comparison src/gui_haiku.cc @ 19526:22f0dda71638 v8.2.0320

patch 8.2.0320: no Haiku support Commit: https://github.com/vim/vim/commit/b3f740695a0199d22cd97aee314f06c7ae32d2ea Author: Bram Moolenaar <Bram@vim.org> Date: Wed Feb 26 16:16:53 2020 +0100 patch 8.2.0320: no Haiku support Problem: No Haiku support. Solution: Add support for Haiku. (Emir Sari, closes https://github.com/vim/vim/issues/5605)
author Bram Moolenaar <Bram@vim.org>
date Wed, 26 Feb 2020 16:30:04 +0100
parents
children 352701a626ed
comparison
equal deleted inserted replaced
19525:619eb9bc3249 19526:22f0dda71638
1 /* vi:set ts=8 sts=4 sw=4:
2 *
3 * VIM - Vi IMproved by Bram Moolenaar
4 * BeBox GUI support Copyright 1998 by Olaf Seibert.
5 * All Rights Reserved.
6 *
7 * Do ":help uganda" in Vim to read copying and usage conditions.
8 * Do ":help credits" in Vim to see a list of people who contributed.
9 *
10 * Based on "GUI support for the Buzzword Enhanced Operating System."
11 *
12 * Ported to R4 by Richard Offer <richard@whitequeen.com> Jul 99
13 *
14 * Haiku support by Siarzhuk Zharski <imker@gmx.li> Apr-Mai 2009
15 *
16 */
17
18 /*
19 * Structure of the Haiku GUI code:
20 *
21 * There are 3 threads.
22 * 1. The initial thread. In gui_mch_prepare() this gets to run the
23 * BApplication message loop. But before it starts doing that,
24 * it creates thread 2
25 * 2. The main() thread. This thread is created in gui_mch_prepare()
26 * and its purpose in life is to call main(argc, argv) again.
27 * This thread is doing the bulk of the work.
28 * 3. Sooner or later, a window is opened by the main() thread. This
29 * causes a second message loop to be created: the window thread.
30 *
31 * == alternatively ===
32 *
33 * #if RUN_BAPPLICATION_IN_NEW_THREAD...
34 *
35 * 1. The initial thread. In gui_mch_prepare() this gets to spawn
36 * thread 2. After doing that, it returns to main() to do the
37 * bulk of the work, being the main() thread.
38 * 2. Runs the BApplication.
39 * 3. The window thread, just like in the first case.
40 *
41 * This second alternative is cleaner from Vim's viewpoint. However,
42 * the BeBook seems to assume everywhere that the BApplication *must*
43 * run in the initial thread. So perhaps doing otherwise is very wrong.
44 *
45 * However, from a B_SINGLE_LAUNCH viewpoint, the first is better.
46 * If Vim is marked "Single Launch" in its application resources,
47 * and a file is dropped on the Vim icon, and another Vim is already
48 * running, the file is passed on to the earlier Vim. This happens
49 * in BApplication::Run(). So we want Vim to terminate if
50 * BApplication::Run() terminates. (See the BeBook, on BApplication.
51 * However, it seems that the second copy of Vim isn't even started
52 * in this case... which is for the better since I wouldn't know how
53 * to detect this case.)
54 *
55 * Communication between these threads occurs mostly by translating
56 * BMessages that come in and posting an appropriate translation on
57 * the VDCMP (Vim Direct Communication Message Port). Therefore the
58 * actions required for keypresses and window resizes, etc, are mostly
59 * performed in the main() thread.
60 *
61 * A notable exception to this is the Draw() event. The redrawing of
62 * the window contents is performed asynchronously from the window
63 * thread. To make this work correctly, a locking protocol is used when
64 * any thread is accessing the essential variables that are used by
65 * the window thread.
66 *
67 * This locking protocol consists of locking Vim's window. This is both
68 * convenient and necessary.
69 */
70
71 extern "C" {
72
73 #include <assert.h>
74 #include <float.h>
75 #include <syslog.h>
76
77 #include "vim.h"
78 #include "globals.h"
79 #include "proto.h"
80 #include "version.h"
81
82 } // extern "C"
83
84 // ---------------- start of header part ----------------
85
86 //#include <Alert.h>
87 #include <Application.h>
88 #include <Beep.h>
89 #include <Bitmap.h>
90 #include <Box.h>
91 #include <Button.h>
92 #include <Clipboard.h>
93 #include <Debug.h>
94 //#include <Directory.h>
95 //#include <Entry.h>
96 #include <File.h>
97 #include <FilePanel.h>
98 #include <FindDirectory.h>
99 //#include <Font.h>
100 #include <IconUtils.h>
101 #include <Input.h>
102 #include <ListView.h>
103 #include <MenuBar.h>
104 #include <MenuItem.h>
105 //#include <MessageQueue.h>
106 //#include <OS.h>
107 #include <Path.h>
108 #include <PictureButton.h>
109 #include <PopUpMenu.h>
110 //#include <Region.h>
111 #include <Resources.h>
112 //#include <Roster.h>
113 #include <Screen.h>
114 #include <ScrollBar.h>
115 #include <ScrollView.h>
116 #include <String.h>
117 #include <StringView.h>
118 //#include <SupportDefs.h>
119 #include <TabView.h>
120 #include <TextControl.h>
121 #include <TextView.h>
122 #include <TranslationUtils.h>
123 #include <TranslatorFormats.h>
124 #include <View.h>
125 #include <Window.h>
126
127 class VimApp;
128 class VimFormView;
129 class VimTextAreaView;
130 class VimWindow;
131 class VimToolbar;
132 class VimTabLine;
133
134 extern key_map *keyMap;
135 extern char *keyMapChars;
136
137 extern int main(int argc, char **argv);
138
139 #ifndef B_MAX_PORT_COUNT
140 #define B_MAX_PORT_COUNT 255
141 #endif
142
143 // VimApp seems comparable to the X "vimShell"
144 class VimApp: public BApplication
145 {
146 typedef BApplication Inherited;
147 public:
148 VimApp(const char *appsig);
149 ~VimApp();
150
151 // callbacks:
152 #if 0
153 virtual void DispatchMessage(BMessage *m, BHandler *h)
154 {
155 m->PrintToStream();
156 Inherited::DispatchMessage(m, h);
157 }
158 #endif
159 virtual void ReadyToRun();
160 virtual void ArgvReceived(int32 argc, char **argv);
161 virtual void RefsReceived(BMessage *m);
162 virtual bool QuitRequested();
163 virtual void MessageReceived(BMessage *m);
164
165 static void SendRefs(BMessage *m, bool changedir);
166
167 sem_id fFilePanelSem;
168 BFilePanel* fFilePanel;
169 BPath fBrowsedPath;
170 private:
171 };
172
173 class VimWindow: public BWindow
174 {
175 typedef BWindow Inherited;
176 public:
177 VimWindow();
178 ~VimWindow();
179
180 // virtual void DispatchMessage(BMessage *m, BHandler *h);
181 virtual void WindowActivated(bool active);
182 virtual bool QuitRequested();
183
184 VimFormView *formView;
185
186 private:
187 void init();
188
189 };
190
191 class VimFormView: public BView
192 {
193 typedef BView Inherited;
194 public:
195 VimFormView(BRect frame);
196 ~VimFormView();
197
198 // callbacks:
199 virtual void AllAttached();
200 virtual void FrameResized(float new_width, float new_height);
201
202 #define MENUBAR_MARGIN 1
203 float MenuHeight() const
204 { return menuBar ? menuBar->Frame().Height() + MENUBAR_MARGIN: 0; }
205 BMenuBar *MenuBar() const
206 { return menuBar; }
207
208 private:
209 void init(BRect);
210
211 BMenuBar *menuBar;
212 VimTextAreaView *textArea;
213
214 #ifdef FEAT_TOOLBAR
215 public:
216 float ToolbarHeight() const;
217 VimToolbar *ToolBar() const
218 { return toolBar; }
219 private:
220 VimToolbar *toolBar;
221 #endif
222
223 #ifdef FEAT_GUI_TABLINE
224 public:
225 VimTabLine *TabLine() const { return tabLine; }
226 bool IsShowingTabLine() const { return showingTabLine; }
227 void SetShowingTabLine(bool showing) { showingTabLine = showing; }
228 float TablineHeight() const;
229 private:
230 VimTabLine *tabLine;
231 int showingTabLine;
232 #endif
233 };
234
235 class VimTextAreaView: public BView
236 {
237 typedef BView Inherited;
238 public:
239 VimTextAreaView(BRect frame);
240 ~VimTextAreaView();
241
242 // callbacks:
243 virtual void Draw(BRect updateRect);
244 virtual void KeyDown(const char *bytes, int32 numBytes);
245 virtual void MouseDown(BPoint point);
246 virtual void MouseUp(BPoint point);
247 virtual void MouseMoved(BPoint point, uint32 transit, const BMessage *message);
248 virtual void MessageReceived(BMessage *m);
249
250 // own functions:
251 int mchInitFont(char_u *name);
252 void mchDrawString(int row, int col, char_u *s, int len, int flags);
253 void mchClearBlock(int row1, int col1, int row2, int col2);
254 void mchClearAll();
255 void mchDeleteLines(int row, int num_lines);
256 void mchInsertLines(int row, int num_lines);
257
258 static void guiSendMouseEvent(int button, int x, int y, int repeated_click, int_u modifiers);
259 static void guiMouseMoved(int x, int y);
260 static void guiBlankMouse(bool should_hide);
261 static int_u mouseModifiersToVim(int32 beModifiers);
262
263 int32 mouseDragEventCount;
264
265 #ifdef FEAT_MBYTE_IME
266 void DrawIMString(void);
267 #endif
268
269 private:
270 void init(BRect);
271
272 int_u vimMouseButton;
273 int_u vimMouseModifiers;
274
275 #ifdef FEAT_MBYTE_IME
276 struct {
277 BMessenger* messenger;
278 BMessage* message;
279 BPoint location;
280 int row;
281 int col;
282 int count;
283 } IMData;
284 #endif
285 };
286
287 class VimScrollBar: public BScrollBar
288 {
289 typedef BScrollBar Inherited;
290 public:
291 VimScrollBar(scrollbar_T *gsb, orientation posture);
292 ~VimScrollBar();
293
294 virtual void ValueChanged(float newValue);
295 virtual void MouseUp(BPoint where);
296 void SetValue(float newval);
297 scrollbar_T *getGsb()
298 { return gsb; }
299
300 int32 scrollEventCount;
301
302 private:
303 scrollbar_T *gsb;
304 float ignoreValue;
305 };
306
307
308 #ifdef FEAT_TOOLBAR
309
310 class VimToolbar : public BBox
311 {
312 static BBitmap *normalButtonsBitmap;
313 static BBitmap *grayedButtonsBitmap;
314
315 BBitmap *LoadVimBitmap(const char* fileName);
316 bool GetPictureFromBitmap(BPicture *pictureTo, int32 index, BBitmap *bitmapFrom, bool pressed);
317 bool ModifyBitmapToGrayed(BBitmap *bitmap);
318
319 BList fButtonsList;
320 void InvalidateLayout();
321
322 public:
323 VimToolbar(BRect frame, const char * name);
324 ~VimToolbar();
325
326 bool PrepareButtonBitmaps();
327
328 bool AddButton(int32 index, vimmenu_T *menu);
329 bool RemoveButton(vimmenu_T *menu);
330 bool GrayButton(vimmenu_T *menu, int grey);
331
332 float ToolbarHeight() const;
333 virtual void AttachedToWindow();
334 };
335
336 BBitmap *VimToolbar::normalButtonsBitmap = NULL;
337 BBitmap *VimToolbar::grayedButtonsBitmap = NULL;
338
339 const float ToolbarMargin = 3.;
340 const float ButtonMargin = 3.;
341
342 #endif //FEAT_TOOLBAR
343
344 #ifdef FEAT_GUI_TABLINE
345
346 class VimTabLine : public BTabView
347 {
348 public:
349 class VimTab : public BTab {
350 public:
351 VimTab() : BTab(new BView(BRect(), "-Empty-", 0, 0)) {}
352
353 virtual void Select(BView* owner);
354 };
355
356 VimTabLine(BRect r) : BTabView(r, "vimTabLine", B_WIDTH_FROM_LABEL,
357 B_FOLLOW_LEFT | B_FOLLOW_TOP | B_FOLLOW_RIGHT, B_WILL_DRAW | B_FRAME_EVENTS) {}
358
359 float TablineHeight() const;
360 virtual void MouseDown(BPoint point);
361 };
362
363 #endif //FEAT_GUI_TABLINE
364
365
366 // For caching the fonts that are used;
367 // Vim seems rather sloppy in this regard.
368 class VimFont: public BFont
369 {
370 typedef BFont Inherited;
371 public:
372 VimFont();
373 VimFont(const VimFont *rhs);
374 VimFont(const BFont *rhs);
375 VimFont(const VimFont &rhs);
376 ~VimFont();
377
378 VimFont *next;
379 int refcount;
380 char_u *name;
381
382 private:
383 void init();
384 };
385
386 #if defined(FEAT_GUI_DIALOG)
387
388 class VimDialog : public BWindow
389 {
390 typedef BWindow Inherited;
391
392 BButton* _CreateButton(int32 which, const char* label);
393
394 public:
395
396 class View : public BView {
397 typedef BView Inherited;
398
399 public:
400 View(BRect frame);
401 ~View();
402
403 virtual void Draw(BRect updateRect);
404 void InitIcon(int32 type);
405
406 private:
407 BBitmap* fIconBitmap;
408 };
409
410 VimDialog(int type, const char *title, const char *message,
411 const char *buttons, int dfltbutton, const char *textfield,
412 int ex_cmd);
413 ~VimDialog();
414
415 int Go();
416
417 virtual void MessageReceived(BMessage *msg);
418
419 private:
420 sem_id fDialogSem;
421 int fDialogValue;
422 BList fButtonsList;
423 BTextView* fMessageView;
424 BTextControl* fInputControl;
425 const char* fInputValue;
426 };
427
428 class VimSelectFontDialog : public BWindow
429 {
430 typedef BWindow Inherited;
431
432 void _CleanList(BListView* list);
433 void _UpdateFontStyles();
434 void _UpdateSizeInputPreview();
435 void _UpdateFontPreview();
436 bool _UpdateFromListItem(BListView* list, char* text, int textSize);
437 public:
438
439 VimSelectFontDialog(font_family* family, font_style* style, float* size);
440 ~VimSelectFontDialog();
441
442 bool Go();
443
444 virtual void MessageReceived(BMessage *msg);
445
446 private:
447 status_t fStatus;
448 sem_id fDialogSem;
449 bool fDialogValue;
450 font_family* fFamily;
451 font_style* fStyle;
452 float* fSize;
453 font_family fFontFamily;
454 font_style fFontStyle;
455 float fFontSize;
456 BStringView* fPreview;
457 BListView* fFamiliesList;
458 BListView* fStylesList;
459 BListView* fSizesList;
460 BTextControl* fSizesInput;
461 };
462
463 #endif // FEAT_GUI_DIALOG
464
465 // ---------------- end of GUI classes ----------------
466
467 struct MainArgs {
468 int argc;
469 char **argv;
470 };
471
472 // These messages are copied through the VDCMP.
473 // Therefore they ought not to have anything fancy.
474 // They must be of POD type (Plain Old Data)
475 // as the C++ standard calls them.
476
477 #define KEY_MSG_BUFSIZ 7
478 #if KEY_MSG_BUFSIZ < MAX_KEY_CODE_LEN
479 #error Increase KEY_MSG_BUFSIZ!
480 #endif
481
482 struct VimKeyMsg {
483 char_u length;
484 char_u chars[KEY_MSG_BUFSIZ]; // contains Vim encoding
485 bool csi_escape;
486 };
487
488 struct VimResizeMsg {
489 int width;
490 int height;
491 };
492
493 struct VimScrollBarMsg {
494 VimScrollBar *sb;
495 long value;
496 int stillDragging;
497 };
498
499 struct VimMenuMsg {
500 vimmenu_T *guiMenu;
501 };
502
503 struct VimMouseMsg {
504 int button;
505 int x;
506 int y;
507 int repeated_click;
508 int_u modifiers;
509 };
510
511 struct VimMouseMovedMsg {
512 int x;
513 int y;
514 };
515
516 struct VimFocusMsg {
517 bool active;
518 };
519
520 struct VimRefsMsg {
521 BMessage *message;
522 bool changedir;
523 };
524
525 struct VimTablineMsg {
526 int index;
527 };
528
529 struct VimTablineMenuMsg {
530 int index;
531 int event;
532 };
533
534 struct VimMsg {
535 enum VimMsgType {
536 Key, Resize, ScrollBar, Menu, Mouse, MouseMoved, Focus, Refs, Tabline, TablineMenu
537 };
538
539 union {
540 struct VimKeyMsg Key;
541 struct VimResizeMsg NewSize;
542 struct VimScrollBarMsg Scroll;
543 struct VimMenuMsg Menu;
544 struct VimMouseMsg Mouse;
545 struct VimMouseMovedMsg MouseMoved;
546 struct VimFocusMsg Focus;
547 struct VimRefsMsg Refs;
548 struct VimTablineMsg Tabline;
549 struct VimTablineMenuMsg TablineMenu;
550 } u;
551 };
552
553 #define RGB(r, g, b) ((char_u)(r) << 16 | (char_u)(g) << 8 | (char_u)(b) << 0)
554 #define GUI_TO_RGB(g) { (g) >> 16, (g) >> 8, (g) >> 0, 255 }
555
556 // ---------------- end of header part ----------------
557
558 static struct specialkey
559 {
560 uint16 BeKeys;
561 #define KEY(a,b) ((a)<<8|(b))
562 #define K(a) KEY(0,a) // for ASCII codes
563 #define F(b) KEY(1,b) // for scancodes
564 char_u vim_code0;
565 char_u vim_code1;
566 } special_keys[] =
567 {
568 {K(B_UP_ARROW), 'k', 'u'},
569 {K(B_DOWN_ARROW), 'k', 'd'},
570 {K(B_LEFT_ARROW), 'k', 'l'},
571 {K(B_RIGHT_ARROW), 'k', 'r'},
572 {K(B_BACKSPACE), 'k', 'b'},
573 {K(B_INSERT), 'k', 'I'},
574 {K(B_DELETE), 'k', 'D'},
575 {K(B_HOME), 'k', 'h'},
576 {K(B_END), '@', '7'},
577 {K(B_PAGE_UP), 'k', 'P'}, // XK_Prior
578 {K(B_PAGE_DOWN), 'k', 'N'}, // XK_Next,
579
580 #define FIRST_FUNCTION_KEY 11
581 {F(B_F1_KEY), 'k', '1'},
582 {F(B_F2_KEY), 'k', '2'},
583 {F(B_F3_KEY), 'k', '3'},
584 {F(B_F4_KEY), 'k', '4'},
585 {F(B_F5_KEY), 'k', '5'},
586 {F(B_F6_KEY), 'k', '6'},
587 {F(B_F7_KEY), 'k', '7'},
588 {F(B_F8_KEY), 'k', '8'},
589 {F(B_F9_KEY), 'k', '9'},
590 {F(B_F10_KEY), 'k', ';'},
591
592 {F(B_F11_KEY), 'F', '1'},
593 {F(B_F12_KEY), 'F', '2'},
594 // {XK_F13, 'F', '3'}, // would be print screen
595 // sysreq
596 {F(0x0F), 'F', '4'}, // scroll lock
597 {F(0x10), 'F', '5'}, // pause/break
598 // {XK_F16, 'F', '6'},
599 // {XK_F17, 'F', '7'},
600 // {XK_F18, 'F', '8'},
601 // {XK_F19, 'F', '9'},
602 // {XK_F20, 'F', 'A'},
603 // {XK_F21, 'F', 'B'},
604 // {XK_F22, 'F', 'C'},
605 // {XK_F23, 'F', 'D'},
606 // {XK_F24, 'F', 'E'},
607 // {XK_F25, 'F', 'F'},
608 // {XK_F26, 'F', 'G'},
609 // {XK_F27, 'F', 'H'},
610 // {XK_F28, 'F', 'I'},
611 // {XK_F29, 'F', 'J'},
612 // {XK_F30, 'F', 'K'},
613 // {XK_F31, 'F', 'L'},
614 // {XK_F32, 'F', 'M'},
615 // {XK_F33, 'F', 'N'},
616 // {XK_F34, 'F', 'O'},
617 // {XK_F35, 'F', 'P'}, // keysymdef.h defines up to F35
618
619 // {XK_Help, '%', '1'}, // XK_Help
620 {F(B_PRINT_KEY), '%', '9'},
621
622 #if 0
623 // Keypad keys:
624 {F(0x48), 'k', 'l'}, // XK_KP_Left
625 {F(0x4A), 'k', 'r'}, // XK_KP_Right
626 {F(0x38), 'k', 'u'}, // XK_KP_Up
627 {F(0x59), 'k', 'd'}, // XK_KP_Down
628 {F(0x64), 'k', 'I'}, // XK_KP_Insert
629 {F(0x65), 'k', 'D'}, // XK_KP_Delete
630 {F(0x37), 'k', 'h'}, // XK_KP_Home
631 {F(0x58), '@', '7'}, // XK_KP_End
632 {F(0x39), 'k', 'P'}, // XK_KP_Prior
633 {F(0x60), 'k', 'N'}, // XK_KP_Next
634 {F(0x49), '&', '8'}, // XK_Undo, keypad 5
635 #endif
636
637 // End of list marker:
638 {0, 0, 0}
639 };
640
641 #define NUM_SPECIAL_KEYS (sizeof(special_keys)/sizeof(special_keys[0]))
642
643 // ---------------- VimApp ----------------
644
645 static void
646 docd(BPath &path)
647 {
648 mch_chdir((char *)path.Path());
649 // Do this to get the side effects of a :cd command
650 do_cmdline_cmd((char_u *)"cd .");
651 }
652
653 static void
654 drop_callback(void *cookie)
655 {
656 // TODO here we could handle going to a specific position in the dropped
657 // file (see src/gui_mac.c)
658 // Update the screen display
659 update_screen(NOT_VALID);
660 }
661
662 // Really handle dropped files and folders.
663 static void
664 RefsReceived(BMessage *m, bool changedir)
665 {
666 uint32 type;
667 int32 count;
668
669 m->PrintToStream();
670 switch (m->what) {
671 case B_REFS_RECEIVED:
672 case B_SIMPLE_DATA:
673 m->GetInfo("refs", &type, &count);
674 if (type != B_REF_TYPE)
675 goto bad;
676 break;
677 case B_ARGV_RECEIVED:
678 m->GetInfo("argv", &type, &count);
679 if (type != B_STRING_TYPE)
680 goto bad;
681 if (changedir) {
682 char *dirname;
683 if (m->FindString("cwd", (const char **) &dirname) == B_OK) {
684 chdir(dirname);
685 do_cmdline_cmd((char_u *)"cd .");
686 }
687 }
688 break;
689 default:
690 bad:
691 /*fprintf(stderr, "bad!\n"); */
692 delete m;
693 return;
694 }
695
696 #ifdef FEAT_VISUAL
697 reset_VIsual();
698 #endif
699
700 char_u **fnames;
701 fnames = (char_u **) alloc(count * sizeof(char_u *));
702 int fname_index = 0;
703
704 switch (m->what) {
705 case B_REFS_RECEIVED:
706 case B_SIMPLE_DATA:
707 // fprintf(stderr, "case B_REFS_RECEIVED\n");
708 for (int i = 0; i < count; ++i)
709 {
710 entry_ref ref;
711 if (m->FindRef("refs", i, &ref) == B_OK) {
712 BEntry entry(&ref, false);
713 BPath path;
714 entry.GetPath(&path);
715
716 // Change to parent directory?
717 if (changedir) {
718 BPath parentpath;
719 path.GetParent(&parentpath);
720 docd(parentpath);
721 }
722
723 // Is it a directory? If so, cd into it.
724 BDirectory bdir(&ref);
725 if (bdir.InitCheck() == B_OK) {
726 // don't cd if we already did it
727 if (!changedir)
728 docd(path);
729 } else {
730 mch_dirname(IObuff, IOSIZE);
731 char_u *fname = shorten_fname((char_u *)path.Path(), IObuff);
732 if (fname == NULL)
733 fname = (char_u *)path.Path();
734 fnames[fname_index++] = vim_strsave(fname);
735 // fprintf(stderr, "%s\n", fname);
736 }
737
738 // Only do it for the first file/dir
739 changedir = false;
740 }
741 }
742 break;
743 case B_ARGV_RECEIVED:
744 // fprintf(stderr, "case B_ARGV_RECEIVED\n");
745 for (int i = 1; i < count; ++i)
746 {
747 char *fname;
748
749 if (m->FindString("argv", i, (const char **) &fname) == B_OK) {
750 fnames[fname_index++] = vim_strsave((char_u *)fname);
751 }
752 }
753 break;
754 default:
755 // fprintf(stderr, "case default\n");
756 break;
757 }
758
759 delete m;
760
761 // Handle the drop, :edit to get to the file
762 if (fname_index > 0) {
763 handle_drop(fname_index, fnames, FALSE, drop_callback, NULL);
764
765 setcursor();
766 out_flush();
767 } else {
768 vim_free(fnames);
769 }
770 }
771
772 VimApp::VimApp(const char *appsig):
773 BApplication(appsig),
774 fFilePanelSem(-1),
775 fFilePanel(NULL)
776 {
777 }
778
779 VimApp::~VimApp()
780 {
781 }
782
783 void
784 VimApp::ReadyToRun()
785 {
786 /*
787 * Apparently signals are inherited by the created thread -
788 * disable the most annoying ones.
789 */
790 signal(SIGINT, SIG_IGN);
791 signal(SIGQUIT, SIG_IGN);
792 }
793
794 void
795 VimApp::ArgvReceived(int32 arg_argc, char **arg_argv)
796 {
797 if (!IsLaunching()) {
798 /*
799 * This can happen if we are set to Single or Exclusive
800 * Launch. Be nice and open the file(s).
801 */
802 if (gui.vimWindow)
803 gui.vimWindow->Minimize(false);
804 BMessage *m = CurrentMessage();
805 DetachCurrentMessage();
806 SendRefs(m, true);
807 }
808 }
809
810 void
811 VimApp::RefsReceived(BMessage *m)
812 {
813 // Horrible hack!!! XXX XXX XXX
814 // The real problem is that b_start_ffc is set too late for
815 // the initial empty buffer. As a result the window will be
816 // split instead of abandoned.
817 int limit = 15;
818 while (--limit >= 0 && (curbuf == NULL || curbuf->b_start_ffc == 0))
819 snooze(100000); // 0.1 s
820 if (gui.vimWindow)
821 gui.vimWindow->Minimize(false);
822 DetachCurrentMessage();
823 SendRefs(m, true);
824 }
825
826 /*
827 * Pass a BMessage on to the main() thread.
828 * Caller must have detached the message.
829 */
830 void
831 VimApp::SendRefs(BMessage *m, bool changedir)
832 {
833 VimRefsMsg rm;
834 rm.message = m;
835 rm.changedir = changedir;
836
837 write_port(gui.vdcmp, VimMsg::Refs, &rm, sizeof(rm));
838 // calls ::RefsReceived
839 }
840
841 void
842 VimApp::MessageReceived(BMessage *m)
843 {
844 switch (m->what) {
845 case 'save':
846 {
847 entry_ref refDirectory;
848 m->FindRef("directory", &refDirectory);
849 fBrowsedPath.SetTo(&refDirectory);
850 BString strName;
851 m->FindString("name", &strName);
852 fBrowsedPath.Append(strName.String());
853 }
854 break;
855 case 'open':
856 {
857 entry_ref ref;
858 m->FindRef("refs", &ref);
859 fBrowsedPath.SetTo(&ref);
860 }
861 break;
862 case B_CANCEL:
863 {
864 BFilePanel *panel;
865 m->FindPointer("source", (void**)&panel);
866 if(fFilePanelSem != -1 && panel == fFilePanel)
867 {
868 delete_sem(fFilePanelSem);
869 fFilePanelSem = -1;
870 }
871
872 }
873 break;
874 default:
875 Inherited::MessageReceived(m);
876 break;
877 }
878 }
879
880 bool
881 VimApp::QuitRequested()
882 {
883 (void)Inherited::QuitRequested();
884 return false;
885 }
886
887 // ---------------- VimWindow ----------------
888
889 VimWindow::VimWindow():
890 BWindow(BRect(40, 40, 150, 150),
891 "Vim",
892 B_TITLED_WINDOW,
893 0,
894 B_CURRENT_WORKSPACE)
895
896 {
897 init();
898 }
899
900 VimWindow::~VimWindow()
901 {
902 if (formView) {
903 RemoveChild(formView);
904 delete formView;
905 }
906 gui.vimWindow = NULL;
907 }
908
909 void
910 VimWindow::init()
911 {
912 // Attach the VimFormView
913 formView = new VimFormView(Bounds());
914 if (formView != NULL) {
915 AddChild(formView);
916 }
917 }
918
919 #if 0 // disabled in zeta patch
920 void
921 VimWindow::DispatchMessage(BMessage *m, BHandler *h)
922 {
923 /*
924 * Route B_MOUSE_UP messages to MouseUp(), in
925 * a manner that should be compatible with the
926 * intended future system behaviour.
927 */
928 switch (m->what) {
929 case B_MOUSE_UP:
930 // if (!h) h = PreferredHandler();
931 // gcc isn't happy without this extra set of braces, complains about
932 // jump to case label crosses init of 'class BView * v'
933 // richard@whitequeen.com jul 99
934 {
935 BView *v = dynamic_cast<BView *>(h);
936 if (v) {
937 // m->PrintToStream();
938 BPoint where;
939 m->FindPoint("where", &where);
940 v->MouseUp(where);
941 } else {
942 Inherited::DispatchMessage(m, h);
943 }
944 }
945 break;
946 default:
947 Inherited::DispatchMessage(m, h);
948 }
949 }
950 #endif
951
952 void
953 VimWindow::WindowActivated(bool active)
954 {
955 Inherited::WindowActivated(active);
956 // the textArea gets the keyboard action
957 if (active && gui.vimTextArea)
958 gui.vimTextArea->MakeFocus(true);
959
960 struct VimFocusMsg fm;
961 fm.active = active;
962
963 write_port(gui.vdcmp, VimMsg::Focus, &fm, sizeof(fm));
964 }
965
966 bool
967 VimWindow::QuitRequested()
968 {
969 struct VimKeyMsg km;
970 km.length = 5;
971 memcpy((char *)km.chars, "\033:qa\r", km.length);
972 km.csi_escape = false;
973 write_port(gui.vdcmp, VimMsg::Key, &km, sizeof(km));
974 return false;
975 }
976
977 // ---------------- VimFormView ----------------
978
979 VimFormView::VimFormView(BRect frame):
980 BView(frame, "VimFormView", B_FOLLOW_ALL_SIDES,
981 B_WILL_DRAW | B_FRAME_EVENTS),
982 menuBar(NULL),
983 #ifdef FEAT_TOOLBAR
984 toolBar(NULL),
985 #endif
986 #ifdef FEAT_GUI_TABLINE
987 // showingTabLine(false),
988 tabLine(NULL),
989 #endif
990 textArea(NULL)
991 {
992 init(frame);
993 }
994
995 VimFormView::~VimFormView()
996 {
997 if (menuBar) {
998 RemoveChild(menuBar);
999 #ifdef never
1000 // deleting the menuBar leads to SEGV on exit
1001 // richard@whitequeen.com Jul 99
1002 delete menuBar;
1003 #endif
1004 }
1005
1006 #ifdef FEAT_TOOLBAR
1007 delete toolBar;
1008 #endif
1009
1010 #ifdef FEAT_GUI_TABLINE
1011 delete tabLine;
1012 #endif
1013
1014 if (textArea) {
1015 RemoveChild(textArea);
1016 delete textArea;
1017 }
1018 gui.vimForm = NULL;
1019 }
1020
1021 void
1022 VimFormView::init(BRect frame)
1023 {
1024 menuBar = new BMenuBar(BRect(0,0,-MENUBAR_MARGIN,-MENUBAR_MARGIN),
1025 "VimMenuBar");
1026
1027 AddChild(menuBar);
1028
1029 #ifdef FEAT_TOOLBAR
1030 toolBar = new VimToolbar(BRect(0,0,0,0), "VimToolBar");
1031 toolBar->PrepareButtonBitmaps();
1032 AddChild(toolBar);
1033 #endif
1034
1035 #ifdef FEAT_GUI_TABLINE
1036 tabLine = new VimTabLine(BRect(0,0,0,0));
1037 // tabLine->PrepareButtonBitmaps();
1038 AddChild(tabLine);
1039 #endif
1040
1041 BRect remaining = frame;
1042 textArea = new VimTextAreaView(remaining);
1043 AddChild(textArea);
1044 // The textArea will be resized later when menus are added
1045
1046 gui.vimForm = this;
1047 }
1048
1049 #ifdef FEAT_TOOLBAR
1050 float
1051 VimFormView::ToolbarHeight() const
1052 {
1053 return toolBar ? toolBar->ToolbarHeight() : 0.;
1054 }
1055 #endif
1056
1057 #ifdef FEAT_GUI_TABLINE
1058 float
1059 VimFormView::TablineHeight() const
1060 {
1061 return (tabLine && IsShowingTabLine()) ? tabLine->TablineHeight() : 0.;
1062 }
1063 #endif
1064
1065 void
1066 VimFormView::AllAttached()
1067 {
1068 /*
1069 * Apparently signals are inherited by the created thread -
1070 * disable the most annoying ones.
1071 */
1072 signal(SIGINT, SIG_IGN);
1073 signal(SIGQUIT, SIG_IGN);
1074
1075 if (menuBar && textArea) {
1076 /*
1077 * Resize the textArea to fill the space left over by the menu.
1078 * This is somewhat futile since it will be done again once
1079 * menus are added to the menu bar.
1080 */
1081 BRect remaining = Bounds();
1082
1083 #ifdef FEAT_MENU
1084 remaining.top += MenuHeight();
1085 menuBar->ResizeTo(remaining.right, remaining.top);
1086 gui.menu_height = (int) MenuHeight();
1087 #endif
1088
1089 #ifdef FEAT_TOOLBAR
1090 toolBar->MoveTo(remaining.left, remaining.top);
1091 toolBar->ResizeTo(remaining.right, ToolbarHeight());
1092 remaining.top += ToolbarHeight();
1093 gui.toolbar_height = ToolbarHeight();
1094 #endif
1095
1096 #ifdef FEAT_GUI_TABLINE
1097 tabLine->MoveTo(remaining.left, remaining.top);
1098 tabLine->ResizeTo(remaining.right + 1, TablineHeight());
1099 remaining.top += TablineHeight();
1100 gui.tabline_height = TablineHeight();
1101 #endif
1102
1103 textArea->ResizeTo(remaining.Width(), remaining.Height());
1104 textArea->MoveTo(remaining.left, remaining.top);
1105 }
1106
1107
1108 Inherited::AllAttached();
1109 }
1110
1111 void
1112 VimFormView::FrameResized(float new_width, float new_height)
1113 {
1114 struct VimResizeMsg sm;
1115 int adjust_h, adjust_w;
1116
1117 new_width += 1; // adjust from width to number of pixels occupied
1118 new_height += 1;
1119
1120 sm.width = (int) new_width;
1121 sm.height = (int) new_height;
1122 adjust_w = ((int)new_width - gui_get_base_width()) % gui.char_width;
1123 adjust_h = ((int)new_height - gui_get_base_height()) % gui.char_height;
1124
1125 if (adjust_w > 0 || adjust_h > 0) {
1126 sm.width -= adjust_w;
1127 sm.height -= adjust_h;
1128 }
1129
1130 write_port(gui.vdcmp, VimMsg::Resize, &sm, sizeof(sm));
1131 // calls gui_resize_shell(new_width, new_height);
1132
1133 return;
1134
1135 /*
1136 * The area below the vertical scrollbar is erased to the colour
1137 * set with SetViewColor() automatically, because we had set
1138 * B_WILL_DRAW. Resizing the window tight around the vertical
1139 * scroll bar also helps to avoid debris.
1140 */
1141 }
1142
1143 // ---------------- VimTextAreaView ----------------
1144
1145 VimTextAreaView::VimTextAreaView(BRect frame):
1146 BView(frame, "VimTextAreaView", B_FOLLOW_ALL_SIDES,
1147 #ifdef FEAT_MBYTE_IME
1148 B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE | B_INPUT_METHOD_AWARE),
1149 #else
1150 B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE),
1151 #endif
1152 mouseDragEventCount(0)
1153 {
1154 #ifdef FEAT_MBYTE_IME
1155 IMData.messenger = NULL;
1156 IMData.message = NULL;
1157 #endif
1158 init(frame);
1159 }
1160
1161 VimTextAreaView::~VimTextAreaView()
1162 {
1163 gui.vimTextArea = NULL;
1164 }
1165
1166 void
1167 VimTextAreaView::init(BRect frame)
1168 {
1169 // set up global var for fast access
1170 gui.vimTextArea = this;
1171
1172 /*
1173 * Tell the app server not to erase the view: we will
1174 * fill it in completely by ourselves.
1175 * (Does this really work? Even if not, it won't harm either.)
1176 */
1177 SetViewColor(B_TRANSPARENT_32_BIT);
1178 #define PEN_WIDTH 1
1179 SetPenSize(PEN_WIDTH);
1180 #define W_WIDTH(curwin) 0
1181 }
1182
1183 void
1184 VimTextAreaView::Draw(BRect updateRect)
1185 {
1186 /*
1187 * XXX Other ports call here:
1188 * out_flush(); * make sure all output has been processed *
1189 * but we can't do that, since it involves too much information
1190 * that is owned by other threads...
1191 */
1192
1193 /*
1194 * No need to use gui.vimWindow->Lock(): we are locked already.
1195 * However, it would not hurt.
