Mercurial > vim
diff src/spellfile.c @ 26877:06a137af96f8 v8.2.3967
patch 8.2.3967: error messages are spread out
Commit: https://github.com/vim/vim/commit/460ae5dfca31fa627531c263184849976755cf6b
Author: Bram Moolenaar <Bram@vim.org>
Date: Sat Jan 1 14:19:49 2022 +0000
patch 8.2.3967: error messages are spread out
Problem: Error messages are spread out.
Solution: Move more errors to errors.h.
author | Bram Moolenaar <Bram@vim.org> |
---|---|
date | Sat, 01 Jan 2022 15:30:05 +0100 |
parents | bce848ec8b1b |
children | 7f150a4936f2 |
line wrap: on
line diff
--- a/src/spellfile.c +++ b/src/spellfile.c @@ -365,11 +365,11 @@ spell_load_file( if (fd == NULL) { if (!silent) - semsg(_(e_notopen), fname); + semsg(_(e_cant_open_file_str), fname); else if (p_verbose > 2) { verbose_enter(); - smsg((const char *)e_notopen, fname); + smsg((const char *)e_cant_open_file_str, fname); verbose_leave(); } goto endFAIL; @@ -2226,7 +2226,7 @@ spell_read_aff(spellinfo_T *spin, char_u fd = mch_fopen((char *)fname, "r"); if (fd == NULL) { - semsg(_(e_notopen), fname); + semsg(_(e_cant_open_file_str), fname); return NULL; } @@ -3520,7 +3520,7 @@ spell_read_dic(spellinfo_T *spin, char_u fd = mch_fopen((char *)fname, "r"); if (fd == NULL) { - semsg(_(e_notopen), fname); + semsg(_(e_cant_open_file_str), fname); return FAIL; } @@ -4104,7 +4104,7 @@ spell_read_wordfile(spellinfo_T *spin, c fd = mch_fopen((char *)fname, "r"); if (fd == NULL) { - semsg(_(e_notopen), fname); + semsg(_(e_cant_open_file_str), fname); return FAIL; } @@ -4873,7 +4873,7 @@ write_vim_spell(spellinfo_T *spin, char_ fd = mch_fopen((char *)fname, "w"); if (fd == NULL) { - semsg(_(e_notopen), fname); + semsg(_(e_cant_open_file_str), fname); return FAIL; } @@ -5802,7 +5802,7 @@ sug_write(spellinfo_T *spin, char_u *fna fd = mch_fopen((char *)fname, "w"); if (fd == NULL) { - semsg(_(e_notopen), fname); + semsg(_(e_cant_open_file_str), fname); return; } @@ -6316,7 +6316,7 @@ spell_add_word( } if (fd == NULL) - semsg(_(e_notopen), fname); + semsg(_(e_cant_open_file_str), fname); else { if (what == SPELL_ADD_BAD)