Mercurial > vim
view src/VisVim/VisVim.cpp @ 19824:09a621bdb0bc v8.2.0468
patch 8.2.0468: GUI: pixel dust with some fonts and characters
Commit: https://github.com/vim/vim/commit/7c003aa314337ce732e18c541fa93d71cafedf03
Author: Bram Moolenaar <Bram@vim.org>
Date: Sat Mar 28 20:44:41 2020 +0100
patch 8.2.0468: GUI: pixel dust with some fonts and characters
Problem: GUI: pixel dust with some fonts and characters.
Solution: Always redraw the character before the cursor. (Nir Lichtman,
closes #5549, closes #5856)
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Sat, 28 Mar 2020 20:45:04 +0100 |
parents | 3fc0f57ecb91 |
children |
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// VisVim.cpp : Defines the initialization routines for the DLL. // #include "stdafx.h" #include <initguid.h> #include "VisVim.h" #include "DSAddIn.h" #include "Commands.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif CComModule _Module; BEGIN_OBJECT_MAP (ObjectMap) OBJECT_ENTRY (CLSID_DSAddIn, CDSAddIn) END_OBJECT_MAP () class CVisVimApp : public CWinApp { public: CVisVimApp (); //{{AFX_VIRTUAL(CVisVimApp) public: virtual BOOL InitInstance (); virtual int ExitInstance (); //}}AFX_VIRTUAL //{{AFX_MSG(CVisVimApp) //}}AFX_MSG DECLARE_MESSAGE_MAP () }; BEGIN_MESSAGE_MAP (CVisVimApp, CWinApp) //{{AFX_MSG_MAP(CVisVimApp) //}}AFX_MSG_MAP END_MESSAGE_MAP () // The one and only CVisVimApp object CVisVimApp theApp; CVisVimApp::CVisVimApp () { } BOOL CVisVimApp::InitInstance () { _Module.Init (ObjectMap, m_hInstance); return CWinApp::InitInstance (); } int CVisVimApp::ExitInstance () { _Module.Term (); return CWinApp::ExitInstance (); } // Special entry points required for inproc servers // STDAPI DllGetClassObject (REFCLSID rclsid, REFIID riid, LPVOID * ppv) { AFX_MANAGE_STATE (AfxGetStaticModuleState ()); return _Module.GetClassObject (rclsid, riid, ppv); } STDAPI DllCanUnloadNow (void) { AFX_MANAGE_STATE (AfxGetStaticModuleState ()); return (AfxDllCanUnloadNow () == S_OK && _Module.GetLockCount () == 0) ? S_OK : S_FALSE; } // By exporting DllRegisterServer, you can use regsvr32.exe // STDAPI DllRegisterServer (void) { AFX_MANAGE_STATE (AfxGetStaticModuleState ()); HRESULT hRes; // Registers object, typelib and all interfaces in typelib hRes = _Module.RegisterServer (TRUE); if (FAILED (hRes)) // Hack: When this fails we might be a normal user, while the // admin already registered the module. Returning S_OK then // makes it work. When the module was never registered it // will soon fail in another way. // old code: return hRes; return S_OK; _ATL_OBJMAP_ENTRY *pEntry = _Module.m_pObjMap; CRegKey key; LONG lRes = key.Open (HKEY_CLASSES_ROOT, _T ("CLSID")); if (lRes == ERROR_SUCCESS) { USES_CONVERSION; LPOLESTR lpOleStr; StringFromCLSID (*pEntry->pclsid, &lpOleStr); LPTSTR lpsz = OLE2T (lpOleStr); lRes = key.Open (key, lpsz); if (lRes == ERROR_SUCCESS) { CString strDescription; strDescription.LoadString (IDS_VISVIM_DESCRIPTION); key.SetKeyValue (_T ("Description"), strDescription); } CoTaskMemFree (lpOleStr); } if (lRes != ERROR_SUCCESS) hRes = HRESULT_FROM_WIN32 (lRes); return hRes; } // DllUnregisterServer - Removes entries from the system registry // STDAPI DllUnregisterServer (void) { AFX_MANAGE_STATE (AfxGetStaticModuleState ()); HRESULT hRes = S_OK; _Module.UnregisterServer (); return hRes; } // Debugging support // GetLastErrorDescription is used in the implementation of the VERIFY_OK // macro, defined in stdafx.h. #ifdef _DEBUG void GetLastErrorDescription (CComBSTR & bstr) { CComPtr < IErrorInfo > pErrorInfo; if (GetErrorInfo (0, &pErrorInfo) == S_OK) pErrorInfo->GetDescription (&bstr); } #endif //_DEBUG