1196 */
1197 rgb_color rgb = GUI_TO_RGB(gui.back_pixel);
1198 SetLowColor(rgb);
1199 FillRect(updateRect, B_SOLID_LOW);
1200 gui_redraw((int) updateRect.left, (int) updateRect.top,
1201 (int) (updateRect.Width() + PEN_WIDTH), (int) (updateRect.Height() + PEN_WIDTH));
1202
1203 // Clear the border areas if needed
1204 SetLowColor(rgb);
1205
1206 if (updateRect.left < FILL_X(0)) // left border
1207 FillRect(BRect(updateRect.left, updateRect.top,
1208 FILL_X(0)-PEN_WIDTH, updateRect.bottom), B_SOLID_LOW);
1209 if (updateRect.top < FILL_Y(0)) // top border
1210 FillRect(BRect(updateRect.left, updateRect.top,
1211 updateRect.right, FILL_Y(0)-PEN_WIDTH), B_SOLID_LOW);
1212 if (updateRect.right >= FILL_X(Columns)) // right border
1213 FillRect(BRect(FILL_X((int)Columns), updateRect.top,
1214 updateRect.right, updateRect.bottom), B_SOLID_LOW);
1215 if (updateRect.bottom >= FILL_Y(Rows)) // bottom border
1216 FillRect(BRect(updateRect.left, FILL_Y((int)Rows),
1217 updateRect.right, updateRect.bottom), B_SOLID_LOW);
1218
1219 #ifdef FEAT_MBYTE_IME
1220 DrawIMString();
1221 #endif
1222 }
1223
1224 void
1225 VimTextAreaView::KeyDown(const char *bytes, int32 numBytes)
1226 {
1227 struct VimKeyMsg km;
1228 char_u *dest = km.chars;
1229
1230 bool canHaveVimModifiers = false;
1231
1232 BMessage *msg = Window()->CurrentMessage();
1233 assert(msg);
1234 // msg->PrintToStream();
1235
1236 /*
1237 * Convert special keys to Vim codes.
1238 * I think it is better to do it in the window thread
1239 * so we use at least a little bit of the potential
1240 * of our 2 CPUs. Besides, due to the fantastic mapping
1241 * of special keys to UTF-8, we have quite some work to
1242 * do...
1243 * TODO: I'm not quite happy with detection of special
1244 * keys. Perhaps I should use scan codes after all...
1245 */
1246 if (numBytes > 1) {
1247 // This cannot be a special key
1248 if (numBytes > KEY_MSG_BUFSIZ)
1249 numBytes = KEY_MSG_BUFSIZ; // should never happen... ???
1250 km.length = numBytes;
1251 memcpy((char *)dest, bytes, numBytes);
1252 km.csi_escape = true;
1253 } else {
1254 int32 scancode = 0;
1255 msg->FindInt32("key", &scancode);
1256
1257 int32 beModifiers = 0;
1258 msg->FindInt32("modifiers", &beModifiers);
1259
1260 char_u string[3];
1261 int len = 0;
1262 km.length = 0;
1263
1264 /*
1265 * For normal, printable ASCII characters, don't look them up
1266 * to check if they might be a special key. They aren't.
1267 */
1268 assert(B_BACKSPACE <= 0x20);
1269 assert(B_DELETE == 0x7F);
1270 if (((char_u)bytes[0] <= 0x20 || (char_u)bytes[0] == 0x7F) &&
1271 numBytes == 1) {
1272 /*
1273 * Due to the great nature of Be's mapping of special keys,
1274 * viz. into the range of the control characters,
1275 * we can only be sure it is *really* a special key if
1276 * if it is special without using ctrl. So, only if ctrl is
1277 * used, we need to check it unmodified.
1278 */
1279 if (beModifiers & B_CONTROL_KEY) {
1280 int index = keyMap->normal_map[scancode];
1281 int newNumBytes = keyMapChars[index];
1282 char_u *newBytes = (char_u *)&keyMapChars[index + 1];
1283
1284 /*
1285 * Check if still special without the control key.
1286 * This is needed for BACKSPACE: that key does produce
1287 * different values with modifiers (DEL).
1288 * Otherwise we could simply have checked for equality.
1289 */
1290 if (newNumBytes != 1 || (*newBytes > 0x20 &&
1291 *newBytes != 0x7F )) {
1292 goto notspecial;
1293 }
1294 bytes = (char *)newBytes;
1295 }
1296 canHaveVimModifiers = true;
1297
1298 uint16 beoskey;
1299 int first, last;
1300
1301 /*
1302 * If numBytes == 0 that probably always indicates a special key.
1303 * (does not happen yet)
1304 */
1305 if (numBytes == 0 || bytes[0] == B_FUNCTION_KEY) {
1306 beoskey = F(scancode);
1307 first = FIRST_FUNCTION_KEY;
1308 last = NUM_SPECIAL_KEYS;
1309 } else if (*bytes == '\n' && scancode == 0x47) {
1310 // remap the (non-keypad) ENTER key from \n to \r.
1311 string[0] = '\r';
1312 len = 1;
1313 first = last = 0;
1314 } else {
1315 beoskey = K(bytes[0]);
1316 first = 0;
1317 last = FIRST_FUNCTION_KEY;
1318 }
1319
1320 for (int i = first; i < last; i++) {
1321 if (special_keys[i].BeKeys == beoskey) {
1322 string[0] = CSI;
1323 string[1] = special_keys[i].vim_code0;
1324 string[2] = special_keys[i].vim_code1;
1325 len = 3;
1326 }
1327 }
1328 }
1329 notspecial:
1330 if (len == 0) {
1331 string[0] = bytes[0];
1332 len = 1;
1333 }
1334
1335 // Special keys (and a few others) may have modifiers
1336 #if 0
1337 if (len == 3 ||
1338 bytes[0] == B_SPACE || bytes[0] == B_TAB ||
1339 bytes[0] == B_RETURN || bytes[0] == '\r' ||
1340 bytes[0] == B_ESCAPE)
1341 #else
1342 if (canHaveVimModifiers)
1343 #endif
1344 {
1345 int modifiers;
1346 modifiers = 0;
1347 if (beModifiers & B_SHIFT_KEY)
1348 modifiers |= MOD_MASK_SHIFT;
1349 if (beModifiers & B_CONTROL_KEY)
1350 modifiers |= MOD_MASK_CTRL;
1351 if (beModifiers & B_OPTION_KEY)
1352 modifiers |= MOD_MASK_ALT;
1353
1354 /*
1355 * For some keys a shift modifier is translated into another key
1356 * code. Do we need to handle the case where len != 1 and
1357 * string[0] != CSI? (Not for BeOS, since len == 3 implies
1358 * string[0] == CSI...)
1359 */
1360 int key;
1361 if (string[0] == CSI && len == 3)
1362 key = TO_SPECIAL(string[1], string[2]);
1363 else
1364 key = string[0];
1365 key = simplify_key(key, &modifiers);
1366 if (IS_SPECIAL(key))
1367 {
1368 string[0] = CSI;
1369 string[1] = K_SECOND(key);
1370 string[2] = K_THIRD(key);
1371 len = 3;
1372 }
1373 else
1374 {
1375 string[0] = key;
1376 len = 1;
1377 }
1378
1379 if (modifiers)
1380 {
1381 *dest++ = CSI;
1382 *dest++ = KS_MODIFIER;
1383 *dest++ = modifiers;
1384 km.length = 3;
1385 }
1386 }
1387 memcpy((char *)dest, string, len);
1388 km.length += len;
1389 km.csi_escape = false;
1390 }
1391
1392 write_port(gui.vdcmp, VimMsg::Key, &km, sizeof(km));
1393
1394 /*
1395 * blank out the pointer if necessary
1396 */
1397 if (p_mh && !gui.pointer_hidden)
1398 {
1399 guiBlankMouse(true);
1400 gui.pointer_hidden = TRUE;
1401 }
1402 }
1403 void
1404 VimTextAreaView::guiSendMouseEvent(
1405 int button,
1406 int x,
1407 int y,
1408 int repeated_click,
1409 int_u modifiers)
1410 {
1411 VimMouseMsg mm;
1412
1413 mm.button = button;
1414 mm.x = x;
1415 mm.y = y;
1416 mm.repeated_click = repeated_click;
1417 mm.modifiers = modifiers;
1418
1419 write_port(gui.vdcmp, VimMsg::Mouse, &mm, sizeof(mm));
1420 // calls gui_send_mouse_event()
1421
1422 /*
1423 * if our pointer is currently hidden, then we should show it.
1424 */
1425 if (gui.pointer_hidden)
1426 {
1427 guiBlankMouse(false);
1428 gui.pointer_hidden = FALSE;
1429 }
1430 }
1431
1432 void
1433 VimTextAreaView::guiMouseMoved(
1434 int x,
1435 int y)
1436 {
1437 VimMouseMovedMsg mm;
1438
1439 mm.x = x;
1440 mm.y = y;
1441
1442 write_port(gui.vdcmp, VimMsg::MouseMoved, &mm, sizeof(mm));
1443
1444 if (gui.pointer_hidden)
1445 {
1446 guiBlankMouse(false);
1447 gui.pointer_hidden = FALSE;
1448 }
1449 }
1450
1451 void
1452 VimTextAreaView::guiBlankMouse(bool should_hide)
1453 {
1454 if (should_hide) {
1455 // gui.vimApp->HideCursor();
1456 gui.vimApp->ObscureCursor();
1457 /*
1458 * ObscureCursor() would even be easier, but then
1459 * Vim's idea of mouse visibility does not necessarily
1460 * correspond to reality.
1461 */
1462 } else {
1463 // gui.vimApp->ShowCursor();
1464 }
1465 }
1466
1467 int_u
1468 VimTextAreaView::mouseModifiersToVim(int32 beModifiers)
1469 {
1470 int_u vim_modifiers = 0x0;
1471
1472 if (beModifiers & B_SHIFT_KEY)
1473 vim_modifiers |= MOUSE_SHIFT;
1474 if (beModifiers & B_CONTROL_KEY)
1475 vim_modifiers |= MOUSE_CTRL;
1476 if (beModifiers & B_OPTION_KEY) // Alt or Meta key
1477 vim_modifiers |= MOUSE_ALT;
1478
1479 return vim_modifiers;
1480 }
1481
1482 void
1483 VimTextAreaView::MouseDown(BPoint point)
1484 {
1485 BMessage *m = Window()->CurrentMessage();
1486 assert(m);
1487
1488 int32 buttons = 0;
1489 m->FindInt32("buttons", &buttons);
1490
1491 int vimButton;
1492
1493 if (buttons & B_PRIMARY_MOUSE_BUTTON)
1494 vimButton = MOUSE_LEFT;
1495 else if (buttons & B_SECONDARY_MOUSE_BUTTON)
1496 vimButton = MOUSE_RIGHT;
1497 else if (buttons & B_TERTIARY_MOUSE_BUTTON)
1498 vimButton = MOUSE_MIDDLE;
1499 else
1500 return; // Unknown button
1501
1502 vimMouseButton = 1; // don't care which one
1503
1504 // Handle multiple clicks
1505 int32 clicks = 0;
1506 m->FindInt32("clicks", &clicks);
1507
1508 int32 modifiers = 0;
1509 m->FindInt32("modifiers", &modifiers);
1510
1511 vimMouseModifiers = mouseModifiersToVim(modifiers);
1512
1513 guiSendMouseEvent(vimButton, point.x, point.y,
1514 clicks > 1 /* = repeated_click*/, vimMouseModifiers);
1515 }
1516
1517 void
1518 VimTextAreaView::MouseUp(BPoint point)
1519 {
1520 vimMouseButton = 0;
1521
1522 BMessage *m = Window()->CurrentMessage();
1523 assert(m);
1524 // m->PrintToStream();
1525
1526 int32 modifiers = 0;
1527 m->FindInt32("modifiers", &modifiers);
1528
1529 vimMouseModifiers = mouseModifiersToVim(modifiers);
1530
1531 guiSendMouseEvent(MOUSE_RELEASE, point.x, point.y,
1532 0 /* = repeated_click*/, vimMouseModifiers);
1533
1534 Inherited::MouseUp(point);
1535 }
1536
1537 void
1538 VimTextAreaView::MouseMoved(BPoint point, uint32 transit, const BMessage *message)
1539 {
1540 /*
1541 * if our pointer is currently hidden, then we should show it.
1542 */
1543 if (gui.pointer_hidden)
1544 {
1545 guiBlankMouse(false);
1546 gui.pointer_hidden = FALSE;
1547 }
1548
1549 if (!vimMouseButton) { // could also check m->"buttons"
1550 guiMouseMoved(point.x, point.y);
1551 return;
1552 }
1553
1554 atomic_add(&mouseDragEventCount, 1);
1555
1556 // Don't care much about "transit"
1557 guiSendMouseEvent(MOUSE_DRAG, point.x, point.y, 0, vimMouseModifiers);
1558 }
1559
1560 void
1561 VimTextAreaView::MessageReceived(BMessage *m)
1562 {
1563 switch (m->what) {
1564 case 'menu':
1565 {
1566 VimMenuMsg mm;
1567 mm.guiMenu = NULL; // in case no pointer in msg
1568 m->FindPointer("VimMenu", (void **)&mm.guiMenu);
1569 write_port(gui.vdcmp, VimMsg::Menu, &mm, sizeof(mm));
1570 }
1571 break;
1572 case B_MOUSE_WHEEL_CHANGED:
1573 {
1574 VimScrollBar* scb = curwin->w_scrollbars[1].id;
1575 float small=0, big=0, dy=0;
1576 m->FindFloat("be:wheel_delta_y", &dy);
1577 scb->GetSteps(&small, &big);
1578 scb->SetValue(scb->Value()+small*dy*3);
1579 scb->ValueChanged(scb->Value());
1580 #if 0
1581 scb = curwin->w_scrollbars[0].id;
1582 scb->GetSteps(&small, &big);
1583 scb->SetValue(scb->Value()+small*dy);
1584 scb->ValueChanged(scb->Value());
1585 #endif
1586 }
1587 break;
1588 #ifdef FEAT_MBYTE_IME
1589 case B_INPUT_METHOD_EVENT:
1590 {
1591 int32 opcode;
1592 m->FindInt32("be:opcode", &opcode);
1593 switch(opcode)
1594 {
1595 case B_INPUT_METHOD_STARTED:
1596 if(!IMData.messenger) delete IMData.messenger;
1597 IMData.messenger = new BMessenger();
1598 m->FindMessenger("be:reply_to", IMData.messenger);
1599 break;
1600 case B_INPUT_METHOD_CHANGED:
1601 {
1602 BString str;
1603 bool confirmed;
1604 if(IMData.message) *(IMData.message) = *m;
1605 else IMData.message = new BMessage(*m);
1606 DrawIMString();
1607 m->FindBool("be:confirmed", &confirmed);
1608 if (confirmed)
1609 {
1610 m->FindString("be:string", &str);
1611 char_u *chars = (char_u*)str.String();
1612 struct VimKeyMsg km;
1613 km.csi_escape = true;
1614 int clen;
1615 int i = 0;
1616 while (i < str.Length())
1617 {
1618 clen = utf_ptr2len(chars+i);
1619 memcpy(km.chars, chars+i, clen);
1620 km.length = clen;
1621 write_port(gui.vdcmp, VimMsg::Key, &km, sizeof(km));
1622 i += clen;
1623 }
1624 }
1625 }
1626 break;
1627 case B_INPUT_METHOD_LOCATION_REQUEST:
1628 {
1629 BMessage msg(B_INPUT_METHOD_EVENT);
1630 msg.AddInt32("be:opcode", B_INPUT_METHOD_LOCATION_REQUEST);
1631 msg.AddPoint("be:location_reply", IMData.location);
1632 msg.AddFloat("be:height_reply", FILL_Y(1));
1633 IMData.messenger->SendMessage(&msg);
1634 }
1635 break;
1636 case B_INPUT_METHOD_STOPPED:
1637 delete IMData.messenger;
1638 delete IMData.message;
1639 IMData.messenger = NULL;
1640 IMData.message = NULL;
1641 break;
1642 }
1643 }
1644 // TODO: sz: break here???
1645 #endif
1646 default:
1647 if (m->WasDropped()) {
1648 BWindow *w = Window();
1649 w->DetachCurrentMessage();
1650 w->Minimize(false);
1651 VimApp::SendRefs(m, (modifiers() & B_SHIFT_KEY) != 0);
1652 } else {
1653 Inherited::MessageReceived(m);
1654 }
1655 break;
1656 }
1657 }
1658
1659 int
1660 VimTextAreaView::mchInitFont(char_u *name)
1661 {
1662 VimFont *newFont = (VimFont *)gui_mch_get_font(name, 1);
1663 if(newFont != NOFONT) {
1664 gui.norm_font = (GuiFont)newFont;
1665 gui_mch_set_font((GuiFont)newFont);
1666 if (name && STRCMP(name, "*") != 0)
1667 hl_set_font_name(name);
1668
1669 SetDrawingMode(B_OP_COPY);
1670
1671 /*
1672 * Try to load other fonts for bold, italic, and bold-italic.
1673 * We should also try to work out what font to use for these when they are
1674 * not specified by X resources, but we don't yet.
1675 */
1676 return OK;
1677 }
1678 return FAIL;
1679 }
1680
1681 void
1682 VimTextAreaView::mchDrawString(int row, int col, char_u *s, int len, int flags)
1683 {
1684 /*
1685 * First we must erase the area, because DrawString won't do
1686 * that for us. XXX Most of the time this is a waste of effort
1687 * since the bachground has been erased already... DRAW_TRANSP
1688 * should be set when appropriate!!!
1689 * (Rectangles include the bottom and right edge)
1690 */
1691 if (!(flags & DRAW_TRANSP)) {
1692 int cells;
1693 cells = 0;
1694 for(int i=0; i<len; i++) {
1695 int cn = utf_ptr2cells((char_u *)(s+i));
1696 if(cn<4) cells += cn;
1697 }
1698
1699 BRect r(FILL_X(col), FILL_Y(row),
1700 FILL_X(col + cells) - PEN_WIDTH, FILL_Y(row + 1) - PEN_WIDTH);
1701 FillRect(r, B_SOLID_LOW);
1702 }
1703
1704 BFont font;
1705 this->GetFont(&font);
1706 if(!font.IsFixed())
1707 {
1708 char* p = (char*)s;
1709 int32 clen, lastpos = 0;
1710 BPoint where;
1711 int cells;
1712 while((p - (char*)s) < len) {
1713 clen = utf_ptr2len((u_char*)p);
1714 where.Set(TEXT_X(col+lastpos), TEXT_Y(row));
1715 DrawString(p, clen, where);
1716 if (flags & DRAW_BOLD) {
1717 where.x += 1.0;
1718 SetDrawingMode(B_OP_BLEND);
1719 DrawString(p, clen, where);
1720 SetDrawingMode(B_OP_COPY);
1721 }
1722 cells = utf_ptr2cells((char_u *)p);
1723 if(cells<4) lastpos += cells;
1724 else lastpos++;
1725 p += clen;
1726 }
1727 }
1728 else
1729 {
1730 BPoint where(TEXT_X(col), TEXT_Y(row));
1731 DrawString((char*)s, len, where);
1732 if (flags & DRAW_BOLD) {
1733 where.x += 1.0;
1734 SetDrawingMode(B_OP_BLEND);
1735 DrawString((char*)s, len, where);
1736 SetDrawingMode(B_OP_COPY);
1737 }
1738 }
1739
1740 if (flags & DRAW_UNDERL) {
1741 int cells;
1742 cells = 0;
1743 for(int i=0; i<len; i++) {
1744 int cn = utf_ptr2cells((char_u *)(s+i));
1745 if(cn<4) cells += cn;
1746 }
1747
1748 BPoint start(FILL_X(col), FILL_Y(row + 1) - PEN_WIDTH);
1749 BPoint end(FILL_X(col + cells) - PEN_WIDTH, start.y);
1750
1751 StrokeLine(start, end);
1752 }
1753 }
1754
1755 void
1756 VimTextAreaView::mchClearBlock(
1757 int row1,
1758 int col1,
1759 int row2,
1760 int col2)
1761 {
1762 BRect r(FILL_X(col1), FILL_Y(row1),
1763 FILL_X(col2 + 1) - PEN_WIDTH, FILL_Y(row2 + 1) - PEN_WIDTH);
1764 gui_mch_set_bg_color(gui.back_pixel);
1765 FillRect(r, B_SOLID_LOW);
1766 }
1767
1768 void
1769 VimTextAreaView::mchClearAll()
1770 {
1771 gui_mch_set_bg_color(gui.back_pixel);
1772 FillRect(Bounds(), B_SOLID_LOW);
1773 }
1774
1775 /*
1776 * mchDeleteLines() Lock()s the window by itself.
1777 */
1778 void
1779 VimTextAreaView::mchDeleteLines(int row, int num_lines)
1780 {
1781 BRect source, dest;
1782 source.left = FILL_X(gui.scroll_region_left);
1783 source.top = FILL_Y(row + num_lines);
1784 source.right = FILL_X(gui.scroll_region_right + 1) - PEN_WIDTH;
1785 source.bottom = FILL_Y(gui.scroll_region_bot + 1) - PEN_WIDTH;
1786
1787 dest.left = FILL_X(gui.scroll_region_left);
1788 dest.top = FILL_Y(row);
1789 dest.right = FILL_X(gui.scroll_region_right + 1) - PEN_WIDTH;
1790 dest.bottom = FILL_Y(gui.scroll_region_bot - num_lines + 1) - PEN_WIDTH;
1791
1792 if (gui.vimWindow->Lock()) {
1793 // Clear one column more for when bold has spilled over
1794 CopyBits(source, dest);
1795 gui_clear_block(gui.scroll_region_bot - num_lines + 1,
1796 gui.scroll_region_left,
1797 gui.scroll_region_bot, gui.scroll_region_right);
1798
1799
1800 gui.vimWindow->Unlock();
1801 /*
1802 * The Draw() callback will be called now if some of the source
1803 * bits were not in the visible region.
1804 */
1805 }
1806 // gui_x11_check_copy_area();
1807 // }
1808 }
1809
1810 /*
1811 * mchInsertLines() Lock()s the window by itself.
1812 */
1813 void
1814 VimTextAreaView::mchInsertLines(int row, int num_lines)
1815 {
1816 BRect source, dest;
1817
1818 // XXX Attempt at a hack:
1819 gui.vimWindow->UpdateIfNeeded();
1820 source.left = FILL_X(gui.scroll_region_left);
1821 source.top = FILL_Y(row);
1822 source.right = FILL_X(gui.scroll_region_right + 1) - PEN_WIDTH;
1823 source.bottom = FILL_Y(gui.scroll_region_bot - num_lines + 1) - PEN_WIDTH;
1824
1825 dest.left = FILL_X(gui.scroll_region_left);
1826 dest.top = FILL_Y(row + num_lines);
1827 dest.right = FILL_X(gui.scroll_region_right + 1) - PEN_WIDTH;
1828 dest.bottom = FILL_Y(gui.scroll_region_bot + 1) - PEN_WIDTH;
1829
1830 if (gui.vimWindow->Lock()) {
1831 // Clear one column more for when bold has spilled over
1832 CopyBits(source, dest);
1833 gui_clear_block(row, gui.scroll_region_left,
1834 row + num_lines - 1, gui.scroll_region_right);
1835
1836 gui.vimWindow->Unlock();
1837 /*
1838 * The Draw() callback will be called now if some of the source
1839 * bits were not in the visible region.
1840 * However, if we scroll too fast it can't keep up and the
1841 * update region gets messed up. This seems to be because copying
1842 * un-Draw()n bits does not generate Draw() calls for the copy...
1843 * I moved the hack to before the CopyBits() to reduce the
1844 * amount of additional waiting needed.
1845 */
1846
1847 // gui_x11_check_copy_area();
1848
1849 }
1850 }
1851
1852 #ifdef FEAT_MBYTE_IME
1853 /*
1854 * DrawIMString draws string with IMData.message.
1855 */
1856 void VimTextAreaView::DrawIMString(void)
1857 {
1858 static const rgb_color r_highlight = {255, 152, 152, 255},
1859 b_highlight = {152, 203, 255, 255};
1860 BString str;
1861 const char* s;
1862 int len;
1863 BMessage* msg = IMData.message;
1864 if (!msg)
1865 return;
1866 gui_redraw_block(IMData.row, 0,
1867 IMData.row + IMData.count, W_WIDTH(curwin), GUI_MON_NOCLEAR);
1868 bool confirmed = false;
1869 msg->FindBool("be:confirmed", &confirmed);
1870 if (confirmed)
1871 return;
1872 rgb_color hcolor = HighColor(), lcolor = LowColor();
1873 msg->FindString("be:string", &str);
1874 s = str.String();
1875 len = str.Length();
1876 SetHighColor(0, 0, 0);
1877 IMData.row = gui.row;
1878 IMData.col = gui.col;
1879 int32 sel_start = 0, sel_end = 0;
1880 msg->FindInt32("be:selection", 0, &sel_start);
1881 msg->FindInt32("be:selection", 1, &sel_end);
1882 int clen, cn;
1883 BPoint pos(IMData.col, 0);
1884 BRect r;
1885 BPoint where;
1886 IMData.location = ConvertToScreen(
1887 BPoint(FILL_X(pos.x), FILL_Y(IMData.row + pos.y)));
1888 for (int i=0; i<len; i+=clen)
1889 {
1890 cn = utf_ptr2cells((char_u *)(s+i));
1891 clen = utf_ptr2len((char_u *)(s+i));
1892 if (pos.x + cn > W_WIDTH(curwin))
1893 {
1894 pos.y++;
1895 pos.x = 0;
1896 }
1897 if (sel_start<=i && i<sel_end)
1898 {
1899 SetLowColor(r_highlight);
1900 IMData.location = ConvertToScreen(
1901 BPoint(FILL_X(pos.x), FILL_Y(IMData.row + pos.y)));
1902 }
1903 else
1904 {
1905 SetLowColor(b_highlight);
1906 }
1907 r.Set(FILL_X(pos.x), FILL_Y(IMData.row + pos.y),
1908 FILL_X(pos.x + cn) - PEN_WIDTH,
1909 FILL_Y(IMData.row + pos.y + 1) - PEN_WIDTH);
1910 FillRect(r, B_SOLID_LOW);
1911 where.Set(TEXT_X(pos.x), TEXT_Y(IMData.row + pos.y));
1912 DrawString((s+i), clen, where);
1913 pos.x += cn;
1914 }
1915 IMData.count = (int)pos.y;
1916
1917 SetHighColor(hcolor);
1918 SetLowColor(lcolor);
1919 }
1920 #endif
1921 // ---------------- VimScrollBar ----------------
1922
1923 /*
1924 * BUG: XXX
1925 * It seems that BScrollBar determine their direction not from
1926 * "posture" but from if they are "tall" or "wide" in shape...
1927 *
1928 * Also, place them out of sight, because Vim enables them before
1929 * they are positioned.
1930 */
1931 VimScrollBar::VimScrollBar(scrollbar_T *g, orientation posture):
1932 BScrollBar(posture == B_HORIZONTAL ? BRect(-100,-100,-10,-90) :
1933 BRect(-100,-100,-90,-10),
1934 "vim scrollbar", (BView *)NULL,
1935 0.0, 10.0, posture),
1936 ignoreValue(-1),
1937 scrollEventCount(0)
1938 {
1939 gsb = g;
1940 SetResizingMode(B_FOLLOW_NONE);
1941 }
1942
1943 VimScrollBar::~VimScrollBar()
1944 {
1945 }
1946
1947 void
1948 VimScrollBar::ValueChanged(float newValue)
1949 {
1950 if (ignoreValue >= 0.0 && newValue == ignoreValue) {
1951 ignoreValue = -1;
1952 return;
1953 }
1954 ignoreValue = -1;
1955 /*
1956 * We want to throttle the amount of scroll messages generated.
1957 * Normally I presume you won't get a new message before we've
1958 * handled the previous one, but because we're passing them on this
1959 * happens very quickly. So instead we keep a counter of how many
1960 * scroll events there are (or will be) in the VDCMP, and the
1961 * throttling happens at the receiving end.
1962 */
1963 atomic_add(&scrollEventCount, 1);
1964
1965 struct VimScrollBarMsg sm;
1966
1967 sm.sb = this;
1968 sm.value = (long) newValue;
1969 sm.stillDragging = TRUE;
1970
1971 write_port(gui.vdcmp, VimMsg::ScrollBar, &sm, sizeof(sm));
1972
1973 // calls gui_drag_scrollbar(sb, newValue, TRUE);
1974 }
1975
1976 /*
1977 * When the mouse goes up, report that scrolling has stopped.
1978 * MouseUp() is NOT called when the mouse-up occurs outside
1979 * the window, even though the thumb does move while the mouse
1980 * is outside... This has some funny effects... XXX
1981 * So we do special processing when the window de/activates.
1982 */
1983 void
1984 VimScrollBar::MouseUp(BPoint where)
1985 {
1986 // BMessage *m = Window()->CurrentMessage();
1987 // m->PrintToStream();
1988
1989 atomic_add(&scrollEventCount, 1);
1990
1991 struct VimScrollBarMsg sm;
1992
1993 sm.sb = this;
1994 sm.value = (long) Value();
1995 sm.stillDragging = FALSE;
1996
1997 write_port(gui.vdcmp, VimMsg::ScrollBar, &sm, sizeof(sm));
1998
1999 // calls gui_drag_scrollbar(sb, newValue, FALSE);
2000
2001 Inherited::MouseUp(where);
2002 }
2003
2004 void
2005 VimScrollBar::SetValue(float newValue)
2006 {
2007 if (newValue == Value())
2008 return;
2009
2010 ignoreValue = newValue;
2011 Inherited::SetValue(newValue);
2012 }
2013
2014 // ---------------- VimFont ----------------
2015
2016 VimFont::VimFont(): BFont()
2017 {
2018 init();
2019 }
2020
2021 VimFont::VimFont(const VimFont *rhs): BFont(rhs)
2022 {
2023 init();
2024 }
2025
2026 VimFont::VimFont(const BFont *rhs): BFont(rhs)
2027 {
2028 init();
2029 }
2030
2031 VimFont::VimFont(const VimFont &rhs): BFont(rhs)
2032 {
2033 init();
2034 }
2035
2036 VimFont::~VimFont()
2037 {
2038 }
2039
2040 void
2041 VimFont::init()
2042 {
2043 next = NULL;
2044 refcount = 1;
2045 name = NULL;
2046 }
2047
2048 // ---------------- VimDialog ----------------
2049
2050 #if defined(FEAT_GUI_DIALOG)
2051
2052 const unsigned int kVimDialogButtonMsg = 'VMDB';
2053 const unsigned int kVimDialogIconStripeWidth = 30;
2054 const unsigned int kVimDialogButtonsSpacingX = 9;
2055 const unsigned int kVimDialogButtonsSpacingY = 4;
2056 const unsigned int kVimDialogSpacingX = 6;
2057 const unsigned int kVimDialogSpacingY = 10;
2058 const unsigned int kVimDialogMinimalWidth = 310;
2059 const unsigned int kVimDialogMinimalHeight = 75;
2060 const BRect kDefaultRect =
2061 BRect(0, 0, kVimDialogMinimalWidth, kVimDialogMinimalHeight);
2062
2063 VimDialog::VimDialog(int type, const char *title, const char *message,
2064 const char *buttons, int dfltbutton, const char *textfield, int ex_cmd)
2065 : BWindow(kDefaultRect, title, B_TITLED_WINDOW_LOOK, B_MODAL_APP_WINDOW_FEEL,
2066 B_NOT_CLOSABLE | B_NOT_RESIZABLE |
2067 B_NOT_ZOOMABLE | B_NOT_MINIMIZABLE | B_ASYNCHRONOUS_CONTROLS)
2068 , fDialogSem(-1)
2069 , fDialogValue(dfltbutton)
2070 , fMessageView(NULL)
2071 , fInputControl(NULL)
2072 , fInputValue(textfield)
2073 {
2074 // master view
2075 VimDialog::View* view = new VimDialog::View(Bounds());
2076 if(view == NULL)
2077 return;
2078
2079 if(title == NULL)
2080 SetTitle("Vim " VIM_VERSION_MEDIUM);
2081
2082 AddChild(view);
2083
2084 // icon
2085 view->InitIcon(type);
2086
2087 // buttons
2088 int32 which = 1;
2089 float maxButtonWidth = 0;
2090 float maxButtonHeight = 0;
2091 float buttonsWidth = 0;
2092 float buttonsHeight = 0;
2093 BString strButtons(buttons);
2094 strButtons.RemoveAll("&");
2095 do {
2096 int32 end = strButtons.FindFirst('\n');
2097 if(end != B_ERROR)
2098 strButtons.SetByteAt(end, '\0');
2099
2100 BButton *button = _CreateButton(which++, strButtons.String());
2101 view->AddChild(button);
2102 fButtonsList.AddItem(button);
2103
2104 maxButtonWidth = max_c(maxButtonWidth, button->Bounds().Width());
2105 maxButtonHeight = max_c(maxButtonHeight, button->Bounds().Height());
2106 buttonsWidth += button->Bounds().Width();
2107 buttonsHeight += button->Bounds().Height();
2108
2109 if(end == B_ERROR)
2110 break;
2111
2112 strButtons.Remove(0, end + 1);
2113 } while(true);
2114
2115 int32 buttonsCount = fButtonsList.CountItems();
2116 buttonsWidth += kVimDialogButtonsSpacingX * (buttonsCount - 1);
2117 buttonsHeight += kVimDialogButtonsSpacingY * (buttonsCount - 1);
2118 float dialogWidth = buttonsWidth + kVimDialogIconStripeWidth +
2119 kVimDialogSpacingX * 2;
2120 float dialogHeight = maxButtonHeight + kVimDialogSpacingY * 3;
2121
2122 // Check 'v' flag in 'guioptions': vertical button placement.
2123 bool vertical = (vim_strchr(p_go, GO_VERTICAL) != NULL) ||
2124 dialogWidth >= gui.vimWindow->Bounds().Width();
2125 if(vertical) {
2126 dialogWidth -= buttonsWidth;
2127 dialogWidth += maxButtonWidth;
2128 dialogHeight -= maxButtonHeight;
2129 dialogHeight += buttonsHeight;
2130 }
2131
2132 dialogWidth = max_c(dialogWidth, kVimDialogMinimalWidth);
2133
2134 // message view
2135 BRect rect(0, 0, dialogWidth, 0);
2136 rect.left += kVimDialogIconStripeWidth + 16 + kVimDialogSpacingX;
2137 rect.top += kVimDialogSpacingY;
2138 rect.right -= kVimDialogSpacingX;
2139 rect.bottom = rect.top;
2140 fMessageView = new BTextView(rect, "_tv_", rect.OffsetByCopy(B_ORIGIN),
2141 B_FOLLOW_LEFT | B_FOLLOW_TOP, B_WILL_DRAW);
2142
2143 fMessageView->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
2144 rgb_color textColor = ui_color(B_PANEL_TEXT_COLOR);
2145 fMessageView->SetFontAndColor(be_plain_font, B_FONT_ALL, &textColor);
2146 fMessageView->SetText(message);
2147 fMessageView->MakeEditable(false);
2148 fMessageView->MakeSelectable(false);
2149 fMessageView->SetWordWrap(true);
2150 AddChild(fMessageView);
2151
2152 float messageHeight = fMessageView->TextHeight(0, fMessageView->CountLines());
2153 fMessageView->ResizeBy(0, messageHeight);
2154 fMessageView->SetTextRect(BRect(0, 0, rect.Width(), messageHeight));
2155
2156 dialogHeight += messageHeight;
2157
2158 // input view
2159 if(fInputValue != NULL) {
2160 rect.top =
2161 rect.bottom += messageHeight + kVimDialogSpacingY;
2162 fInputControl = new BTextControl(rect, "_iv_", NULL, fInputValue, NULL,
2163 B_FOLLOW_LEFT | B_FOLLOW_TOP, B_WILL_DRAW | B_NAVIGABLE | B_PULSE_NEEDED);
2164 fInputControl->TextView()->SetText(fInputValue);
2165 fInputControl->TextView()->SetWordWrap(false);
2166 AddChild(fInputControl);
2167
2168 float width = 0.f, height = 0.f;
2169 fInputControl->GetPreferredSize(&width, &height);
2170 fInputControl->MakeFocus(true);
2171
2172 dialogHeight += height + kVimDialogSpacingY * 1.5;
2173 }
2174
2175 dialogHeight = max_c(dialogHeight, kVimDialogMinimalHeight);
2176
2177 ResizeTo(dialogWidth, dialogHeight);
2178 MoveTo((gui.vimWindow->Bounds().Width() - dialogWidth) / 2,
2179 (gui.vimWindow->Bounds().Height() - dialogHeight) / 2);
2180
2181 // adjust layout of buttons
2182 float buttonWidth = max_c(maxButtonWidth, rect.Width() * 0.66);
2183 BPoint origin(dialogWidth, dialogHeight);
2184 origin.x -= kVimDialogSpacingX + (vertical ? buttonWidth : buttonsWidth);
2185 origin.y -= kVimDialogSpacingY + (vertical ? buttonsHeight : maxButtonHeight);
2186
2187 for(int32 i = 0 ; i < buttonsCount; i++) {
2188 BButton *button = (BButton*)fButtonsList.ItemAt(i);
2189 button->MoveTo(origin);
2190 if(vertical) {
2191 origin.y += button->Frame().Height() + kVimDialogButtonsSpacingY;
2192 button->ResizeTo(buttonWidth, button->Frame().Height());
2193 } else
2194 origin.x += button->Frame().Width() + kVimDialogButtonsSpacingX;
2195
2196 if(dfltbutton == i + 1) {
2197 button->MakeDefault(true);
2198 button->MakeFocus(fInputControl == NULL);
2199 }
2200 }
2201 }
2202
2203 VimDialog::~VimDialog()
2204 {
2205 if(fDialogSem > B_OK)
2206 delete_sem(fDialogSem);
2207 }
2208
2209 int
2210 VimDialog::Go()
2211 {
2212 fDialogSem = create_sem(0, "VimDialogSem");
2213 if(fDialogSem < B_OK) {
2214 Quit();
2215 return fDialogValue;
2216 }
2217
2218 Show();
2219
2220 while(acquire_sem(fDialogSem) == B_INTERRUPTED);
2221
2222 int retValue = fDialogValue;
2223 if(fInputValue != NULL)
2224 vim_strncpy((char_u*)fInputValue, (char_u*)fInputControl->Text(), IOSIZE - 1);
2225
2226 if(Lock())
2227 Quit();
2228
2229 return retValue;
2230 }
2231
2232 void VimDialog::MessageReceived(BMessage *msg)
2233 {
2234 int32 which = 0;
2235 if(msg->what != kVimDialogButtonMsg ||
2236 msg->FindInt32("which", &which) != B_OK)
2237 return BWindow::MessageReceived(msg);
2238
2239 fDialogValue = which;
2240 delete_sem(fDialogSem);
2241 fDialogSem = -1;
2242 }
2243
2244 BButton* VimDialog::_CreateButton(int32 which, const char* label)
2245 {
2246 BMessage *message = new BMessage(kVimDialogButtonMsg);
2247 message->AddInt32("which", which);
2248
2249 BRect rect(0, 0, 0, 0);
2250 BString name;
2251 name << "_b" << which << "_";
2252
2253 BButton* button = new BButton(rect, name.String(), label, message,
2254 B_FOLLOW_RIGHT | B_FOLLOW_BOTTOM);
2255
2256 float width = 0.f, height = 0.f;
2257 button->GetPreferredSize(&width, &height);
2258 button->ResizeTo(width, height);
2259
2260 return button;
2261 }
2262
2263 VimDialog::View::View(BRect frame)
2264 : BView(frame, "VimDialogView", B_FOLLOW_ALL_SIDES, B_WILL_DRAW),
2265 fIconBitmap(NULL)
2266 {
2267 SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
2268 }
2269
2270 VimDialog::View::~View()
2271 {
2272 delete fIconBitmap;
2273 }
2274
2275 void VimDialog::View::Draw(BRect updateRect)
2276 {
2277 BRect stripeRect = Bounds();
2278 stripeRect.right = kVimDialogIconStripeWidth;
2279 SetHighColor(tint_color(ViewColor(), B_DARKEN_1_TINT));
2280 FillRect(stripeRect);
2281
2282 if(fIconBitmap == NULL)
2283 return;
2284
2285 SetDrawingMode(B_OP_ALPHA);
2286 SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY);
2287 DrawBitmapAsync(fIconBitmap, BPoint(18, 6));
2288 }
2289
2290 void VimDialog::View::InitIcon(int32 type)
2291 {
2292 if(type == VIM_GENERIC)
2293 return;
2294
2295 BPath path;
2296 status_t status = find_directory(B_BEOS_SERVERS_DIRECTORY, &path);
2297 if(status != B_OK) {
2298 fprintf(stderr, "Cannot retrieve app info:%s\n", strerror(status));
2299 return;
2300 }
2301
2302 path.Append("app_server");
2303
2304 BFile file(path.Path(), O_RDONLY);
2305 if(file.InitCheck() != B_OK) {
2306 fprintf(stderr, "App file assignment failed:%s\n",
2307 strerror(file.InitCheck()));
2308 return;
2309 }
2310
2311 BResources resources(&file);
2312 if(resources.InitCheck() != B_OK) {
2313 fprintf(stderr, "App server resources assignment failed:%s\n",
2314 strerror(resources.InitCheck()));
2315 return;
2316 }
2317
2318 const char *name = "";
2319 switch(type) {
2320 case VIM_ERROR: name = "stop"; break;
2321 case VIM_WARNING: name = "warn"; break;
2322 case VIM_INFO: name = "info"; break;
2323 case VIM_QUESTION: name = "idea"; break;
2324 default: return;
2325 }
2326
2327 int32 iconSize = 32;
2328 fIconBitmap = new BBitmap(BRect(0, 0, iconSize - 1, iconSize - 1), 0, B_RGBA32);
2329 if(fIconBitmap == NULL || fIconBitmap->InitCheck() != B_OK) {
2330 fprintf(stderr, "Icon bitmap allocation failed:%s\n",
2331 (fIconBitmap == NULL) ? "null" : strerror(fIconBitmap->InitCheck()));
2332 return;
2333 }
2334
2335 size_t size = 0;
2336 const uint8* iconData = NULL;
2337 // try vector icon first?
2338 iconData = (const uint8*)resources.LoadResource(B_VECTOR_ICON_TYPE, name, &size);
2339 if(iconData != NULL && BIconUtils::GetVectorIcon(iconData, size, fIconBitmap) == B_OK)
2340 return;
2341
2342 // try bitmap icon now
2343 iconData = (const uint8*)resources.LoadResource(B_LARGE_ICON_TYPE, name, &size);
2344 if(iconData == NULL) {
2345 fprintf(stderr, "Bitmap icon resource not found\n");
2346 delete fIconBitmap;
2347 fIconBitmap = NULL;
2348 return;
2349 }
2350
2351 if(fIconBitmap->ColorSpace() != B_CMAP8)
2352 BIconUtils::ConvertFromCMAP8(iconData, iconSize, iconSize, iconSize, fIconBitmap);
2353 }
2354
2355 const unsigned int kVimDialogOKButtonMsg = 'FDOK';
2356 const unsigned int kVimDialogCancelButtonMsg = 'FDCN';
2357 const unsigned int kVimDialogSizeInputMsg = 'SICH';
2358 const unsigned int kVimDialogFamilySelectMsg = 'MSFM';
2359 const unsigned int kVimDialogStyleSelectMsg = 'MSST';
2360 const unsigned int kVimDialogSizeSelectMsg = 'MSSZ';
2361
2362 VimSelectFontDialog::VimSelectFontDialog(font_family* family, font_style* style, float* size)
2363 : BWindow(kDefaultRect, "Font Selection", B_TITLED_WINDOW_LOOK, B_MODAL_APP_WINDOW_FEEL,
2364 B_NOT_CLOSABLE | B_NOT_RESIZABLE |
2365 B_NOT_ZOOMABLE | B_NOT_MINIMIZABLE | B_ASYNCHRONOUS_CONTROLS)
2366 , fStatus(B_NO_INIT)
2367 , fDialogSem(-1)
2368 , fDialogValue(false)
2369 , fFamily(family)
2370 , fStyle(style)
2371 , fSize(size)
2372 , fFontSize(*size)
2373 , fPreview(0)
2374 , fFamiliesList(0)
2375 , fStylesList(0)
2376 , fSizesList(0)
2377 , fSizesInput(0)
2378 {
2379 strncpy(fFontFamily, *family, B_FONT_FAMILY_LENGTH);
2380 strncpy(fFontStyle, *style, B_FONT_STYLE_LENGTH);
2381
2382 // "client" area view
2383 BBox *clientBox = new BBox(Bounds(), B_EMPTY_STRING, B_FOLLOW_ALL_SIDES,
2384 B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE_JUMP | B_PULSE_NEEDED,
2385 B_PLAIN_BORDER);
2386 AddChild(clientBox);
2387
2388 // client view
2389 BRect RC = clientBox->Bounds();
2390 RC.InsetBy(kVimDialogSpacingX, kVimDialogSpacingY);
2391 BRect rc(RC.LeftTop(), RC.LeftTop());
2392
2393 // at first create all controls
2394 fPreview = new BStringView(rc, "preview", "DejaVu Sans Mono");
2395 clientBox->AddChild(fPreview);
2396
2397 BBox* boxDivider = new BBox(rc, B_EMPTY_STRING,
2398 B_FOLLOW_NONE, B_WILL_DRAW, B_FANCY_BORDER);
2399 clientBox->AddChild(boxDivider);
2400
2401 BStringView *labelFamily = new BStringView(rc, "labelFamily", "Family:");
2402 clientBox->AddChild(labelFamily);
2403 labelFamily->ResizeToPreferred();
2404
2405 BStringView *labelStyle = new BStringView(rc, "labelStyle", "Style:");
2406 clientBox->AddChild(labelStyle);
2407 labelStyle->ResizeToPreferred();
2408
2409 BStringView *labelSize = new BStringView(rc, "labelSize", "Size:");
2410 clientBox->AddChild(labelSize);
2411 labelSize->ResizeToPreferred();
2412
2413 fFamiliesList = new BListView(rc, "listFamily",
2414 B_SINGLE_SELECTION_LIST, B_FOLLOW_ALL_SIDES);
2415 BScrollView *scrollFamilies = new BScrollView("scrollFamily",
2416 fFamiliesList, B_FOLLOW_LEFT_RIGHT, 0, false, true);
2417 clientBox->AddChild(scrollFamilies);
2418
2419 fStylesList= new BListView(rc, "listStyles",
2420 B_SINGLE_SELECTION_LIST, B_FOLLOW_ALL_SIDES);
2421 BScrollView *scrollStyles = new BScrollView("scrollStyle",
2422 fStylesList, B_FOLLOW_LEFT_RIGHT, 0, false, true);
2423 clientBox->AddChild(scrollStyles);
2424
2425 fSizesInput = new BTextControl(rc, "inputSize", NULL, "???",
2426 new BMessage(kVimDialogSizeInputMsg));
2427 clientBox->AddChild(fSizesInput);
2428 fSizesInput->ResizeToPreferred();
2429
2430 fSizesList = new BListView(rc, "listSizes",
2431 B_SINGLE_SELECTION_LIST, B_FOLLOW_ALL_SIDES);
2432 BScrollView *scrollSizes = new BScrollView("scrollSize",
2433 fSizesList, B_FOLLOW_LEFT_RIGHT, 0, false, true);
2434 clientBox->AddChild(scrollSizes);
2435
2436 BButton *buttonOK = new BButton(rc, "buttonOK", "OK",
2437 new BMessage(kVimDialogOKButtonMsg));
2438 clientBox->AddChild(buttonOK);
2439 buttonOK->ResizeToPreferred();
2440
2441 BButton *buttonCancel = new BButton(rc, "buttonCancel", "Cancel",
2442 new BMessage(kVimDialogCancelButtonMsg));
2443 clientBox->AddChild(buttonCancel);
2444 buttonCancel->ResizeToPreferred();
2445
2446 // layout controls
2447 float lineHeight = labelFamily->Bounds().Height();
2448 float previewHeight = lineHeight * 3;
2449 float offsetYLabels = previewHeight + kVimDialogSpacingY;
2450 float offsetYLists = offsetYLabels + lineHeight + kVimDialogSpacingY / 2;
2451 float offsetYSizes = offsetYLists + fSizesInput->Bounds().Height() + kVimDialogSpacingY / 2;
2452 float listsHeight = lineHeight * 9;
2453 float offsetYButtons = offsetYLists + listsHeight + kVimDialogSpacingY;
2454 float maxControlsHeight = offsetYButtons + buttonOK->Bounds().Height();
2455 float familiesWidth = labelFamily->Bounds().Width() * 5;
2456 float offsetXStyles = familiesWidth + kVimDialogSpacingX;
2457 float stylesWidth = labelStyle->Bounds().Width() * 4;
2458 float offsetXSizes = offsetXStyles + stylesWidth + kVimDialogSpacingX;
2459 float sizesWidth = labelSize->Bounds().Width() * 2;
2460 float maxControlsWidth = offsetXSizes + sizesWidth;
2461
2462 ResizeTo(maxControlsWidth + kVimDialogSpacingX * 2,
2463 maxControlsHeight + kVimDialogSpacingY * 2);
2464
2465 BRect rcVim = gui.vimWindow->Frame();
2466 MoveTo(rcVim.left + (rcVim.Width() - Frame().Width()) / 2,
2467 rcVim.top + (rcVim.Height() - Frame().Height()) / 2);
2468
2469 fPreview->ResizeTo(maxControlsWidth, previewHeight);
2470 fPreview->SetAlignment(B_ALIGN_CENTER);
2471
2472 boxDivider->MoveBy(0.f, previewHeight + kVimDialogSpacingY / 2);
2473 boxDivider->ResizeTo(maxControlsWidth, 1.f);
2474
2475 labelFamily->MoveBy(0.f, offsetYLabels);
2476 labelStyle->MoveBy(offsetXStyles, offsetYLabels);
2477 labelSize->MoveBy(offsetXSizes, offsetYLabels);
2478
2479 // text control alignment issues
2480 float insetX = fSizesInput->TextView()->Bounds().Width() - fSizesInput->Bounds().Width();
2481 float insetY = fSizesInput->TextView()->Bounds().Width() - fSizesInput->Bounds().Width();
2482
2483 scrollFamilies->MoveBy(0.f, offsetYLists);
2484 scrollStyles->MoveBy(offsetXStyles, offsetYLists);
2485 fSizesInput->MoveBy(offsetXSizes + insetX / 2, offsetYLists + insetY / 2);
2486 scrollSizes->MoveBy(offsetXSizes, offsetYSizes);
2487
2488 fSizesInput->SetAlignment(B_ALIGN_CENTER, B_ALIGN_CENTER);
2489
2490 scrollFamilies->ResizeTo(familiesWidth, listsHeight);
2491 scrollStyles->ResizeTo(stylesWidth, listsHeight);
2492 fSizesInput->ResizeTo(sizesWidth, fSizesInput->Bounds().Height());
2493 scrollSizes->ResizeTo(sizesWidth,
2494 listsHeight - (offsetYSizes - offsetYLists));
2495
2496 buttonOK->MoveBy(maxControlsWidth - buttonOK->Bounds().Width(), offsetYButtons);
2497 buttonCancel->MoveBy(maxControlsWidth - buttonOK->Bounds().Width()
2498 - buttonCancel->Bounds().Width() - kVimDialogSpacingX, offsetYButtons);
2499
2500 // fill lists
2501 int selIndex = -1;
2502 int count = count_font_families();
2503 for (int i = 0; i < count; i++) {
2504 font_family family;
2505 if (get_font_family(i, &family ) == B_OK) {
2506 fFamiliesList->AddItem(new BStringItem((const char*)family));
2507 if (strncmp(family, fFontFamily, B_FONT_FAMILY_LENGTH) == 0)
2508 selIndex = i;
2509 }
2510 }
2511
2512 if (selIndex >= 0) {
2513 fFamiliesList->Select(selIndex);
2514 fFamiliesList->ScrollToSelection();
2515 }
2516
2517 _UpdateFontStyles();
2518
2519 selIndex = -1;
2520 for (int size = 8, index = 0; size <= 18; size++, index++) {
2521 BString str;
2522 str << size;
2523 fSizesList->AddItem(new BStringItem(str));
2524 if (size == fFontSize)
2525 selIndex = index;
2526
2527 }
2528
2529 if (selIndex >= 0) {
2530 fSizesList->Select(selIndex);
2531 fSizesList->ScrollToSelection();
2532 }
2533
2534 fFamiliesList->SetSelectionMessage(new BMessage(kVimDialogFamilySelectMsg));
2535 fStylesList->SetSelectionMessage(new BMessage(kVimDialogStyleSelectMsg));
2536 fSizesList->SetSelectionMessage(new BMessage(kVimDialogSizeSelectMsg));
2537 fSizesInput->SetModificationMessage(new BMessage(kVimDialogSizeInputMsg));
2538
2539 _UpdateSizeInputPreview();
2540 _UpdateFontPreview();
2541
2542 fStatus = B_OK;
2543 }
2544
2545 VimSelectFontDialog::~VimSelectFontDialog()
2546 {
2547 _CleanList(fFamiliesList);
2548 _CleanList(fStylesList);
2549 _CleanList(fSizesList);
2550
2551 if (fDialogSem > B_OK)
2552 delete_sem(fDialogSem);
2553 }
2554
2555 void
2556 VimSelectFontDialog::_CleanList(BListView* list)
2557 {
2558 while(0 < list->CountItems())
2559 delete (dynamic_cast<BStringItem*>(list->RemoveItem((int32)0)));
2560 }
2561
2562 bool
2563 VimSelectFontDialog::Go()
2564 {
2565 if (fStatus != B_OK) {
2566 Quit();
2567 return NOFONT;
2568 }
2569
2570 fDialogSem = create_sem(0, "VimFontSelectDialogSem");
2571 if(fDialogSem < B_OK) {
2572 Quit();
2573 return fDialogValue;
2574 }
2575
2576 Show();
2577
2578 while(acquire_sem(fDialogSem) == B_INTERRUPTED);
2579
2580 bool retValue = fDialogValue;
2581
2582 if(Lock())
2583 Quit();
2584
2585 return retValue;
2586 }
2587
2588
2589 void VimSelectFontDialog::_UpdateFontStyles()
2590 {
2591 _CleanList(fStylesList);
2592
2593 int32 selIndex = -1;
2594 int32 count = count_font_styles(fFontFamily);
2595 for (int32 i = 0; i < count; i++) {
2596 font_style style;
2597 uint32 flags = 0;
2598 if (get_font_style(fFontFamily, i, &style, &flags) == B_OK) {
2599 fStylesList->AddItem(new BStringItem((const char*)style));
2600 if (strncmp(style, fFontStyle, B_FONT_STYLE_LENGTH) == 0)
2601 selIndex = i;
2602 }
2603 }
2604
2605 if (selIndex >= 0) {
2606 fStylesList->Select(selIndex);
2607 fStylesList->ScrollToSelection();
2608 } else
2609 fStylesList->Select(0);
2610 }
2611
2612
2613 void VimSelectFontDialog::_UpdateSizeInputPreview()
2614 {
2615 char buf[10] = {0};
2616 vim_snprintf(buf, sizeof(buf), (char*)"%.0f", fFontSize);
2617 fSizesInput->SetText(buf);
2618 }
2619
2620
2621 void VimSelectFontDialog::_UpdateFontPreview()
2622 {
2623 BFont font;
2624 fPreview->GetFont(&font);
2625 font.SetSize(fFontSize);
2626 font.SetFamilyAndStyle(fFontFamily, fFontStyle);
2627 fPreview->SetFont(&font, B_FONT_FAMILY_AND_STYLE | B_FONT_SIZE);
2628
2629 BString str;
2630 str << fFontFamily << " " << fFontStyle << ", " << (int)fFontSize << " pt.";
2631 fPreview->SetText(str);
2632 }
2633
2634
2635 bool
2636 VimSelectFontDialog::_UpdateFromListItem(BListView* list, char* text, int textSize)
2637 {
2638 int32 index = list->CurrentSelection();
2639 if (index < 0)
2640 return false;
2641 BStringItem* item = (BStringItem*)list->ItemAt(index);
2642 if (item == NULL)
2643 return false;
2644 strncpy(text, item->Text(), textSize);
2645 return true;
2646 }
2647
2648
2649 void VimSelectFontDialog::MessageReceived(BMessage *msg)
2650 {
2651 switch (msg->what) {
2652 case kVimDialogOKButtonMsg:
2653 strncpy(*fFamily, fFontFamily, B_FONT_FAMILY_LENGTH);
2654 strncpy(*fStyle, fFontStyle, B_FONT_STYLE_LENGTH);
2655 *fSize = fFontSize;
2656 fDialogValue = true;
2657 case kVimDialogCancelButtonMsg:
2658 delete_sem(fDialogSem);
2659 fDialogSem = -1;
2660 return;
2661 case B_KEY_UP:
2662 {
2663 int32 key = 0;
2664 if (msg->FindInt32("raw_char", &key) == B_OK
2665 && key == B_ESCAPE) {
2666 delete_sem(fDialogSem);
2667 fDialogSem = -1;
2668 }
2669 }
2670 break;
2671
2672 case kVimDialogFamilySelectMsg:
2673 if (_UpdateFromListItem(fFamiliesList,
2674 fFontFamily, B_FONT_FAMILY_LENGTH)) {
2675 _UpdateFontStyles();
2676 _UpdateFontPreview();
2677 }
2678 break;
2679 case kVimDialogStyleSelectMsg:
2680 if (_UpdateFromListItem(fStylesList,
2681 fFontStyle, B_FONT_STYLE_LENGTH))
2682 _UpdateFontPreview();
2683 break;
2684 case kVimDialogSizeSelectMsg:
2685 {
2686 char buf[10] = {0};
2687 if (_UpdateFromListItem(fSizesList, buf, sizeof(buf))) {
2688 float size = atof(buf);
2689 if (size > 0.f) {
2690 fFontSize = size;
2691 _UpdateSizeInputPreview();
2692 _UpdateFontPreview();
2693 }
2694 }
2695 }
2696 break;
2697 case kVimDialogSizeInputMsg:
2698 {
2699 float size = atof(fSizesInput->Text());
2700 if (size > 0.f) {
2701 fFontSize = size;
2702 _UpdateFontPreview();
2703 }
2704 }
2705 break;
2706 default:
2707 break;
2708 }
2709 return BWindow::MessageReceived(msg);
2710 }
2711
2712 #endif // FEAT_GUI_DIALOG
2713
2714 #ifdef FEAT_TOOLBAR
2715
2716 // some forward declaration required by toolbar functions...
2717 static BMessage * MenuMessage(vimmenu_T *menu);
2718
2719 VimToolbar::VimToolbar(BRect frame, const char *name) :
2720 BBox(frame, name, B_FOLLOW_LEFT | B_FOLLOW_TOP, B_WILL_DRAW | B_FRAME_EVENTS, B_PLAIN_BORDER)
2721 {
2722 }
2723
2724 VimToolbar::~VimToolbar()
2725 {
2726 int32 count = fButtonsList.CountItems();
2727 for(int32 i = 0; i < count; i++)
2728 delete (BPictureButton*)fButtonsList.ItemAt(i);
2729 fButtonsList.MakeEmpty();
2730
2731 delete normalButtonsBitmap;
2732 delete grayedButtonsBitmap;
2733 normalButtonsBitmap = NULL;
2734 grayedButtonsBitmap = NULL;
2735 }
2736
2737 void
2738 VimToolbar::AttachedToWindow()
2739 {
2740 BBox::AttachedToWindow();
2741
2742 SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
2743 }
2744
2745 float
2746 VimToolbar::ToolbarHeight() const
2747 {
2748 float size = NULL == normalButtonsBitmap ? 18. : normalButtonsBitmap->Bounds().Height();
2749 return size + ToolbarMargin * 2 + ButtonMargin * 2 + 1;
2750 }
2751
2752 bool
2753 VimToolbar::ModifyBitmapToGrayed(BBitmap *bitmap)
2754 {
2755 float height = bitmap->Bounds().Height();
2756 float width = bitmap->Bounds().Width();
2757
2758 rgb_color *bits = (rgb_color*)bitmap->Bits();
2759 int32 pixels = bitmap->BitsLength() / 4;
2760 for(int32 i = 0; i < pixels; i++) {
2761 bits[i].red = bits[i].green =
2762 bits[i].blue = ((uint32)bits[i].red + bits[i].green + bits[i].blue) / 3;
2763 bits[i].alpha /= 4;
2764 }
2765
2766 return true;
2767 }
2768
2769 bool
2770 VimToolbar::PrepareButtonBitmaps()
2771 {
2772 // first try to load potentially customized $VIRUNTIME/bitmaps/builtin-tools.png
2773 normalButtonsBitmap = LoadVimBitmap("builtin-tools.png");
2774 if(normalButtonsBitmap == NULL)
2775 // customized not found? dig application resources for "builtin-tools" one
2776 normalButtonsBitmap = BTranslationUtils::GetBitmap(B_PNG_FORMAT, "builtin-tools");
2777
2778 if(normalButtonsBitmap == NULL)
2779 return false;
2780
2781 BMessage archive;
2782 normalButtonsBitmap->Archive(&archive);
2783
2784 grayedButtonsBitmap = new BBitmap(&archive);
2785 if(grayedButtonsBitmap == NULL)
2786 return false;
2787
2788 // modify grayed bitmap
2789 ModifyBitmapToGrayed(grayedButtonsBitmap);
2790
2791 return true;
2792 }
2793
2794 BBitmap *VimToolbar::LoadVimBitmap(const char* fileName)
2795 {
2796 BBitmap *bitmap = NULL;
2797
2798 int mustfree = 0;
2799 char_u* runtimePath = vim_getenv((char_u*)"VIMRUNTIME", &mustfree);
2800 if(runtimePath != NULL && fileName != NULL) {
2801 BString strPath((char*)runtimePath);
2802 strPath << "/bitmaps/" << fileName;
2803 bitmap = BTranslationUtils::GetBitmap(strPath.String());
2804 }
2805
2806 if(mustfree)
2807 vim_free(runtimePath);
2808
2809 return bitmap;
2810 }
2811
2812 bool
2813 VimToolbar::GetPictureFromBitmap(BPicture *pictureTo, int32 index, BBitmap *bitmapFrom, bool pressed)
2814 {
2815 float size = bitmapFrom->Bounds().Height() + 1.;
2816
2817 BView view(BRect(0, 0, size, size), "", 0, 0);
2818
2819 AddChild(&view);
2820 view.BeginPicture(pictureTo);
2821
2822 view.SetHighColor(ui_color(B_PANEL_BACKGROUND_COLOR));
2823 view.FillRect(view.Bounds());
2824 view.SetDrawingMode(B_OP_OVER);
2825
2826 BRect source(0, 0, size - 1, size - 1);
2827 BRect destination(source);
2828
2829 source.OffsetBy(size * index, 0);
2830 destination.OffsetBy(ButtonMargin, ButtonMargin);
2831
2832 view.DrawBitmap(bitmapFrom, source, destination);
2833
2834 if(pressed) {
2835 rgb_color shineColor = ui_color(B_SHINE_COLOR);
2836 rgb_color shadowColor = ui_color(B_SHADOW_COLOR);
2837 size += ButtonMargin * 2 - 1;
2838 view.BeginLineArray(4);
2839 view.AddLine(BPoint(0, 0), BPoint(size, 0), shadowColor);
2840 view.AddLine(BPoint(size, 0), BPoint(size, size), shineColor);
2841 view.AddLine(BPoint(size, size), BPoint(0, size), shineColor);
2842 view.AddLine(BPoint(0, size), BPoint(0, 0), shadowColor);
2843 view.EndLineArray();
2844 }
2845
2846 view.EndPicture();
2847 RemoveChild(&view);
2848
2849 return true;
2850 }
2851
2852 bool
2853 VimToolbar::AddButton(int32 index, vimmenu_T *menu)
2854 {
2855 BPictureButton *button = NULL;
2856 if(!menu_is_separator(menu->name)) {
2857 float size = normalButtonsBitmap ?
2858 normalButtonsBitmap->Bounds().Height() + 1. + ButtonMargin * 2 : 18.;
2859 BRect frame(0, 0, size, size);
2860 BPicture pictureOn;
2861 BPicture pictureOff;
2862 BPicture pictureGray;
2863
2864 if(menu->iconfile == NULL && menu->iconidx >= 0 && normalButtonsBitmap) {
2865 GetPictureFromBitmap(&pictureOn, menu->iconidx, normalButtonsBitmap, true);
2866 GetPictureFromBitmap(&pictureOff, menu->iconidx, normalButtonsBitmap, false);
2867 GetPictureFromBitmap(&pictureGray, menu->iconidx, grayedButtonsBitmap, false);
2868 } else {
2869
2870 char_u buffer[MAXPATHL] = {0};
2871 BBitmap *bitmap = NULL;
2872
2873 if(menu->iconfile) {
2874 gui_find_iconfile(menu->iconfile, buffer, (char*)"png");
2875 bitmap = BTranslationUtils::GetBitmap((char*)buffer);
2876 }
2877
2878 if(bitmap == NULL && gui_find_bitmap(menu->name, buffer, (char*)"png") == OK)
2879 bitmap = BTranslationUtils::GetBitmap((char*)buffer);
2880
2881 if(bitmap == NULL)
2882 bitmap = new BBitmap(BRect(0, 0, size, size), B_RGB32);
2883
2884 GetPictureFromBitmap(&pictureOn, 0, bitmap, true);
2885 GetPictureFromBitmap(&pictureOff, 0, bitmap, false);
2886 ModifyBitmapToGrayed(bitmap);
2887 GetPictureFromBitmap(&pictureGray, 0, bitmap, false);
2888
2889 delete bitmap;
2890 }
2891
2892 button = new BPictureButton(frame, (char*)menu->name,
2893 &pictureOff, &pictureOn, MenuMessage(menu));
2894
2895 button->SetDisabledOn(&pictureGray);
2896 button->SetDisabledOff(&pictureGray);
2897
2898 button->SetTarget(gui.vimTextArea);
2899
2900 AddChild(button);
2901
2902 menu->button = button;
2903 }
2904
2905 bool result = fButtonsList.AddItem(button, index);
2906 InvalidateLayout();
2907 return result;
2908 }
2909
2910 bool
2911 VimToolbar::RemoveButton(vimmenu_T *menu)
2912 {
2913 if(menu->button) {
2914 if(fButtonsList.RemoveItem(menu->button)) {
2915 delete menu->button;
2916 menu->button = NULL;
2917 }
2918 }
2919 }
2920
2921 bool
2922 VimToolbar::GrayButton(vimmenu_T *menu, int grey)
2923 {
2924 if(menu->button) {
2925 int32 index = fButtonsList.IndexOf(menu->button);
2926 if(index >= 0)
2927 menu->button->SetEnabled(grey ? false : true);
2928 }
2929 }
2930
2931 void
2932 VimToolbar::InvalidateLayout()
2933 {
2934 int32 offset = ToolbarMargin;
2935 int32 count = fButtonsList.CountItems();
2936 for(int32 i = 0; i < count; i++) {
2937 BPictureButton *button = (BPictureButton *)fButtonsList.ItemAt(i);
2938 if(button) {
2939 button->MoveTo(offset, ToolbarMargin);
2940 offset += button->Bounds().Width() + ToolbarMargin;
2941 } else
2942 offset += ToolbarMargin * 3;
2943 }
2944 }
2945
2946 #endif /*FEAT_TOOLBAR*/
2947
2948 #if defined(FEAT_GUI_TABLINE)
2949
2950 float
2951 VimTabLine::TablineHeight() const
2952 {
2953 // float size = NULL == normalButtonsBitmap ? 18. : normalButtonsBitmap->Bounds().Height();
2954 // return size + ToolbarMargin * 2 + ButtonMargin * 2 + 1;
2955 return TabHeight(); // + ToolbarMargin;
2956 }
2957
2958 void
2959 VimTabLine::MouseDown(BPoint point)
2960 {
2961 if(!gui_mch_showing_tabline())
2962 return;
2963
2964 BMessage *m = Window()->CurrentMessage();
2965 assert(m);
2966
2967 int32 buttons = 0;
2968 m->FindInt32("buttons", &buttons);
2969
2970 int32 clicks = 0;
2971 m->FindInt32("clicks", &clicks);
2972
2973 int index = 0; // 0 means here - no tab found
2974 for (int i = 0; i < CountTabs(); i++) {
2975 if(TabFrame(i).Contains(point)) {
2976 index = i + 1; // indexes are 1-based
2977 break;
2978 }
2979 }
2980
2981 int event = -1;
2982
2983 if ((buttons & B_PRIMARY_MOUSE_BUTTON) && clicks > 1)
2984 // left button double click on - create new tab
2985 event = TABLINE_MENU_NEW;
2986
2987 else if (buttons & B_TERTIARY_MOUSE_BUTTON)
2988 // middle button click - close the pointed tab
2989 // or create new one in case empty space
2990 event = index > 0 ? TABLINE_MENU_CLOSE : TABLINE_MENU_NEW;
2991
2992 else if (buttons & B_SECONDARY_MOUSE_BUTTON) {
2993 // right button click - show context menu
2994 BPopUpMenu* popUpMenu = new BPopUpMenu("tabLineContextMenu", false, false);
2995 popUpMenu->AddItem(new BMenuItem(_("Close tabi R"), new BMessage(TABLINE_MENU_CLOSE)));
2996 popUpMenu->AddItem(new BMenuItem(_("New tab T"), new BMessage(TABLINE_MENU_NEW)));
2997 popUpMenu->AddItem(new BMenuItem(_("Open tab..."), new BMessage(TABLINE_MENU_OPEN)));
2998
2999 ConvertToScreen(&point);
3000 BMenuItem* item = popUpMenu->Go(point);
3001 if (item != NULL) {
3002 event = item->Command();
3003 }
3004
3005 delete popUpMenu;
3006
3007 } else {
3008 // default processing
3009 BTabView::MouseDown(point);
3010 return;
3011 }
3012
3013 if (event < 0)
3014 return;
3015
3016 VimTablineMenuMsg tmm;
3017 tmm.index = index;
3018 tmm.event = event;
3019 write_port(gui.vdcmp, VimMsg::TablineMenu, &tmm, sizeof(tmm));
3020 }
3021
3022 void
3023 VimTabLine::VimTab::Select(BView* owner)
3024 {
3025 BTab::Select(owner);
3026
3027 VimTabLine *tabLine = gui.vimForm->TabLine();
3028 if(tabLine != NULL) {
3029
3030 int32 i = 0;
3031 for (; i < tabLine->CountTabs(); i++)
3032 if(this == tabLine->TabAt(i))
3033 break;
3034
3035 // printf("%d:%d:%s\n", i, tabLine->CountTabs(), tabLine->TabAt(i)->Label());
3036 if(i < tabLine->CountTabs()) {
3037 VimTablineMsg tm;
3038 tm.index = i + 1;
3039 write_port(gui.vdcmp, VimMsg::Tabline, &tm, sizeof(tm));
3040 }
3041 }
3042 }
3043
3044 #endif // defined(FEAT_GUI_TABLINE)
3045
3046 // ---------------- ----------------
3047
3048 // some global variables
3049 static char appsig[] = "application/x-vnd.Haiku-Vim-8";
3050 key_map *keyMap;
3051 char *keyMapChars;
3052 int main_exitcode = 127;
3053
3054 status_t
3055 gui_haiku_process_event(bigtime_t timeout)
3056 {
3057 struct VimMsg vm;
3058 int32 what;
3059 ssize_t size;
3060
3061 size = read_port_etc(gui.vdcmp, &what, &vm, sizeof(vm),
3062 B_TIMEOUT, timeout);
3063
3064 if (size >= 0) {
3065 switch (what) {
3066 case VimMsg::Key:
3067 {
3068 char_u *string = vm.u.Key.chars;
3069 int len = vm.u.Key.length;
3070 if (len == 1 && string[0] == Ctrl_chr('C')) {
3071 trash_input_buf();
3072 got_int = TRUE;
3073 }
3074
3075 if (vm.u.Key.csi_escape)
3076 #ifndef FEAT_MBYTE_IME
3077 {
3078 int i;
3079 char_u buf[2];
3080
3081 for (i = 0; i < len; ++i)
3082 {
3083 add_to_input_buf(string + i, 1);
3084 if (string[i] == CSI)
3085 {
3086 // Turn CSI into K_CSI.
3087 buf[0] = KS_EXTRA;
3088 buf[1] = (int)KE_CSI;
3089 add_to_input_buf(buf, 2);
3090 }
3091 }
3092 }
3093 #else
3094 add_to_input_buf_csi(string, len);
3095 #endif
3096 else
3097 add_to_input_buf(string, len);
3098 }
3099 break;
3100 case VimMsg::Resize:
3101 gui_resize_shell(vm.u.NewSize.width, vm.u.NewSize.height);
3102 break;
3103 case VimMsg::ScrollBar:
3104 {
3105 /*
3106 * If loads of scroll messages queue up, use only the last
3107 * one. Always report when the scrollbar stops dragging.
3108 * This is not perfect yet anyway: these events are queued
3109 * yet again, this time in the keyboard input buffer.
3110 */
3111 int32 oldCount =
3112 atomic_add(&vm.u.Scroll.sb->scrollEventCount, -1);
3113 if (oldCount <= 1 || !vm.u.Scroll.stillDragging)
3114 gui_drag_scrollbar(vm.u.Scroll.sb->getGsb(),
3115 vm.u.Scroll.value, vm.u.Scroll.stillDragging);
3116 }
3117 break;
3118 #if defined(FEAT_MENU)
3119 case VimMsg::Menu:
3120 gui_menu_cb(vm.u.Menu.guiMenu);
3121 break;
3122 #endif
3123 case VimMsg::Mouse:
3124 {
3125 int32 oldCount;
3126 if (vm.u.Mouse.button == MOUSE_DRAG)
3127 oldCount =
3128 atomic_add(&gui.vimTextArea->mouseDragEventCount, -1);
3129 else
3130 oldCount = 0;
3131 if (oldCount <= 1)
3132 gui_send_mouse_event(vm.u.Mouse.button, vm.u.Mouse.x,
3133 vm.u.Mouse.y, vm.u.Mouse.repeated_click,
3134 vm.u.Mouse.modifiers);
3135 }
3136 break;
3137 case VimMsg::MouseMoved:
3138 {
3139 gui_mouse_moved(vm.u.MouseMoved.x, vm.u.MouseMoved.y);
3140 }
3141 break;
3142 case VimMsg::Focus:
3143 gui.in_focus = vm.u.Focus.active;
3144 // XXX Signal that scrollbar dragging has stopped?
3145 // This is needed because we don't get a MouseUp if
3146 // that happens while outside the window... :-(
3147 if (gui.dragged_sb) {
3148 gui.dragged_sb = SBAR_NONE;
3149 }
3150 // gui_update_cursor(TRUE, FALSE);
3151 break;
3152 case VimMsg::Refs:
3153 ::RefsReceived(vm.u.Refs.message, vm.u.Refs.changedir);
3154 break;
3155 case VimMsg::Tabline:
3156 send_tabline_event(vm.u.Tabline.index);
3157 break;
3158 case VimMsg::TablineMenu:
3159 send_tabline_menu_event(vm.u.TablineMenu.index, vm.u.TablineMenu.event);
3160 break;
3161 default:
3162 // unrecognised message, ignore it
3163 break;
3164 }
3165 }
3166
3167 /*
3168 * If size < B_OK, it is an error code.
3169 */
3170 return size;
3171 }
3172
3173 /*
3174 * Here are some functions to protect access to ScreenLines[] and
3175 * LineOffset[]. These are used from the window thread to respond
3176 * to a Draw() callback. When that occurs, the window is already
3177 * locked by the system.
3178 *
3179 * Other code that needs to lock is any code that changes these
3180 * variables. Other read-only access, or access merely to the
3181 * contents of the screen buffer, need not be locked.
3182 *
3183 * If there is no window, don't call Lock() but do succeed.
3184 */
3185
3186 int
3187 vim_lock_screen()
3188 {
3189 return !gui.vimWindow || gui.vimWindow->Lock();
3190 }
3191
3192 void
3193 vim_unlock_screen()
3194 {
3195 if (gui.vimWindow)
3196 gui.vimWindow->Unlock();
3197 }
3198
3199 #define RUN_BAPPLICATION_IN_NEW_THREAD 0
3200
3201 #if RUN_BAPPLICATION_IN_NEW_THREAD
3202
3203 int32
3204 run_vimapp(void *args)
3205 {
3206 VimApp app(appsig);
3207
3208 gui.vimApp = &app;
3209 app.Run(); // Run until Quit() called
3210
3211 return 0;
3212 }
3213
3214 #else
3215
3216 int32
3217 call_main(void *args)
3218 {
3219 struct MainArgs *ma = (MainArgs *)args;
3220
3221 return main(ma->argc, ma->argv);
3222 }
3223 #endif
3224
3225 /*
3226 * Parse the GUI related command-line arguments. Any arguments used are
3227 * deleted from argv, and *argc is decremented accordingly. This is called
3228 * when vim is started, whether or not the GUI has been started.
3229 */
3230 void
3231 gui_mch_prepare(
3232 int *argc,
3233 char **argv)
3234 {
3235 /*
3236 * We don't have any command line arguments for the BeOS GUI yet,
3237 * but this is an excellent place to create our Application object.
