Mercurial > vim
view src/gui_haiku.h @ 31667:b89cfd86e18e v9.0.1166
patch 9.0.1166: code is indented more than necessary
Commit: https://github.com/vim/vim/commit/1cfb14aa972ccf3235ac67f07b7db1175b7c5384
Author: Yegappan Lakshmanan <yegappan@yahoo.com>
Date: Mon Jan 9 19:04:23 2023 +0000
patch 9.0.1166: code is indented more than necessary
Problem: Code is indented more than necessary.
Solution: Use an early return where it makes sense. (Yegappan Lakshmanan,
closes #11792)
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Mon, 09 Jan 2023 20:15:03 +0100 |
parents | 22f0dda71638 |
children |
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/* vi:set ts=8 sts=4 sw=4: * * VIM - Vi IMproved by Bram Moolenaar * GUI support by Olaf "Rhialto" Seibert * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * * Haiku GUI. * * Based on "GUI support for the Buzzword Enhanced Operating System for PPC." * */ /* * This file must be acceptable both as C and C++. * The BeOS API is defined in terms of C++, but some classes * should be somewhat known in the common C code. */ // System classes struct BMenu; struct BMenuItem; struct BPictureButton; // Our own Vim-related classes struct VimApp; struct VimFormView; struct VimTextAreaView; struct VimWindow; struct VimScrollBar; // Locking functions extern int vim_lock_screen(); extern void vim_unlock_screen(); #ifndef __cplusplus typedef struct BMenu BMenu; typedef struct BMenuItem BMenuItem; typedef struct BPictureButton BPictureButton; typedef struct VimWindow VimWindow; typedef struct VimFormView VimFormView; typedef struct VimTextAreaView VimTextAreaView; typedef struct VimApp VimApp; typedef struct VimScrollBar VimScrollBar; #endif