view src/gui_haiku.h @ 35044:2e492a1539e0 v9.1.0371

patch 9.1.0371: Vim9: compile_def_function() still too long Commit: https://github.com/vim/vim/commit/f6c1fb20e396148f0b372b658c4021917ca1984a Author: Yegappan Lakshmanan <yegappan@yahoo.com> Date: Thu Apr 25 21:30:56 2024 +0200 patch 9.1.0371: Vim9: compile_def_function() still too long Problem: Vim9: compile_def_function() still too long Solution: Refactor the code into separate functions (Yegappan Lakshmanan) closes: #14632 Signed-off-by: Yegappan Lakshmanan <yegappan@yahoo.com> Signed-off-by: Christian Brabandt <cb@256bit.org>
author Christian Brabandt <cb@256bit.org>
date Thu, 25 Apr 2024 21:45:03 +0200
parents 22f0dda71638
children
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/* vi:set ts=8 sts=4 sw=4:
 *
 * VIM - Vi IMproved		by Bram Moolenaar
 *				GUI support by Olaf "Rhialto" Seibert
 *
 * Do ":help uganda"  in Vim to read copying and usage conditions.
 * Do ":help credits" in Vim to see a list of people who contributed.
 *
 * Haiku GUI.
 *
 * Based on "GUI support for the Buzzword Enhanced Operating System for PPC."
 *
 */

/*
 * This file must be acceptable both as C and C++.
 * The BeOS API is defined in terms of C++, but some classes
 * should be somewhat known in the common C code.
 */

// System classes

struct BMenu;
struct BMenuItem;
struct BPictureButton;

// Our own Vim-related classes

struct VimApp;
struct VimFormView;
struct VimTextAreaView;
struct VimWindow;
struct VimScrollBar;

// Locking functions

extern int vim_lock_screen();
extern void vim_unlock_screen();

#ifndef __cplusplus

typedef struct BMenu BMenu;
typedef struct BMenuItem BMenuItem;
typedef struct BPictureButton BPictureButton;
typedef struct VimWindow VimWindow;
typedef struct VimFormView VimFormView;
typedef struct VimTextAreaView VimTextAreaView;
typedef struct VimApp VimApp;
typedef struct VimScrollBar VimScrollBar;

#endif