Mercurial > vim
view src/proto/drawscreen.pro @ 34686:83875247fbc0 v9.1.0224
patch 9.1.0224: cursor may move too many lines over "right" & "below" virt text
Commit: https://github.com/vim/vim/commit/515f734e687f28f7199b2a8042197624d9f3ec15
Author: Dylan Thacker-Smith <dylan.ah.smith@gmail.com>
Date: Thu Mar 28 12:01:14 2024 +0100
patch 9.1.0224: cursor may move too many lines over "right" & "below" virt text
Problem: If a line has "right" & "below" virtual text properties,
where the "below" property may be stored first due to lack of
ordering between them, then the line height is calculated to
be 1 more and causes the cursor to far over the line.
Solution: Remove some unnecessary setting of a
`next_right_goes_below = TRUE` flag for "below" and "above"
text properties. (Dylan Thacker-Smith)
I modified a regression test I recently added to cover this case,
leveraging the fact that "after", "right" & "below" text properties are
being stored in the reverse of the order they are added in. The
previous version of this regression test was crafted to workaround this
issue so it can be addressed by this separate patch.
closes: #14317
Signed-off-by: Dylan Thacker-Smith <dylan.ah.smith@gmail.com>
Signed-off-by: Christian Brabandt <cb@256bit.org>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Thu, 28 Mar 2024 12:15:03 +0100 |
parents | bb797331e21b |
children |
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line source
/* drawscreen.c */ int update_screen(int type_arg); int statusline_row(win_T *wp); void win_redr_status(win_T *wp, int ignore_pum); void showruler(int always); void win_redr_ruler(win_T *wp, int always, int ignore_pum); void after_updating_screen(int may_resize_shell); void update_curbuf(int type); void update_debug_sign(buf_T *buf, linenr_T lnum); void updateWindow(win_T *wp); int redraw_asap(int type); void redraw_after_callback(int call_update_screen, int do_message); void redraw_later(int type); void redraw_win_later(win_T *wp, int type); void redraw_later_clear(void); void redraw_all_later(int type); void set_must_redraw(int type); void redraw_curbuf_later(int type); void redraw_buf_later(buf_T *buf, int type); void redraw_buf_line_later(buf_T *buf, linenr_T lnum); void redraw_buf_and_status_later(buf_T *buf, int type); void status_redraw_all(void); void status_redraw_curbuf(void); void redraw_statuslines(void); void win_redraw_last_status(frame_T *frp); void redrawWinline(win_T *wp, linenr_T lnum); /* vim: set ft=c : */