffer.
	o "#b" is the number of lines in buffer "b".
	o "b[k]" represents line number k: "b[k] = newline" replaces line k
	    with string "newline" and "b[k] = nil" deletes line k.
	o "b.name" contains the short name of buffer "b" (read-only).
	o "b.fname" contains the full name of buffer "b" (read-only).
	o "b.number" contains the position of buffer "b" in the buffer list
	    (read-only).

Methods
-------
	o "b:insert(newline[, pos])" inserts string "newline" at (optional)
	    position "pos" in the buffer. The default value for "pos" is
	    "#b + 1". If "pos == 0" then "newline" becomes the first line in
	    the buffer.
	o "b:next()" returns the buffer next to "b" in the buffer list.
	o "b:previous()" returns the buffer previous to "b" in the buffer
	    list.
	o "b:isvalid()" returns 'true' (boolean) if buffer "b" corresponds to
	    a "real" (not freed from memory) Vim buffer.

Examples:
>
	:lua b = vim.buffer() -- current buffer
	:lua print(b.name, b.number)
	:lua b[1] = "first line"
	:lua b:insert("FIRST!", 0)
	:lua b[1] = nil -- delete top line
	:lua for i=1,3 do b:insert(math.random()) end
	:3,4lua for i=vim.lastline,vim.firstline,-1 do b[i] = nil end
	:lua vim.open"myfile"() -- open buffer and set it as current

	function! ListBuffers()
	lua << EOF
	local b = vim.buffer(true) -- first buffer in list
	while b ~= nil do
		print(b.number, b.name, #b)
		b = b:next()
	end
	vim.beep()
	EOF
	endfunction
<

==============================================================================
4. Window userdata					*lua-window*

Window objects represent vim windows. A window userdata "w" has the following
properties and methods:

Properties
----------
	o "w()" sets "w" as the current window.
	o "w.buffer" contains the buffer of window "w" (read-only).
	o "w.line" represents the cursor line position in window "w".
	o "w.col" represents the cursor column position in window "w".
	o "w.width" represents the width of window "w".
	o "w.height" represents the height of window "w".

Methods
-------
	o "w:next()" returns the window next to "w".
	o "w:previous()" returns the window previous to "w".
	o "w:isvalid()" returns 'true' (boolean) if window "w" corresponds to
	    a "real" (not freed from memory) Vim window.

Examples:
>
	:lua w = vim.window() -- current window
	:lua print(w.buffer.name, w.line, w.col)
	:lua w.width = w.width + math.random(10)
	:lua w.height = 2 * math.random() * w.height
	:lua n,w = 0,vim.window(true) while w~=nil do n,w = n + 1,w:next() end
	:lua print("There are " .. n .. " windows")
<

==============================================================================
 vim:tw=78:ts=8:ft=help:norl: