view src/testdir/popupbounce.vim @ 34385:2f1489b02823 v9.1.0119

patch 9.1.0119: can move away from cmdwin using win_splitmove() Commit: https://github.com/vim/vim/commit/f865895c874b0936b0563ebfef7490aac8cb8a1f Author: Sean Dewar <6256228+seandewar@users.noreply.github.com> Date: Tue Feb 20 22:05:10 2024 +0100 patch 9.1.0119: can move away from cmdwin using win_splitmove() Problem: can switch windows while textlocked via f_win_gotoid and f_win_splitmove (which also allows switching in the cmdwin). Solution: Check text_or_buf_locked in f_win_splitmove() (Sean Dewar) While at it, call text_or_buf_locked() in f_win_gotoid() instead of testing for cmdwin_type() (which text_buf_locked() does and in addition will also verify that the buffer is not locked). closes: #14042 Signed-off-by: Sean Dewar <6256228+seandewar@users.noreply.github.com> Signed-off-by: Christian Brabandt <cb@256bit.org>
author Christian Brabandt <cb@256bit.org>
date Tue, 20 Feb 2024 22:30:08 +0100
parents 9606c0adc148
children
line wrap: on
line source

" Use this script to measure the redrawing performance when a popup is being
" displayed.  Usage with gcc:
"    cd src
"    # Edit Makefile to uncomment PROFILE_CFLAGS and PROFILE_LIBS
"    make reconfig
"    ./vim --clean -S testdir/popupbounce.vim main.c
"    gprof vim gmon.out | vim -

" using line continuation
set nocp

" don't switch screens when quitting, so we can read the frames/sec
set t_te=

let winid = popup_create(['line1', 'line2', 'line3', 'line4'], {
	      \   'line' : 1,
	      \   'col' : 1,
	      \   'zindex' : 101,
	      \ })
redraw

let start = reltime()
let framecount = 0

let line = 1.0
let col = 1
let downwards = 1
let col_inc = 1
let initial_speed = 0.2
let speed = initial_speed
let accel = 1.1
let time = 0.1

let countdown = 0

while 1
  if downwards
    let speed += time * accel
    let line += speed
  else
    let speed -= time * accel
    let line -= speed
  endif

  if line + 3 >= &lines
    let downwards = 0
    let speed = speed * 0.8
    let line = &lines - 3
  endif
  if !downwards && speed < 1.0
    let downwards = 1
    let speed = initial_speed
    if line + 4 > &lines && countdown == 0
      let countdown = 50
    endif
  endif

  let col += col_inc
  if col + 4 >= &columns
    let col_inc = -1
  elseif col <= 1
    let col_inc = 1
  endif

  call popup_move(winid, {'line': float2nr(line), 'col': col})
  redraw
  let framecount += 1
  if countdown > 0
    let countdown -= 1
    if countdown == 0
      break
    endif
  endif

endwhile

let elapsed = reltimefloat(reltime(start))
echomsg framecount .. ' frames in ' .. string(elapsed) .. ' seconds, ' .. string(framecount / elapsed) .. ' frames/sec'

qa