Mercurial > vim
view src/getchar.c @ 34219:a0a4a774117b v9.1.0058
patch 9.1.0058: Cannot map Super Keys in GTK UI
Commit: https://github.com/vim/vim/commit/92e90a1e102825aa9149262cacfc991264db05df
Author: Casey Tucker <dctucker@hotmail.com>
Date: Thu Jan 25 22:44:00 2024 +0100
patch 9.1.0058: Cannot map Super Keys in GTK UI
Problem: Cannot map Super Keys in GTK UI
(Casey Tucker)
Solution: Enable Super Key mappings in GTK using <D-Key>
(Casey Tucker)
As a developer who works in both Mac and Linux using the same keyboard,
it can be frustrating having to remember different key combinations or
having to rely on system utilities to remap keys.
This change allows `<D-z>` `<D-x>` `<D-c>` `<D-v>` etc. to be recognized
by the `map` commands, along with the `<D-S-...>` shifted variants.
```vimrc
if has('gui_gtk')
nnoremap <D-z> u
nnoremap <D-S-Z> <C-r>
vnoremap <D-x> "+d
vnoremap <D-c> "+y
cnoremap <D-v> <C-R>+
inoremap <D-v> <C-o>"+gP
nnoremap <D-v> "+P
vnoremap <D-v> "-d"+P
nnoremap <D-s> :w<CR>
inoremap <D-s> <C-o>:w<CR>
nnoremap <D-w> :q<CR>
nnoremap <D-q> :qa<CR>
nnoremap <D-t> :tabe<CR>
nnoremap <D-S-T> :vs#<CR><C-w>T
nnoremap <D-a> ggVG
vnoremap <D-a> <ESC>ggVG
inoremap <D-a> <ESC>ggVG
nnoremap <D-f> /
nnoremap <D-g> n
nnoremap <D-S-G> N
vnoremap <D-x> "+x
endif
```
closes: #12698
Signed-off-by: Casey Tucker <dctucker@hotmail.com>
Signed-off-by: Christian Brabandt <cb@256bit.org>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Thu, 25 Jan 2024 23:00:03 +0100 |
parents | 1629cc65d78d |
children | 6be721794e1f |
line wrap: on
line source
/* vi:set ts=8 sts=4 sw=4 noet: * * VIM - Vi IMproved by Bram Moolenaar * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * See README.txt for an overview of the Vim source code. */ /* * getchar.c: Code related to getting a character from the user or a script * file, manipulations with redo buffer and stuff buffer. */ #include "vim.h" /* * These buffers are used for storing: * - stuffed characters: A command that is translated into another command. * - redo characters: will redo the last change. * - recorded characters: for the "q" command. * * The bytes are stored like in the typeahead buffer: * - K_SPECIAL introduces a special key (two more bytes follow). A literal * K_SPECIAL is stored as K_SPECIAL KS_SPECIAL KE_FILLER. * - CSI introduces a GUI termcap code (also when gui.in_use is FALSE, * otherwise switching the GUI on would make mappings invalid). * A literal CSI is stored as CSI KS_EXTRA KE_CSI. * These translations are also done on multi-byte characters! * * Escaping CSI bytes is done by the system-specific input functions, called * by ui_inchar(). * Escaping K_SPECIAL is done by inchar(). * Un-escaping is done by vgetc(). */ #define MINIMAL_SIZE 20 // minimal size for b_str static buffheader_T redobuff = {{NULL, {NUL}}, NULL, 0, 0}; static buffheader_T old_redobuff = {{NULL, {NUL}}, NULL, 0, 0}; static buffheader_T recordbuff = {{NULL, {NUL}}, NULL, 0, 0}; static int typeahead_char = 0; // typeahead char that's not flushed /* * When block_redo is TRUE the redo buffer will not be changed. * Used by edit() to repeat insertions. */ static int block_redo = FALSE; static int KeyNoremap = 0; // remapping flags /* * Variables used by vgetorpeek() and flush_buffers(). * * typebuf.tb_buf[] contains all characters that are not consumed yet. * typebuf.tb_buf[typebuf.tb_off] is the first valid character. * typebuf.tb_buf[typebuf.tb_off + typebuf.tb_len - 1] is the last valid char. * typebuf.tb_buf[typebuf.tb_off + typebuf.tb_len] must be NUL. * The head of the buffer may contain the result of mappings, abbreviations * and @a commands. The length of this part is typebuf.tb_maplen. * typebuf.tb_silent is the part where <silent> applies. * After the head are characters that come from the terminal. * typebuf.tb_no_abbr_cnt is the number of characters in typebuf.tb_buf that * should not be considered for abbreviations. * Some parts of typebuf.tb_buf may not be mapped. These parts are remembered * in typebuf.tb_noremap[], which is the same length as typebuf.tb_buf and * contains RM_NONE for the characters that are not to be remapped. * typebuf.tb_noremap[typebuf.tb_off] is the first valid flag. * (typebuf has been put in globals.h, because check_termcode() needs it). */ #define RM_YES 0 // tb_noremap: remap #define RM_NONE 1 // tb_noremap: don't remap #define RM_SCRIPT 2 // tb_noremap: remap local script mappings #define RM_ABBR 4 // tb_noremap: don't remap, do abbrev. // typebuf.tb_buf has three parts: room in front (for result of mappings), the // middle for typeahead and room for new characters (which needs to be 3 * // MAXMAPLEN for the Amiga). #define TYPELEN_INIT (5 * (MAXMAPLEN + 3)) static char_u typebuf_init[TYPELEN_INIT]; // initial typebuf.tb_buf static char_u noremapbuf_init[TYPELEN_INIT]; // initial typebuf.tb_noremap static int last_recorded_len = 0; // number of last recorded chars #ifdef FEAT_EVAL mapblock_T *last_used_map = NULL; int last_used_sid = -1; #endif static int read_readbuf(buffheader_T *buf, int advance); static void init_typebuf(void); static void may_sync_undo(void); static void free_typebuf(void); static void closescript(void); static void updatescript(int c); static int vgetorpeek(int); static int inchar(char_u *buf, int maxlen, long wait_time); /* * Free and clear a buffer. */ static void free_buff(buffheader_T *buf) { buffblock_T *p, *np; for (p = buf->bh_first.b_next; p != NULL; p = np) { np = p->b_next; vim_free(p); } buf->bh_first.b_next = NULL; buf->bh_curr = NULL; } /* * Return the contents of a buffer as a single string. * K_SPECIAL and CSI in the returned string are escaped. */ static char_u * get_buffcont( buffheader_T *buffer, int dozero) // count == zero is not an error { long_u count = 0; char_u *p = NULL; char_u *p2; char_u *str; buffblock_T *bp; // compute the total length of the string for (bp = buffer->bh_first.b_next; bp != NULL; bp = bp->b_next) count += (long_u)STRLEN(bp->b_str); if ((count > 0 || dozero) && (p = alloc(count + 1)) != NULL) { p2 = p; for (bp = buffer->bh_first.b_next; bp != NULL; bp = bp->b_next) for (str = bp->b_str; *str; ) *p2++ = *str++; *p2 = NUL; } return p; } /* * Return the contents of the record buffer as a single string * and clear the record buffer. * K_SPECIAL and CSI in the returned string are escaped. */ char_u * get_recorded(void) { char_u *p; size_t len; p = get_buffcont(&recordbuff, TRUE); free_buff(&recordbuff); /* * Remove the characters that were added the last time, these must be the * (possibly mapped) characters that stopped the recording. */ len = STRLEN(p); if ((int)len >= last_recorded_len) { len -= last_recorded_len; p[len] = NUL; } /* * When stopping recording from Insert mode with CTRL-O q, also remove the * CTRL-O. */ if (len > 0 && restart_edit != 0 && p[len - 1] == Ctrl_O) p[len - 1] = NUL; return (p); } /* * Return the contents of the redo buffer as a single string. * K_SPECIAL and CSI in the returned string are escaped. */ char_u * get_inserted(void) { return get_buffcont(&redobuff, FALSE); } /* * Add string "s" after the current block of buffer "buf". * K_SPECIAL and CSI should have been escaped already. */ static void add_buff( buffheader_T *buf, char_u *s, long slen) // length of "s" or -1 { buffblock_T *p; long_u len; if (slen < 0) slen = (long)STRLEN(s); if (slen == 0) // don't add empty strings return; if (buf->bh_first.b_next == NULL) // first add to list { buf->bh_space = 0; buf->bh_curr = &(buf->bh_first); } else if (buf->bh_curr == NULL) // buffer has already been read { iemsg(e_add_to_internal_buffer_that_was_already_read_from); return; } else if (buf->bh_index != 0) mch_memmove(buf->bh_first.b_next->b_str, buf->bh_first.b_next->b_str + buf->bh_index, STRLEN(buf->bh_first.b_next->b_str + buf->bh_index) + 1); buf->bh_index = 0; if (buf->bh_space >= (int)slen) { len = (long_u)STRLEN(buf->bh_curr->b_str); vim_strncpy(buf->bh_curr->b_str + len, s, (size_t)slen); buf->bh_space -= slen; } else { if (slen < MINIMAL_SIZE) len = MINIMAL_SIZE; else len = slen; p = alloc(offsetof(buffblock_T, b_str) + len + 1); if (p == NULL) return; // no space, just forget it buf->bh_space = (int)(len - slen); vim_strncpy(p->b_str, s, (size_t)slen); p->b_next = buf->bh_curr->b_next; buf->bh_curr->b_next = p; buf->bh_curr = p; } } /* * Delete "slen" bytes from the end of "buf". * Only works when it was just added. */ static void delete_buff_tail(buffheader_T *buf, int slen) { int len; if (buf->bh_curr == NULL) return; // nothing to delete len = (int)STRLEN(buf->bh_curr->b_str); if (len < slen) return; buf->bh_curr->b_str[len - slen] = NUL; buf->bh_space += slen; } /* * Add number "n" to buffer "buf". */ static void add_num_buff(buffheader_T *buf, long n) { char_u number[32]; sprintf((char *)number, "%ld", n); add_buff(buf, number, -1L); } /* * Add character 'c' to buffer "buf". * Translates special keys, NUL, CSI, K_SPECIAL and multibyte characters. */ static void add_char_buff(buffheader_T *buf, int c) { char_u bytes[MB_MAXBYTES + 1]; int len; int i; char_u temp[4]; if (IS_SPECIAL(c)) len = 1; else len = (*mb_char2bytes)(c, bytes); for (i = 0; i < len; ++i) { if (!IS_SPECIAL(c)) c = bytes[i]; if (IS_SPECIAL(c) || c == K_SPECIAL || c == NUL) { // translate special key code into three byte sequence temp[0] = K_SPECIAL; temp[1] = K_SECOND(c); temp[2] = K_THIRD(c); temp[3] = NUL; } #ifdef FEAT_GUI else if (c == CSI) { // Translate a CSI to a CSI - KS_EXTRA - KE_CSI sequence temp[0] = CSI; temp[1] = KS_EXTRA; temp[2] = (int)KE_CSI; temp[3] = NUL; } #endif else { temp[0] = c; temp[1] = NUL; } add_buff(buf, temp, -1L); } } // First read ahead buffer. Used for translated commands. static buffheader_T readbuf1 = {{NULL, {NUL}}, NULL, 0, 0}; // Second read ahead buffer. Used for redo. static buffheader_T readbuf2 = {{NULL, {NUL}}, NULL, 0, 0}; /* * Get one byte from the read buffers. Use readbuf1 one first, use readbuf2 * if that one is empty. * If advance == TRUE go to the next char. * No translation is done K_SPECIAL and CSI are escaped. */ static int read_readbuffers(int advance) { int c; c = read_readbuf(&readbuf1, advance); if (c == NUL) c = read_readbuf(&readbuf2, advance); return c; } static int read_readbuf(buffheader_T *buf, int advance) { char_u c; buffblock_T *curr; if (buf->bh_first.b_next == NULL) // buffer is empty return NUL; curr = buf->bh_first.b_next; c = curr->b_str[buf->bh_index]; if (advance) { if (curr->b_str[++buf->bh_index] == NUL) { buf->bh_first.b_next = curr->b_next; vim_free(curr); buf->bh_index = 0; } } return c; } /* * Prepare the read buffers for reading (if they contain something). */ static void start_stuff(void) { if (readbuf1.bh_first.b_next != NULL) { readbuf1.bh_curr = &(readbuf1.bh_first); readbuf1.bh_space = 0; } if (readbuf2.bh_first.b_next != NULL) { readbuf2.bh_curr = &(readbuf2.bh_first); readbuf2.bh_space = 0; } } /* * Return TRUE if the stuff buffer is empty. */ int stuff_empty(void) { return (readbuf1.bh_first.b_next == NULL && readbuf2.bh_first.b_next == NULL); } #if defined(FEAT_EVAL) || defined(PROTO) /* * Return TRUE if readbuf1 is empty. There may still be redo characters in * redbuf2. */ int readbuf1_empty(void) { return (readbuf1.bh_first.b_next == NULL); } #endif /* * Set a typeahead character that won't be flushed. */ void typeahead_noflush(int c) { typeahead_char = c; } /* * Remove the contents of the stuff buffer and the mapped characters in the * typeahead buffer (used in case of an error). If "flush_typeahead" is true, * flush all typeahead characters (used when interrupted by a CTRL-C). */ void flush_buffers(flush_buffers_T flush_typeahead) { init_typebuf(); start_stuff(); while (read_readbuffers(TRUE) != NUL) ; if (flush_typeahead == FLUSH_MINIMAL) { // remove mapped characters at the start only typebuf.tb_off += typebuf.tb_maplen; typebuf.tb_len -= typebuf.tb_maplen; #if defined(FEAT_CLIENTSERVER) || defined(FEAT_EVAL) if (typebuf.tb_len == 0) typebuf_was_filled = FALSE; #endif } else { // remove typeahead if (flush_typeahead == FLUSH_INPUT) // We have to get all characters, because we may delete the first // part of an escape sequence. In an xterm we get one char at a // time and we have to get them all. while (inchar(typebuf.tb_buf, typebuf.tb_buflen - 1, 10L) != 0) ; typebuf.tb_off = MAXMAPLEN; typebuf.tb_len = 0; #if defined(FEAT_CLIENTSERVER) || defined(FEAT_EVAL) // Reset the flag that text received from a client or from feedkeys() // was inserted in the typeahead buffer. typebuf_was_filled = FALSE; #endif } typebuf.tb_maplen = 0; typebuf.tb_silent = 0; cmd_silent = FALSE; typebuf.tb_no_abbr_cnt = 0; if (++typebuf.tb_change_cnt == 0) typebuf.tb_change_cnt = 1; } /* * The previous contents of the redo buffer is kept in old_redobuffer. * This is used for the CTRL-O <.