Mercurial > vim
view src/gui_haiku.h @ 31435:8fe720031437 v9.0.1050
patch 9.0.1050: using freed memory when assigning to variable twice
Commit: https://github.com/vim/vim/commit/6342e2c5a6570231aefabd8e34c2f2cb22f6927a
Author: Bram Moolenaar <Bram@vim.org>
Date: Mon Dec 12 18:56:32 2022 +0000
patch 9.0.1050: using freed memory when assigning to variable twice
Problem: Using freed memory when assigning to variable twice.
Solution: Make copy of the list type. (closes https://github.com/vim/vim/issues/11691)
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Mon, 12 Dec 2022 20:00:04 +0100 |
parents | 22f0dda71638 |
children |
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/* vi:set ts=8 sts=4 sw=4: * * VIM - Vi IMproved by Bram Moolenaar * GUI support by Olaf "Rhialto" Seibert * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * * Haiku GUI. * * Based on "GUI support for the Buzzword Enhanced Operating System for PPC." * */ /* * This file must be acceptable both as C and C++. * The BeOS API is defined in terms of C++, but some classes * should be somewhat known in the common C code. */ // System classes struct BMenu; struct BMenuItem; struct BPictureButton; // Our own Vim-related classes struct VimApp; struct VimFormView; struct VimTextAreaView; struct VimWindow; struct VimScrollBar; // Locking functions extern int vim_lock_screen(); extern void vim_unlock_screen(); #ifndef __cplusplus typedef struct BMenu BMenu; typedef struct BMenuItem BMenuItem; typedef struct BPictureButton BPictureButton; typedef struct VimWindow VimWindow; typedef struct VimFormView VimFormView; typedef struct VimTextAreaView VimTextAreaView; typedef struct VimApp VimApp; typedef struct VimScrollBar VimScrollBar; #endif