Mercurial > vim
view src/beval.h @ 33299:4c975fa0a442 v9.0.1915
patch 9.0.1915: r_CTRL-C works differently in visual mode
Commit: https://github.com/vim/vim/commit/476733f3d06876c7ac105e064108c973a57984d3
Author: Christian Brabandt <cb@256bit.org>
Date: Tue Sep 19 20:41:51 2023 +0200
patch 9.0.1915: r_CTRL-C works differently in visual mode
Problem: r_CTRL-C works differently in visual mode
Solution: Make r_CTRL-C behave consistent in visual mode
in terminal and Windows GUI
in visual mode, r CTRL-C behaves strange in Unix like environments. It
seems to end visual mode, but still is waiting for few more chars,
however it never seems to replace it by any characters and eventually
just returns back into normal mode.
In contrast in Windows GUI mode, r_CTRL-C replaces in the selected area
all characters by a literal CTRL-C.
Not sure why it behaves like this. It seems in the Windows GUI, got_int
is not set and therefore behaves as if any other normal character has
been pressed.
So remove the special casing of what happens when got_int is set and
make it always behave like in Windows GUI mode. Add a test to verify it
always behaves like replacing in the selected area each selected
character by a literal CTRL-C.
closes: #13091
closes: #13112
Signed-off-by: Christian Brabandt <cb@256bit.org>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Tue, 19 Sep 2023 21:00:03 +0200 |
parents | 352701a626ed |
children |
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/* vi:set ts=8 sts=4 sw=4 noet: * * VIM - Vi IMproved by Bram Moolenaar * Visual Workshop integration by Gordon Prieur * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. */ #if !defined(BEVAL__H) && (defined(FEAT_BEVAL) || defined(PROTO)) #define BEVAL__H #ifdef FEAT_GUI_GTK # ifdef USE_GTK3 # include <gtk/gtk.h> # else # include <gtk/gtkwidget.h> # endif #else # if defined(FEAT_GUI_X11) # include <X11/Intrinsic.h> # endif #endif typedef enum { ShS_NEUTRAL, // nothing showing or pending ShS_PENDING, // data requested from debugger ShS_UPDATE_PENDING, // switching information displayed ShS_SHOWING // the balloon is being displayed } BeState; typedef struct BalloonEvalStruct { #ifdef FEAT_BEVAL_GUI # ifdef FEAT_GUI_GTK GtkWidget *target; // widget we are monitoring GtkWidget *balloonShell; GtkWidget *balloonLabel; unsigned int timerID; // timer for run BeState showState; // tells us what's currently going on int x; int y; unsigned int state; // Button/Modifier key state # else # if !defined(FEAT_GUI_MSWIN) Widget target; // widget we are monitoring Widget balloonShell; Widget balloonLabel; XtIntervalId timerID; // timer for run BeState showState; // tells us what's currently going on XtAppContext appContext; // used in event handler Position x; Position y; Position x_root; Position y_root; int state; // Button/Modifier key state # else HWND target; HWND balloon; int x; int y; BeState showState; // tells us what's currently going on # endif # endif # if !defined(FEAT_GUI_GTK) && !defined(FEAT_GUI_MSWIN) Dimension screen_width; // screen width in pixels Dimension screen_height; // screen height in pixels # endif void (*msgCB)(struct BalloonEvalStruct *, int); void *clientData; // For callback #endif int ts; // tabstop setting for this buffer #ifdef FEAT_VARTABS int *vts; // vartabstop setting for this buffer #endif char_u *msg; // allocated: current text #ifdef FEAT_GUI_MSWIN void *tofree; #endif #ifdef FEAT_GUI_HAIKU int x; int y; #endif } BalloonEval; #define EVAL_OFFSET_X 15 // displacement of beval topleft corner from pointer #define EVAL_OFFSET_Y 10 #ifdef FEAT_BEVAL_GUI # include "gui_beval.pro" #endif #endif // BEVAL__H and FEAT_BEVAL_GUI