Mercurial > vim
view src/os_macosx.m @ 35466:9982c22412af v9.1.0502
patch 9.1.0502: MS-Windows: too much legacy code
Commit: https://github.com/vim/vim/commit/56f587b3f81f403bb0546c6892b3273b2a9e954f
Author: K.Takata <kentkt@csc.jp>
Date: Wed Jun 19 19:56:03 2024 +0200
patch 9.1.0502: MS-Windows: too much legacy code
Problem: MS-Windows: too much legacy code
Solution: Clean up old code
(Ken Takata)
* Remove very old codes for Cygwin version of GCC.
Nowadays Cygwin GCC cannot be used for building Win32 Vim.
(The `-mno-cygwin` option was removed in Cygwin GCC4.)
* Remove old codes for old versions of MinGW.
Remove `__MINGW32__` as much as possible.
* Adjust makefile.
closes: #15044
Signed-off-by: K.Takata <kentkt@csc.jp>
Signed-off-by: Christian Brabandt <cb@256bit.org>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Wed, 19 Jun 2024 20:00:09 +0200 |
parents | ca4e81de477a |
children |
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/* vi:set ts=8 sts=4 sw=4 noet: * * VIM - Vi IMproved by Bram Moolenaar * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * See README.txt for an overview of the Vim source code. */ /* * os_macosx.m -- Mac specific things for Mac OS X. */ /* Suppress compiler warnings to non-C89 code. */ #if defined(__clang__) && defined(__STRICT_ANSI__) # pragma clang diagnostic push # pragma clang diagnostic ignored "-Wc99-extensions" # pragma clang diagnostic push # pragma clang diagnostic ignored "-Wdeclaration-after-statement" #endif /* Avoid a conflict for the definition of Boolean between Mac header files and * X11 header files. */ #define NO_X11_INCLUDES #include <stdbool.h> #include <mach/boolean.h> #include <sys/errno.h> #include <stdlib.h> #ifdef FEAT_RELTIME #include <dispatch/dispatch.h> #endif #include "vim.h" #import <AppKit/AppKit.h> /* * Clipboard support for the console. */ #if defined(FEAT_CLIPBOARD) /* Used to identify clipboard data copied from Vim. */ NSString *VimPboardType = @"VimPboardType"; void clip_mch_lose_selection(Clipboard_T *cbd UNUSED) { } int clip_mch_own_selection(Clipboard_T *cbd UNUSED) { /* This is called whenever there is a new selection and 'guioptions' * contains the "a" flag (automatically copy selection). Return TRUE, else * the "a" flag does nothing. Note that there is no concept of "ownership" * of the clipboard in Mac OS X. */ return TRUE; } void clip_mch_request_selection(Clipboard_T *cbd) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSPasteboard *pb = [NSPasteboard generalPasteboard]; #if MAC_OS_X_VERSION_MAX_ALLOWED >= 1060 NSArray *supportedTypes = [NSArray arrayWithObjects:VimPboardType, NSPasteboardTypeString, nil]; #else NSArray *supportedTypes = [NSArray arrayWithObjects:VimPboardType, NSStringPboardType, nil]; #endif NSString *bestType = [pb availableTypeFromArray:supportedTypes]; if (!bestType) goto releasepool; int motion_type = MAUTO; NSString *string = nil; if ([bestType isEqual:VimPboardType]) { /* This type should consist of an array with two objects: * 1. motion type (NSNumber) * 2. text (NSString) * If this is not the case we fall back on using NSPasteboardTypeString. */ id plist = [pb propertyListForType:VimPboardType]; if ([plist isKindOfClass:[NSArray class]] && [plist count] == 2) { id obj = [plist objectAtIndex:1]; if ([obj isKindOfClass:[NSString class]]) { motion_type = [[plist objectAtIndex:0] intValue]; string = obj; } } } if (!string) { /* Use NSPasteboardTypeString. The motion type is detected automatically. */ #if MAC_OS_X_VERSION_MAX_ALLOWED >= 1060 NSMutableString *mstring = [[pb stringForType:NSPasteboardTypeString] mutableCopy]; #else NSMutableString *mstring = [[pb stringForType:NSStringPboardType] mutableCopy]; #endif if (!mstring) goto releasepool; /* Replace unrecognized end-of-line sequences with \x0a (line feed). */ NSRange range = { 0, [mstring length] }; unsigned n = [mstring replaceOccurrencesOfString:@"\x0d\x0a" withString:@"\x0a" options:0 range:range]; if (0 == n) { n = [mstring replaceOccurrencesOfString:@"\x0d" withString:@"\x0a" options:0 range:range]; } string = mstring; } /* Default to MAUTO, uses MCHAR or MLINE depending on trailing NL. */ if (!