Mercurial > vim
view src/sound.c @ 19384:6c944fee0d7e v8.2.0250
patch 8.2.0250: test_clear_search_pat() is unused
Commit: https://github.com/vim/vim/commit/4f5776c17cd86f904a7e2f92db297c73e28939b7
Author: Bram Moolenaar <Bram@vim.org>
Date: Wed Feb 12 22:15:19 2020 +0100
patch 8.2.0250: test_clear_search_pat() is unused
Problem: test_clear_search_pat() is unused.
Solution: Remove the function. (Yegappan Lakshmanan, closes https://github.com/vim/vim/issues/5624)
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Wed, 12 Feb 2020 22:30:04 +0100 |
parents | e47b04b01793 |
children | 237dace53473 |
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/* vi:set ts=8 sts=4 sw=4 noet: * * VIM - Vi IMproved by Bram Moolenaar * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * See README.txt for an overview of the Vim source code. */ /* * sound.c: functions related making noise */ #include "vim.h" #if defined(FEAT_SOUND) || defined(PROTO) static long sound_id = 0; typedef struct soundcb_S soundcb_T; struct soundcb_S { callback_T snd_callback; #ifdef MSWIN MCIDEVICEID snd_device_id; long snd_id; #endif soundcb_T *snd_next; }; static soundcb_T *first_callback = NULL; /* * Return TRUE when a sound callback has been created, it may be invoked when * the sound finishes playing. Also see has_sound_callback_in_queue(). */ int has_any_sound_callback(void) { return first_callback != NULL; } static soundcb_T * get_sound_callback(typval_T *arg) { callback_T callback; soundcb_T *soundcb; if (arg->v_type == VAR_UNKNOWN) return NULL; callback = get_callback(arg); if (callback.cb_name == NULL) return NULL; soundcb = ALLOC_ONE(soundcb_T); if (soundcb == NULL) free_callback(&callback); else { soundcb->snd_next = first_callback; first_callback = soundcb; set_callback(&soundcb->snd_callback, &callback); } return soundcb; } /* * Delete "soundcb" from the list of pending callbacks. */ static void delete_sound_callback(soundcb_T *soundcb) { soundcb_T *p; soundcb_T *prev = NULL; for (p = first_callback; p != NULL; prev = p, p = p->snd_next) if (p == soundcb) { if (prev == NULL) first_callback = p->snd_next; else prev->snd_next = p->snd_next; free_callback(&p->snd_callback); vim_free(p); break; } } #if defined(HAVE_CANBERRA) || defined(PROTO) /* * Sound implementation for Linux/Unix/Mac using libcanberra. */ # include <canberra.h> static ca_context *context = NULL; // Structure to store info about a sound callback to be invoked soon. typedef struct soundcb_queue_S soundcb_queue_T; struct soundcb_queue_S { soundcb_queue_T *scb_next; uint32_t scb_id; // ID of the sound int scb_result; // CA_ value soundcb_T *scb_callback; // function to call }; // Queue of callbacks to invoke from the main loop. static soundcb_queue_T *callback_queue = NULL; /* * Add a callback to the queue of callbacks to invoke later from the main loop. * That is because the callback may be called from another thread and invoking * another sound function may cause trouble. */ static void sound_callback( ca_context *c UNUSED, uint32_t id, int error_code, void *userdata) { soundcb_T *soundcb = (soundcb_T *)userdata; soundcb_queue_T *scb; scb = ALLOC_ONE(soundcb_queue_T); if (scb == NULL) return; scb->scb_next = callback_queue; callback_queue = scb; scb->scb_id = id; scb->scb_result = error_code == CA_SUCCESS ? 0 : error_code == CA_ERROR_CANCELED || error_code == CA_ERROR_DESTROYED ? 1 : 2; scb->scb_callback = soundcb; } /* * Return TRUE if there is a sound callback to be called. */ int has_sound_callback_in_queue(void) { return callback_queue != NULL; } /* * Invoke queued sound callbacks. */ void invoke_sound_callback(void) { soundcb_queue_T *scb; typval_T argv[3]; typval_T rettv; while (callback_queue != NULL) { scb = callback_queue; callback_queue = scb->scb_next; argv[0].v_type = VAR_NUMBER; argv[0].vval.v_number = scb->scb_id; argv[1].v_type = VAR_NUMBER; argv[1].vval.v_number = scb->scb_result; argv[2].v_type = VAR_UNKNOWN; call_callback(&scb->scb_callback->snd_callback, -1, &rettv, 2, argv); clear_tv(&rettv); delete_sound_callback(scb->scb_callback); vim_free(scb); } redraw_after_callback(TRUE); } static void sound_play_common(typval_T *argvars, typval_T *rettv, int playfile) { if (context == NULL) ca_context_create(&context); if (context != NULL) { soundcb_T *soundcb = get_sound_callback(&argvars[1]); int res = CA_ERROR_INVALID; ++sound_id; if (soundcb == NULL) { res = ca_context_play(context, sound_id, playfile ? CA_PROP_MEDIA_FILENAME : CA_PROP_EVENT_ID, tv_get_string(&argvars[0]), CA_PROP_CANBERRA_CACHE_CONTROL, "volatile", NULL); } else { static ca_proplist *proplist = NULL; ca_proplist_create(&proplist); if (proplist != NULL) { if (playfile) ca_proplist_sets(proplist, CA_PROP_MEDIA_FILENAME, (char *)tv_get_string(&argvars[0])); else ca_proplist_sets(proplist, CA_PROP_EVENT_ID, (char *)tv_get_string(&argvars[0])); ca_proplist_sets(proplist, CA_PROP_CANBERRA_CACHE_CONTROL, "volatile"); res = ca_context_play_full(context, sound_id, proplist, sound_callback, soundcb); if (res != CA_SUCCESS) delete_sound_callback(soundcb); ca_proplist_destroy(proplist); } } rettv->vval.v_number = res == CA_SUCCESS ? sound_id : 0; } } void f_sound_playevent(typval_T *argvars, typval_T *rettv) { sound_play_common(argvars, rettv, FALSE); } /* * implementation of sound_playfile({path} [, {callback}]) */ void f_sound_playfile(typval_T *argvars, typval_T *rettv) { sound_play_common(argvars, rettv, TRUE); } /* * implementation of sound_stop({id}) */ void f_sound_stop(typval_T *argvars, typval_T *rettv UNUSED) { if (context != NULL) ca_context_cancel(context, tv_get_number(&argvars[0])); } /* * implementation of sound_clear() */ void f_sound_clear(typval_T *argvars UNUSED, typval_T *rettv UNUSED) { if (context != NULL) { ca_context_destroy(context); context = NULL; } } # if defined(EXITFREE) || defined(PROTO) void sound_free(void) { soundcb_queue_T *scb; if (context != NULL) ca_context_destroy(context); while (first_callback != NULL) delete_sound_callback(first_callback); while (callback_queue != NULL) { scb = callback_queue; callback_queue = scb->scb_next; delete_sound_callback(scb->scb_callback); vim_free(scb); } } # endif #elif defined(MSWIN) /* * Sound implementation for MS-Windows. */ static HWND g_hWndSound = NULL; static LRESULT CALLBACK sound_wndproc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { soundcb_T *p; switch (message) { case MM_MCINOTIFY: for (p = first_callback; p != NULL; p = p->snd_next) if (p->snd_device_id == (MCIDEVICEID) lParam) { typval_T argv[3]; typval_T rettv; char buf[32]; vim_snprintf(buf, sizeof(buf), "close sound%06ld", p->snd_id); mciSendString(buf, NULL, 0, 0); argv[0].v_type = VAR_NUMBER; argv[0].vval.v_number = p->snd_id; argv[1].v_type = VAR_NUMBER; argv[1].vval.v_number = wParam == MCI_NOTIFY_SUCCESSFUL ? 0 : wParam == MCI_NOTIFY_ABORTED ? 1 : 2; argv[2].v_type = VAR_UNKNOWN; call_callback(&p->snd_callback, -1, &rettv, 2, argv); clear_tv(&rettv); delete_sound_callback(p); redraw_after_callback(TRUE); } break; } return DefWindowProc(hwnd, message, wParam, lParam); } static HWND sound_window() { if (g_hWndSound == NULL) { LPCSTR clazz = "VimSound"; WNDCLASS wndclass = { 0, sound_wndproc, 0, 0, g_hinst, NULL, 0, 0, NULL, clazz }; RegisterClass(&wndclass); g_hWndSound = CreateWindow(clazz, NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, g_hinst, NULL); } return g_hWndSound; } void f_sound_playevent(typval_T *argvars, typval_T *rettv) { WCHAR *wp; wp = enc_to_utf16(tv_get_string(&argvars[0]), NULL); if (wp == NULL) return; PlaySoundW(wp, NULL, SND_ASYNC | SND_ALIAS); free(wp); rettv->vval.v_number = ++sound_id; } void f_sound_playfile(typval_T *argvars, typval_T *rettv) { long newid = sound_id + 1; size_t len; char_u *p, *esc; WCHAR *wp; soundcb_T *soundcb; char buf[32]; MCIERROR err; esc = vim_strsave_shellescape(tv_get_string(&argvars[0]), FALSE, FALSE); len = STRLEN(esc) + 5 + 18 + 1; p = alloc(len); if (p == NULL) { free(esc); return; } vim_snprintf((char *)p, len, "open %s alias sound%06ld", esc, newid); free(esc); wp = enc_to_utf16((char_u *)p, NULL); free(p); if (wp == NULL) return; err = mciSendStringW(wp, NULL, 0, sound_window()); free(wp); if (err != 0) return; vim_snprintf(buf, sizeof(buf), "play sound%06ld notify", newid); err = mciSendString(buf, NULL, 0, sound_window()); if (err != 0) goto failure; sound_id = newid; rettv->vval.v_number = sound_id; soundcb = get_sound_callback(&argvars[1]); if (soundcb != NULL) { vim_snprintf(buf, sizeof(buf), "sound%06ld", newid); soundcb->snd_id = newid; soundcb->snd_device_id = mciGetDeviceID(buf); } return; failure: vim_snprintf(buf, sizeof(buf), "close sound%06ld", newid); mciSendString(buf, NULL, 0, NULL); } void f_sound_stop(typval_T *argvars, typval_T *rettv UNUSED) { long id = tv_get_number(&argvars[0]); char buf[32]; vim_snprintf(buf, sizeof(buf), "stop sound%06ld", id); mciSendString(buf, NULL, 0, NULL); } void f_sound_clear(typval_T *argvars UNUSED, typval_T *rettv UNUSED) { PlaySoundW(NULL, NULL, 0); mciSendString("close all", NULL, 0, NULL); } # if defined(EXITFREE) void sound_free(void) { CloseWindow(g_hWndSound); while (first_callback != NULL) delete_sound_callback(first_callback); } # endif #endif // MSWIN #endif // FEAT_SOUND