3238 */
3239 if (!gui.vimApp) {
3240 thread_info tinfo;
3241 get_thread_info(find_thread(NULL), &tinfo);
3242
3243 // May need the port very early on to process RefsReceived()
3244 gui.vdcmp = create_port(B_MAX_PORT_COUNT, "vim VDCMP");
3245
3246 #if RUN_BAPPLICATION_IN_NEW_THREAD
3247 thread_id tid = spawn_thread(run_vimapp, "vim VimApp",
3248 tinfo.priority, NULL);
3249 if (tid >= B_OK) {
3250 resume_thread(tid);
3251 } else {
3252 getout(1);
3253 }
3254 #else
3255 MainArgs ma = { *argc, argv };
3256 thread_id tid = spawn_thread(call_main, "vim main()",
3257 tinfo.priority, &ma);
3258 if (tid >= B_OK) {
3259 VimApp app(appsig);
3260
3261 gui.vimApp = &app;
3262 resume_thread(tid);
3263 /*
3264 * This is rather horrible.
3265 * call_main will call main() again...
3266 * There will be no infinite recursion since
3267 * gui.vimApp is set now.
3268 */
3269 app.Run(); // Run until Quit() called
3270 // fprintf(stderr, "app.Run() returned...\n");
3271 status_t dummy_exitcode;
3272 (void)wait_for_thread(tid, &dummy_exitcode);
3273
3274 /*
3275 * This path should be the normal one taken to exit Vim.
3276 * The main() thread calls mch_exit() which calls
3277 * gui_mch_exit() which terminates its thread.
3278 */
3279 exit(main_exitcode);
3280 }
3281 #endif
3282 }
3283 // Don't fork() when starting the GUI. Spawned threads are not
3284 // duplicated with a fork(). The result is a mess.
3285 gui.dofork = FALSE;
3286 /*
3287 * XXX Try to determine whether we were started from
3288 * the Tracker or the terminal.
3289 * It would be nice to have this work, because the Tracker
3290 * follows symlinks, so even if you double-click on gvim,
3291 * when it is a link to vim it will still pass a command name
3292 * of vim...
3293 * We try here to see if stdin comes from /dev/null. If so,
3294 * (or if there is an error, which should never happen) start the GUI.
3295 * This does the wrong thing for vim - </dev/null, and we're
3296 * too early to see the command line parsing. Tough.
3297 * On the other hand, it starts the gui for vim file & which is nice.
3298 */
3299 if (!isatty(0)) {
3300 struct stat stat_stdin, stat_dev_null;
3301
3302 if (fstat(0, &stat_stdin) == -1 ||
3303 stat("/dev/null", &stat_dev_null) == -1 ||
3304 (stat_stdin.st_dev == stat_dev_null.st_dev &&
3305 stat_stdin.st_ino == stat_dev_null.st_ino))
3306 gui.starting = TRUE;
3307 }
3308 }
3309
3310 /*
3311 * Check if the GUI can be started. Called before gvimrc is sourced.
3312 * Return OK or FAIL.
3313 */
3314 int
3315 gui_mch_init_check(void)
3316 {
3317 return OK; // TODO: GUI can always be started?
3318 }
3319
3320 /*
3321 * Initialise the GUI. Create all the windows, set up all the call-backs
3322 * etc.
3323 */
3324 int
3325 gui_mch_init()
3326 {
3327 display_errors();
3328 gui.def_norm_pixel = RGB(0x00, 0x00, 0x00); // black
3329 gui.def_back_pixel = RGB(0xFF, 0xFF, 0xFF); // white
3330 gui.norm_pixel = gui.def_norm_pixel;
3331 gui.back_pixel = gui.def_back_pixel;
3332
3333 gui.scrollbar_width = (int) B_V_SCROLL_BAR_WIDTH;
3334 gui.scrollbar_height = (int) B_H_SCROLL_BAR_HEIGHT;
3335 #ifdef FEAT_MENU
3336 gui.menu_height = 19; // initial guess -
3337 // correct for my default settings
3338 #endif
3339 gui.border_offset = 3; // coordinates are inside window borders
3340
3341 if (gui.vdcmp < B_OK)
3342 return FAIL;
3343 get_key_map(&keyMap, &keyMapChars);
3344
3345 gui.vimWindow = new VimWindow(); // hidden and locked
3346 if (!gui.vimWindow)
3347 return FAIL;
3348
3349 gui.vimWindow->Run(); // Run() unlocks but does not show
3350
3351 // Get the colors from the "Normal" group (set in syntax.c or in a vimrc
3352 // file)
3353 set_normal_colors();
3354
3355 /*
3356 * Check that none of the colors are the same as the background color
3357 */
3358 gui_check_colors();
3359
3360 // Get the colors for the highlight groups (gui_check_colors() might have
3361 // changed them)
3362 highlight_gui_started(); // re-init colors and fonts
3363
3364 gui_mch_new_colors(); // window must exist for this
3365
3366 return OK;
3367 }
3368
3369 /*
3370 * Called when the foreground or background color has been changed.
3371 */
3372 void
3373 gui_mch_new_colors()
3374 {
3375 rgb_color rgb = GUI_TO_RGB(gui.back_pixel);
3376
3377 if (gui.vimWindow->Lock()) {
3378 gui.vimForm->SetViewColor(rgb);
3379 // Does this not have too much effect for those small rectangles?
3380 gui.vimForm->Invalidate();
3381 gui.vimWindow->Unlock();
3382 }
3383 }
3384
3385 /*
3386 * Open the GUI window which was created by a call to gui_mch_init().
3387 */
3388 int
3389 gui_mch_open()
3390 {
3391 if (gui_win_x != -1 && gui_win_y != -1)
3392 gui_mch_set_winpos(gui_win_x, gui_win_y);
3393
3394 // Actually open the window
3395 if (gui.vimWindow->Lock()) {
3396 gui.vimWindow->Show();
3397 gui.vimWindow->Unlock();
3398 return OK;
3399 }
3400
3401 return FAIL;
3402 }
3403
3404 void
3405 gui_mch_exit(int vim_exitcode)
3406 {
3407 if (gui.vimWindow) {
3408 thread_id tid = gui.vimWindow->Thread();
3409 gui.vimWindow->Lock();
3410 gui.vimWindow->Quit();
3411 // Wait until it is truely gone
3412 int32 exitcode;
3413 wait_for_thread(tid, &exitcode);
3414 }
3415 delete_port(gui.vdcmp);
3416 #if !RUN_BAPPLICATION_IN_NEW_THREAD
3417 /*
3418 * We are in the main() thread - quit the App thread and
3419 * quit ourselves (passing on the exitcode). Use a global since the
3420 * value from exit_thread() is only used if wait_for_thread() is
3421 * called in time (race condition).
3422 */
3423 #endif
3424 if (gui.vimApp) {
3425 VimTextAreaView::guiBlankMouse(false);
3426
3427 main_exitcode = vim_exitcode;
3428 #if RUN_BAPPLICATION_IN_NEW_THREAD
3429 thread_id tid = gui.vimApp->Thread();
3430 int32 exitcode;
3431 gui.vimApp->Lock();
3432 gui.vimApp->Quit();
3433 gui.vimApp->Unlock();
3434 wait_for_thread(tid, &exitcode);
3435 #else
3436 gui.vimApp->Lock();
3437 gui.vimApp->Quit();
3438 gui.vimApp->Unlock();
3439 // suicide
3440 exit_thread(vim_exitcode);
3441 #endif
3442 }
3443 // If we are somehow still here, let mch_exit() handle things.
3444 }
3445
3446 /*
3447 * Get the position of the top left corner of the window.
3448 */
3449 int
3450 gui_mch_get_winpos(int *x, int *y)
3451 {
3452 if (gui.vimWindow->Lock()) {
3453 BRect r;
3454 r = gui.vimWindow->Frame();
3455 gui.vimWindow->Unlock();
3456 *x = (int)r.left;
3457 *y = (int)r.top;
3458 return OK;
3459 }
3460 else
3461 return FAIL;
3462 }
3463
3464 /*
3465 * Set the position of the top left corner of the window to the given
3466 * coordinates.
3467 */
3468 void
3469 gui_mch_set_winpos(int x, int y)
3470 {
3471 if (gui.vimWindow->Lock()) {
3472 gui.vimWindow->MoveTo(x, y);
3473 gui.vimWindow->Unlock();
3474 }
3475 }
3476
3477 /*
3478 * Set the size of the window to the given width and height in pixels.
3479 */
3480 void
3481 gui_mch_set_shellsize(
3482 int width,
3483 int height,
3484 int min_width,
3485 int min_height,
3486 int base_width,
3487 int base_height,
3488 int direction) // TODO: utilize?
3489 {
3490 /*
3491 * We are basically given the size of the VimForm, if I understand
3492 * correctly. Since it fills the window completely, this will also
3493 * be the size of the window.
3494 */
3495 if (gui.vimWindow->Lock()) {
3496 gui.vimWindow->ResizeTo(width - PEN_WIDTH, height - PEN_WIDTH);
3497
3498 // set size limits
3499 float minWidth, maxWidth, minHeight, maxHeight;
3500
3501 gui.vimWindow->GetSizeLimits(&minWidth, &maxWidth,
3502 &minHeight, &maxHeight);
3503 gui.vimWindow->SetSizeLimits(min_width, maxWidth,
3504 min_height, maxHeight);
3505
3506 /*
3507 * Set the resizing alignment depending on font size.
3508 */
3509 gui.vimWindow->SetWindowAlignment(
3510 B_PIXEL_ALIGNMENT, // window_alignment mode,
3511 1, // int32 h,
3512 0, // int32 hOffset = 0,
3513 gui.char_width, // int32 width = 0,
3514 base_width, // int32 widthOffset = 0,
3515 1, // int32 v = 0,
3516 0, // int32 vOffset = 0,
3517 gui.char_height, // int32 height = 0,
3518 base_height // int32 heightOffset = 0
3519 );
3520
3521 gui.vimWindow->Unlock();
3522 }
3523 }
3524
3525 void
3526 gui_mch_get_screen_dimensions(
3527 int *screen_w,
3528 int *screen_h)
3529 {
3530 BRect frame;
3531
3532 {
3533 BScreen screen(gui.vimWindow);
3534
3535 if (screen.IsValid()) {
3536 frame = screen.Frame();
3537 } else {
3538 frame.right = 640;
3539 frame.bottom = 480;
3540 }
3541 }
3542
3543 // XXX approximations...
3544 *screen_w = (int) frame.right - 2 * gui.scrollbar_width - 20;
3545 *screen_h = (int) frame.bottom - gui.scrollbar_height
3546 #ifdef FEAT_MENU
3547 - gui.menu_height
3548 #endif
3549 - 30;
3550 }
3551
3552 void
3553 gui_mch_set_text_area_pos(
3554 int x,
3555 int y,
3556 int w,
3557 int h)
3558 {
3559 if (!gui.vimTextArea)
3560 return;
3561
3562 if (gui.vimWindow->Lock()) {
3563 gui.vimTextArea->MoveTo(x, y);
3564 gui.vimTextArea->ResizeTo(w - PEN_WIDTH, h - PEN_WIDTH);
3565
3566 /*#ifdef FEAT_GUI_TABLINE
3567 if(gui.vimForm->TabLine() != NULL) {
3568 gui.vimForm->TabLine()->ResizeTo(w, gui.vimForm->TablineHeight());
3569 }
3570 #endif // FEAT_GUI_TABLINE
3571
3572 gui.vimWindow->Unlock();
3573 }
3574 }
3575
3576
3577 /*
3578 * Scrollbar stuff:
3579 */
3580
3581 void
3582 gui_mch_enable_scrollbar(
3583 scrollbar_T *sb,
3584 int flag)
3585 {
3586 VimScrollBar *vsb = sb->id;
3587 if (gui.vimWindow->Lock()) {
3588 /*
3589 * This function is supposed to be idempotent, but Show()/Hide()
3590 * is not. Therefore we test if they are needed.
3591 */
3592 if (flag) {
3593 if (vsb->IsHidden()) {
3594 vsb->Show();
3595 }
3596 } else {
3597 if (!vsb->IsHidden()) {
3598 vsb->Hide();
3599 }
3600 }
3601 gui.vimWindow->Unlock();
3602 }
3603 }
3604
3605 void
3606 gui_mch_set_scrollbar_thumb(
3607 scrollbar_T *sb,
3608 int val,
3609 int size,
3610 int max)
3611 {
3612 if (gui.vimWindow->Lock()) {
3613 VimScrollBar *s = sb->id;
3614 if (max == 0) {
3615 s->SetValue(0);
3616 s->SetRange(0.0, 0.0);
3617 } else {
3618 s->SetProportion((float)size / (max + 1.0));
3619 s->SetSteps(1.0, size > 5 ? size - 2 : size);
3620 #ifndef SCROLL_PAST_END // really only defined in gui.c...
3621 max = max + 1 - size;
3622 #endif
3623 if (max < s->Value()) {
3624 /*
3625 * If the new maximum is lower than the current value,
3626 * setting it would cause the value to be clipped and
3627 * therefore a ValueChanged() call.
3628 * We avoid this by setting the value first, because
3629 * it presumably is <= max.
3630 */
3631 s->SetValue(val);
3632 s->SetRange(0.0, max);
3633 } else {
3634 /*
3635 * In the other case, set the range first, since the
3636 * new value might be higher than the current max.
3637 */
3638 s->SetRange(0.0, max);
3639 s->SetValue(val);
3640 }
3641 }
3642 gui.vimWindow->Unlock();
3643 }
3644 }
3645
3646 void
3647 gui_mch_set_scrollbar_pos(
3648 scrollbar_T *sb,
3649 int x,
3650 int y,
3651 int w,
3652 int h)
3653 {
3654 if (gui.vimWindow->Lock()) {
3655 BRect winb = gui.vimWindow->Bounds();
3656 float vsbx = x, vsby = y;
3657 VimScrollBar *vsb = sb->id;
3658 vsb->ResizeTo(w - PEN_WIDTH, h - PEN_WIDTH);
3659 if(winb.right-(x+w)<w) vsbx = winb.right - (w - PEN_WIDTH);
3660 vsb->MoveTo(vsbx, vsby);
3661 gui.vimWindow->Unlock();
3662 }
3663 }
3664
3665 void
3666 gui_mch_create_scrollbar(
3667 scrollbar_T *sb,
3668 int orient) // SBAR_VERT or SBAR_HORIZ
3669 {
3670 orientation posture =
3671 (orient == SBAR_HORIZ) ? B_HORIZONTAL : B_VERTICAL;
3672
3673 VimScrollBar *vsb = sb->id = new VimScrollBar(sb, posture);
3674 if (gui.vimWindow->Lock()) {
3675 vsb->SetTarget(gui.vimTextArea);
3676 vsb->Hide();
3677 gui.vimForm->AddChild(vsb);
3678 gui.vimWindow->Unlock();
3679 }
3680 }
3681
3682 #if defined(FEAT_WINDOWS) || defined(PROTO)
3683 void
3684 gui_mch_destroy_scrollbar(
3685 scrollbar_T *sb)
3686 {
3687 if (gui.vimWindow->Lock()) {
3688 sb->id->RemoveSelf();
3689 delete sb->id;
3690 gui.vimWindow->Unlock();
3691 }
3692 }
3693 #endif
3694
3695 /*
3696 * Cursor does not flash
3697 */
3698 int
3699 gui_mch_is_blink_off(void)
3700 {
3701 return FALSE;
3702 }
3703
3704 /*
3705 * Cursor blink functions.
3706 *
3707 * This is a simple state machine:
3708 * BLINK_NONE not blinking at all
3709 * BLINK_OFF blinking, cursor is not shown
3710 * BLINK_ON blinking, cursor is shown
3711 */
3712
3713 #define BLINK_NONE 0
3714 #define BLINK_OFF 1
3715 #define BLINK_ON 2
3716
3717 static int blink_state = BLINK_NONE;
3718 static long_u blink_waittime = 700;
3719 static long_u blink_ontime = 400;
3720 static long_u blink_offtime = 250;
3721 static int blink_timer = 0;
3722
3723 void
3724 gui_mch_set_blinking(
3725 long waittime,
3726 long on,
3727 long off)
3728 {
3729 // TODO
3730 blink_waittime = waittime;
3731 blink_ontime = on;
3732 blink_offtime = off;
3733 }
3734
3735 /*
3736 * Stop the cursor blinking. Show the cursor if it wasn't shown.
3737 */
3738 void
3739 gui_mch_stop_blink()
3740 {
3741 // TODO
3742 if (blink_timer != 0)
3743 {
3744 // XtRemoveTimeOut(blink_timer);
3745 blink_timer = 0;
3746 }
3747 if (blink_state == BLINK_OFF)
3748 gui_update_cursor(TRUE, FALSE);
3749 blink_state = BLINK_NONE;
3750 }
3751
3752 /*
3753 * Start the cursor blinking. If it was already blinking, this restarts the
3754 * waiting time and shows the cursor.
3755 */
3756 void
3757 gui_mch_start_blink()
3758 {
3759 // TODO
3760 if (blink_timer != 0)
3761 ;// XtRemoveTimeOut(blink_timer);
3762 // Only switch blinking on if none of the times is zero
3763 if (blink_waittime && blink_ontime && blink_offtime && gui.in_focus)
3764 {
3765 blink_timer = 1; // XtAppAddTimeOut(app_context, blink_waittime,
3766 blink_state = BLINK_ON;
3767 gui_update_cursor(TRUE, FALSE);
3768 }
3769 }
3770
3771 /*
3772 * Initialise vim to use the font with the given name. Return FAIL if the font
3773 * could not be loaded, OK otherwise.
3774 */
3775 int
3776 gui_mch_init_font(
3777 char_u *font_name,
3778 int fontset)
3779 {
3780 if (gui.vimWindow->Lock())
3781 {
3782 int rc = gui.vimTextArea->mchInitFont(font_name);
3783 gui.vimWindow->Unlock();
3784
3785 return rc;
3786 }
3787
3788 return FAIL;
3789 }
3790
3791
3792 int
3793 gui_mch_adjust_charsize()
3794 {
3795 return FAIL;
3796 }
3797
3798
3799 int
3800 gui_mch_font_dialog(font_family* family, font_style* style, float* size)
3801 {
3802 #if defined(FEAT_GUI_DIALOG)
3803 // gui.vimWindow->Unlock();
3804 VimSelectFontDialog *dialog = new VimSelectFontDialog(family, style, size);
3805 return dialog->Go();
3806 #else
3807 return NOFONT;
3808 #endif // FEAT_GUI_DIALOG
3809 }
3810
3811
3812 GuiFont
3813 gui_mch_get_font(
3814 char_u *name,
3815 int giveErrorIfMissing)
3816 {
3817 static VimFont *fontList = NULL;
3818
3819 if (!gui.in_use) // can't do this when GUI not running
3820 return NOFONT;
3821
3822 // storage for locally modified name;
3823 const int buff_size = B_FONT_FAMILY_LENGTH + B_FONT_STYLE_LENGTH + 20;
3824 static char font_name[buff_size] = {0};
3825 font_family family = {0};
3826 font_style style = {0};
3827 float size = 0.f;
3828
3829 if (name == 0 && be_fixed_font == 0) {
3830 if(giveErrorIfMissing)
3831 semsg(_(e_font), name);
3832 return NOFONT;
3833 }
3834
3835 bool useSelectGUI = false;
3836 if (name != NULL)
3837 if (STRCMP(name, "*") == 0) {
3838 useSelectGUI = true;
3839 STRNCPY(font_name, hl_get_font_name(), buff_size);
3840 } else
3841 STRNCPY(font_name, name, buff_size);
3842
3843 if (font_name[0] == 0) {
3844 be_fixed_font->GetFamilyAndStyle(&family, &style);
3845 size = be_fixed_font->Size();
3846 vim_snprintf(font_name, buff_size,
3847 (char*)"%s/%s/%.0f", family, style, size);
3848 }
3849
3850 // replace underscores with spaces
3851 char* end = 0;
3852 while (end = strchr((char *)font_name, '_'))
3853 *end = ' ';
3854
3855 // store the name before strtok corrupt the buffer ;-)
3856 static char buff[buff_size] = {0};
3857 STRNCPY(buff, font_name, buff_size);
3858 STRNCPY(family, strtok(buff, "/\0"), B_FONT_FAMILY_LENGTH);
3859 char* style_s = strtok(0, "/\0");
3860 if (style_s != 0)
3861 STRNCPY(style, style_s, B_FONT_STYLE_LENGTH);
3862 size = atof((style_s != 0) ? strtok(0, "/\0") : "0");
3863
3864 if (useSelectGUI) {
3865 if(gui_mch_font_dialog(&family, &style, &size) == NOFONT)
3866 return FAIL;
3867 // compose for further processing
3868 vim_snprintf(font_name, buff_size,
3869 (char*)"%s/%s/%.0f", family, style, size);
3870 hl_set_font_name((char_u*)font_name);
3871
3872 // Set guifont to the name of the selected font.
