Mercurial > vim
view src/testdir/test_listlbr_utf8.ok @ 7316:6170f4945b83 v7.4.963
commit https://github.com/vim/vim/commit/1c57fe8b9450eb29c3e42a94527d4b7514f853e2
Author: Bram Moolenaar <Bram@vim.org>
Date: Sun Dec 6 14:53:18 2015 +0100
patch 7.4.963
Problem: test_listlbr_utf8 sometimes fails.
Solution: Don't use a literal multibyte character but <C-V>uXXXX. Do not
dump the screen highlighting. (Christian Brabandt, closes https://github.com/vim/vim/issues/518)
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Sun, 06 Dec 2015 15:00:04 +0100 |
parents | 6fcadba9ec7a |
children |
line wrap: on
line source
abcdef hijklmn pqrstuvwxyz 1060ABCDEFGHIJKLMNOP Test 1: set linebreak + set list + fancy listchars ▕———abcdef +hijklmn▕——— +pqrstuvwxyz␣1060ABC +DEFGHIJKLMNOPˑ¶ Test 2: set nolinebreak list ▕———abcdef hijklmn▕— +pqrstuvwxyz␣1060ABC +DEFGHIJKLMNOPˑ¶ ¶ *mask = nil; Test 3: set linebreak nolist *mask = nil; ~ ~ ~ #define ABCDE 1 #define ABCDEF 1 #define ABCDEFG 1 #define ABCDEFGH 1 #define MSG_MODE_FILE 1 #define MSG_MODE_CONSOLE 2 #define MSG_MODE_FILE_AND_CONSOLE 3 #define MSG_MODE_FILE_THEN_CONSOLE 4 Test 4: set linebreak list listchars and concealing #define ABCDE>-->---1 #define >CDEF>-->---1 #define >CDEFG>->---1 #define >CDEFGH>----1 #define >_FILE>--------->--->---1 #define >_CONSOLE>---------->---2 #define >_FILE_AND_CONSOLE>---------3 bbeeeeee ; some text Test 5: set linebreak list listchars and concealing part2 eeeeee>--->-;>some text Test 6: Screenattributes for comment /* and some more */ ScreenAttributes for test6: Attribut 0 and 1 and 3 and 5 are different! Test 8: set linebreak with visual block mode and v_b_A and selection=exclusive and multibyte char long line: foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar foobar TARGETÃx' at end a b c a b c Test 9: a multibyte sign and colorcolumn ¶ +a b c¶ a b c¶ Screen attributes are the same!