view src/popupmnu.c @ 11416:32aed0993813 v8.0.0592

patch 8.0.0592: if a job writes to a buffer screen is not updated commit https://github.com/vim/vim/commit/29ae377ea7039874337bc79ace9ab2b37b9056e5 Author: Bram Moolenaar <Bram@vim.org> Date: Sun Apr 30 19:39:39 2017 +0200 patch 8.0.0592: if a job writes to a buffer screen is not updated Problem: If a job writes to a buffer and the user is typing a command, the screen isn't updated. When a message is displayed the changed buffer may cause it to be cleared. (Ramel Eshed) Solution: Update the screen and then the command line if the screen didn't scroll. Avoid inserting screen lines, as it clears any message. Update the status line when the buffer changed.
author Christian Brabandt <cb@256bit.org>
date Sun, 30 Apr 2017 19:45:03 +0200
parents 506f5d8b7d8b
children 68d7bc045dbe
line wrap: on
line source

/* vi:set ts=8 sts=4 sw=4 noet:
 *
 * VIM - Vi IMproved	by Bram Moolenaar
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 * See README.txt for an overview of the Vim source code.
 */

/*
 * popupmnu.c: Popup menu (PUM)
 */
#include "vim.h"

#if defined(FEAT_INS_EXPAND) || defined(PROTO)

static pumitem_T *pum_array = NULL;	/* items of displayed pum */
static int pum_size;			/* nr of items in "pum_array" */
static int pum_selected;		/* index of selected item or -1 */
static int pum_first = 0;		/* index of top item */

static int pum_height;			/* nr of displayed pum items */
static int pum_width;			/* width of displayed pum items */
static int pum_base_width;		/* width of pum items base */
static int pum_kind_width;		/* width of pum items kind column */
static int pum_scrollbar;		/* TRUE when scrollbar present */

static int pum_row;			/* top row of pum */
static int pum_col;			/* left column of pum */

static int pum_do_redraw = FALSE;	/* do redraw anyway */

static int pum_set_selected(int n, int repeat);

#define PUM_DEF_HEIGHT 10
#define PUM_DEF_WIDTH  15

/*
 * Show the popup menu with items "array[size]".
 * "array" must remain valid until pum_undisplay() is called!
 * When possible the leftmost character is aligned with screen column "col".
 * The menu appears above the screen line "row" or at "row" + "height" - 1.
 */
    void
pum_display(
    pumitem_T	*array,
    int		size,
    int		selected)	/* index of initially selected item, none if
				   out of range */
{
    int		w;
    int		def_width;
    int		max_width;
    int		kind_width;
    int		extra_width;
    int		i;
    int		row;
    int		context_lines;
    int		col;
    int		above_row;
    int		below_row;
    int		redo_count = 0;
#if defined(FEAT_WINDOWS) && defined(FEAT_QUICKFIX)
    win_T	*pvwin;
#endif

redo:
    def_width = PUM_DEF_WIDTH;
    max_width = 0;
    kind_width = 0;
    extra_width = 0;
    above_row = 0;
    below_row = cmdline_row;

    /* Pretend the pum is already there to avoid that must_redraw is set when
     * 'cuc' is on. */
    pum_array = (pumitem_T *)1;
    validate_cursor_col();
    pum_array = NULL;

    row = curwin->w_wrow + W_WINROW(curwin);

#if defined(FEAT_WINDOWS) && defined(FEAT_QUICKFIX)
    FOR_ALL_WINDOWS(pvwin)
	if (pvwin->w_p_pvw)
	    break;
    if (pvwin != NULL)
    {
	if (W_WINROW(pvwin) < W_WINROW(curwin))
	    above_row = W_WINROW(pvwin) + pvwin->w_height;
	else if (W_WINROW(pvwin) > W_WINROW(curwin) + curwin->w_height)
	    below_row = W_WINROW(pvwin);
    }
#endif

    /*
     * Figure out the size and position of the pum.
     */
    if (size < PUM_DEF_HEIGHT)
	pum_height = size;
    else
	pum_height = PUM_DEF_HEIGHT;
    if (p_ph > 0 && pum_height > p_ph)
	pum_height = p_ph;

    /* Put the pum below "row" if possible.  If there are few lines decide on
     * where there is more room. */
    if (row + 2 >= below_row - pum_height
			    && row - above_row > (below_row - above_row) / 2)
    {
	/* pum above "row" */

