view src/proto/debugger.pro @ 31065:50405a481037 v9.0.0867

patch 9.0.0867: wildmenu redrawing code is spread out Commit: https://github.com/vim/vim/commit/d6e91385f0f7256aec8f70373c9e3399770d22e5 Author: Bram Moolenaar <Bram@vim.org> Date: Sat Nov 12 17:44:13 2022 +0000 patch 9.0.0867: wildmenu redrawing code is spread out Problem: Wildmenu redrawing code is spread out. Solution: Refactor to move code together. (closes https://github.com/vim/vim/issues/11528)
author Bram Moolenaar <Bram@vim.org>
date Sat, 12 Nov 2022 18:45:04 +0100
parents 154663508d9b
children bede81965821
line wrap: on
line source

/* debugger.c */
int has_watchexpr(void);
void do_debug(char_u *cmd);
void ex_debug(exarg_T *eap);
void dbg_check_breakpoint(exarg_T *eap);
int dbg_check_skipped(exarg_T *eap);
void ex_breakadd(exarg_T *eap);
void ex_debuggreedy(exarg_T *eap);
int debug_has_expr_breakpoint(void);
void ex_breakdel(exarg_T *eap);
void ex_breaklist(exarg_T *eap);
linenr_T dbg_find_breakpoint(int file, char_u *fname, linenr_T after);
int has_profiling(int file, char_u *fname, int *fp);
void dbg_breakpoint(char_u *name, linenr_T lnum);
/* vim: set ft=c : */