Mercurial > vim
view runtime/doc/usr_46.txt @ 23130:5fabd6e0f6f7 v8.2.2111
patch 8.2.2111: GTK: menu background is the same color as the main window
Commit: https://github.com/vim/vim/commit/023fd5d21323fe6dffa080bd20c4d39e1212d353
Author: Bram Moolenaar <Bram@vim.org>
Date: Tue Dec 8 20:31:16 2020 +0100
patch 8.2.2111: GTK: menu background is the same color as the main window
Problem: GTK: Menu background is the same color as the main window.
Solution: Fix white space around the test in another way. (closes https://github.com/vim/vim/issues/7437,
closes #7427)
author | Bram Moolenaar <Bram@vim.org> |
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date | Tue, 08 Dec 2020 20:45:04 +0100 |
parents | 1b345fb68ae3 |
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*usr_46.txt* For Vim version 8.2. Last change: 2020 Jun 14 VIM USER MANUAL - by Bram Moolenaar Write plugins using Vim9 script The Vim9 script language is used for writing plugins, especially larger ones that use multiple files. This chapter explains how to split up a plugin into modules, import and export items and keep the rest local. |46.1| Introduction |46.2| Variable declarations |46.3| Functions and types |46.?| Using a Vim9 script from legacy script Next chapter: |usr_90.txt| Installing Vim Previous chapter: |usr_45.txt| Select your language (locale) Table of contents: |usr_toc.txt| ============================================================================== *46.1* Introduction *vim9-script-intro* Vim9 script was designed to make it easier to write large Vim scripts. It looks more like other script languages, especially Typescript. Also, functions are compiled into instructions that can be executed quickly. This makes Vim9 script a lot faster, up to a 100 times. The basic idea is that a script file has items that are private, only used inside the script file, and items that are exported, used outside of the script file. The exported items can then be used by scripts that import them. That makes very clear what is defined where. Let's start with an example, a script that exports one function and has one private function: > vim9script " This indicates a Vim9 script file. export def GetMessage(): string let result = '' ... result = GetPart(count) ... return result enddef def GetPart(nr: number): string if nr == 4 return 'yes' else return 'no' endif enddef The `vim9script` command must be the very first command in the file. Without it Vim will assume legacy script syntax. The `export def GetMessage(): string` line starts with `export`, meaning that this function can be imported and called by other scripts. The line `def GetPart(...` does not start with `export`, this is a script-local function, it can only be used inside this script file. In the `export def GetMessage(): string` line you will notice the colon and the return type. Vim9 functions, defined with `def`, require specifying the type of arguments and the return type. That way Vim can compile the code efficiently. The GetPart function defines an argument "nr" of type "number". Notice that the assignment `result = GetPart(count)` does not use the `let` command. That is explained in the next section. ============================================================================== *46.2* Variable declarations *vim9-declarations* In Vim9 script variables are declared once with a `:let` or `:const` command. Assigning a value is done without `:let` and it is not possible to `:unlet` the variable. In most cases you will want to declare the variable and initialize it at the same time: > let myText = 'some text' ... myText = 'other text' The type of the variable will be inferred from the expression. In this case it is a string. If you initialize with a number, then the type is number: > let myNumber = 1234 ... myNumber = 0 If you try to assign a string to this variable, you will get an error: > let myNumber = 'this fails!' In the rare case you want a variable that can take values of any type, you have to specify the type: > let myVar: any = 1234 myVar = 'text also works' You can also declare a variable without assigning a value. In that case Vim will initialize it to zero or empty: > let word: string if condition word = 'yes' else word = 'no' endif Although it's shorter to do: > let word = condition ? 'yes' : 'no' ============================================================================== *46.3* Functions and types Legacy Vim script does have type checking, but this happens at runtime, when the code is executed. And it's permissive, often a computation gives an unexpected value instead of reporting an error. Thus you can define a function and think it's fine, but see a problem only later when it is called: > let s:collected = '' func ExtendAndReturn(add) let s:collected += a:add return s:collected endfunc Can you spot the error? Try this: > echo ExtendAndReturn('text') And you'll see zero. Why? Because in legacy Vim script "+=" will convert the arguments to numbers, and any string without a number results in zero! With `:def` the type checking happens when compiling the function. For that you need to specify the argument types and the return type. Also notice that the argument is used without the "a:" prefix: > let s:collected = '' def ExtendAndReturn(add: string): string s:collected += add return s:collected enddef defcompile Here we use `:defcompile` to do the compilation right away, without it the compilation would happen when the function is called. Vim will tell you what you did wrong: > E1013: type mismatch, expected number but got string Vim9 script is strict, it uses the "+" operator only for numbers and floats. For string concatenation ".." must be used. This avoids mistakes and avoids the automatic conversion that gave a surprising result above. So you change the first line of the function to: > s:collected ..= add And now it works. If the function does not return anything, just leave out the return type: > def ReportResult(result: string) echo 'The result is: ' .. result enddef This is also checked, if you try to return a value you'll get an error. In case you don't care about types or have a function that does work with multiple types, you can use the "any" type: > def Store(key: string, value: any) resultDict[key] = value enddef ============================================================================== *46.?* Using a Vim9 script from legacy script *source-vim9-script* In some cases you have a legacy Vim script where you want to use items from a Vim9 script. For example in your .vimrc you want to initialize a plugin. The best way to do this is to use `:import`. For example: > import Init as NiceInit from 'myNicePlugin.vim' call NiceInit('today') This finds the exported function "Init" in the Vim9 script file and makes it available as script-local item "NiceInit". `:import` always uses the script namespace, even when "s:" is not given. If "myNicePlugin.vim" was already sourced it is not sourced again. Besides avoiding putting any items in the global namespace (where name clashes can cause unexpected errors), this also means the script is sourced only once, no matter how many times items from it are imported. In some cases, e.g. for testing, you may just want to source the Vim9 script. That is OK, but then only global items will be available. The Vim9 script will have to make sure to use a unique name for these global items. Example: > source ~/.vim/extra/myNicePlugin.vim call g:NicePluginTest() ============================================================================== Next chapter: |usr_90.txt| Installing Vim Copyright: see |manual-copyright| vim:tw=78:ts=8:noet:ft=help:norl: