Mercurial > vim
view src/gui_haiku.h @ 21309:31a3f4d408b9 v8.2.1205
patch 8.2.1205: Vim9: && and || work different when not compiled
Commit: https://github.com/vim/vim/commit/8c34ea54ad1ba3ea9a604ba0495669bdd1393d9a
Author: Bram Moolenaar <Bram@vim.org>
Date: Mon Jul 13 22:29:02 2020 +0200
patch 8.2.1205: Vim9: && and || work different when not compiled
Problem: Vim9: && and || work different when not compiled.
Solution: Keep the value.
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Mon, 13 Jul 2020 22:30:06 +0200 |
parents | 22f0dda71638 |
children |
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/* vi:set ts=8 sts=4 sw=4: * * VIM - Vi IMproved by Bram Moolenaar * GUI support by Olaf "Rhialto" Seibert * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * * Haiku GUI. * * Based on "GUI support for the Buzzword Enhanced Operating System for PPC." * */ /* * This file must be acceptable both as C and C++. * The BeOS API is defined in terms of C++, but some classes * should be somewhat known in the common C code. */ // System classes struct BMenu; struct BMenuItem; struct BPictureButton; // Our own Vim-related classes struct VimApp; struct VimFormView; struct VimTextAreaView; struct VimWindow; struct VimScrollBar; // Locking functions extern int vim_lock_screen(); extern void vim_unlock_screen(); #ifndef __cplusplus typedef struct BMenu BMenu; typedef struct BMenuItem BMenuItem; typedef struct BPictureButton BPictureButton; typedef struct VimWindow VimWindow; typedef struct VimFormView VimFormView; typedef struct VimTextAreaView VimTextAreaView; typedef struct VimApp VimApp; typedef struct VimScrollBar VimScrollBar; #endif