Mercurial > vim
view src/libvterm/src/mouse.c @ 18720:7f066dff9d70 v8.1.2351
patch 8.1.2351: 'wincolor' not used for > for not fitting double width char
Commit: https://github.com/vim/vim/commit/92e25ab2df03756bbb8523cf871db29fe8819c13
Author: Bram Moolenaar <Bram@vim.org>
Date: Tue Nov 26 22:39:10 2019 +0100
patch 8.1.2351: 'wincolor' not used for > for not fitting double width char
Problem: 'wincolor' not used for > for not fitting double width char.
Also: popup drawn on right half of double width character looks
wrong.
Solution: Adjust color for > character. Clear left half of double width
character if right half is being overwritten.
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Tue, 26 Nov 2019 22:45:04 +0100 |
parents | da6a7491e148 |
children | a4652d7ec99f |
line wrap: on
line source
#include "vterm_internal.h" #include "utf8.h" static void output_mouse(VTermState *state, int code, int pressed, int modifiers, int col, int row) { modifiers <<= 2; switch(state->mouse_protocol) { case MOUSE_X10: if(col + 0x21 > 0xff) col = 0xff - 0x21; if(row + 0x21 > 0xff) row = 0xff - 0x21; if(!pressed) code = 3; vterm_push_output_sprintf_ctrl(state->vt, C1_CSI, "M%c%c%c", (code | modifiers) + 0x20, col + 0x21, row + 0x21); break; case MOUSE_UTF8: { char utf8[18]; size_t len = 0; if(!pressed) code = 3; len += fill_utf8((code | modifiers) + 0x20, utf8 + len); len += fill_utf8(col + 0x21, utf8 + len); len += fill_utf8(row + 0x21, utf8 + len); utf8[len] = 0; vterm_push_output_sprintf_ctrl(state->vt, C1_CSI, "M%s", utf8); } break; case MOUSE_SGR: vterm_push_output_sprintf_ctrl(state->vt, C1_CSI, "<%d;%d;%d%c", code | modifiers, col + 1, row + 1, pressed ? 'M' : 'm'); break; case MOUSE_RXVT: if(!pressed) code = 3; vterm_push_output_sprintf_ctrl(state->vt, C1_CSI, "%d;%d;%dM", code | modifiers, col + 1, row + 1); break; } } void vterm_mouse_move(VTerm *vt, int row, int col, VTermModifier mod) { VTermState *state = vt->state; if(col == state->mouse_col && row == state->mouse_row) return; state->mouse_col = col; state->mouse_row = row; if((state->mouse_flags & MOUSE_WANT_DRAG && state->mouse_buttons) || (state->mouse_flags & MOUSE_WANT_MOVE)) { int button = state->mouse_buttons & MOUSE_BUTTON_LEFT ? 1 : state->mouse_buttons & MOUSE_BUTTON_MIDDLE ? 2 : state->mouse_buttons & MOUSE_BUTTON_RIGHT ? 3 : 4; output_mouse(state, button-1 + 0x20, 1, mod, col, row); } } void vterm_mouse_button(VTerm *vt, int button, int pressed, VTermModifier mod) { VTermState *state = vt->state; int old_buttons = state->mouse_buttons; if(button > 0 && button <= 3) { if(pressed) state->mouse_buttons |= (1 << (button-1)); else state->mouse_buttons &= ~(1 << (button-1)); } // Most of the time we don't get button releases from 4/5 if(state->mouse_buttons == old_buttons && button < 4) return; if (!(state->mouse_flags & MOUSE_WANT_CLICK)) return; if(button < 4) { output_mouse(state, button-1, pressed, mod, state->mouse_col, state->mouse_row); } else if(button < 6) { output_mouse(state, button-4 + 0x40, pressed, mod, state->mouse_col, state->mouse_row); } }