> command in insert mode. */ void ResetRedobuff(void) { if (block_redo) return; free_buff(&old_redobuff); old_redobuff = redobuff; redobuff.bh_first.b_next = NULL; } /* * Discard the contents of the redo buffer and restore the previous redo * buffer. */ void CancelRedo(void) { if (block_redo) return; free_buff(&redobuff); redobuff = old_redobuff; old_redobuff.bh_first.b_next = NULL; start_stuff(); while (read_readbuffers(TRUE) != NUL) ; } /* * Save redobuff and old_redobuff to save_redobuff and save_old_redobuff. * Used before executing autocommands and user functions. */ void saveRedobuff(save_redo_T *save_redo) { char_u *s; save_redo->sr_redobuff = redobuff; redobuff.bh_first.b_next = NULL; save_redo->sr_old_redobuff = old_redobuff; old_redobuff.bh_first.b_next = NULL; // Make a copy, so that ":normal ." in a function works. s = get_buffcont(&save_redo->sr_redobuff, FALSE); if (s == NULL) return; add_buff(&redobuff, s, -1L); vim_free(s); } /* * Restore redobuff and old_redobuff from save_redobuff and save_old_redobuff. * Used after executing autocommands and user functions. */ void restoreRedobuff(save_redo_T *save_redo) { free_buff(&redobuff); redobuff = save_redo->sr_redobuff; free_buff(&old_redobuff); old_redobuff = save_redo->sr_old_redobuff; } /* * Append "s" to the redo buffer. * K_SPECIAL and CSI should already have been escaped. */ void AppendToRedobuff(char_u *s) { if (!block_redo) add_buff(&redobuff, s, -1L); } /* * Append to Redo buffer literally, escaping special characters with CTRL-V. * K_SPECIAL and CSI are escaped as well. */ void AppendToRedobuffLit( char_u *str, int len) // length of "str" or -1 for up to the NUL { char_u *s = str; int c; char_u *start; if (block_redo) return; while (len < 0 ? *s != NUL : s - str < len) { // Put a string of normal characters in the redo buffer (that's // faster). start = s; while (*s >= ' ' && *s < DEL && (len < 0 || s - str < len)) ++s; // Don't put '0' or '^' as last character, just in case a CTRL-D is // typed next. if (*s == NUL && (s[-1] == '0' || s[-1] == '^')) --s; if (s > start) add_buff(&redobuff, start, (long)(s - start)); if (*s == NUL || (len >= 0 && s - str >= len)) break; // Handle a special or multibyte character. if (has_mbyte) // Handle composing chars separately. c = mb_cptr2char_adv(&s); else c = *s++; if (c < ' ' || c == DEL || (*s == NUL && (c == '0' || c == '^'))) add_char_buff(&redobuff, Ctrl_V); // CTRL-V '0' must be inserted as CTRL-V 048 if (*s == NUL && c == '0') add_buff(&redobuff, (char_u *)"048", 3L); else add_char_buff(&redobuff, c); } } /* * Append "s" to the redo buffer, leaving 3-byte special key codes unmodified * and escaping other K_SPECIAL and CSI bytes. */ void AppendToRedobuffSpec(char_u *s) { if (block_redo) return; while (*s != NUL) { if (*s == K_SPECIAL && s[1] != NUL && s[2] != NUL) { // Insert special key literally. add_buff(&redobuff, s, 3L); s += 3; } else add_char_buff(&redobuff, mb_cptr2char_adv(&s)); } } /* * Append a character to the redo buffer. * Translates special keys, NUL, CSI, K_SPECIAL and multibyte characters. */ void AppendCharToRedobuff(int c) { if (!block_redo) add_char_buff(&redobuff, c); } /* * Append a number to the redo buffer. */ void AppendNumberToRedobuff(long n) { if (!block_redo) add_num_buff(&redobuff, n); } /* * Append string "s" to the stuff buffer. * CSI and K_SPECIAL must already have been escaped. */ void stuffReadbuff(char_u *s) { add_buff(&readbuf1, s, -1L); } /* * Append string "s" to the redo stuff buffer. * CSI and K_SPECIAL must already have been escaped. */ void stuffRedoReadbuff(char_u *s) { add_buff(&readbuf2, s, -1L); } static void stuffReadbuffLen(char_u *s, long len) { add_buff(&readbuf1, s, len); } #if defined(FEAT_EVAL) || defined(PROTO) /* * Stuff "s" into the stuff buffer, leaving special key codes unmodified and * escaping other K_SPECIAL and CSI bytes. * Change CR, LF and ESC into a space. */ void stuffReadbuffSpec(char_u *s) { int c; while (*s != NUL) { if (*s == K_SPECIAL && s[1] != NUL && s[2] != NUL) { // Insert special key literally. stuffReadbuffLen(s, 3L); s += 3; } else { c = mb_cptr2char_adv(&s); if (c == CAR || c == NL || c == ESC) c = ' '; stuffcharReadbuff(c); } } } #endif /* * Append a character to the stuff buffer. * Translates special keys, NUL, CSI, K_SPECIAL and multibyte characters. */ void stuffcharReadbuff(int c) { add_char_buff(&readbuf1, c); } /* * Append a number to the stuff buffer. */ void stuffnumReadbuff(long n) { add_num_buff(&readbuf1, n); } /* * Stuff a string into the typeahead buffer, such that edit() will insert it * literally ("literally" TRUE) or interpret is as typed characters. */ void stuffescaped(char_u *arg, int literally) { int c; char_u *start; while (*arg != NUL) { // Stuff a sequence of normal ASCII characters, that's fast. Also // stuff K_SPECIAL to get the effect of a special key when "literally" // is TRUE. start = arg; while ((*arg >= ' ' && *arg < DEL) || (*arg == K_SPECIAL && !literally)) ++arg; if (arg > start) stuffReadbuffLen(start, (long)(arg - start)); // stuff a single special character if (*arg != NUL) { if (has_mbyte) c = mb_cptr2char_adv(&arg); else c = *arg++; if (literally && ((c < ' ' && c != TAB) || c == DEL)) stuffcharReadbuff(Ctrl_V); stuffcharReadbuff(c); } } } /* * Read a character from the redo buffer. Translates K_SPECIAL, CSI and * multibyte characters. * The redo buffer is left as it is. * If init is TRUE, prepare for redo, return FAIL if nothing to redo, OK * otherwise. * If old is TRUE, use old_redobuff instead of redobuff. */ static int read_redo(int init, int old_redo) { static buffblock_T *bp; static char_u *p; int c; int n; char_u buf[MB_MAXBYTES + 1]; int i; if (init) { if (old_redo) bp = old_redobuff.bh_first.b_next; else bp = redobuff.bh_first.b_next; if (bp == NULL) return FAIL; p = bp->b_str; return OK; } if ((c = *p) != NUL) { // Reverse the conversion done by add_char_buff() // For a multi-byte character get all the bytes and return the // converted character. if (has_mbyte && (c != K_SPECIAL || p[1] == KS_SPECIAL)) n = MB_BYTE2LEN_CHECK(c); else n = 1; for (i = 0; ; ++i) { if (c == K_SPECIAL) // special key or escaped K_SPECIAL { c = TO_SPECIAL(p[1], p[2]); p += 2; } #ifdef FEAT_GUI if (c == CSI) // escaped CSI p += 2; #endif if (*++p == NUL && bp->b_next != NULL) { bp = bp->b_next; p = bp->b_str; } buf[i] = c; if (i == n - 1) // last byte of a character { if (n != 1) c = (*mb_ptr2char)(buf); break; } c = *p; if (c == NUL) // cannot happen? break; } } return c; } /* * Copy the rest of the redo buffer into the stuff buffer (in a slow way). * If old_redo is TRUE, use old_redobuff instead of redobuff. * The escaped K_SPECIAL and CSI are copied without translation. */ static void copy_redo(int old_redo) { int c; while ((c = read_redo(FALSE, old_redo)) != NUL) add_char_buff(&readbuf2, c); } /* * Stuff the redo buffer into readbuf2. * Insert the redo count into the command. * If "old_redo" is TRUE, the last but one command is repeated * instead of the last command (inserting text). This is used for * CTRL-O <.> in insert mode * * return FAIL for failure, OK otherwise */ int start_redo(long count, int old_redo) { int c; // init the pointers; return if nothing to redo if (read_redo(TRUE, old_redo) == FAIL) return FAIL; c = read_redo(FALSE, old_redo); #ifdef FEAT_EVAL if (c == K_SID) { // Copy the <SID>{sid}; sequence add_char_buff(&readbuf2, c); for (;;) { c = read_redo(FALSE, old_redo); add_char_buff(&readbuf2, c); if (!SAFE_isdigit(c)) break; } c = read_redo(FALSE, old_redo); } #endif // copy the buffer name, if present if (c == '"') { add_buff(&readbuf2, (char_u *)"\"", 1L); c = read_redo(FALSE, old_redo); // if a numbered buffer is used, increment the number if (c >= '1' && c < '9') ++c; add_char_buff(&readbuf2, c); // the expression register should be re-evaluated if (c == '=') { add_char_buff(&readbuf2, CAR); cmd_silent = TRUE; } c = read_redo(FALSE, old_redo); } if (c == 'v') // redo Visual { VIsual = curwin->w_cursor; VIsual_active = TRUE; VIsual_select = FALSE; VIsual_reselect = TRUE; redo_VIsual_busy = TRUE; c = read_redo(FALSE, old_redo); } // try to enter the count (in place of a previous count) if (count) { while (VIM_ISDIGIT(c)) // skip "old" count c = read_redo(FALSE, old_redo); add_num_buff(&readbuf2, count); } // copy the rest from the redo buffer into the stuff buffer add_char_buff(&readbuf2, c); copy_redo(old_redo); return OK; } /* * Repeat the last insert (R, o, O, a, A, i or I command) by stuffing * the redo buffer into readbuf2. * return FAIL for failure, OK otherwise */ int start_redo_ins(void) { int c; if (read_redo(TRUE, FALSE) == FAIL) return FAIL; start_stuff(); // skip the count and the command character while ((c = read_redo(FALSE, FALSE)) != NUL) { if (vim_strchr((char_u *)"AaIiRrOo", c) != NULL) { if (c == 'O' || c == 'o') add_buff(&readbuf2, NL_STR, -1L); break; } } // copy the typed text from the redo buffer into the stuff buffer copy_redo(FALSE); block_redo = TRUE; return OK; } void stop_redo_ins(void) { block_redo = FALSE; } /* * Initialize typebuf.tb_buf to point to typebuf_init. * alloc() cannot be used here: In out-of-memory situations it would * be impossible to type anything. */ static void init_typebuf(void) { if (typebuf.tb_buf != NULL) return; typebuf.tb_buf = typebuf_init; typebuf.tb_noremap = noremapbuf_init; typebuf.tb_buflen = TYPELEN_INIT; typebuf.tb_len = 0; typebuf.tb_off = MAXMAPLEN + 4; typebuf.tb_change_cnt = 1; } /* * Returns TRUE when keys cannot be remapped. */ int noremap_keys(void) { return KeyNoremap & (RM_NONE|RM_SCRIPT); } /* * Insert a string in position 'offset' in the typeahead buffer (for "@r" * and ":normal" command, vgetorpeek() and check_termcode()). * * If "noremap" is REMAP_YES, new string can be mapped again. * If "noremap" is REMAP_NONE, new string cannot be mapped again. * If "noremap" is REMAP_SKIP, first char of new string cannot be mapped again, * but abbreviations are allowed. * If "noremap" is REMAP_SCRIPT, new string cannot be mapped again, except for * script-local mappings. * If "noremap" is > 0, that many characters of the new string cannot be mapped. * * If "nottyped" is TRUE, the string does not return KeyTyped (don't use when * "offset" is non-zero!). * * If "silent" is TRUE, cmd_silent is set when the characters are obtained. * * return FAIL for failure, OK otherwise */ int ins_typebuf( char_u *str, int noremap, int offset, int nottyped, int silent) { char_u *s1, *s2; int newlen; int addlen; int i; int newoff; int val; int nrm; init_typebuf(); if (++typebuf.tb_change_cnt == 0) typebuf.tb_change_cnt = 1; state_no_longer_safe("ins_typebuf()"); addlen = (int)STRLEN(str); if (offset == 0 && addlen <= typebuf.tb_off) { /* * Easy case: there is room in front of typebuf.tb_buf[typebuf.tb_off] */ typebuf.tb_off -= addlen; mch_memmove(typebuf.tb_buf + typebuf.tb_off, str, (size_t)addlen); } else if (typebuf.tb_len == 0 && typebuf.tb_buflen >= addlen + 3 * (MAXMAPLEN + 4)) { /* * Buffer is empty and string fits in the existing buffer. * Leave some space before and after, if possible. */ typebuf.tb_off = (typebuf.tb_buflen - addlen - 3 * (MAXMAPLEN + 4)) / 2; mch_memmove(typebuf.tb_buf + typebuf.tb_off, str, (size_t)addlen); } else { int extra; /* * Need to allocate a new buffer. * In typebuf.tb_buf there must always be room for 3 * (MAXMAPLEN + 4) * characters. We add some extra room to avoid having to allocate too * often. */ newoff = MAXMAPLEN + 4; extra = addlen + newoff + 4 * (MAXMAPLEN + 4); if (typebuf.tb_len > 2147483647 - extra) { // string is getting too long for a 32 bit int emsg(_(e_command_too_complex)); // also calls flush_buffers setcursor(); return FAIL; } newlen = typebuf.tb_len + extra; s1 = alloc(newlen); if (s1 == NULL) // out of memory return FAIL; s2 = alloc(newlen); if (s2 == NULL) // out of memory { vim_free(s1); return FAIL; } typebuf.tb_buflen = newlen; // copy the old chars, before the insertion point mch_memmove(s1 + newoff, typebuf.tb_buf + typebuf.tb_off, (size_t)offset); // copy the new chars mch_memmove(s1 + newoff + offset, str, (size_t)addlen); // copy the old chars, after the insertion point, including the NUL at // the end mch_memmove(s1 + newoff + offset + addlen, typebuf.tb_buf + typebuf.tb_off + offset, (size_t)(typebuf.tb_len - offset + 1)); if (typebuf.tb_buf != typebuf_init) vim_free(typebuf.tb_buf); typebuf.tb_buf = s1; mch_memmove(s2 + newoff, typebuf.tb_noremap + typebuf.tb_off, (size_t)offset); mch_memmove(s2 + newoff + offset + addlen, typebuf.tb_noremap + typebuf.tb_off + offset, (size_t)(typebuf.tb_len - offset)); if (typebuf.tb_noremap != noremapbuf_init) vim_free(typebuf.tb_noremap); typebuf.tb_noremap = s2; typebuf.tb_off = newoff; } typebuf.tb_len += addlen; // If noremap == REMAP_SCRIPT: do remap script-local mappings. if (noremap == REMAP_SCRIPT) val = RM_SCRIPT; else if (noremap == REMAP_SKIP) val = RM_ABBR; else val = RM_NONE; /* * Adjust typebuf.tb_noremap[] for the new characters: * If noremap == REMAP_NONE or REMAP_SCRIPT: new characters are * (sometimes) not remappable * If noremap == REMAP_YES: all the new characters are mappable * If noremap > 0: "noremap" characters are not remappable, the rest * mappable */ if (noremap == REMAP_SKIP) nrm = 1; else if (noremap < 0) nrm = addlen; else nrm = noremap; for (i = 0; i < addlen; ++i) typebuf.tb_noremap[typebuf.tb_off + i + offset] = (--nrm >= 0) ? val : RM_YES; // tb_maplen and tb_silent only remember the length of mapped and/or // silent mappings at the start of the buffer, assuming that a mapped // sequence doesn't result in typed characters. if (nottyped || typebuf.tb_maplen > offset) typebuf.tb_maplen += addlen; if (silent || typebuf.tb_silent > offset) { typebuf.tb_silent += addlen; cmd_silent = TRUE; } if (typebuf.tb_no_abbr_cnt && offset == 0) // and not used for abbrev.s typebuf.tb_no_abbr_cnt += addlen; return OK; } /* * Put character "c" back into the typeahead buffer. * Can be used for a character obtained by vgetc() that needs to be put back. * Uses cmd_silent, KeyTyped and KeyNoremap to restore the flags belonging to * the char. * Returns the length of what was inserted. */ int ins_char_typebuf(int c, int modifiers) { char_u buf[MB_MAXBYTES * 3 + 4]; int len = special_to_buf(c, modifiers, TRUE, buf); buf[len] = NUL; (void)ins_typebuf(buf, KeyNoremap, 0, !KeyTyped, cmd_silent); return len; } /* * Return TRUE if the typeahead buffer was changed (while waiting for a * character to arrive). Happens when a message was received from a client or * from feedkeys(). * But check in a more generic way to avoid trouble: When "typebuf.tb_buf" * changed it was reallocated and the old pointer can no longer be used. * Or "typebuf.tb_off" may have been changed and we would overwrite characters * that was just added. */ int typebuf_changed( int tb_change_cnt) // old value of typebuf.tb_change_cnt { return (tb_change_cnt != 0 && (typebuf.tb_change_cnt != tb_change_cnt #if defined(FEAT_CLIENTSERVER) || defined(FEAT_EVAL) || typebuf_was_filled #endif )); } /* * Return TRUE if there are no characters in the typeahead buffer that have * not been typed (result from a mapping or come from ":normal"). */ int typebuf_typed(void) { return typebuf.tb_maplen == 0; } /* * Return the number of characters that are mapped (or not typed). */ int typebuf_maplen(void) { return typebuf.tb_maplen; } /* * remove "len" characters from typebuf.tb_buf[typebuf.tb_off + offset] */ void del_typebuf(int len, int offset) { int i; if (len == 0) return; // nothing to do typebuf.tb_len -= len; /* * Easy case: Just increase typebuf.tb_off. */ if (offset == 0 && typebuf.tb_buflen - (typebuf.tb_off + len) >= 3 * MAXMAPLEN + 3) typebuf.tb_off += len; /* * Have to move the characters in typebuf.tb_buf[] and typebuf.tb_noremap[] */ else { i = typebuf.tb_off + offset; /* * Leave some extra room at the end to avoid reallocation. */ if (typebuf.tb_off > MAXMAPLEN) { mch_memmove(typebuf.tb_buf + MAXMAPLEN, typebuf.tb_buf + typebuf.tb_off, (size_t)offset); mch_memmove(typebuf.tb_noremap + MAXMAPLEN, typebuf.tb_noremap + typebuf.tb_off, (size_t)offset); typebuf.tb_off = MAXMAPLEN; } // adjust typebuf.tb_buf (include the NUL at the end) mch_memmove(typebuf.tb_buf + typebuf.tb_off + offset, typebuf.tb_buf + i + len, (size_t)(typebuf.tb_len - offset + 1)); // adjust typebuf.tb_noremap[] mch_memmove(typebuf.tb_noremap + typebuf.tb_off + offset, typebuf.tb_noremap + i + len, (size_t)(typebuf.tb_len - offset)); } if (typebuf.tb_maplen > offset) // adjust tb_maplen { if (typebuf.tb_maplen < offset + len) typebuf.tb_maplen = offset; else typebuf.tb_maplen -= len; } if (typebuf.tb_silent > offset) // adjust tb_silent { if (typebuf.tb_silent < offset + len) typebuf.tb_silent = offset; else typebuf.tb_silent -= len; } if (typebuf.tb_no_abbr_cnt > offset) // adjust tb_no_abbr_cnt { if (typebuf.tb_no_abbr_cnt < offset + len) typebuf.tb_no_abbr_cnt = offset; else typebuf.tb_no_abbr_cnt -= len; } #if defined(FEAT_CLIENTSERVER) || defined(FEAT_EVAL) // Reset the flag that text received from a client or from feedkeys() // was inserted in the typeahead buffer. typebuf_was_filled = FALSE; #endif if (++typebuf.tb_change_cnt == 0) typebuf.tb_change_cnt = 1; } /* * Write typed characters to script file. * If recording is on put the character in the recordbuffer. */ static void gotchars(char_u *chars, int len) { char_u *s = chars; int i; static char_u buf[4]; static int buflen = 0; int todo = len; while (todo--) { buf[buflen++] = *s++; // When receiving a special key sequence, store it until we have all // the bytes and we can decide what to do with it. if (buflen == 1 && buf[0] == K_SPECIAL) continue; if (buflen == 2) continue; if (buflen == 3 && buf[1] == KS_EXTRA && (buf[2] == KE_FOCUSGAINED || buf[2] == KE_FOCUSLOST)) { // Drop K_FOCUSGAINED and K_FOCUSLOST, they are not useful in a // recording. buflen = 0; continue; } // Handle one byte at a time; no translation to be done. for (i = 0; i < buflen; ++i) updatescript(buf[i]); if (reg_recording != 0) { buf[buflen] = NUL; add_buff(&recordbuff, buf, (long)buflen); // remember how many chars were last recorded last_recorded_len += buflen; } buflen = 0; } may_sync_undo(); #ifdef FEAT_EVAL // output "debug mode" message next time in debug mode debug_did_msg = FALSE; #endif // Since characters have been typed, consider the following to be in // another mapping. Search string will be kept in history. ++maptick; } /* * Record a <Nop> key. */ void gotchars_nop(void) { char_u nop_buf[3] = { K_SPECIAL, KS_EXTRA, KE_NOP }; gotchars(nop_buf, 3); } /* * Undo the last gotchars() for "len" bytes. To be used when putting a typed * character back into the typeahead buffer, thus gotchars() will be called * again. * Only affects recorded characters. */ void ungetchars(int len) { if (reg_recording == 0) return; delete_buff_tail(&recordbuff, len); last_recorded_len -= len; } /* * Sync undo. Called when typed characters are obtained from the typeahead * buffer, or when a menu is used. * Do not sync: * - In Insert mode, unless cursor key has been used. * - While reading a script file. * - When no_u_sync is non-zero. */ static void may_sync_undo(void) { if ((!(State & (MODE_INSERT | MODE_CMDLINE)) || arrow_used) && scriptin[curscript] == NULL) u_sync(FALSE); } /* * Make "typebuf" empty and allocate new buffers. * Returns FAIL when out of memory. */ static int alloc_typebuf(void) { typebuf.tb_buf = alloc(TYPELEN_INIT); typebuf.tb_noremap = alloc(TYPELEN_INIT); if (typebuf.tb_buf == NULL || typebuf.tb_noremap == NULL) { free_typebuf(); return FAIL; } typebuf.tb_buflen = TYPELEN_INIT; typebuf.tb_off = MAXMAPLEN + 4; // can insert without realloc typebuf.tb_len = 0; typebuf.tb_maplen = 0; typebuf.tb_silent = 0; typebuf.tb_no_abbr_cnt = 0; if (++typebuf.tb_change_cnt == 0) typebuf.tb_change_cnt = 1; #if defined(FEAT_CLIENTSERVER) || defined(FEAT_EVAL) typebuf_was_filled = FALSE; #endif return OK; } /* * Free the buffers of "typebuf". */ static void free_typebuf(void) { if (typebuf.tb_buf == typebuf_init) internal_error("Free typebuf 1"); else VIM_CLEAR(typebuf.tb_buf); if (typebuf.tb_noremap == noremapbuf_init) internal_error("Free typebuf 2"); else VIM_CLEAR(typebuf.tb_noremap); } /* * When doing ":so! file", the current typeahead needs to be saved, and * restored when "file" has been read completely. */ static typebuf_T saved_typebuf[NSCRIPT]; int save_typebuf(void) { init_typebuf(); saved_typebuf[curscript] = typebuf; // If out of memory: restore typebuf and close file. if (alloc_typebuf() == FAIL) { closescript(); return FAIL; } return OK; } static int old_char = -1; // character put back by vungetc() static int old_mod_mask; // mod_mask for ungotten character static int old_mouse_row; // mouse_row related to old_char static int old_mouse_col; // mouse_col related to old_char static int old_KeyStuffed; // whether old_char was stuffed static int can_get_old_char(void) { // If the old character was not stuffed and characters have been added to // the stuff buffer, need to first get the stuffed characters instead. return old_char != -1 && (old_KeyStuffed || stuff_empty()); } /* * Save all three kinds of typeahead, so that the user must type at a prompt. */ void save_typeahead(tasave_T *tp) { tp->save_typebuf = typebuf; tp->typebuf_valid = (alloc_typebuf() == OK); if (!tp->typebuf_valid) typebuf = tp->save_typebuf; tp->old_char = old_char; tp->old_mod_mask = old_mod_mask; old_char = -1; tp->save_readbuf1 = readbuf1; readbuf1.bh_first.b_next = NULL; tp->save_readbuf2 = readbuf2; readbuf2.bh_first.b_next = NULL; # ifdef USE_INPUT_BUF tp->save_inputbuf = get_input_buf(); # endif } /* * Restore the typeahead to what it was before calling save_typeahead(). * The allocated memory is freed, can only be called once! * When "overwrite" is FALSE input typed later is kept. */ void restore_typeahead(tasave_T *tp, int overwrite UNUSED) { if (tp->typebuf_valid) { free_typebuf(); typebuf = tp->save_typebuf; } old_char = tp->old_char; old_mod_mask = tp->old_mod_mask; free_buff(&readbuf1); readbuf1 = tp->save_readbuf1; free_buff(&readbuf2); readbuf2 = tp->save_readbuf2; # ifdef USE_INPUT_BUF set_input_buf(tp->save_inputbuf, overwrite); # endif } /* * Open a new script file for the ":source!" command. */ void openscript( char_u *name, int directly) // when TRUE execute directly { if (curscript + 1 == NSCRIPT) { emsg(_(e_scripts_nested_too_deep)); return; } // Disallow sourcing a file in the sandbox, the commands would be executed // later, possibly outside of the sandbox. if (check_secure()) return; #ifdef FEAT_EVAL if (ignore_script) // Not reading from script, also don't open one. Warning message? return; #endif if (scriptin[curscript] != NULL) // already reading script ++curscript; // use NameBuff for expanded name expand_env(name, NameBuff, MAXPATHL); if ((scriptin[curscript] = mch_fopen((char *)NameBuff, READBIN)) == NULL) { semsg(_(e_cant_open_file_str), name); if (curscript) --curscript; return; } if (save_typebuf() == FAIL) return; /* * Execute the commands from the file right now when using ":source!" * after ":global" or ":argdo" or in a loop. Also when another command * follows. This means the display won't be updated. Don't do this * always, "make test" would fail. */ if (directly) { oparg_T oa; int oldcurscript; int save_State = State; int save_restart_edit = restart_edit; int save_insertmode = p_im; int save_finish_op = finish_op; int save_msg_scroll = msg_scroll; State = MODE_NORMAL; msg_scroll = FALSE; // no msg scrolling in Normal mode restart_edit = 0; // don't go to Insert mode p_im = FALSE; // don't use 'insertmode' clear_oparg(&oa); finish_op = FALSE; oldcurscript = curscript; do { update_topline_cursor(); // update cursor position and topline normal_cmd(&oa, FALSE); // execute one command (void)vpeekc(); // check for end of file } while (scriptin[oldcurscript] != NULL); State = save_State; msg_scroll = save_msg_scroll; restart_edit = save_restart_edit; p_im = save_insertmode; finish_op = save_finish_op; } } /* * Close the currently active input script. */ static void closescript(void) { free_typebuf(); typebuf = saved_typebuf[curscript]; fclose(scriptin[curscript]); scriptin[curscript] = NULL; if (curscript > 0) --curscript; } #if defined(EXITFREE) || defined(PROTO) void close_all_scripts(void) { while (scriptin[0] != NULL) closescript(); } #endif /* * Return TRUE when reading keys from a script file. */ int using_script(void) { return scriptin[curscript] != NULL; } /* * This function is called just before doing a blocking wait. Thus after * waiting 'updatetime' for a character to arrive. */ void before_blocking(void) { updatescript(0); #ifdef FEAT_EVAL if (may_garbage_collect) garbage_collect(FALSE); #endif } /* * updatescript() is called when a character can be written into the script * file or when we have waited some time for a character (c == 0) * * All the changed memfiles are synced if c == 0 or when the number of typed * characters reaches 'updatecount' and 'updatecount' is non-zero. */ static void updatescript(int c) { static int count = 0; if (c && scriptout) putc(c, scriptout); if (c == 0 || (p_uc > 0 && ++count >= p_uc)) { ml_sync_all(c == 0, TRUE); count = 0; } } /* * Convert "c_arg" plus "modifiers" to merge the effect of modifyOtherKeys into * the character. Also for when the Kitty key protocol is used. */ int merge_modifyOtherKeys(int c_arg, int *modifiers) { int c = c_arg; // CTRL only uses the lower 5 bits of the character. if (*modifiers & MOD_MASK_CTRL) { if ((c >= '`' && c <= 0x7f) || (c >= '@' && c <= '_')) { c &= 0x1f; if (c == NUL) c = K_ZERO; } else if (c == '6') // CTRL-6 is equivalent to CTRL-^ c = 0x1e; #ifdef FEAT_GUI_GTK // These mappings look arbitrary at the first glance, but in fact // resemble quite exactly the behaviour of the GTK+ 1.2 GUI on my // machine. The only difference is BS vs. DEL for CTRL-8 (makes // more sense and is consistent with usual terminal behaviour). else if (c == '2') c = NUL; else if (c >= '3' && c <= '7') c = c ^ 0x28; else if (c == '8') c = BS; else if (c == '?') c = DEL; #endif if (c != c_arg) *modifiers &= ~MOD_MASK_CTRL; } // Alt/Meta sets the 8th bit of the character. if ((*modifiers & (MOD_MASK_META | MOD_MASK_ALT)) && c >= 0 && c <= 127) { // Some terminals (esp. Kitty) do not include Shift in the character. // Apply it here to get consistency across terminals. Only do ASCII // letters, for other characters it depends on the keyboard layout. if ((*modifiers & MOD_MASK_SHIFT) && c >= 'a' && c <= 'z') { c += 'a' - 'A'; *modifiers &= ~MOD_MASK_SHIFT; } c += 0x80; *modifiers &= ~(MOD_MASK_META | MOD_MASK_ALT); } return c; } /* * Get the next input character. * Can return a special key or a multi-byte character. * Can return NUL when called recursively, use safe_vgetc() if that's not * wanted. * This translates escaped K_SPECIAL and CSI bytes to a K_SPECIAL or CSI byte. * Collects the bytes of a multibyte character into the whole character. * Returns the modifiers in the global "mod_mask". */ int vgetc(void) { int c, c2; int n; char_u buf[MB_MAXBYTES + 1]; int i; #ifdef FEAT_EVAL // Do garbage collection when garbagecollect() was called previously and // we are now at the toplevel. if (may_garbage_collect && want_garbage_collect) garbage_collect(FALSE); #endif /* * If a character was put back with vungetc, it was already processed. * Return it directly. */ if (can_get_old_char()) { c = old_char; old_char = -1; mod_mask = old_mod_mask; mouse_row = old_mouse_row; mouse_col = old_mouse_col; } else { // number of characters recorded from the last vgetc() call static int last_vgetc_recorded_len = 0; mod_mask = 0; vgetc_mod_mask = 0; vgetc_char = 0; // last_recorded_len can be larger than last_vgetc_recorded_len // if peeking records more last_recorded_len -= last_vgetc_recorded_len; for (;;) // this is done twice if there are modifiers { int did_inc = FALSE; // No mapping after modifier has been read, using an input method // and when a popup window has disabled mapping. if (mod_mask #if defined(FEAT_XIM) && defined(FEAT_GUI_GTK) || im_is_preediting() #endif #if defined(FEAT_PROP_POPUP) || popup_no_mapping() #endif ) { ++no_mapping; ++allow_keys; // mod_mask value may change, remember we did the increment did_inc = TRUE; } c = vgetorpeek(TRUE); if (did_inc) { --no_mapping; --allow_keys; } // Get two extra bytes for special keys, handle modifiers. if (c == K_SPECIAL #ifdef FEAT_GUI || c == CSI #endif ) { int save_allow_keys = allow_keys; ++no_mapping; allow_keys = 0; // make sure BS is not found c2 = vgetorpeek(TRUE); // no mapping for these chars c = vgetorpeek(TRUE); --no_mapping; allow_keys = save_allow_keys; if (c2 == KS_MODIFIER) { mod_mask = c; continue; } c = TO_SPECIAL(c2, c); // K_ESC is used to avoid ambiguity with the single Esc // character that might be the start of an escape sequence. // Convert it back to a single Esc here. if (c == K_ESC) c = ESC; #if defined(FEAT_GUI_MSWIN) && defined(FEAT_MENU) && defined(FEAT_TEAROFF) // Handle K_TEAROFF here, the caller of vgetc() doesn't need to // know that a menu was torn off if ( # ifdef VIMDLL gui.in_use && # endif c == K_TEAROFF) { char_u name[200]; int j; // get menu path, it ends with a <CR> for (j = 0; (c = vgetorpeek(TRUE)) != '\r'; ) { name[j] = c; if (j < 199) ++j; } name[j] = NUL; gui_make_tearoff(name); continue; } #endif #if defined(FEAT_GUI) && defined(FEAT_GUI_GTK) && defined(FEAT_MENU) // GTK: <F10> normally selects the menu, but it's passed until // here to allow mapping it. Intercept and invoke the GTK // behavior if it's not mapped. if (c == K_F10 && gui.menubar != NULL) { gtk_menu_shell_select_first( GTK_MENU_SHELL(gui.menubar), FALSE); continue; } #endif #ifdef FEAT_GUI // Handle focus event here, so that the caller doesn't need to // know about it. Return K_IGNORE so that we loop once (needed // if 'lazyredraw' is set). if (c == K_FOCUSGAINED || c == K_FOCUSLOST) { ui_focus_change(c == K_FOCUSGAINED); c = K_IGNORE; } // Translate K_CSI to CSI. The special key is only used to // avoid it being recognized as the start of a special key. if (c == K_CSI) c = CSI; #endif #ifdef FEAT_EVAL if (c == K_SID) { int j; // Handle <SID>{sid}; Do up to 20 digits for safety. last_used_sid = 0; for (j = 0; j < 20 && SAFE_isdigit(c = vgetorpeek(TRUE)); ++j) last_used_sid = last_used_sid * 10 + (c - '0'); last_used_map = NULL; continue; } #endif } // a keypad or special function key was not mapped, use it like // its ASCII equivalent switch (c) { case K_KPLUS: c = '+'; break; case K_KMINUS: c = '-'; break; case K_KDIVIDE: c = '/'; break; case K_KMULTIPLY: c = '*'; break; case K_KENTER: c = CAR; break; case K_KPOINT: #ifdef MSWIN // Can be either '.' or a ',', // depending on the type of keypad. c = MapVirtualKey(VK_DECIMAL, 2); break; #else c = '.'; break; #endif case K_K0: c = '0'; break; case K_K1: c = '1'; break; case K_K2: c = '2'; break; case K_K3: c = '3'; break; case K_K4: c = '4'; break; case K_K5: c = '5'; break; case K_K6: c = '6'; break; case K_K7: c = '7'; break; case K_K8: c = '8'; break; case K_K9: c = '9'; break; case K_XHOME: case K_ZHOME: if (mod_mask == MOD_MASK_SHIFT) { c = K_S_HOME; mod_mask = 0; } else if (mod_mask == MOD_MASK_CTRL) { c = K_C_HOME; mod_mask = 0; } else c = K_HOME; break; case K_XEND: case K_ZEND: if (mod_mask == MOD_MASK_SHIFT) { c = K_S_END; mod_mask = 0; } else if (mod_mask == MOD_MASK_CTRL) { c = K_C_END; mod_mask = 0; } else c = K_END; break; case K_XUP: c = K_UP; break; case K_XDOWN: c = K_DOWN; break; case K_XLEFT: c = K_LEFT; break; case K_XRIGHT: c = K_RIGHT; break; } // For a multi-byte character get all the bytes and return the // converted character. // Note: This will loop until enough bytes are received! if (has_mbyte && (n = MB_BYTE2LEN_CHECK(c)) > 1) { ++no_mapping; buf[0] = c; for (i = 1; i < n; ++i) { buf[i] = vgetorpeek(TRUE); if (buf[i] == K_SPECIAL #ifdef FEAT_GUI || (buf[i] == CSI) #endif ) { // Must be a K_SPECIAL - KS_SPECIAL - KE_FILLER // sequence, which represents a K_SPECIAL (0x80), // or a CSI - KS_EXTRA - KE_CSI sequence, which // represents a CSI (0x9B), // or a K_SPECIAL - KS_EXTRA - KE_CSI, which is CSI // too. c = vgetorpeek(TRUE); if (vgetorpeek(TRUE) == KE_CSI && c == KS_EXTRA) buf[i] = CSI; } } --no_mapping; c = (*mb_ptr2char)(buf); } if (vgetc_char == 0) { vgetc_mod_mask = mod_mask; vgetc_char = c; } break; } last_vgetc_recorded_len = last_recorded_len; } #ifdef FEAT_EVAL /* * In the main loop "may_garbage_collect" can be set to do garbage * collection in the first next vgetc(). It's disabled after that to * avoid internally used Lists and Dicts to be freed. */ may_garbage_collect = FALSE; #endif #ifdef FEAT_BEVAL_TERM if (c != K_MOUSEMOVE && c != K_IGNORE && c != K_CURSORHOLD) { // Don't trigger 'balloonexpr' unless only the mouse was moved. bevalexpr_due_set = FALSE; ui_remove_balloon(); } #endif #ifdef FEAT_PROP_POPUP // Only filter keys that do not come from ":normal". Keys from feedkeys() // are filtered. if ((!ex_normal_busy || in_feedkeys) && popup_do_filter(c)) { if (c == Ctrl_C) got_int = FALSE; // avoid looping c = K_IGNORE; } #endif // Need to process the character before we know it's safe to do something // else. if (c != K_IGNORE) state_no_longer_safe("key typed"); return c; } /* * Like vgetc(), but never return a NUL when called recursively, get a key * directly from the user (ignoring typeahead). */ int safe_vgetc(void) { int c; c = vgetc(); if (c == NUL) c = get_keystroke(); return c; } /* * Like safe_vgetc(), but loop to handle K_IGNORE. * Also ignore scrollbar events. * Does not handle bracketed paste - do not use the result for commands. */ static int plain_vgetc_nopaste(void) { int c; do c = safe_vgetc(); while (c == K_IGNORE || c == K_VER_SCROLLBAR || c == K_HOR_SCROLLBAR || c == K_MOUSEMOVE); return c; } /* * Like safe_vgetc(), but loop to handle K_IGNORE. * Also ignore scrollbar events. */ int plain_vgetc(void) { int c = plain_vgetc_nopaste(); if (c == K_PS) // Only handle the first pasted character. Drop the rest, since we // don't know what to do with it. c = bracketed_paste(PASTE_ONE_CHAR, FALSE, NULL); return c; } /* * Check if a character is available, such that vgetc() will not block. * If the next character is a special character or multi-byte, the returned * character is not valid!. * Returns NUL if no character is available. */ int vpeekc(void) { if (can_get_old_char()) return old_char; return vgetorpeek(FALSE); } #if defined(FEAT_TERMRESPONSE) || defined(FEAT_TERMINAL) || defined(PROTO) /* * Like vpeekc(), but don't allow mapping. Do allow checking for terminal * codes. */ int vpeekc_nomap(void) { int c; ++no_mapping; ++allow_keys; c = vpeekc(); --no_mapping; --allow_keys; return c; } #endif /* * Check if any character is available, also half an escape sequence. * Trick: when no typeahead found, but there is something in the typeahead * buffer, it must be an ESC that is recognized as the start of a key code. */ int vpeekc_any(void) { int c; c = vpeekc(); if (c == NUL && typebuf.tb_len > 0) c = ESC; return c; } /* * Call vpeekc() without causing anything to be mapped. * Return TRUE if a character is available, FALSE otherwise. */ int char_avail(void) { int retval; #ifdef FEAT_EVAL // When test_override("char_avail", 1) was called pretend there is no // typeahead. if (disable_char_avail_for_testing) return FALSE; #endif ++no_mapping; retval = vpeekc(); --no_mapping; return (retval != NUL); } #if defined(FEAT_EVAL) || defined(PROTO) /* * "getchar()" and "getcharstr()" functions */ static void getchar_common(typval_T *argvars, typval_T *rettv) { varnumber_T n; int error = FALSE; if (in_vim9script() && check_for_opt_bool_arg(argvars, 0) == FAIL) return; #ifdef MESSAGE_QUEUE // vpeekc() used to check for messages, but that caused problems, invoking // a callback where it was not expected. Some plugins use getchar(1) in a // loop to await a message, therefore make sure we check for messages here. parse_queued_messages(); #endif // Position the cursor. Needed after a message that ends in a space. windgoto(msg_row, msg_col); ++no_mapping; ++allow_keys; for (;;) { if (argvars[0].v_type == VAR_UNKNOWN) // getchar(): blocking wait. n = plain_vgetc_nopaste(); else if (tv_get_bool_chk(&argvars[0], &error)) // getchar(1): only check if char avail n = vpeekc_any(); else if (error || vpeekc_any() == NUL) // illegal argument or getchar(0) and no char avail: return zero n = 0; else // getchar(0) and char avail() != NUL: get a character. // Note that vpeekc_any() returns K_SPECIAL for K_IGNORE. n = safe_vgetc(); if (n == K_IGNORE || n == K_MOUSEMOVE || n == K_VER_SCROLLBAR || n == K_HOR_SCROLLBAR) continue; break; } --no_mapping; --allow_keys; set_vim_var_nr(VV_MOUSE_WIN, 0); set_vim_var_nr(VV_MOUSE_WINID, 0); set_vim_var_nr(VV_MOUSE_LNUM, 0); set_vim_var_nr(VV_MOUSE_COL, 0); rettv->vval.v_number = n; if (n != 0 && (IS_SPECIAL(n) || mod_mask != 0)) { char_u temp[10]; // modifier: 3, mbyte-char: 6, NUL: 1 int i = 0; // Turn a special key into three bytes, plus modifier. if (mod_mask != 0) { temp[i++] = K_SPECIAL; temp[i++] = KS_MODIFIER; temp[i++] = mod_mask; } if (IS_SPECIAL(n)) { temp[i++] = K_SPECIAL; temp[i++] = K_SECOND(n); temp[i++] = K_THIRD(n); } else if (has_mbyte) i += (*mb_char2bytes)(n, temp + i); else temp[i++] = n; temp[i++] = NUL; rettv->v_type = VAR_STRING; rettv->vval.v_string = vim_strsave(temp); if (is_mouse_key(n)) { int row = mouse_row; int col = mouse_col; win_T *win; linenr_T lnum; win_T *wp; int winnr = 1; if (row >= 0 && col >= 0) { // Find the window at the mouse coordinates and compute the // text position. win = mouse_find_win(&row, &col, FIND_POPUP); if (win == NULL) return; (void)mouse_comp_pos(win, &row, &col, &lnum, NULL); #ifdef FEAT_PROP_POPUP if (WIN_IS_POPUP(win)) winnr = 0; else #endif for (wp = firstwin; wp != win && wp != NULL; wp = wp->w_next) ++winnr; set_vim_var_nr(VV_MOUSE_WIN, winnr); set_vim_var_nr(VV_MOUSE_WINID, win->w_id); set_vim_var_nr(VV_MOUSE_LNUM, lnum); set_vim_var_nr(VV_MOUSE_COL, col + 1); } } } } /* * "getchar()" function */ void f_getchar(typval_T *argvars, typval_T *rettv) { getchar_common(argvars, rettv); } /* * "getcharstr()" function */ void f_getcharstr(typval_T *argvars, typval_T *rettv) { getchar_common(argvars, rettv); if (rettv->v_type != VAR_NUMBER) return; char_u temp[7]; // mbyte-char: 6, NUL: 1 varnumber_T n = rettv->vval.v_number; int i = 0; if (n != 0) { if (has_mbyte) i += (*mb_char2bytes)(n, temp + i); else temp[i++] = n; } temp[i++] = NUL; rettv->v_type = VAR_STRING; rettv->vval.v_string = vim_strsave(temp); } /* * "getcharmod()" function */ void f_getcharmod(typval_T *argvars UNUSED, typval_T *rettv) { rettv->vval.v_number = mod_mask; } #endif // FEAT_EVAL #if defined(MESSAGE_QUEUE) || defined(PROTO) # define MAX_REPEAT_PARSE 8 /* * Process messages that have been queued for netbeans or clientserver. * Also check if any jobs have ended. * These functions can call arbitrary Vim script and should only be called when * it is safe to do so. */ void parse_queued_messages(void) { int old_curwin_id; int old_curbuf_fnum; int i; int save_may_garbage_collect = may_garbage_collect; static int entered = 0; int was_safe = get_was_safe_state(); // Do not handle messages while redrawing, because it may cause buffers to // change or be wiped while they are being redrawn. // Also bail out when parsing messages was explicitly disabled. if (updating_screen || dont_parse_messages) return; // If memory allocation fails during startup we'll exit but curbuf or // curwin could be NULL. if (curbuf == NULL || curwin == NULL) return; old_curbuf_fnum = curbuf->b_fnum; old_curwin_id = curwin->w_id; ++entered; // may_garbage_collect is set in main_loop() to do garbage collection when // blocking to wait on a character. We don't want that while parsing // messages, a callback may invoke vgetc() while lists and dicts are in use // in the call stack. may_garbage_collect = FALSE; // Loop when a job ended, but don't keep looping forever. for (i = 0; i < MAX_REPEAT_PARSE; ++i) { // For Win32 mch_breakcheck() does not check for input, do it here. # if (defined(MSWIN) || defined(__HAIKU__)) && defined(FEAT_JOB_CHANNEL) channel_handle_events(FALSE); # endif # ifdef FEAT_NETBEANS_INTG // Process the queued netbeans messages. netbeans_parse_messages(); # endif # ifdef FEAT_JOB_CHANNEL // Write any buffer lines still to be written. channel_write_any_lines(); // Process the messages queued on channels. channel_parse_messages(); # endif # if defined(FEAT_CLIENTSERVER) && defined(FEAT_X11) // Process the queued clientserver messages. server_parse_messages(); # endif # ifdef FEAT_JOB_CHANNEL // Check if any jobs have ended. If so, repeat the above to handle // changes, e.g. stdin may have been closed. if (job_check_ended()) continue; # endif # ifdef FEAT_TERMINAL free_unused_terminals(); # endif # ifdef FEAT_SOUND_MACOSX process_cfrunloop(); # endif # ifdef FEAT_SOUND_CANBERRA if (has_sound_callback_in_queue()) invoke_sound_callback(); # endif #ifdef SIGUSR1 if (got_sigusr1) { apply_autocmds(EVENT_SIGUSR1, NULL, NULL, FALSE, curbuf); got_sigusr1 = FALSE; } #endif break; } // When not nested we'll go back to waiting for a typed character. If it // was safe before then this triggers a SafeStateAgain autocommand event. if (entered == 1 && was_safe) may_trigger_safestateagain(); may_garbage_collect = save_may_garbage_collect; // If the current window or buffer changed we need to bail out of the // waiting loop. E.g. when a job exit callback closes the terminal window. if (curwin->w_id != old_curwin_id || curbuf->b_fnum != old_curbuf_fnum) ins_char_typebuf(K_IGNORE, 0); --entered; } #endif typedef enum { map_result_fail, // failed, break loop map_result_get, // get a character from typeahead map_result_retry, // try to map again map_result_nomatch // no matching mapping, get char } map_result_T; /* * Check if the bytes at the start of the typeahead buffer are a character used * in Insert mode completion. This includes the form with a CTRL modifier. */ static int at_ins_compl_key(void) { char_u *p = typebuf.tb_buf + typebuf.tb_off; int c = *p; if (typebuf.tb_len > 3 && (c == K_SPECIAL || c == CSI) // CSI is used by the GUI && p[1] == KS_MODIFIER && (p[2] & MOD_MASK_CTRL)) c = p[3] & 0x1f; return (ctrl_x_mode_not_default() && vim_is_ctrl_x_key(c)) || (compl_status_local() && (c == Ctrl_N || c == Ctrl_P)); } /* * Check if typebuf.tb_buf[] contains a modifier plus key that can be changed * into just a key, apply that. * Check from typebuf.tb_buf[typebuf.tb_off] to typebuf.tb_buf[typebuf.tb_off * + "max_offset"]. * Return the length of the replaced bytes, 0 if nothing changed, -1 for error. */ static int check_simplify_modifier(int max_offset) { int offset; char_u *tp; for (offset = 0; offset < max_offset; ++offset) { if (offset + 3 >= typebuf.tb_len) break; tp = typebuf.tb_buf + typebuf.tb_off + offset; if ((tp[0] == K_SPECIAL || tp[0] == CSI) && tp[1] == KS_MODIFIER) { // A modifier was not used for a mapping, apply it to ASCII keys. // Shift would already have been applied. int modifier = tp[2]; int c = tp[3]; int new_c = merge_modifyOtherKeys(c, &modifier); if (new_c != c) { char_u new_string[MB_MAXBYTES]; int len; if (offset == 0) { // At the start: remember the character and mod_mask before // merging, in some cases, e.g. at the hit-return prompt, // they are put back in the typeahead buffer. vgetc_char = c; vgetc_mod_mask = tp[2]; } if (IS_SPECIAL(new_c)) { new_string[0] = K_SPECIAL; new_string[1] = K_SECOND(new_c); new_string[2] = K_THIRD(new_c); len = 3; } else len = mb_char2bytes(new_c, new_string); if (modifier == 0) { if (put_string_in_typebuf(offset, 4, new_string, len, NULL, 0, NULL) == FAIL) return -1; } else { tp[2] = modifier; if (put_string_in_typebuf(offset + 3, 1, new_string, len, NULL, 0, NULL) == FAIL) return -1; } return len; } } } return 0; } /* * Return TRUE if the terminal sends modifiers with various keys. This is when * modifyOtherKeys level 2 is enabled or the kitty keyboard protocol is * enabled. */ int key_protocol_enabled(void) { // If xterm has responded to XTQMODKEYS it overrules seenModifyOtherKeys. int using_mok = modify_otherkeys_state != MOKS_INITIAL ? modify_otherkeys_state == MOKS_ENABLED : seenModifyOtherKeys; return using_mok || kitty_protocol_state == KKPS_ENABLED; } /* * Handle mappings in the typeahead buffer. * - When something was mapped, return map_result_retry for recursive mappings. * - When nothing mapped and typeahead has a character: return map_result_get. * - When there is no match yet, return map_result_nomatch, need to get more * typeahead. * - On failure (out of memory) return map_result_fail. */ static int handle_mapping( int *keylenp, int *timedout, int *mapdepth) { mapblock_T *mp = NULL; mapblock_T *mp2; mapblock_T *mp_match; int mp_match_len = 0; int max_mlen = 0; int want_termcode = 0; // 1 if termcode expected after max_mlen int tb_c1; int mlen; #ifdef FEAT_LANGMAP int nolmaplen; #endif int keylen = *keylenp; int i; int local_State = get_real_state(); int is_plug_map = FALSE; // If typeahead starts with <Plug> then remap, even for a "noremap" mapping. if (typebuf.tb_len >= 3 && typebuf.tb_buf[typebuf.tb_off] == K_SPECIAL && typebuf.tb_buf[typebuf.tb_off + 1] == KS_EXTRA && typebuf.tb_buf[typebuf.tb_off + 2] == KE_PLUG) is_plug_map = TRUE; /* * Check for a mappable key sequence. * Walk through one maphash[] list until we find an entry that matches. * * Don't look for mappings if: * - no_mapping set: mapping disabled (e.g. for CTRL-V) * - maphash_valid not set: no mappings present. * - typebuf.tb_buf[typebuf.tb_off] should not be remapped * - in insert or cmdline mode and 'paste' option set * - waiting for "hit return to continue" and CR or SPACE typed * - waiting for a char with --more-- * - in Ctrl-X mode, and we get a valid char for that mode */ tb_c1 = typebuf.tb_buf[typebuf.tb_off]; if (no_mapping == 0 && is_maphash_valid() && (no_zero_mapping == 0 || tb_c1 != '0') && (typebuf.tb_maplen == 0 || is_plug_map || (p_remap && (typebuf.tb_noremap[typebuf.tb_off] & (RM_NONE|RM_ABBR)) == 0)) && !