Mercurial > vim
view src/sound.c @ 33872:2c5ae1ce5af2 v9.0.2146
patch 9.0.2146: text-property without type errors when joining
Commit: https://github.com/vim/vim/commit/0d0b3b19517c321b089d637919e88e49a07a3d85
Author: Christian Brabandt <cb@256bit.org>
Date: Sun Dec 3 17:56:43 2023 +0100
patch 9.0.2146: text-property without type errors when joining
Problem: text-property without type errors when joining
Solution: count all text-properties, with or without type
before joining lines
Error when joining lines with text properties without a proper type
When joining lines, we need to consider all text properties that are
attached to a line, even when those text properties are invalid and do
not have a type attached to them.
However, since patch v9.0.0993
(commit: 89469d157aea01513bde826b4519dd6b5fbceae4)
those text properties won't be counted when joining lines and therefore
this will cause the adjustment for text properties on joining to go
wrong (and may later cause SIGABRT with an invalid free pointer)
I am not sure, why the condition to not count text properties with a
valid type was added in patch v9.0.993, because no test fails if those
condition is removed. So let's just remove this condition and add a test
that verifies, that we are able to join lines, even when the text
properties attached to it do not have a valid type.
fixes: #13609
closes: #13614
Signed-off-by: Christian Brabandt <cb@256bit.org>
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Sun, 10 Dec 2023 15:16:11 +0100 |
parents | 385aaea67d33 |
children | 2eee86dd2af3 |
line wrap: on
line source
/* vi:set ts=8 sts=4 sw=4 noet: * * VIM - Vi IMproved by Bram Moolenaar * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * See README.txt for an overview of the Vim source code. */ /* * sound.c: functions related making noise */ #include "vim.h" #if defined(FEAT_SOUND) || defined(PROTO) static long sound_id = 0; // soundcb_T is typedef'ed in proto/sound.pro struct soundcb_S { callback_T snd_callback; #ifdef MSWIN MCIDEVICEID snd_device_id; long snd_id; #endif soundcb_T *snd_next; }; static soundcb_T *first_callback = NULL; /* * Return TRUE when a sound callback has been created, it may be invoked when * the sound finishes playing. Also see has_sound_callback_in_queue(). */ int has_any_sound_callback(void) { return first_callback != NULL; } static soundcb_T * get_sound_callback(typval_T *arg) { callback_T callback; soundcb_T *soundcb; if (arg->v_type == VAR_UNKNOWN) return NULL; callback = get_callback(arg); if (callback.cb_name == NULL) return NULL; soundcb = ALLOC_ONE(soundcb_T); if (soundcb == NULL) { free_callback(&callback); return NULL; } soundcb->snd_next = first_callback; first_callback = soundcb; set_callback(&soundcb->snd_callback, &callback); if (callback.cb_free_name) vim_free(callback.cb_name); return soundcb; } /* * Call "soundcb" with proper parameters. */ void call_sound_callback(soundcb_T *soundcb, long snd_id, int result) { typval_T argv[3]; typval_T rettv; argv[0].v_type = VAR_NUMBER; argv[0].vval.v_number = snd_id; argv[1].v_type = VAR_NUMBER; argv[1].vval.v_number = result; argv[2].v_type = VAR_UNKNOWN; call_callback(&soundcb->snd_callback, -1, &rettv, 2, argv); clear_tv(&rettv); } /* * Delete "soundcb" from the list of pending callbacks. */ void delete_sound_callback(soundcb_T *soundcb) { soundcb_T *p; soundcb_T *prev = NULL; for (p = first_callback; p != NULL; prev = p, p = p->snd_next) if (p == soundcb) { if (prev == NULL) first_callback = p->snd_next; else prev->snd_next = p->snd_next; free_callback(&p->snd_callback); vim_free(p); break; } } #if defined(HAVE_CANBERRA) || defined(PROTO) /* * Sound implementation for Linux/Unix using libcanberra. */ # include <canberra.h> static ca_context *context = NULL; // Structure to store info about a sound callback to be invoked soon. typedef struct soundcb_queue_S soundcb_queue_T; struct soundcb_queue_S { soundcb_queue_T *scb_next; uint32_t scb_id; // ID of the sound int scb_result; // CA_ value soundcb_T *scb_callback; // function to call }; // Queue of callbacks to invoke from the main loop. static soundcb_queue_T *callback_queue = NULL; /* * Add a callback to the queue of callbacks to invoke later from the main loop. * That is because the callback may be called from another thread and invoking * another sound function may cause trouble. */ static void sound_callback( ca_context *c UNUSED, uint32_t id, int error_code, void *userdata) { soundcb_T *soundcb = (soundcb_T *)userdata; soundcb_queue_T *scb; scb = ALLOC_ONE(soundcb_queue_T); if (scb == NULL) return; scb->scb_next = callback_queue; callback_queue = scb; scb->scb_id = id; scb->scb_result = error_code == CA_SUCCESS ? 0 : error_code == CA_ERROR_CANCELED || error_code == CA_ERROR_DESTROYED ? 1 : 2; scb->scb_callback = soundcb; } /* * Return TRUE if there is a sound callback to be called. */ int has_sound_callback_in_queue(void) { return callback_queue != NULL; } /* * Invoke queued sound callbacks. */ void invoke_sound_callback(void) { soundcb_queue_T *scb; while (callback_queue != NULL) { scb = callback_queue; callback_queue = scb->scb_next; call_sound_callback(scb->scb_callback, scb->scb_id, scb->scb_result); delete_sound_callback(scb->scb_callback); vim_free(scb); } redraw_after_callback(TRUE, FALSE); } static void sound_play_common(typval_T *argvars, typval_T *rettv, int playfile) { if (in_vim9script() && check_for_string_arg(argvars, 0) == FAIL) return; if (context == NULL) ca_context_create(&context); if (context == NULL) return; soundcb_T *soundcb = get_sound_callback(&argvars[1]); int res = CA_ERROR_INVALID; ++sound_id; if (soundcb == NULL) { res = ca_context_play(context, sound_id, playfile ? CA_PROP_MEDIA_FILENAME : CA_PROP_EVENT_ID, tv_get_string(&argvars[0]), CA_PROP_CANBERRA_CACHE_CONTROL, "volatile", NULL); } else { static ca_proplist *proplist = NULL; ca_proplist_create(&proplist); if (proplist != NULL) { if (playfile) ca_proplist_sets(proplist, CA_PROP_MEDIA_FILENAME, (char *)tv_get_string(&argvars[0])); else ca_proplist_sets(proplist, CA_PROP_EVENT_ID, (char *)tv_get_string(&argvars[0])); ca_proplist_sets(proplist, CA_PROP_CANBERRA_CACHE_CONTROL, "volatile"); res = ca_context_play_full(context, sound_id, proplist, sound_callback, soundcb); if (res != CA_SUCCESS) delete_sound_callback(soundcb); ca_proplist_destroy(proplist); } } rettv->vval.v_number = res == CA_SUCCESS ? sound_id : 0; } void f_sound_playevent(typval_T *argvars, typval_T *rettv) { sound_play_common(argvars, rettv, FALSE); } /* * implementation of sound_playfile({path} [, {callback}]) */ void f_sound_playfile(typval_T *argvars, typval_T *rettv) { sound_play_common(argvars, rettv, TRUE); } /* * implementation of sound_stop({id}) */ void f_sound_stop(typval_T *argvars, typval_T *rettv UNUSED) { if (in_vim9script() && check_for_number_arg(argvars, 0) == FAIL) return; if (context != NULL) ca_context_cancel(context, tv_get_number(&argvars[0])); } /* * implementation of sound_clear() */ void f_sound_clear(typval_T *argvars UNUSED, typval_T *rettv UNUSED) { if (context == NULL) return; ca_context_destroy(context); context = NULL; } # if defined(EXITFREE) || defined(PROTO) void sound_free(void) { soundcb_queue_T *scb; if (context != NULL) ca_context_destroy(context); while (first_callback != NULL) delete_sound_callback(first_callback); while (callback_queue != NULL) { scb = callback_queue; callback_queue = scb->scb_next; delete_sound_callback(scb->scb_callback); vim_free(scb); } } # endif #elif defined(MSWIN) /* * Sound implementation for MS-Windows. */ static HWND g_hWndSound = NULL; static LRESULT CALLBACK sound_wndproc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { soundcb_T *p; switch (message) { case MM_MCINOTIFY: for (p = first_callback; p != NULL; p = p->snd_next) if (p->snd_device_id == (MCIDEVICEID) lParam) { char buf[32]; vim_snprintf(buf, sizeof(buf), "close sound%06ld", p->snd_id); mciSendStringA(buf, NULL, 0, 0); long result = wParam == MCI_NOTIFY_SUCCESSFUL ? 0 : wParam == MCI_NOTIFY_ABORTED ? 1 : 2; call_sound_callback(p, p->snd_id, result); delete_sound_callback(p); redraw_after_callback(TRUE, FALSE); } break; } return DefWindowProc(hwnd, message, wParam, lParam); } static HWND sound_window(void) { if (g_hWndSound == NULL) { LPCSTR clazz = "VimSound"; WNDCLASS wndclass = { 0, sound_wndproc, 0, 0, g_hinst, NULL, 0, 0, NULL, clazz }; RegisterClass(&wndclass); g_hWndSound = CreateWindow(clazz, NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, g_hinst, NULL); } return g_hWndSound; } void f_sound_playevent(typval_T *argvars, typval_T *rettv) { WCHAR *wp; if (in_vim9script() && check_for_string_arg(argvars, 0) == FAIL) return; wp = enc_to_utf16(tv_get_string(&argvars[0]), NULL); if (wp == NULL) return; if (PlaySoundW(wp, NULL, SND_ASYNC | SND_ALIAS)) rettv->vval.v_number = ++sound_id; free(wp); } void f_sound_playfile(typval_T *argvars, typval_T *rettv) { long newid = sound_id + 1; size_t len; char_u *p, *filename; WCHAR *wp; soundcb_T *soundcb; char buf[32]; MCIERROR err; if (in_vim9script() && check_for_string_arg(argvars, 0) == FAIL) return; filename = tv_get_string(&argvars[0]); len = STRLEN(filename) + 5 + 18 + 2 + 1; p = alloc(len); if (p == NULL) { return; } vim_snprintf((char *)p, len, "open \"%s\" alias sound%06ld", filename, newid); wp = enc_to_utf16((char_u *)p, NULL); free(p); if (wp == NULL) return; err = mciSendStringW(wp, NULL, 0, sound_window()); free(wp); if (err != 0) return; vim_snprintf(buf, sizeof(buf), "play sound%06ld notify", newid); err = mciSendStringA(buf, NULL, 0, sound_window()); if (err != 0) goto failure; sound_id = newid; rettv->vval.v_number = sound_id; soundcb = get_sound_callback(&argvars[1]); if (soundcb != NULL) { vim_snprintf(buf, sizeof(buf), "sound%06ld", newid); soundcb->snd_id = newid; soundcb->snd_device_id = mciGetDeviceID(buf); } return; failure: vim_snprintf(buf, sizeof(buf), "close sound%06ld", newid); mciSendStringA(buf, NULL, 0, NULL); } void f_sound_stop(typval_T *argvars, typval_T *rettv UNUSED) { long id; char buf[32]; if (in_vim9script() && check_for_number_arg(argvars, 0) == FAIL) return; id = tv_get_number(&argvars[0]); vim_snprintf(buf, sizeof(buf), "stop sound%06ld", id); mciSendStringA(buf, NULL, 0, NULL); } void f_sound_clear(typval_T *argvars UNUSED, typval_T *rettv UNUSED) { PlaySoundW(NULL, NULL, 0); mciSendStringA("close all", NULL, 0, NULL); } # if defined(EXITFREE) void sound_free(void) { CloseWindow(g_hWndSound); while (first_callback != NULL) delete_sound_callback(first_callback); } # endif #elif defined(MACOS_X_DARWIN) // Sound implementation for macOS. static void sound_play_common(typval_T *argvars, typval_T *rettv, bool playfile) { if (in_vim9script() && check_for_string_arg(argvars, 0) == FAIL) return; char_u *sound_name = tv_get_string(&argvars[0]); soundcb_T *soundcb = get_sound_callback(&argvars[1]); ++sound_id; bool play_success = sound_mch_play(sound_name, sound_id, soundcb, playfile); if (!play_success && soundcb) { delete_sound_callback(soundcb); } rettv->vval.v_number = play_success ? sound_id : 0; } void f_sound_playevent(typval_T *argvars, typval_T *rettv) { sound_play_common(argvars, rettv, false); } void f_sound_playfile(typval_T *argvars, typval_T *rettv) { sound_play_common(argvars, rettv, true); } void f_sound_stop(typval_T *argvars, typval_T *rettv UNUSED) { if (in_vim9script() && check_for_number_arg(argvars, 0) == FAIL) return; sound_mch_stop(tv_get_number(&argvars[0])); } void f_sound_clear(typval_T *argvars UNUSED, typval_T *rettv UNUSED) { sound_mch_clear(); } #if defined(EXITFREE) || defined(PROTO) void sound_free(void) { sound_mch_free(); while (first_callback != NULL) delete_sound_callback(first_callback); } #endif #endif // MACOS_X_DARWIN #endif // FEAT_SOUND