Mercurial > vim
view src/gui_haiku.h @ 29754:32f358d71ec2 v9.0.0217
patch 9.0.0217: 'shellslash' works differently when sourcing a script again
Commit: https://github.com/vim/vim/commit/5a4fff4d948cd12a5cf5f637ad2c561815a77d8e
Author: zeertzjq <zeertzjq@outlook.com>
Date: Mon Aug 15 17:53:55 2022 +0100
patch 9.0.0217: 'shellslash' works differently when sourcing a script again
Problem: 'shellslash' works differently when sourcing a script again.
Solution: Use the name from the script item. (closes https://github.com/vim/vim/issues/10920)
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Mon, 15 Aug 2022 19:00:03 +0200 |
parents | 22f0dda71638 |
children |
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/* vi:set ts=8 sts=4 sw=4: * * VIM - Vi IMproved by Bram Moolenaar * GUI support by Olaf "Rhialto" Seibert * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * * Haiku GUI. * * Based on "GUI support for the Buzzword Enhanced Operating System for PPC." * */ /* * This file must be acceptable both as C and C++. * The BeOS API is defined in terms of C++, but some classes * should be somewhat known in the common C code. */ // System classes struct BMenu; struct BMenuItem; struct BPictureButton; // Our own Vim-related classes struct VimApp; struct VimFormView; struct VimTextAreaView; struct VimWindow; struct VimScrollBar; // Locking functions extern int vim_lock_screen(); extern void vim_unlock_screen(); #ifndef __cplusplus typedef struct BMenu BMenu; typedef struct BMenuItem BMenuItem; typedef struct BPictureButton BPictureButton; typedef struct VimWindow VimWindow; typedef struct VimFormView VimFormView; typedef struct VimTextAreaView VimTextAreaView; typedef struct VimApp VimApp; typedef struct VimScrollBar VimScrollBar; #endif