(p_paste && (State & (MODE_INSERT | MODE_CMDLINE))) && !(State == MODE_HITRETURN && (tb_c1 == CAR || tb_c1 == ' ')) && State != MODE_ASKMORE && State != MODE_CONFIRM && !at_ins_compl_key()) { #ifdef FEAT_GUI if (gui.in_use && tb_c1 == CSI && typebuf.tb_len >= 2 && typebuf.tb_buf[typebuf.tb_off + 1] == KS_MODIFIER) { // The GUI code sends CSI KS_MODIFIER {flags}, but mappings expect // K_SPECIAL KS_MODIFIER {flags}. tb_c1 = K_SPECIAL; } #endif #ifdef FEAT_LANGMAP if (tb_c1 == K_SPECIAL) nolmaplen = 2; else { LANGMAP_ADJUST(tb_c1, (State & (MODE_CMDLINE | MODE_INSERT)) == 0 && get_real_state() != MODE_SELECT); nolmaplen = 0; } #endif // First try buffer-local mappings. mp = get_buf_maphash_list(local_State, tb_c1); mp2 = get_maphash_list(local_State, tb_c1); if (mp == NULL) { // There are no buffer-local mappings. mp = mp2; mp2 = NULL; } /* * Loop until a partly matching mapping is found or all (local) * mappings have been checked. * The longest full match is remembered in "mp_match". * A full match is only accepted if there is no partly match, so "aa" * and "aaa" can both be mapped. */ mp_match = NULL; mp_match_len = 0; for ( ; mp != NULL; mp->m_next == NULL ? (mp = mp2, mp2 = NULL) : (mp = mp->m_next)) { // Only consider an entry if the first character matches and it is // for the current state. // Skip ":lmap" mappings if keys were mapped. if (mp->m_keys[0] == tb_c1 && (mp->m_mode & local_State) && !(mp->m_simplified && key_protocol_enabled() && typebuf.tb_maplen == 0) && ((mp->m_mode & MODE_LANGMAP) == 0 || typebuf.tb_maplen == 0)) { #ifdef FEAT_LANGMAP int nomap = nolmaplen; int modifiers = 0; #endif // find the match length of this mapping for (mlen = 1; mlen < typebuf.tb_len; ++mlen) { int c2 = typebuf.tb_buf[typebuf.tb_off + mlen]; #ifdef FEAT_LANGMAP if (nomap > 0) { if (nomap == 2 && c2 == KS_MODIFIER) modifiers = 1; else if (nomap == 1 && modifiers == 1) modifiers = c2; --nomap; } else { if (c2 == K_SPECIAL) nomap = 2; else if (merge_modifyOtherKeys(c2, &modifiers) == c2) // Only apply 'langmap' if merging modifiers into // the key will not result in another character, // so that 'langmap' behaves consistently in // different terminals and GUIs. LANGMAP_ADJUST(c2, TRUE); modifiers = 0; } #endif if (mp->m_keys[mlen] != c2) break; } // Don't allow mapping the first byte(s) of a multi-byte char. // Happens when mapping <M-a> and then changing 'encoding'. // Beware that 0x80 is escaped. { char_u *p1 = mp->m_keys; char_u *p2 = mb_unescape(&p1); if (has_mbyte && p2 != NULL && MB_BYTE2LEN(tb_c1) > mb_ptr2len(p2)) mlen = 0; } // Check an entry whether it matches. // - Full match: mlen == keylen // - Partly match: mlen == typebuf.tb_len keylen = mp->m_keylen; if (mlen == keylen || (mlen == typebuf.tb_len && typebuf.tb_len < keylen)) { char_u *s; int n; // If only script-local mappings are allowed, check if the // mapping starts with K_SNR. s = typebuf.tb_noremap + typebuf.tb_off; if (*s == RM_SCRIPT && (mp->m_keys[0] != K_SPECIAL || mp->m_keys[1] != KS_EXTRA || mp->m_keys[2] != KE_SNR)) continue; // If one of the typed keys cannot be remapped, skip the // entry. for (n = mlen; --n >= 0; ) if (*s++ & (RM_NONE|RM_ABBR)) break; if (!is_plug_map && n >= 0) continue; if (keylen > typebuf.tb_len) { if (!*timedout && !(mp_match != NULL && mp_match->m_nowait)) { // break at a partly match keylen = KEYLEN_PART_MAP; break; } } else if (keylen > mp_match_len) { // found a longer match mp_match = mp; mp_match_len = keylen; } } else // No match; may have to check for termcode at next // character. If the first character that didn't match is // K_SPECIAL then check for a termcode. This isn't perfect // but should work in most cases. if (max_mlen < mlen) { max_mlen = mlen; want_termcode = mp->m_keys[mlen] == K_SPECIAL; } else if (max_mlen == mlen && mp->m_keys[mlen] == K_SPECIAL) want_termcode = 1; } } // If no partly match found, use the longest full match. if (keylen != KEYLEN_PART_MAP && mp_match != NULL) { mp = mp_match; keylen = mp_match_len; } } /* * Check for match with 'pastetoggle' */ if (*p_pt != NUL && mp == NULL && (State & (MODE_INSERT | MODE_NORMAL))) { for (mlen = 0; mlen < typebuf.tb_len && p_pt[mlen]; ++mlen) if (p_pt[mlen] != typebuf.tb_buf[typebuf.tb_off + mlen]) break; if (p_pt[mlen] == NUL) // match { // write chars to script file(s) if (mlen > typebuf.tb_maplen) gotchars(typebuf.tb_buf + typebuf.tb_off + typebuf.tb_maplen, mlen - typebuf.tb_maplen); del_typebuf(mlen, 0); // remove the chars set_option_value_give_err((char_u *)"paste", (long)!p_paste, NULL, 0); if (!(State & MODE_INSERT)) { msg_col = 0; msg_row = Rows - 1; msg_clr_eos(); // clear ruler } status_redraw_all(); redraw_statuslines(); showmode(); setcursor(); *keylenp = keylen; return map_result_retry; } // Need more chars for partly match. if (mlen == typebuf.tb_len) keylen = KEYLEN_PART_KEY; else if (max_mlen < mlen) // no match, may have to check for termcode at next character max_mlen = mlen + 1; } // May check for a terminal code when there is no mapping or only a partial // mapping. Also check if there is a full mapping with <Esc>, unless timed // out, since that is nearly always a partial match with a terminal code. if ((mp == NULL || max_mlen + want_termcode > mp_match_len || (mp_match_len == 1 && *mp->m_keys == ESC && !*timedout)) && keylen != KEYLEN_PART_MAP) { int save_keylen = keylen; /* * When no matching mapping found or found a non-matching mapping that * matches at least what the matching mapping matched: * Check if we have a terminal code, when: * - mapping is allowed, * - keys have not been mapped, * - and not an ESC sequence, not in insert mode or p_ek is on, * - and when not timed out, */ if (no_mapping == 0 || allow_keys != 0) { if ((typebuf.tb_maplen == 0 || (p_remap && typebuf.tb_noremap[ typebuf.tb_off] == RM_YES)) && !*timedout) keylen = check_termcode(max_mlen + 1, NULL, 0, NULL); else keylen = 0; // If no termcode matched but 'pastetoggle' matched partially // it's like an incomplete key sequence. if (keylen == 0 && save_keylen == KEYLEN_PART_KEY && !*timedout) keylen = KEYLEN_PART_KEY; // If no termcode matched, try to include the modifier into the // key. This is for when modifyOtherKeys is working. #ifdef FEAT_TERMINAL check_no_reduce_keys(); // may update the no_reduce_keys flag #endif if (keylen == 0 && !no_reduce_keys) { keylen = check_simplify_modifier(max_mlen + 1); if (keylen < 0) // ins_typebuf() failed return map_result_fail; } // When getting a partial match, but the last characters were not // typed, don't wait for a typed character to complete the // termcode. This helps a lot when a ":normal" command ends in an // ESC. if (keylen < 0 && typebuf.tb_len == typebuf.tb_maplen) keylen = 0; } else keylen = 0; if (keylen == 0) // no matching terminal code { #ifdef AMIGA // check for window bounds report if (typebuf.tb_maplen == 0 && (typebuf.tb_buf[ typebuf.tb_off] & 0xff) == CSI) { char_u *s; for (s = typebuf.tb_buf + typebuf.tb_off + 1; s < typebuf.tb_buf + typebuf.tb_off + typebuf.tb_len && (VIM_ISDIGIT(*s) || *s == ';' || *s == ' '); ++s) ; if (*s == 'r' || *s == '|') // found one { del_typebuf( (int)(s + 1 - (typebuf.tb_buf + typebuf.tb_off)), 0); // get size and redraw screen shell_resized(); *keylenp = keylen; return map_result_retry; } if (*s == NUL) // need more characters keylen = KEYLEN_PART_KEY; } if (keylen >= 0) #endif // When there was a matching mapping and no termcode could be // replaced after another one, use that mapping (loop around). // If there was no mapping at all use the character from the // typeahead buffer right here. if (mp == NULL) { *keylenp = keylen; return map_result_get; // get character from typeahead } } if (keylen > 0) // full matching terminal code { #if defined(FEAT_GUI) && defined(FEAT_MENU) if (typebuf.tb_len >= 2 && typebuf.tb_buf[typebuf.tb_off] == K_SPECIAL && typebuf.tb_buf[typebuf.tb_off + 1] == KS_MENU) { int idx; // Using a menu may cause a break in undo! It's like using // gotchars(), but without recording or writing to a script // file. may_sync_undo(); del_typebuf(3, 0); idx = get_menu_index(current_menu, local_State); if (idx != MENU_INDEX_INVALID) { // In Select mode and a Visual mode menu is used: Switch // to Visual mode temporarily. Append K_SELECT to switch // back to Select mode. if (VIsual_active && VIsual_select && (current_menu->modes & MODE_VISUAL)) { VIsual_select = FALSE; (void)ins_typebuf(K_SELECT_STRING, REMAP_NONE, 0, TRUE, FALSE); } ins_typebuf(current_menu->strings[idx], current_menu->noremap[idx], 0, TRUE, current_menu->silent[idx]); } } #endif // FEAT_GUI && FEAT_MENU *keylenp = keylen; return map_result_retry; // try mapping again } // Partial match: get some more characters. When a matching mapping // was found use that one. if (mp == NULL || keylen < 0) keylen = KEYLEN_PART_KEY; else keylen = mp_match_len; } /* * complete match */ if (keylen >= 0 && keylen <= typebuf.tb_len) { char_u *map_str; #ifdef FEAT_EVAL int save_m_expr; int save_m_noremap; int save_m_silent; char_u *save_m_keys; #else # define save_m_noremap mp->m_noremap # define save_m_silent mp->m_silent #endif // write chars to script file(s) if (keylen > typebuf.tb_maplen) gotchars(typebuf.tb_buf + typebuf.tb_off + typebuf.tb_maplen, keylen - typebuf.tb_maplen); cmd_silent = (typebuf.tb_silent > 0); del_typebuf(keylen, 0); // remove the mapped keys /* * Put the replacement string in front of mapstr. * The depth check catches ":map x y" and ":map y x". */ if (++*mapdepth >= p_mmd) { emsg(_(e_recursive_mapping)); if (State & MODE_CMDLINE) redrawcmdline(); else setcursor(); flush_buffers(FLUSH_MINIMAL); *mapdepth = 0; // for next one *keylenp = keylen; return map_result_fail; } /* * In Select mode and a Visual mode mapping is used: Switch to Visual * mode temporarily. Append K_SELECT to switch back to Select mode. */ if (VIsual_active && VIsual_select && (mp->m_mode & MODE_VISUAL)) { VIsual_select = FALSE; (void)ins_typebuf(K_SELECT_STRING, REMAP_NONE, 0, TRUE, FALSE); } #ifdef FEAT_EVAL // Copy the values from *mp that are used, because evaluating the // expression may invoke a function that redefines the mapping, thereby // making *mp invalid. save_m_expr = mp->m_expr; save_m_noremap = mp->m_noremap; save_m_silent = mp->m_silent; save_m_keys = NULL; // only saved when needed /* * Handle ":map <expr>": evaluate the {rhs} as an expression. Also * save and restore the command line for "normal :". */ if (mp->m_expr) { int save_vgetc_busy = vgetc_busy; int save_may_garbage_collect = may_garbage_collect; int was_screen_col = screen_cur_col; int was_screen_row = screen_cur_row; int prev_did_emsg = did_emsg; vgetc_busy = 0; may_garbage_collect = FALSE; save_m_keys = vim_strsave(mp->m_keys); map_str = eval_map_expr(mp, NUL); // The mapping may do anything, but we expect it to take care of // redrawing. Do put the cursor back where it was. windgoto(was_screen_row, was_screen_col); out_flush(); // If an error was displayed and the expression returns an empty // string, generate a <Nop> to allow for a redraw. if (prev_did_emsg != did_emsg && (map_str == NULL || *map_str == NUL)) { char_u buf[4]; vim_free(map_str); buf[0] = K_SPECIAL; buf[1] = KS_EXTRA; buf[2] = KE_IGNORE; buf[3] = NUL; map_str = vim_strsave(buf); if (State & MODE_CMDLINE) { // redraw the command below the error msg_didout = TRUE; if (msg_row < cmdline_row) msg_row = cmdline_row; redrawcmd(); } } vgetc_busy = save_vgetc_busy; may_garbage_collect = save_may_garbage_collect; } else #endif map_str = mp->m_str; /* * Insert the 'to' part in the typebuf.tb_buf. * If 'from' field is the same as the start of the 'to' field, don't * remap the first character (but do allow abbreviations). * If m_noremap is set, don't remap the whole 'to' part. */ if (map_str == NULL) i = FAIL; else { int noremap; #ifdef FEAT_EVAL last_used_map = mp; last_used_sid = -1; #endif if (save_m_noremap != REMAP_YES) noremap = save_m_noremap; else if ( #ifdef FEAT_EVAL STRNCMP(map_str, save_m_keys != NULL ? save_m_keys : mp->m_keys, (size_t)keylen) #else STRNCMP(map_str, mp->m_keys, (size_t)keylen) #endif != 0) noremap = REMAP_YES; else noremap = REMAP_SKIP; i = ins_typebuf(map_str, noremap, 0, TRUE, cmd_silent || save_m_silent); #ifdef FEAT_EVAL if (save_m_expr) vim_free(map_str); #endif } #ifdef FEAT_EVAL vim_free(save_m_keys); #endif *keylenp = keylen; if (i == FAIL) return map_result_fail; return map_result_retry; } *keylenp = keylen; return map_result_nomatch; } /* * unget one character (can only be done once!) * If the character was stuffed, vgetc() will get it next time it is called. * Otherwise vgetc() will only get it when the stuff buffer is empty. */ void vungetc(int c) { old_char = c; old_mod_mask = mod_mask; old_mouse_row = mouse_row; old_mouse_col = mouse_col; old_KeyStuffed = KeyStuffed; } /* * When peeking and not getting a character, reg_executing cannot be cleared * yet, so set a flag to clear it later. */ static void check_end_reg_executing(int advance) { if (reg_executing != 0 && (typebuf.tb_maplen == 0 || pending_end_reg_executing)) { if (advance) { reg_executing = 0; pending_end_reg_executing = FALSE; } else pending_end_reg_executing = TRUE; } } /* * Get a byte: * 1. from the stuffbuffer * This is used for abbreviated commands like "D" -> "d$". * Also used to redo a command for ".". * 2. from the typeahead buffer * Stores text obtained previously but not used yet. * Also stores the result of mappings. * Also used for the ":normal" command. * 3. from the user * This may do a blocking wait if "advance" is TRUE. * * if "advance" is TRUE (vgetc()): * Really get the character. * KeyTyped is set to TRUE in the case the user typed the key. * KeyStuffed is TRUE if the character comes from the stuff buffer. * if "advance" is FALSE (vpeekc()): * Just look whether there is a character available. * Return NUL if not. * * When "no_mapping" is zero, checks for mappings in the current mode. * Only returns one byte (of a multi-byte character). * K_SPECIAL and CSI may be escaped, need to get two more bytes then. */ static int vgetorpeek(int advance) { int c; int timedout = FALSE; // waited for more than 'timeoutlen' // for mapping to complete or // 'ttimeoutlen' for complete key code int mapdepth = 0; // check for recursive mapping int mode_deleted = FALSE; // set when mode has been deleted int new_wcol, new_wrow; #ifdef FEAT_GUI int shape_changed = FALSE; // adjusted cursor shape #endif int n; int old_wcol, old_wrow; int wait_tb_len; /* * This function doesn't work very well when called recursively. This may * happen though, because of: * 1. The call to add_to_showcmd(). char_avail() is then used to check if * there is a character available, which calls this function. In that * case we must return NUL, to indicate no character is available. * 2. A GUI callback function writes to the screen, causing a * wait_return(). * Using ":normal" can also do this, but it saves the typeahead buffer, * thus it should be OK. But don't get a key from the user then. */ if (vgetc_busy > 0 && ex_normal_busy == 0) return NUL; ++vgetc_busy; if (advance) { KeyStuffed = FALSE; typebuf_was_empty = FALSE; } init_typebuf(); start_stuff(); check_end_reg_executing(advance); do { /* * get a character: 1. from the stuffbuffer */ if (typeahead_char != 0) { c = typeahead_char; if (advance) typeahead_char = 0; } else c = read_readbuffers(advance); if (c != NUL && !got_int) { if (advance) { // KeyTyped = FALSE; When the command that stuffed something // was typed, behave like the stuffed command was typed. // needed for CTRL-W CTRL-] to open a fold, for example. KeyStuffed = TRUE; } if (typebuf.tb_no_abbr_cnt == 0) typebuf.tb_no_abbr_cnt = 1; // no abbreviations now } else { /* * Loop until we either find a matching mapped key, or we * are sure that it is not a mapped key. * If a mapped key sequence is found we go back to the start to * try re-mapping. */ for (;;) { long wait_time; int keylen = 0; int showcmd_idx; check_end_reg_executing(advance); /* * ui_breakcheck() is slow, don't use it too often when * inside a mapping. But call it each time for typed * characters. */ if (typebuf.tb_maplen) line_breakcheck(); else ui_breakcheck(); // check for CTRL-C if (got_int) { // flush all input c = inchar(typebuf.tb_buf, typebuf.tb_buflen - 1, 0L); /* * If inchar() returns TRUE (script file was active) or we * are inside a mapping, get out of Insert mode. * Otherwise we behave like having gotten a CTRL-C. * As a result typing CTRL-C in insert mode will * really insert a CTRL-C. */ if ((c || typebuf.tb_maplen) && (State & (MODE_INSERT | MODE_CMDLINE))) c = ESC; else c = Ctrl_C; flush_buffers(FLUSH_INPUT); // flush all typeahead if (advance) { // Also record this character, it might be needed to // get out of Insert mode. *typebuf.tb_buf = c; gotchars(typebuf.tb_buf, 1); } cmd_silent = FALSE; break; } else if (typebuf.tb_len > 0) { /* * Check for a mapping in "typebuf". */ map_result_T result = handle_mapping( &keylen, &timedout, &mapdepth); if (result == map_result_retry) // try mapping again continue; if (result == map_result_fail) { // failed, use the outer loop c = -1; break; } if (result == map_result_get) { /* * get a character: 2. from the typeahead buffer */ c = typebuf.tb_buf[typebuf.tb_off]; if (advance) // remove chars from typebuf { cmd_silent = (typebuf.tb_silent > 0); if (typebuf.tb_maplen > 0) KeyTyped = FALSE; else { KeyTyped = TRUE; // write char to script file(s) gotchars(typebuf.tb_buf + typebuf.tb_off, 1); } KeyNoremap = typebuf.tb_noremap[typebuf.tb_off]; del_typebuf(1, 0); } break; // got character, break the for loop } // not enough characters, get more } /* * get a character: 3. from the user - handle <Esc> in Insert mode */ /* * Special case: if we get an <ESC> in Insert mode and there * are no more characters at once, we pretend to go out of * Insert mode. This prevents the one second delay after * typing an <ESC>. If we get something after all, we may * have to redisplay the mode. That the cursor is in the wrong * place does not matter. * Do not do this if the kitty keyboard protocol is used, every * <ESC> is the start of an escape sequence then. */ c = 0; new_wcol = curwin->w_wcol; new_wrow = curwin->w_wrow; if ( advance && typebuf.tb_len == 1 && typebuf.tb_buf[typebuf.tb_off] == ESC && !no_mapping && kitty_protocol_state != KKPS_ENABLED && ex_normal_busy == 0 && typebuf.tb_maplen == 0 && (State & MODE_INSERT) && (p_timeout || (keylen == KEYLEN_PART_KEY && p_ttimeout)) && (c = inchar(typebuf.tb_buf + typebuf.tb_off + typebuf.tb_len, 3, 25L)) == 0) { colnr_T col = 0; char_u *ptr; if (mode_displayed) { unshowmode(TRUE); mode_deleted = TRUE; } #ifdef FEAT_GUI // may show a different cursor shape if (gui.in_use && State != MODE_NORMAL && !cmd_silent) { int save_State; save_State = State; State = MODE_NORMAL; gui_update_cursor(TRUE, FALSE); State = save_State; shape_changed = TRUE; } #endif validate_cursor(); old_wcol = curwin->w_wcol; old_wrow = curwin->w_wrow; // move cursor left, if possible if (curwin->w_cursor.col != 0) { if (curwin->w_wcol > 0) { // After auto-indenting and no text is following, // we are expecting to truncate the trailing // white-space, so find the last non-white // character -- webb if (did_ai && *skipwhite(ml_get_curline() + curwin->w_cursor.col) == NUL) { chartabsize_T cts; curwin->w_wcol = 0; ptr = ml_get_curline(); init_chartabsize_arg(&cts, curwin, curwin->w_cursor.lnum, 0, ptr, ptr); while (cts.cts_ptr < ptr + curwin->w_cursor.col) { if (!VIM_ISWHITE(*cts.cts_ptr)) curwin->w_wcol = cts.cts_vcol; cts.cts_vcol += lbr_chartabsize(&cts); if (has_mbyte) cts.cts_ptr += (*mb_ptr2len)(cts.cts_ptr); else ++cts.cts_ptr; } clear_chartabsize_arg(&cts); curwin->w_wrow = curwin->w_cline_row + curwin->w_wcol / curwin->w_width; curwin->w_wcol %= curwin->w_width; curwin->w_wcol += curwin_col_off(); col = 0; // no correction needed } else { --curwin->w_wcol; col = curwin->w_cursor.col - 1; } } else if (curwin->w_p_wrap && curwin->w_wrow) { --curwin->w_wrow; curwin->w_wcol = curwin->w_width - 1; col = curwin->w_cursor.col - 1; } if (has_mbyte && col > 0 && curwin->w_wcol > 0) { // Correct when the cursor is on the right halve // of a double-wide character. ptr = ml_get_curline(); col -= (*mb_head_off)(ptr, ptr + col); if ((*mb_ptr2cells)(ptr + col) > 1) --curwin->w_wcol; } } setcursor(); out_flush(); new_wcol = curwin->w_wcol; new_wrow = curwin->w_wrow; curwin->w_wcol = old_wcol; curwin->w_wrow = old_wrow; } if (c < 0) continue; // end of input script reached // Allow mapping for just typed characters. When we get here c // is the number of extra bytes and typebuf.tb_len is 1. for (n = 1; n <= c; ++n) typebuf.tb_noremap[typebuf.tb_off + n] = RM_YES; typebuf.tb_len += c; // buffer full, don't map if (typebuf.tb_len >= typebuf.tb_maplen + MAXMAPLEN) { timedout = TRUE; continue; } if (ex_normal_busy > 0) { static int tc = 0; // No typeahead left and inside ":normal". Must return // something to avoid getting stuck. When an incomplete // mapping is present, behave like it timed out. if (typebuf.tb_len > 0) { timedout = TRUE; continue; } // When 'insertmode' is set, ESC just beeps in Insert // mode. Use CTRL-L to make edit() return. // For the command line only CTRL-C always breaks it. // For the cmdline window: Alternate between ESC and // CTRL-C: ESC for most situations and CTRL-C to close the // cmdline window. if (p_im && (State & MODE_INSERT)) c = Ctrl_L; #ifdef FEAT_TERMINAL else if (terminal_is_active()) c = K_CANCEL; #endif else if ((State & MODE_CMDLINE) || (cmdwin_type > 0 && tc == ESC)) c = Ctrl_C; else c = ESC; tc = c; // set a flag to indicate this wasn't a normal char if (advance) typebuf_was_empty = TRUE; // return from main_loop() if (pending_exmode_active) exmode_active = EXMODE_NORMAL; // no chars to block abbreviation for typebuf.tb_no_abbr_cnt = 0; break; } /* * get a character: 3. from the user - update display */ // In insert mode a screen update is skipped when characters // are still available. But when those available characters // are part of a mapping, and we are going to do a blocking // wait here. Need to update the screen to display the // changed text so far. Also for when 'lazyredraw' is set and // redrawing was postponed because there was something in the // input buffer (e.g., termresponse). if (((State & MODE_INSERT) != 0 || p_lz) && (State & MODE_CMDLINE) == 0 && advance && must_redraw != 0 && !need_wait_return) { update_screen(0); setcursor(); // put cursor back where it belongs } /* * If we have a partial match (and are going to wait for more * input from the user), show the partially matched characters * to the user with showcmd. */ showcmd_idx = 0; int showing_partial = FALSE; if (typebuf.tb_len > 0 && advance && !exmode_active) { if (((State & (MODE_NORMAL | MODE_INSERT)) || State == MODE_LANGMAP) && State != MODE_HITRETURN) { // this looks nice when typing a dead character map if (State & MODE_INSERT && ptr2cells(typebuf.tb_buf + typebuf.tb_off + typebuf.tb_len - 1) == 1) { edit_putchar(typebuf.tb_buf[typebuf.tb_off + typebuf.tb_len - 1], FALSE); setcursor(); // put cursor back where it belongs showing_partial = TRUE; } // need to use the col and row from above here old_wcol = curwin->w_wcol; old_wrow = curwin->w_wrow; curwin->w_wcol = new_wcol; curwin->w_wrow = new_wrow; push_showcmd(); if (typebuf.tb_len > SHOWCMD_COLS) showcmd_idx = typebuf.tb_len - SHOWCMD_COLS; while (showcmd_idx < typebuf.tb_len) (void)add_to_showcmd( typebuf.tb_buf[typebuf.tb_off + showcmd_idx++]); curwin->w_wcol = old_wcol; curwin->w_wrow = old_wrow; } // This looks nice when typing a dead character map. // There is no actual command line for get_number(). if ((State & MODE_CMDLINE) && get_cmdline_info()->cmdbuff != NULL #if defined(FEAT_CRYPT) || defined(FEAT_EVAL) && cmdline_star == 0 #endif && ptr2cells(typebuf.tb_buf + typebuf.tb_off + typebuf.tb_len - 1) == 1) { putcmdline(typebuf.tb_buf[typebuf.tb_off + typebuf.tb_len - 1], FALSE); showing_partial = TRUE; } } /* * get a character: 3. from the user - get it */ if (typebuf.tb_len == 0) // timedout may have been set if a mapping with empty RHS // fully matched while longer mappings timed out. timedout = FALSE; if (advance) { if (typebuf.tb_len == 0 || !