3873 char_u* new_p_guifont = alloc(STRLEN(font_name) + 1);
3874 if (new_p_guifont != NULL) {
3875 STRCPY(new_p_guifont, font_name);
3876 vim_free(p_guifont);
3877 p_guifont = new_p_guifont;
3878 // Replace spaces in the font name with underscores.
3879 for ( ; *new_p_guifont; ++new_p_guifont)
3880 if (*new_p_guifont == ' ')
3881 *new_p_guifont = '_';
3882 }
3883 }
3884
3885 VimFont *flp;
3886 for (flp = fontList; flp; flp = flp->next) {
3887 if (STRCMP(font_name, flp->name) == 0) {
3888 flp->refcount++;
3889 return (GuiFont)flp;
3890 }
3891 }
3892
3893 VimFont *font = new VimFont();
3894 font->name = vim_strsave((char_u*)font_name);
3895
3896 if(count_font_styles(family) <= 0) {
3897 if (giveErrorIfMissing)
3898 semsg(_(e_font), font->name);
3899 delete font;
3900 return NOFONT;
3901 }
3902
3903 // Remember font in the static list for later use
3904 font->next = fontList;
3905 fontList = font;
3906
3907 font->SetFamilyAndStyle(family, style);
3908 if(size > 0.f)
3909 font->SetSize(size);
3910
3911 font->SetSpacing(B_FIXED_SPACING);
3912 font->SetEncoding(B_UNICODE_UTF8);
3913
3914 return (GuiFont)font;
3915 }
3916
3917 /*
3918 * Set the current text font.
3919 */
3920 void
3921 gui_mch_set_font(
3922 GuiFont font)
3923 {
3924 if (gui.vimWindow->Lock()) {
3925 VimFont *vf = (VimFont *)font;
3926
3927 gui.vimTextArea->SetFont(vf);
3928
3929 gui.char_width = (int) vf->StringWidth("n");
3930 font_height fh;
3931 vf->GetHeight(&fh);
3932 gui.char_height = (int)(fh.ascent + 0.9999)
3933 + (int)(fh.descent + 0.9999) + (int)(fh.leading + 0.9999);
3934 gui.char_ascent = (int)(fh.ascent + 0.9999);
3935
3936 gui.vimWindow->Unlock();
3937 }
3938 }
3939
3940 // XXX TODO This is apparently never called...
3941 void
3942 gui_mch_free_font(
3943 GuiFont font)
3944 {
3945 if(font == NOFONT)
3946 return;
3947 VimFont *f = (VimFont *)font;
3948 if (--f->refcount <= 0) {
3949 if (f->refcount < 0)
3950 fprintf(stderr, "VimFont: refcount < 0\n");
3951 delete f;
3952 }
3953 }
3954
3955 char_u *
3956 gui_mch_get_fontname(GuiFont font, char_u *name)
3957 {
3958 if (name == NULL)
3959 return NULL;
3960 return vim_strsave(name);
3961 }
3962
3963 /*
3964 * Adjust gui.char_height (after 'linespace' was changed).
3965 */
3966 int
3967 gui_mch_adjust_charheight()
3968 {
3969
3970 // TODO: linespace support?
3971
3972 // #ifdef FEAT_XFONTSET
3973 // if (gui.fontset != NOFONTSET)
3974 // {
3975 // gui.char_height = fontset_height((XFontSet)gui.fontset) + p_linespace;
3976 // gui.char_ascent = fontset_ascent((XFontSet)gui.fontset)
3977 // + p_linespace / 2;
3978 // }
3979 // else
3980 // #endif
3981 {
3982 VimFont *font = (VimFont *)gui.norm_font;
3983 font_height fh = {0};
3984 font->GetHeight(&fh);
3985 gui.char_height = (int)(fh.ascent + fh.descent + 0.5) + p_linespace;
3986 gui.char_ascent = (int)(fh.ascent + 0.5) + p_linespace / 2;
3987 }
3988 return OK;
3989 }
3990
3991 /*
3992 * Display the saved error message(s).
3993 */
3994 #ifdef USE_MCH_ERRMSG
3995 void
3996 display_errors(void)
3997 {
3998 char *p;
3999 char_u pError[256];
4000
4001 if (error_ga.ga_data == NULL)
4002 return;
4003
4004 // avoid putting up a message box with blanks only
4005 for (p = (char *)error_ga.ga_data; *p; ++p)
4006 if (!isspace(*p))
4007 {
4008 if (STRLEN(p) > 255)
4009 pError[0] = 255;
4010 else
4011 pError[0] = STRLEN(p);
4012
4013 STRNCPY(&pError[1], p, pError[0]);
4014 // ParamText(pError, nil, nil, nil);
4015 // Alert(128, nil);
4016 break;
4017 // TODO: handled message longer than 256 chars
4018 // use auto-sizeable alert
4019 // or dialog with scrollbars (TextEdit zone)
4020 }
4021 ga_clear(&error_ga);
4022 }
4023 #endif
4024
4025 void
4026 gui_mch_getmouse(int *x, int *y)
4027 {
4028 fprintf(stderr, "gui_mch_getmouse");
4029
4030 /*int rootx, rooty, winx, winy;
4031 Window root, child;
4032 unsigned int mask;
4033
4034 if (gui.wid && XQueryPointer(gui.dpy, gui.wid, &root, &child,
4035 &rootx, &rooty, &winx, &winy, &mask)) {
4036 *x = winx;
4037 *y = winy;
4038 } else*/ {
4039 *x = -1;
4040 *y = -1;
4041 }
4042 }
4043
4044 void
4045 gui_mch_mousehide(int hide)
4046 {
4047 fprintf(stderr, "gui_mch_getmouse");
4048 // TODO
4049 }
4050
4051 static int
4052 hex_digit(int c)
4053 {
4054 if (isdigit(c))
4055 return c - '0';
4056 c = TOLOWER_ASC(c);
4057 if (c >= 'a' && c <= 'f')
4058 return c - 'a' + 10;
4059 return -1000;
4060 }
4061
4062 /*
4063 * This function has been lifted from gui_w32.c and extended a bit.
4064 *
4065 * Return the Pixel value (color) for the given color name.
4066 * Return INVALCOLOR for error.
4067 */
4068 guicolor_T
4069 gui_mch_get_color(
4070 char_u *name)
4071 {
4072 typedef struct GuiColourTable
4073 {
4074 const char *name;
4075 guicolor_T colour;
4076 } GuiColourTable;
4077
4078 #define NSTATIC_COLOURS 50 // 32
4079 #define NDYNAMIC_COLOURS 33
4080 #define NCOLOURS (NSTATIC_COLOURS + NDYNAMIC_COLOURS)
4081
4082 static GuiColourTable table[NCOLOURS] =
4083 {
4084 {"Black", RGB(0x00, 0x00, 0x00)},
4085 {"DarkGray", RGB(0x80, 0x80, 0x80)},
4086 {"DarkGrey", RGB(0x80, 0x80, 0x80)},
4087 {"Gray", RGB(0xC0, 0xC0, 0xC0)},
4088 {"Grey", RGB(0xC0, 0xC0, 0xC0)},
4089 {"LightGray", RGB(0xD3, 0xD3, 0xD3)},
4090 {"LightGrey", RGB(0xD3, 0xD3, 0xD3)},
4091 {"Gray10", RGB(0x1A, 0x1A, 0x1A)},
4092 {"Grey10", RGB(0x1A, 0x1A, 0x1A)},
4093 {"Gray20", RGB(0x33, 0x33, 0x33)},
4094 {"Grey20", RGB(0x33, 0x33, 0x33)},
4095 {"Gray30", RGB(0x4D, 0x4D, 0x4D)},
4096 {"Grey30", RGB(0x4D, 0x4D, 0x4D)},
4097 {"Gray40", RGB(0x66, 0x66, 0x66)},
4098 {"Grey40", RGB(0x66, 0x66, 0x66)},
4099 {"Gray50", RGB(0x7F, 0x7F, 0x7F)},
4100 {"Grey50", RGB(0x7F, 0x7F, 0x7F)},
4101 {"Gray60", RGB(0x99, 0x99, 0x99)},
4102 {"Grey60", RGB(0x99, 0x99, 0x99)},
4103 {"Gray70", RGB(0xB3, 0xB3, 0xB3)},
4104 {"Grey70", RGB(0xB3, 0xB3, 0xB3)},
4105 {"Gray80", RGB(0xCC, 0xCC, 0xCC)},
4106 {"Grey80", RGB(0xCC, 0xCC, 0xCC)},
4107 {"Gray90", RGB(0xE5, 0xE5, 0xE5)},
4108 {"Grey90", RGB(0xE5, 0xE5, 0xE5)},
4109 {"White", RGB(0xFF, 0xFF, 0xFF)},
4110 {"DarkRed", RGB(0x80, 0x00, 0x00)},
4111 {"Red", RGB(0xFF, 0x00, 0x00)},
4112 {"LightRed", RGB(0xFF, 0xA0, 0xA0)},
4113 {"DarkBlue", RGB(0x00, 0x00, 0x80)},
4114 {"Blue", RGB(0x00, 0x00, 0xFF)},
4115 {"LightBlue", RGB(0xA0, 0xA0, 0xFF)},
4116 {"DarkGreen", RGB(0x00, 0x80, 0x00)},
4117 {"Green", RGB(0x00, 0xFF, 0x00)},
4118 {"LightGreen", RGB(0xA0, 0xFF, 0xA0)},
4119 {"DarkCyan", RGB(0x00, 0x80, 0x80)},
4120 {"Cyan", RGB(0x00, 0xFF, 0xFF)},
4121 {"LightCyan", RGB(0xA0, 0xFF, 0xFF)},
4122 {"DarkMagenta", RGB(0x80, 0x00, 0x80)},
4123 {"Magenta", RGB(0xFF, 0x00, 0xFF)},
4124 {"LightMagenta", RGB(0xFF, 0xA0, 0xFF)},
4125 {"Brown", RGB(0x80, 0x40, 0x40)},
4126 {"Yellow", RGB(0xFF, 0xFF, 0x00)},
4127 {"LightYellow", RGB(0xFF, 0xFF, 0xA0)},
4128 {"DarkYellow", RGB(0xBB, 0xBB, 0x00)},
4129 {"SeaGreen", RGB(0x2E, 0x8B, 0x57)},
4130 {"Orange", RGB(0xFF, 0xA5, 0x00)},
4131 {"Purple", RGB(0xA0, 0x20, 0xF0)},
4132 {"SlateBlue", RGB(0x6A, 0x5A, 0xCD)},
4133 {"Violet", RGB(0xEE, 0x82, 0xEE)},
4134 // NOTE: some entries are zero-allocated for NDDYNAMIC_COLORS
4135 // in this table!
4136 };
4137
4138 static int endColour = NSTATIC_COLOURS;
4139 static int newColour = NSTATIC_COLOURS;
4140
4141 int r, g, b;
4142 int i;
4143
4144 if (name[0] == '#' && STRLEN(name) == 7)
4145 {
4146 // Name is in "#rrggbb" format
4147 r = hex_digit(name[1]) * 16 + hex_digit(name[2]);
4148 g = hex_digit(name[3]) * 16 + hex_digit(name[4]);
4149 b = hex_digit(name[5]) * 16 + hex_digit(name[6]);
4150 if (r < 0 || g < 0 || b < 0)
4151 return INVALCOLOR;
4152 return RGB(r, g, b);
4153 }
4154 else
4155 {
4156 // Check if the name is one of the colours we know
4157 for (i = 0; i < endColour; i++)
4158 if (STRICMP(name, table[i].name) == 0)
4159 return table[i].colour;
4160 }
4161
4162 /*
4163 * Last attempt. Look in the file "$VIMRUNTIME/rgb.txt".
4164 */
4165 {
4166 #define LINE_LEN 100
4167 FILE *fd;
4168 char line[LINE_LEN];
4169 char_u *fname;
4170
4171 fname = expand_env_save((char_u *)"$VIMRUNTIME/rgb.txt");
4172 if (fname == NULL)
4173 return INVALCOLOR;
4174
4175 fd = fopen((char *)fname, "rt");
4176 vim_free(fname);
4177 if (fd == NULL)
4178 return INVALCOLOR;
4179
4180 while (!feof(fd))
4181 {
4182 int len;
4183 int pos;
4184 char *colour;
4185
4186 fgets(line, LINE_LEN, fd);
4187 len = strlen(line);
4188
4189 if (len <= 1 || line[len-1] != '\n')
4190 continue;
4191
4192 line[len-1] = '\0';
4193
4194 i = sscanf(line, "%d %d %d %n", &r, &g, &b, &pos);
4195 if (i != 3)
4196 continue;
4197
4198 colour = line + pos;
4199
4200 if (STRICMP(colour, name) == 0)
4201 {
4202 fclose(fd);
4203 /*
4204 * Now remember this colour in the table.
4205 * A LRU scheme might be better but this is simpler.
4206 * Or could use a growing array.
4207 */
4208 guicolor_T gcolour = RGB(r,g,b);
4209
4210 // NOTE: see note above in table allocation! We are working here with
4211 // dynamically allocated names, not constant ones!
4212 vim_free((char*)table[newColour].name);
4213 table[newColour].name = (char *)vim_strsave((char_u *)colour);
4214 table[newColour].colour = gcolour;
4215
4216 newColour++;
4217 if (newColour >= NCOLOURS)
4218 newColour = NSTATIC_COLOURS;
4219 if (endColour < NCOLOURS)
4220 endColour = newColour;
4221
4222 return gcolour;
4223 }
4224 }
4225
4226 fclose(fd);
4227 }
4228
4229 return INVALCOLOR;
4230 }
4231
4232 /*
4233 * Set the current text foreground color.
4234 */
4235 void
4236 gui_mch_set_fg_color(
4237 guicolor_T color)
4238 {
4239 rgb_color rgb = GUI_TO_RGB(color);
4240 if (gui.vimWindow->Lock()) {
4241 gui.vimTextArea->SetHighColor(rgb);
4242 gui.vimWindow->Unlock();
4243 }
4244 }
4245
4246 /*
4247 * Set the current text background color.
4248 */
4249 void
4250 gui_mch_set_bg_color(
4251 guicolor_T color)
4252 {
4253 rgb_color rgb = GUI_TO_RGB(color);
4254 if (gui.vimWindow->Lock()) {
4255 gui.vimTextArea->SetLowColor(rgb);
4256 gui.vimWindow->Unlock();
4257 }
4258 }
4259
4260 /*
4261 * Set the current text special color.
4262 */
4263 void
4264 gui_mch_set_sp_color(guicolor_T color)
4265 {
4266 // prev_sp_color = color;
4267 }
4268
4269 void
4270 gui_mch_draw_string(
4271 int row,
4272 int col,
4273 char_u *s,
4274 int len,
4275 int flags)
4276 {
4277 if (gui.vimWindow->Lock()) {
4278 gui.vimTextArea->mchDrawString(row, col, s, len, flags);
4279 gui.vimWindow->Unlock();
4280 }
4281 }
4282
4283 guicolor_T
4284 gui_mch_get_rgb_color(int r, int g, int b)
4285 {
4286 return gui_get_rgb_color_cmn(r, g, b);
4287 }
4288
4289
4290 // Return OK if the key with the termcap name "name" is supported.
4291 int
4292 gui_mch_haskey(
4293 char_u *name)
4294 {
4295 int i;
4296
4297 for (i = 0; special_keys[i].BeKeys != 0; i++)
4298 if (name[0] == special_keys[i].vim_code0 &&
4299 name[1] == special_keys[i].vim_code1)
4300 return OK;
4301 return FAIL;
4302 }
4303
4304 void
4305 gui_mch_beep()
4306 {
4307 ::beep();
4308 }
4309
4310 void
4311 gui_mch_flash(int msec)
4312 {
4313 // Do a visual beep by reversing the foreground and background colors
4314
4315 if (gui.vimWindow->Lock()) {
4316 BRect rect = gui.vimTextArea->Bounds();
4317
4318 gui.vimTextArea->SetDrawingMode(B_OP_INVERT);
4319 gui.vimTextArea->FillRect(rect);
4320 gui.vimTextArea->Sync();
4321 snooze(msec * 1000); // wait for a few msec
4322 gui.vimTextArea->FillRect(rect);
4323 gui.vimTextArea->SetDrawingMode(B_OP_COPY);
4324 gui.vimTextArea->Flush();
4325 gui.vimWindow->Unlock();
4326 }
4327 }
4328
4329 /*
4330 * Invert a rectangle from row r, column c, for nr rows and nc columns.
4331 */
4332 void
4333 gui_mch_invert_rectangle(
4334 int r,
4335 int c,
4336 int nr,
4337 int nc)
4338 {
4339 BRect rect;
4340 rect.left = FILL_X(c);
4341 rect.top = FILL_Y(r);
4342 rect.right = rect.left + nc * gui.char_width - PEN_WIDTH;
4343 rect.bottom = rect.top + nr * gui.char_height - PEN_WIDTH;
4344
4345 if (gui.vimWindow->Lock()) {
4346 gui.vimTextArea->SetDrawingMode(B_OP_INVERT);
4347 gui.vimTextArea->FillRect(rect);
4348 gui.vimTextArea->SetDrawingMode(B_OP_COPY);
4349 gui.vimWindow->Unlock();
4350 }
4351 }
4352
4353 /*
4354 * Iconify the GUI window.
4355 */
4356 void
4357 gui_mch_iconify()
4358 {
4359 if (gui.vimWindow->Lock()) {
4360 gui.vimWindow->Minimize(true);
4361 gui.vimWindow->Unlock();
4362 }
4363 }
4364
4365 #if defined(FEAT_EVAL) || defined(PROTO)
4366 /*
4367 * Bring the Vim window to the foreground.
4368 */
4369 void
4370 gui_mch_set_foreground(void)
4371 {
4372 // TODO
4373 }
4374 #endif
4375
4376 /*
4377 * Set the window title
4378 */
4379 void
4380 gui_mch_settitle(
4381 char_u *title,
4382 char_u *icon)
4383 {
4384 if (gui.vimWindow->Lock()) {
4385 gui.vimWindow->SetTitle((char *)title);
4386 gui.vimWindow->Unlock();
4387 }
4388 }
4389
4390 /*
4391 * