diff src/gui_haiku.cc @ 20277:8a694c9447d7 v8.2.0694

patch 8.2.0694: Haiku: channel and terminal do not work Commit: https://github.com/vim/vim/commit/80a8d3889bf1341c47f1c88c59825f183b2b4753 Author: Bram Moolenaar <Bram@vim.org> Date: Sun May 3 22:57:32 2020 +0200 patch 8.2.0694: Haiku: channel and terminal do not work Problem: Haiku: channel and terminal do not work. Solution: Close files when the job has finished. (Ozaki Kiichi, closes #6039)
author Bram Moolenaar <Bram@vim.org>
date Sun, 03 May 2020 23:00:04 +0200
parents 993d820196b9
children fcccc29bd386
line wrap: on
line diff
--- a/src/gui_haiku.cc
+++ b/src/gui_haiku.cc
@@ -1145,10 +1145,11 @@ VimFormView::FrameResized(float new_widt
 VimTextAreaView::VimTextAreaView(BRect frame):
     BView(frame, "VimTextAreaView", B_FOLLOW_ALL_SIDES,
 #ifdef FEAT_MBYTE_IME
-	B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE | B_INPUT_METHOD_AWARE),
+	B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE | B_INPUT_METHOD_AWARE
 #else
-	B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE),
+	B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE
 #endif
+	),
     mouseDragEventCount(0)
 {
 #ifdef FEAT_MBYTE_IME
@@ -3093,7 +3094,7 @@ gui_haiku_process_event(bigtime_t timeou
 			}
 		    }
 #else
-		    add_to_input_buf_csi(string, len);
+			add_to_input_buf_csi(string, len);
 #endif
 		    else
 			add_to_input_buf(string, len);
@@ -4437,15 +4438,16 @@ gui_mch_wait_for_chars(
 	int	wtime)
 {
     int		focus;
-    bigtime_t	    until, timeout;
-    status_t	    st;
-
-    if (wtime >= 0) {
+    bigtime_t	until, timeout;
+    status_t	st;
+
+    if (wtime >= 0)
+    {
 	timeout = wtime * 1000;
 	until = system_time() + timeout;
-    } else {
+    }
+    else
 	timeout = B_INFINITE_TIMEOUT;
-    }
 
     focus = gui.in_focus;
     for (;;)
@@ -4461,6 +4463,28 @@ gui_mch_wait_for_chars(
 	}
 
 	gui_mch_flush();
+
+#ifdef MESSAGE_QUEUE
+# ifdef FEAT_TIMERS
+	did_add_timer = FALSE;
+# endif
+	parse_queued_messages();
+# ifdef FEAT_TIMERS
+	if (did_add_timer)
+	    // Need to recompute the waiting time.
+	    break;
+# endif
+# ifdef FEAT_JOB_CHANNEL
+	if (has_any_channel())
+	{
+	    if (wtime < 0 || timeout > 20000)
+		timeout = 20000;
+	}
+	else if (wtime < 0)
+	    timeout = B_INFINITE_TIMEOUT;
+# endif
+#endif
+
 	/*
 	 * Don't use gui_mch_update() because then we will spin-lock until a
 	 * char arrives, instead we use gui_haiku_process_event() to hang until
@@ -4478,7 +4502,8 @@ gui_mch_wait_for_chars(
 	 * Calculate how much longer we're willing to wait for the
 	 * next event.
 	 */
-	if (wtime >= 0) {
+	if (wtime >= 0)
+	{
 	    timeout = until - system_time();
 	    if (timeout < 0)
 		break;