(p_timeout || (p_ttimeout && keylen == KEYLEN_PART_KEY))) // blocking wait wait_time = -1L; else if (keylen == KEYLEN_PART_KEY && p_ttm >= 0) wait_time = p_ttm; else wait_time = p_tm; } else wait_time = 0; wait_tb_len = typebuf.tb_len; c = inchar(typebuf.tb_buf + typebuf.tb_off + typebuf.tb_len, typebuf.tb_buflen - typebuf.tb_off - typebuf.tb_len - 1, wait_time); if (showcmd_idx != 0) pop_showcmd(); if (showing_partial) { if (State & MODE_INSERT) edit_unputchar(); if ((State & MODE_CMDLINE) && get_cmdline_info()->cmdbuff != NULL) unputcmdline(); else setcursor(); // put cursor back where it belongs } if (c < 0) continue; // end of input script reached if (c == NUL) // no character available { if (!advance) break; if (wait_tb_len > 0) // timed out { timedout = TRUE; continue; } } else { // allow mapping for just typed characters while (typebuf.tb_buf[typebuf.tb_off + typebuf.tb_len] != NUL) typebuf.tb_noremap[typebuf.tb_off + typebuf.tb_len++] = RM_YES; #ifdef HAVE_INPUT_METHOD // Get IM status right after getting keys, not after the // timeout for a mapping (focus may be lost by then). vgetc_im_active = im_get_status(); #endif } } // for (;;) } // if (!character from stuffbuf) // if advance is FALSE don't loop on NULs } while ((c < 0 && c != K_CANCEL) || (advance && c == NUL)); /* * The "INSERT" message is taken care of here: * if we return an ESC to exit insert mode, the message is deleted * if we don't return an ESC but deleted the message before, redisplay it */ if (advance && p_smd && msg_silent == 0 && (State & MODE_INSERT)) { if (c == ESC && !mode_deleted && !no_mapping && mode_displayed) { if (typebuf.tb_len && !KeyTyped) redraw_cmdline = TRUE; // delete mode later else unshowmode(FALSE); } else if (c != ESC && mode_deleted) { if (typebuf.tb_len && !KeyTyped) redraw_cmdline = TRUE; // show mode later else showmode(); } } #ifdef FEAT_GUI // may unshow different cursor shape if (gui.in_use && shape_changed) gui_update_cursor(TRUE, FALSE); #endif if (timedout && c == ESC) { // When recording there will be no timeout. Add a <Nop> after the ESC // to avoid that it forms a key code with following characters. gotchars_nop(); } --vgetc_busy; return c; } /* * inchar() - get one character from * 1. a scriptfile * 2. the keyboard * * As many characters as we can get (up to 'maxlen') are put in "buf" and * NUL terminated (buffer length must be 'maxlen' + 1). * Minimum for "maxlen" is 3!!!! * * "tb_change_cnt" is the value of typebuf.tb_change_cnt if "buf" points into * it. When typebuf.tb_change_cnt changes (e.g., when a message is received * from a remote client) "buf" can no longer be used. "tb_change_cnt" is 0 * otherwise. * * If we got an interrupt all input is read until none is available. * * If wait_time == 0 there is no waiting for the char. * If wait_time == n we wait for n msec for a character to arrive. * If wait_time == -1 we wait forever for a character to arrive. * * Return the number of obtained characters. * Return -1 when end of input script reached. */ static int inchar( char_u *buf, int maxlen, long wait_time) // milliseconds { int len = 0; // init for GCC int retesc = FALSE; // return ESC with gotint int script_char; int tb_change_cnt = typebuf.tb_change_cnt; if (wait_time == -1L || wait_time > 100L) // flush output before waiting { cursor_on(); out_flush_cursor(FALSE, FALSE); #if defined(FEAT_GUI) && defined(FEAT_MOUSESHAPE) if (gui.in_use && postponed_mouseshape) update_mouseshape(-1); #endif } /* * Don't reset these when at the hit-return prompt, otherwise a endless * recursive loop may result (write error in swapfile, hit-return, timeout * on char wait, flush swapfile, write error....). */ if (State != MODE_HITRETURN) { did_outofmem_msg = FALSE; // display out of memory message (again) did_swapwrite_msg = FALSE; // display swap file write error again } undo_off = FALSE; // restart undo now /* * Get a character from a script file if there is one. * If interrupted: Stop reading script files, close them all. */ script_char = -1; while (scriptin[curscript] != NULL && script_char < 0 #ifdef FEAT_EVAL && !ignore_script #endif ) { #ifdef MESSAGE_QUEUE parse_queued_messages(); #endif if (got_int || (script_char = getc(scriptin[curscript])) < 0) { // Reached EOF. // Careful: closescript() frees typebuf.tb_buf[] and buf[] may // point inside typebuf.tb_buf[]. Don't use buf[] after this! closescript(); /* * When reading script file is interrupted, return an ESC to get * back to normal mode. * Otherwise return -1, because typebuf.tb_buf[] has changed. */ if (got_int) retesc = TRUE; else return -1; } else { buf[0] = script_char; len = 1; } } if (script_char < 0) // did not get a character from script { /* * If we got an interrupt, skip all previously typed characters and * return TRUE if quit reading script file. * Stop reading typeahead when a single CTRL-C was read, * fill_input_buf() returns this when not able to read from stdin. * Don't use buf[] here, closescript() may have freed typebuf.tb_buf[] * and buf may be pointing inside typebuf.tb_buf[]. */ if (got_int) { #define DUM_LEN (MAXMAPLEN * 3 + 3) char_u dum[DUM_LEN + 1]; for (;;) { len = ui_inchar(dum, DUM_LEN, 0L, 0); if (len == 0 || (len == 1 && dum[0] == Ctrl_C)) break; } return retesc; } /* * Always flush the output characters when getting input characters * from the user and not just peeking. */ if (wait_time == -1L || wait_time > 10L) out_flush(); /* * Fill up to a third of the buffer, because each character may be * tripled below. */ len = ui_inchar(buf, maxlen / 3, wait_time, tb_change_cnt); } // If the typebuf was changed further down, it is like nothing was added by // this call. if (typebuf_changed(tb_change_cnt)) return 0; // Note the change in the typeahead buffer, this matters for when // vgetorpeek() is called recursively, e.g. using getchar(1) in a timer // function. if (len > 0 && ++typebuf.tb_change_cnt == 0) typebuf.tb_change_cnt = 1; return fix_input_buffer(buf, len); } /* * Fix typed characters for use by vgetc() and check_termcode(). * "buf[]" must have room to triple the number of bytes! * Returns the new length. */ int fix_input_buffer(char_u *buf, int len) { int i; char_u *p = buf; /* * Two characters are special: NUL and K_SPECIAL. * When compiled With the GUI CSI is also special. * Replace NUL by K_SPECIAL KS_ZERO KE_FILLER * Replace K_SPECIAL by K_SPECIAL KS_SPECIAL KE_FILLER * Replace CSI by K_SPECIAL KS_EXTRA KE_CSI */ for (i = len; --i >= 0; ++p) { #ifdef FEAT_GUI // When the GUI is used any character can come after a CSI, don't // escape it. if (gui.in_use && p[0] == CSI && i >= 2) { p += 2; i -= 2; } # ifndef MSWIN // When not on MS-Windows and the GUI is not used CSI needs to be // escaped. else if (!gui.in_use && p[0] == CSI) { mch_memmove(p + 3, p + 1, (size_t)i); *p++ = K_SPECIAL; *p++ = KS_EXTRA; *p = (int)KE_CSI; len += 2; } # endif else #endif if (p[0] == NUL || (p[0] == K_SPECIAL // timeout may generate K_CURSORHOLD && (i < 2 || p[1] != KS_EXTRA || p[2] != (int)KE_CURSORHOLD) #if defined(MSWIN) && (!defined(FEAT_GUI) || defined(VIMDLL)) // Win32 console passes modifiers && ( # ifdef VIMDLL gui.in_use || # endif (i < 2 || p[1] != KS_MODIFIER)) #endif )) { mch_memmove(p + 3, p + 1, (size_t)i); p[2] = K_THIRD(p[0]); p[1] = K_SECOND(p[0]); p[0] = K_SPECIAL; p += 2; len += 2; } } *p = NUL; // add trailing NUL return len; } #if defined(USE_INPUT_BUF) || defined(PROTO) /* * Return TRUE when bytes are in the input buffer or in the typeahead buffer. * Normally the input buffer would be sufficient, but the server_to_input_buf() * or feedkeys() may insert characters in the typeahead buffer while we are * waiting for input to arrive. */ int input_available(void) { return (!vim_is_input_buf_empty() # if defined(FEAT_CLIENTSERVER) || defined(FEAT_EVAL) || typebuf_was_filled # endif ); } #endif /* * Function passed to do_cmdline() to get the command after a <Cmd> key from * typeahead. */ static char_u * getcmdkeycmd( int promptc UNUSED, void *cookie UNUSED, int indent UNUSED, getline_opt_T do_concat UNUSED) { garray_T line_ga; int c1 = -1; int c2; int cmod = 0; int aborted = FALSE; ga_init2(&line_ga, 1, 32); // no mapping for these characters no_mapping++; got_int = FALSE; while (c1 != NUL && !aborted) { if (ga_grow(&line_ga, 32) == FAIL) { aborted = TRUE; break; } if (vgetorpeek(FALSE) == NUL) { // incomplete <Cmd> is an error, because there is not much the user // could do in this state. emsg(_(e_cmd_mapping_must_end_with_cr)); aborted = TRUE; break; } // Get one character at a time. c1 = vgetorpeek(TRUE); // Get two extra bytes for special keys if (c1 == K_SPECIAL) { c1 = vgetorpeek(TRUE); c2 = vgetorpeek(TRUE); if (c1 == KS_MODIFIER) { cmod = c2; continue; } c1 = TO_SPECIAL(c1, c2); // K_ESC is used to avoid ambiguity with the single Esc character // that might be the start of an escape sequence. Convert it back // to a single Esc here. if (c1 == K_ESC) c1 = ESC; } if (got_int) aborted = TRUE; else if (c1 == '\r' || c1 == '\n') c1 = NUL; // end the line else if (c1 == ESC) aborted = TRUE; else if (c1 == K_COMMAND || c1 == K_SCRIPT_COMMAND) { // give a nicer error message for this special case emsg(_(e_cmd_mapping_must_end_with_cr_before_second_cmd)); aborted = TRUE; } else if (c1 == K_SNR) { ga_concat(&line_ga, (char_u *)"<SNR>"); } else { if (cmod != 0) { ga_append(&line_ga, K_SPECIAL); ga_append(&line_ga, KS_MODIFIER); ga_append(&line_ga, cmod); } if (IS_SPECIAL(c1)) { ga_append(&line_ga, K_SPECIAL); ga_append(&line_ga, K_SECOND(c1)); ga_append(&line_ga, K_THIRD(c1)); } else ga_append(&line_ga, c1); } cmod = 0; } no_mapping--; if (aborted) ga_clear(&line_ga); return (char_u *)line_ga.ga_data; } #if defined(FEAT_EVAL) || defined(PROTO) /* * If there was a mapping we get its SID. Otherwise, use "last_used_sid", it * is set when redo'ing. * Put this SID in the redo buffer, so that "." will use the same script * context. */ void may_add_last_used_map_to_redobuff(void) { char_u buf[3 + 20]; int sid = -1; if (last_used_map != NULL) sid = last_used_map->m_script_ctx.sc_sid; if (sid < 0) sid = last_used_sid; if (sid < 0) return; // <K_SID>{nr}; buf[0] = K_SPECIAL; buf[1] = KS_EXTRA; buf[2] = KE_SID; vim_snprintf((char *)buf + 3, 20, "%d;", sid); add_buff(&redobuff, buf, -1L); } #endif int do_cmdkey_command(int key UNUSED, int flags) { int res; #ifdef FEAT_EVAL sctx_T save_current_sctx = {-1, 0, 0, 0}; if (key == K_SCRIPT_COMMAND && (last_used_map != NULL || SCRIPT_ID_VALID(last_used_sid))) { save_current_sctx = current_sctx; if (last_used_map != NULL) current_sctx = last_used_map->m_script_ctx; else { current_sctx.sc_sid = last_used_sid; current_sctx.sc_lnum = 0; current_sctx.sc_version = SCRIPT_ITEM(last_used_sid)->sn_version; } } #endif res = do_cmdline(NULL, getcmdkeycmd, NULL, flags); #ifdef FEAT_EVAL if (save_current_sctx.sc_sid >= 0) current_sctx = save_current_sctx; #endif return res; } #if defined(FEAT_EVAL) || defined(PROTO) void reset_last_used_map(mapblock_T *mp) { if (last_used_map != mp) return; last_used_map = NULL; last_used_sid = -1; } #endif