	/* Leave two lines of context if possible */
	if (curwin->w_wrow - curwin->w_cline_row >= 2)
	    context_lines = 2;
	else
	    context_lines = curwin->w_wrow - curwin->w_cline_row;

	if (row >= size + context_lines)
	{
	    pum_row = row - size - context_lines;
	    pum_height = size;
	}
	else
	{
	    pum_row = 0;
	    pum_height = row - context_lines;
	}
	if (p_ph > 0 && pum_height > p_ph)
	{
	    pum_row += pum_height - p_ph;
	    pum_height = p_ph;
	}
    }
    else
    {
	/* pum below "row" */

	/* Leave two lines of context if possible */
	if (curwin->w_cline_row + curwin->w_cline_height - curwin->w_wrow >= 3)
	    context_lines = 3;
	else
	    context_lines = curwin->w_cline_row
				+ curwin->w_cline_height - curwin->w_wrow;

	pum_row = row + context_lines;
	if (size > below_row - pum_row)
	    pum_height = below_row - pum_row;
	else
	    pum_height = size;
	if (p_ph > 0 && pum_height > p_ph)
	    pum_height = p_ph;
    }

    /* don't display when we only have room for one line */
    if (pum_height < 1 || (pum_height == 1 && size > 1))
	return;

#if defined(FEAT_WINDOWS) && defined(FEAT_QUICKFIX)
    /* If there is a preview window at the above avoid drawing over it. */
    if (pvwin != NULL && pum_row < above_row && pum_height > above_row)
    {
	pum_row += above_row;
	pum_height -= above_row;
    }
#endif

    /* Compute the width of the widest match and the widest extra. */
    for (i = 0; i < size; ++i)
    {
	w = vim_strsize(array[i].pum_text);
	if (max_width < w)
	    max_width = w;
	if (array[i].pum_kind != NULL)
	{
	    w = vim_strsize(array[i].pum_kind) + 1;
	    if (kind_width < w)
		kind_width = w;
	}
	if (array[i].pum_extra != NULL)
	{
	    w = vim_strsize(array[i].pum_extra) + 1;
	    if (extra_width < w)
		extra_width = w;
	}
    }
    pum_base_width = max_width;
    pum_kind_width = kind_width;

    /* Calculate column */
#ifdef FEAT_RIGHTLEFT
    if (curwin->w_p_rl)
	col = W_WINCOL(curwin) + W_WIDTH(curwin) - curwin->w_wcol - 1;
    else
#endif
	col = W_WINCOL(curwin) + curwin->w_wcol;

    /* if there are more items than room we need a scrollbar */
    if (pum_height < size)
    {
	pum_scrollbar = 1;
	++max_width;
    }
    else
	pum_scrollbar = 0;

    if (def_width < max_width)
	def_width = max_width;

    if (((col < Columns - PUM_DEF_WIDTH || col < Columns - max_width)
#ifdef FEAT_RIGHTLEFT
		&& !curwin->w_p_rl)
	    || (curwin->w_p_rl && (col > PUM_DEF_WIDTH || col > max_width)
#endif
       ))
    {
	/* align pum column with "col" */
	pum_col = col;

#ifdef FEAT_RIGHTLEFT
	if (curwin->w_p_rl)
	    pum_width = pum_col - pum_scrollbar + 1;
	else
#endif
	    pum_width = Columns - pum_col - pum_scrollbar;

	if (pum_width > max_width + kind_width + extra_width + 1
						 && pum_width > PUM_DEF_WIDTH)
	{
	    pum_width = max_width + kind_width + extra_width + 1;
	    if (pum_width < PUM_DEF_WIDTH)
		pum_width = PUM_DEF_WIDTH;
	}
    }
    else if (Columns < def_width)
    {
	/* not enough room, will use what we have */
#ifdef FEAT_RIGHTLEFT
	if (curwin->w_p_rl)
	    pum_col = Columns - 1;
	else
#endif
	    pum_col = 0;
	pum_width = Columns - 1;
    }
    else
    {
	if (max_width > PUM_DEF_WIDTH)
	    max_width = PUM_DEF_WIDTH;	/* truncate */
#ifdef FEAT_RIGHTLEFT
	if (curwin->w_p_rl)
	    pum_col = max_width - 1;
	else
#endif
	    pum_col = Columns - max_width;
	pum_width = max_width - pum_scrollbar;
    }

    pum_array = array;
    pum_size = size;

    /* Set selected item and redraw.  If the window size changed need to redo
     * the positioning.  Limit this to two times, when there is not much
     * room the window size will keep changing. */
    if (pum_set_selected(selected, redo_count) && ++redo_count <= 2)
	goto redo;
}

/*
 * Redraw the popup menu, using "pum_first" and "pum_selected".
 */
    void
pum_redraw(void)
{
    int		row = pum_row;
    int		col;
    int		attr_norm = highlight_attr[HLF_PNI];
    int		attr_select = highlight_attr[HLF_PSI];
    int		attr_scroll = highlight_attr[HLF_PSB];
    int		attr_thumb = highlight_attr[HLF_PST];
    int		attr;
    int		i;
    int		idx;
    char_u	*s;
    char_u	*p = NULL;
    int		totwidth, width, w;
    int		thumb_pos = 0;
    int		thumb_heigth = 1;
    int		round;
    int		n;

    /* Never display more than we have */
    if (pum_first > pum_size - pum_height)
	pum_first = pum_size - pum_height;

    if (pum_scrollbar)
    {
	thumb_heigth = pum_height * pum_height / pum_size;
	if (thumb_heigth == 0)
	    thumb_heigth = 1;
	thumb_pos = (pum_first * (pum_height - thumb_heigth)
			    + (pum_size - pum_height) / 2)
						    / (pum_size - pum_height);
    }

    for (i = 0; i < pum_height; ++i)
    {
	idx = i + pum_first;
	attr = (idx == pum_selected) ? attr_select : attr_norm;

	/* prepend a space if there is room */
#ifdef FEAT_RIGHTLEFT
	if (curwin->w_p_rl)
	{
	    if (pum_col < W_WINCOL(curwin) + W_WIDTH(curwin) - 1)
		screen_putchar(' ', row, pum_col + 1, attr);
	}
	else
#endif
	    if (pum_col > 0)
		screen_putchar(' ', row, pum_col - 1, attr);

	/* Display each entry, use two spaces for a Tab.
	 * Do this 3 times: For the main text, kind and extra info */
	col = pum_col;
	totwidth = 0;
	for (round = 1; round <= 3; ++round)
	{
	    width = 0;
	    s = NULL;
	    switch (round)
	    {
		case 1: p = pum_array[idx].pum_text; break;
		case 2: p = pum_array[idx].pum_kind; break;
		case 3: p = pum_array[idx].pum_extra; break;
	    }
	    if (p != NULL)
		for ( ; ; MB_PTR_ADV(p))
		{
		    if (s == NULL)
			s = p;
		    w = ptr2cells(p);
		    if (*p == NUL || *p == TAB || totwidth + w > pum_width)
		    {
			/* Display the text that fits or comes before a Tab.
			 * First convert it to printable characters. */
			char_u	*st;
			int	saved = *p;

			*p = NUL;
			st = transstr(s);
			*p = saved;
#ifdef FEAT_RIGHTLEFT
			if (curwin->w_p_rl)
			{
			    if (st != NULL)
			    {
				char_u	*rt = reverse_text(st);

				if (rt != NULL)
				{
				    char_u	*rt_start = rt;
				    int		size;

				    size = vim_strsize(rt);
				    if (size > pum_width)
				    {
					do
					{
					    size -= has_mbyte
						    ? (*mb_ptr2cells)(rt) : 1;
					    MB_PTR_ADV(rt);
					} while (size > pum_width);

					if (size < pum_width)
					{
					    /* Most left character requires
					     * 2-cells but only 1 cell is
					     * available on screen.  Put a
					     * '<' on the left of the pum
					     * item */
					    *(--rt) = '<';
					    size++;
					}
				    }
				    screen_puts_len(rt, (int)STRLEN(rt),
						   row, col - size + 1, attr);
				    vim_free(rt_start);
				}
				vim_free(st);
			    }
			    col -= width;
			}
			else
#endif
			{
			    if (st != NULL)
			    {
				screen_puts_len(st, (int)STRLEN(st), row, col,
									attr);
				vim_free(st);
			    }
			    col += width;
			}

			if (*p != TAB)
			    break;

			/* Display two spaces for a Tab. */
#ifdef FEAT_RIGHTLEFT
			if (curwin->w_p_rl)
			{
			    screen_puts_len((char_u *)"  ", 2, row, col - 1,
									attr);
			    col -= 2;
			}
			else
#endif
			{
			    screen_puts_len((char_u *)"  ", 2, row, col, attr);
			    col += 2;
			}
			totwidth += 2;
			s = NULL;	    /* start text at next char */
			width = 0;
		    }
		    else
			width += w;
		}

	    if (round > 1)
		n = pum_kind_width + 1;
	    else
		n = 1;

	    /* Stop when there is nothing more to display. */
	    if (round == 3
		    || (round == 2 && pum_array[idx].pum_extra == NULL)
		    || (round == 1 && pum_array[idx].pum_kind == NULL
					  && pum_array[idx].pum_extra == NULL)
		    || pum_base_width + n >= pum_width)
		break;
#ifdef FEAT_RIGHTLEFT
	    if (curwin->w_p_rl)
	    {
		screen_fill(row, row + 1, pum_col - pum_base_width - n + 1,
						    col + 1, ' ', ' ', attr);
		col = pum_col - pum_base_width - n + 1;
	    }
	    else
#endif
	    {
		screen_fill(row, row + 1, col, pum_col + pum_base_width + n,
							      ' ', ' ', attr);
		col = pum_col + pum_base_width + n;
	    }
	    totwidth = pum_base_width + n;
	}

#ifdef FEAT_RIGHTLEFT
	if (curwin->w_p_rl)
	    screen_fill(row, row + 1, pum_col - pum_width + 1, col + 1, ' ',
								    ' ', attr);
	else
#endif
	    screen_fill(row, row + 1, col, pum_col + pum_width, ' ', ' ',
									attr);
	if (pum_scrollbar > 0)
	{
#ifdef FEAT_RIGHTLEFT
	    if (curwin->w_p_rl)
		screen_putchar(' ', row, pum_col - pum_width,
			i >= thumb_pos && i < thumb_pos + thumb_heigth
						  ? attr_thumb : attr_scroll);
	    else
#endif
		screen_putchar(' ', row, pum_col + pum_width,
			i >= thumb_pos && i < thumb_pos + thumb_heigth
						  ? attr_thumb : attr_scroll);
	}

	++row;
    }
}

/*
 * Set the index of the currently selected item.  The menu will scroll when
 * necessary.  When "n" is out of range don't scroll.
 * This may be repeated when the preview window is used:
 * "repeat" == 0: open preview window normally
 * "repeat" == 1: open preview window but don't set the size
 * "repeat" == 2: don't open preview window
 * Returns TRUE when the window was resized and the location of the popup menu
 * must be recomputed.
 */
    static int
pum_set_selected(int n, int repeat)
{
    int	    resized = FALSE;
    int	    context = pum_height / 2;

    pum_selected = n;

    if (pum_selected >= 0 && pum_selected < pum_size)
    {
	if (pum_first > pum_selected - 4)
	{
	    /* scroll down; when we did a jump it's probably a PageUp then
	     * scroll a whole page */
	    if (pum_first > pum_selected - 2)
	    {
		pum_first -= pum_height - 2;
		if (pum_first < 0)
		    pum_first = 0;
		else if (pum_first > pum_selected)
		    pum_first = pum_selected;
	    }
	    else
		pum_first = pum_selected;
	}
	else if (pum_first < pum_selected - pum_height + 5)
	{
	    /* scroll up; when we did a jump it's probably a PageDown then
	     * scroll a whole page */
	    if (pum_first < pum_selected - pum_height + 1 + 2)
	    {
		pum_first += pum_height - 2;
		if (pum_first < pum_selected - pum_height + 1)
		    pum_first = pum_selected - pum_height + 1;
	    }
	    else
		pum_first = pum_selected - pum_height + 1;
	}

	/* Give a few lines of context when possible. */
	if (context > 3)
	    context = 3;
	if (pum_height > 2)
	{
	    if (pum_first > pum_selected - context)
	    {
		/* scroll down */
		pum_first = pum_selected - context;
		if (pum_first < 0)
		    pum_first = 0;
	    }
	    else if (pum_first < pum_selected + context - pum_height + 1)
	    {
		/* scroll up */
		pum_first = pum_selected + context - pum_height + 1;
	    }
	}

#if defined(FEAT_WINDOWS) && defined(FEAT_QUICKFIX)
	/*
	 * Show extra info in the preview window if there is something and
	 * 'completeopt' contains "preview".
	 * Skip this when tried twice already.
	 * Skip this also when there is not much room.
	 * NOTE: Be very careful not to sync undo!
	 */
	if (pum_array[pum_selected].pum_info != NULL
		&& Rows > 10
		&& repeat <= 1
		&& vim_strchr(p_cot, 'p') != NULL)
	{
	    win_T	*curwin_save = curwin;
	    int		res = OK;

	    /* Open a preview window.  3 lines by default.  Prefer
	     * 'previewheight' if set and smaller. */
	    g_do_tagpreview = 3;
	    if (p_pvh > 0 && p_pvh < g_do_tagpreview)
		g_do_tagpreview = p_pvh;
	    ++RedrawingDisabled;
	    /* Prevent undo sync here, if an autocommand syncs undo weird
	     * things can happen to the undo tree. */
	    ++no_u_sync;
	    resized = prepare_tagpreview(FALSE);
	    --no_u_sync;
	    --RedrawingDisabled;
	    g_do_tagpreview = 0;

	    if (curwin->w_p_pvw)
	    {
		if (!resized
			&& curbuf->b_nwindows == 1
			&& curbuf->b_fname == NULL
			&& curbuf->b_p_bt[0] == 'n' && curbuf->b_p_bt[2] == 'f'
			&& curbuf->b_p_bh[0] == 'w')
		{
		    /* Already a "wipeout" buffer, make it empty. */
		    while (!BUFEMPTY())
			ml_delete((linenr_T)1, FALSE);
		}
		else
		{
		    /* Don't want to sync undo in the current buffer. */
		    ++no_u_sync;
		    res = do_ecmd(0, NULL, NULL, NULL, ECMD_ONE, 0, NULL);
		    --no_u_sync;
		    if (res == OK)
		    {
			/* Edit a new, empty buffer. Set options for a "wipeout"
			 * buffer. */
			set_option_value((char_u *)"swf", 0L, NULL, OPT_LOCAL);
			set_option_value((char_u *)"bt", 0L,
					       (char_u *)"nofile", OPT_LOCAL);
			set_option_value((char_u *)"bh", 0L,
						 (char_u *)"wipe", OPT_LOCAL);
			set_option_value((char_u *)"diff", 0L,
							     NULL, OPT_LOCAL);
		    }
		}
		if (res == OK)
		{
		    char_u	*p, *e;
		    linenr_T	lnum = 0;

		    for (p = pum_array[pum_selected].pum_info; *p != NUL; )
		    {
			e = vim_strchr(p, '\n');
			if (e == NULL)
			{
			    ml_append(lnum++, p, 0, FALSE);
			    break;
			}
			else
			{
			    *e = NUL;
			    ml_append(lnum++, p, (int)(e - p + 1), FALSE);
			    *e = '\n';
			    p = e + 1;
			}
		    }

		    /* Increase the height of the preview window to show the
		     * text, but no more than 'previewheight' lines. */
		    if (repeat == 0)
		    {
			if (lnum > p_pvh)
			    lnum = p_pvh;
			if (curwin->w_height < lnum)
			{
			    win_setheight((int)lnum);
			    resized = TRUE;
			}
		    }

		    curbuf->b_changed = 0;
		    curbuf->b_p_ma = FALSE;
		    curwin->w_cursor.lnum = 1;
		    curwin->w_cursor.col = 0;

		    if (curwin != curwin_save && win_valid(curwin_save))
		    {
			/* When the first completion is done and the preview
			 * window is not resized, skip the preview window's
			 * status line redrawing. */
			if (ins_compl_active() && !resized)
			    curwin->w_redr_status = FALSE;

			/* Return cursor to where we were */
			validate_cursor();
			redraw_later(SOME_VALID);

			/* When the preview window was resized we need to
			 * update the view on the buffer.  Only go back to
			 * the window when needed, otherwise it will always be
			 * redraw. */
			if (resized)
			{
			    ++no_u_sync;
			    win_enter(curwin_save, TRUE);
			    --no_u_sync;
			    update_topline();
			}

			/* Update the screen before drawing the popup menu.
			 * Enable updating the status lines. */
			pum_do_redraw = TRUE;
			update_screen(0);
			pum_do_redraw = FALSE;

			if (!resized && win_valid(curwin_save))
			{
			    ++no_u_sync;
			    win_enter(curwin_save, TRUE);
			    --no_u_sync;
			}

			/* May need to update the screen again when there are
			 * autocommands involved. */
			pum_do_redraw = TRUE;
			update_screen(0);
			pum_do_redraw = FALSE;
		    }
		}
	    }
	}
#endif
    }

    if (!resized)
	pum_redraw();

    return resized;
}

/*
 * Undisplay the popup menu (later).
 */
    void
pum_undisplay(void)
{
    pum_array = NULL;
    redraw_all_later(SOME_VALID);
#ifdef FEAT_WINDOWS
    redraw_tabline = TRUE;
#endif
    status_redraw_all();
}

/*
 * Clear the popup menu.  Currently only resets the offset to the first
 * displayed item.
 */
    void
pum_clear(void)
{
    pum_first = 0;
}

/*
 * Return TRUE if the popup menu is displayed.
 * Overruled when "pum_do_redraw" is set, used to redraw the status lines.
 */
    int
pum_visible(void)
{
    return !pum_do_redraw && pum_array != NULL;
}

/*
 * Return the height of the popup menu, the number of entries visible.
 * Only valid when pum_visible() returns TRUE!
 */
    int
pum_get_height(void)
{
    return pum_height;
}

#endif