(MCHAR == motion_type || MLINE == motion_type || MBLOCK == motion_type || MAUTO == motion_type)) motion_type = MAUTO; char_u *str = (char_u*)[string UTF8String]; int len = [string lengthOfBytesUsingEncoding:NSUTF8StringEncoding]; if (input_conv.vc_type != CONV_NONE) str = string_convert(&input_conv, str, &len); if (str) clip_yank_selection(motion_type, str, len, cbd); if (input_conv.vc_type != CONV_NONE) vim_free(str); releasepool: [pool release]; } /* * Send the current selection to the clipboard. */ void clip_mch_set_selection(Clipboard_T *cbd) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; /* If the '*' register isn't already filled in, fill it in now. */ cbd->owned = TRUE; clip_get_selection(cbd); cbd->owned = FALSE; /* Get the text to put on the pasteboard. */ long_u llen = 0; char_u *str = 0; int motion_type = clip_convert_selection(&str, &llen, cbd); if (motion_type < 0) goto releasepool; /* TODO: Avoid overflow. */ int len = (int)llen; if (output_conv.vc_type != CONV_NONE) { char_u *conv_str = string_convert(&output_conv, str, &len); if (conv_str) { vim_free(str); str = conv_str; } } if (len > 0) { NSString *string = [[NSString alloc] initWithBytes:str length:len encoding:NSUTF8StringEncoding]; /* See clip_mch_request_selection() for info on pasteboard types. */ NSPasteboard *pb = [NSPasteboard generalPasteboard]; #if MAC_OS_X_VERSION_MAX_ALLOWED >= 1060 NSArray *supportedTypes = [NSArray arrayWithObjects:VimPboardType, NSPasteboardTypeString, nil]; #else NSArray *supportedTypes = [NSArray arrayWithObjects:VimPboardType, NSStringPboardType, nil]; #endif [pb declareTypes:supportedTypes owner:nil]; NSNumber *motion = [NSNumber numberWithInt:motion_type]; NSArray *plist = [NSArray arrayWithObjects:motion, string, nil]; [pb setPropertyList:plist forType:VimPboardType]; #if MAC_OS_X_VERSION_MAX_ALLOWED >= 1060 [pb setString:string forType:NSPasteboardTypeString]; #else [pb setString:string forType:NSStringPboardType]; #endif [string release]; } vim_free(str); releasepool: [pool release]; } #endif /* FEAT_CLIPBOARD */ #ifdef FEAT_RELTIME /* * The following timer code is based on a Gist by Jorgen Lundman: * * https://gist.github.com/lundman */ typedef struct macos_timer macos_timer_T; static void _timer_cancel(void *arg UNUSED) { // This is not currently used, but it might be useful in the future and // it is non-trivial enough to provide as usable implementation. # if 0 macos_timer_T *timerid = (macos_timer_T *)arg; dispatch_release(timerid->tim_timer); dispatch_release(timerid->tim_queue); timerid->tim_timer = NULL; timerid->tim_queue = NULL; free(timerid); # endif } static void _timer_handler(void *arg) { macos_timer_T *timerid = (macos_timer_T *)arg; union sigval sv; sv.sival_ptr = timerid->tim_arg; if (timerid->tim_func != NULL) timerid->tim_func(sv); } static uint64_t itime_to_ns(const struct timespec *it) { time_t sec = it->tv_sec; long nsec = it->tv_nsec; uint64_t ns = NSEC_PER_SEC * sec + nsec; return ns == 0 ? DISPATCH_TIME_FOREVER : ns; } /* * A partial emulation of the POSIX timer_create function. * * The limitations and differences include: * * - Only CLOCK_REALTIME and CLOCK_MONOTONIC are supported as clockid * values. * - Even if CLOCK_REALTIME is specified, internally the mach_absolute_time * source is used internally. * - The only notification method supported is SIGEV_THREAD. */ inline int timer_create(clockid_t clockid, struct sigevent *sevp, timer_t *timerid) { macos_timer_T *timer = NULL; // We only support real time and monotonic clocks; and SIGEV_THREAD // notification. In practice, there is no difference between the two // types of clocks on MacOS - we always use the mach_machine_time // source. if ( (clockid != CLOCK_REALTIME && clockid != CLOCK_MONOTONIC) || sevp->sigev_notify != SIGEV_THREAD) { semsg("clockid: %d %d", clockid, CLOCK_REALTIME); semsg("notify: %d %d", sevp->sigev_notify, SIGEV_THREAD); errno = ENOTSUP; return -1; } timer = (macos_timer_T *)malloc(sizeof(macos_timer_T)); if (timer == NULL) { errno = ENOMEM; return -1; } *timerid = timer; timer->tim_queue = dispatch_queue_create( "org.vim.timerqueue", NULL); if (timer->tim_queue == NULL) { errno = ENOMEM; return -1; } timer->tim_timer = dispatch_source_create( DISPATCH_SOURCE_TYPE_TIMER, 0, 0, timer->tim_queue); if (timer->tim_timer == NULL) { errno = ENOMEM; return -1; } timer->tim_func = sevp->sigev_notify_function; timer->tim_arg = sevp->sigev_value.sival_ptr; dispatch_set_context(timer->tim_timer, timer); dispatch_source_set_event_handler_f(timer->tim_timer, _timer_handler); dispatch_source_set_cancel_handler_f(timer->tim_timer, _timer_cancel); dispatch_resume(timer->tim_timer); return 0; } /* * A partial emulation of the POSIX timer_settime function. * * The limitations and differences include: * * - The flags argument is ignored. The supplied new_value is therefore * always treated as a relative time. * - The old_value argument is ignored. */ int timer_settime( timer_t timerid, int unused_flags UNUSED, const struct itimerspec *new_value, struct itimerspec *old_value UNUSED) { uint64_t first_shot = itime_to_ns(&new_value->it_value); if (timerid == NULL) return 0; if (first_shot == DISPATCH_TIME_FOREVER) { dispatch_source_set_timer( timerid->tim_timer, first_shot, first_shot, 0); } else { uint64_t interval = itime_to_ns(&new_value->it_interval); dispatch_time_t start = dispatch_time(DISPATCH_TIME_NOW, first_shot); dispatch_source_set_timer(timerid->tim_timer, start, interval, 0); } return 0; } /* * An emulation of the POSIX timer_delete function. * * Disabled because it is not currently used, but an implemented provided * for completeness and possible future use. */ int timer_delete(timer_t timerid) { /* Calls _timer_cancel() */ if (timerid != NULL) dispatch_source_cancel(timerid->tim_timer); return 0; } #endif /* FEAT_RELTIME */ #ifdef FEAT_SOUND static NSMutableDictionary<NSNumber*, NSSound*> *sounds_list = nil; /// A delegate for handling when a sound has stopped playing, in /// order to clean up the sound and to send a callback. @interface SoundDelegate : NSObject<NSSoundDelegate>; - (id) init:(long) sound_id callback:(soundcb_T*) callback; - (void) sound:(NSSound *)sound didFinishPlaying:(BOOL)flag; @property (readonly) long sound_id; @property (readonly) soundcb_T *callback; @end @implementation SoundDelegate - (id) init:(long) sound_id callback:(soundcb_T*) callback { if ([super init]) { _sound_id = sound_id; _callback = callback; } return self; } - (void) sound:(NSSound *)sound didFinishPlaying:(BOOL)flag { if (sounds_list != nil) { if (_callback) { call_sound_callback(_callback, _sound_id, flag ? 0 : 1); delete_sound_callback(_callback); _callback = NULL; } [sounds_list removeObjectForKey:[NSNumber numberWithLong:_sound_id]]; } // Release itself. Do that here instead of earlier because NSSound only // holds weak reference to this object. [self release]; } @end void process_cfrunloop(void) { if (sounds_list != nil && [sounds_list count] > 0) { // Continually drain the run loop of events. Currently, this // is only used for processing sound callbacks, because // NSSound relies of this runloop to call back to the // delegate. @autoreleasepool { while (CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, true) == kCFRunLoopRunHandledSource) ; // do nothing } } } bool sound_mch_play(const char_u* sound_name, long sound_id, soundcb_T *callback, bool playfile) { @autoreleasepool { NSString *sound_name_ns = [[[NSString alloc] initWithUTF8String:(const char*)sound_name] autorelease]; NSSound* sound = playfile ? [[[NSSound alloc] initWithContentsOfFile:sound_name_ns byReference:YES] autorelease] : [NSSound soundNamed:sound_name_ns]; if (!sound) { return false; } if (sounds_list == nil) { sounds_list = [[NSMutableDictionary<NSNumber*, NSSound*> alloc] init]; } sounds_list[[NSNumber numberWithLong:sound_id]] = sound; // Make a delegate to handle when the sound stops. No need to call // autorelease because NSSound only holds a weak reference to it. SoundDelegate *delegate = [[SoundDelegate alloc] init:sound_id callback:callback]; [sound setDelegate:delegate]; [sound play]; } return true; } void sound_mch_stop(long sound_id) { @autoreleasepool { NSSound *sound = sounds_list[[NSNumber numberWithLong:sound_id]]; if (sound != nil) { // Stop the sound. No need to release it because the delegate will do // it for us. [sound stop]; } } } void sound_mch_clear(void) { if (sounds_list != nil) { @autoreleasepool { for (NSSound *sound in [sounds_list allValues]) { [sound stop]; } [sounds_list release]; sounds_list = nil; } } } void sound_mch_free(void) { sound_mch_clear(); } #endif // FEAT_SOUND /* Lift the compiler warning suppression. */ #if defined(__clang__) && defined(__STRICT_ANSI__) # pragma clang diagnostic pop # pragma clang diagnostic pop #endif