view src/proto/drawscreen.pro @ 29234:96ff6c230a66 v8.2.5136

patch 8.2.5136: debugger test fails when run with valgrind Commit: https://github.com/vim/vim/commit/e366ed4f2c6fa8cb663f1b9599b39d57ddbd8a2a Author: Bram Moolenaar <Bram@vim.org> Date: Sun Jun 19 20:13:56 2022 +0100 patch 8.2.5136: debugger test fails when run with valgrind Problem: Debugger test fails when run with valgrind. Solution: Wait longer when using valgrind.
author Bram Moolenaar <Bram@vim.org>
date Sun, 19 Jun 2022 21:15:03 +0200
parents c99005ffa8c3
children 68ef14b21d01
line wrap: on
line source

/* drawscreen.c */
int update_screen(int type_arg);
int statusline_row(win_T *wp);
void showruler(int always);
void win_redr_ruler(win_T *wp, int always, int ignore_pum);
void after_updating_screen(int may_resize_shell);
void update_curbuf(int type);
void update_debug_sign(buf_T *buf, linenr_T lnum);
void updateWindow(win_T *wp);
int redraw_asap(int type);
void redraw_after_callback(int call_update_screen, int do_message);
void redraw_later(int type);
void redraw_win_later(win_T *wp, int type);
void redraw_later_clear(void);
void redraw_all_later(int type);
void redraw_curbuf_later(int type);
void redraw_buf_later(buf_T *buf, int type);
void redraw_buf_line_later(buf_T *buf, linenr_T lnum);
void redraw_buf_and_status_later(buf_T *buf, int type);
void status_redraw_all(void);
void status_redraw_curbuf(void);
void redraw_statuslines(void);
void win_redraw_last_status(frame_T *frp);
void redrawWinline(win_T *wp, linenr_T lnum);
/* vim: set ft=c : */