Mercurial > vim
view src/testdir/popupbounce.vim @ 34780:54890be01c00 v9.1.0265
patch 9.1.0265: console dialog cannot save unnamed buffers
Commit: https://github.com/vim/vim/commit/df46115fc839c8912ed60646e86a412e5180ba1d
Author: glepnir <glephunter@gmail.com>
Date: Thu Apr 4 22:23:29 2024 +0200
patch 9.1.0265: console dialog cannot save unnamed buffers
Problem: console dialog cannot save unnamed buffers
Solution: set bufname before save (glepnir). Define dialog_con_gui
to test for GUI+Console dialog support, use it to skip
the test when the GUI feature has been defined.
Note: The dialog_changed() function will also try to call the
browse_save_fname() function, when FEAT_BROWSE is defined (which is only
defined in a GUI build of Vim). This will eventually lead to a call of
do_browse(), which causes an error message if a GUI is not currently
running (see the TODO: in do_browse()) and will then lead to a failure
in Test_goto_buf_with_onfirm().
Therefore, we must disable the Test_goto_buf_with_onfirm(), when the
dialog_con_gui feature is enabled (which basically means dialog feature
for GUI and Console builds, in contrast to the dialog_con and dialog_gui
feature).
(Previously this wasn't a problem, because the test aborted in the YES
case for the :confirm :b XgotoConf case and did therefore not run into
the browse function call)
closes: #14398
Signed-off-by: glepnir <glephunter@gmail.com>
Signed-off-by: Christian Brabandt <cb@256bit.org>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Thu, 04 Apr 2024 23:45:02 +0200 |
parents | 9606c0adc148 |
children |
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" Use this script to measure the redrawing performance when a popup is being " displayed. Usage with gcc: " cd src " # Edit Makefile to uncomment PROFILE_CFLAGS and PROFILE_LIBS " make reconfig " ./vim --clean -S testdir/popupbounce.vim main.c " gprof vim gmon.out | vim - " using line continuation set nocp " don't switch screens when quitting, so we can read the frames/sec set t_te= let winid = popup_create(['line1', 'line2', 'line3', 'line4'], { \ 'line' : 1, \ 'col' : 1, \ 'zindex' : 101, \ }) redraw let start = reltime() let framecount = 0 let line = 1.0 let col = 1 let downwards = 1 let col_inc = 1 let initial_speed = 0.2 let speed = initial_speed let accel = 1.1 let time = 0.1 let countdown = 0 while 1 if downwards let speed += time * accel let line += speed else let speed -= time * accel let line -= speed endif if line + 3 >= &lines let downwards = 0 let speed = speed * 0.8 let line = &lines - 3 endif if !downwards && speed < 1.0 let downwards = 1 let speed = initial_speed if line + 4 > &lines && countdown == 0 let countdown = 50 endif endif let col += col_inc if col + 4 >= &columns let col_inc = -1 elseif col <= 1 let col_inc = 1 endif call popup_move(winid, {'line': float2nr(line), 'col': col}) redraw let framecount += 1 if countdown > 0 let countdown -= 1 if countdown == 0 break endif endif endwhile let elapsed = reltimefloat(reltime(start)) echomsg framecount .. ' frames in ' .. string(elapsed) .. ' seconds, ' .. string(framecount / elapsed) .. ' frames/sec' qa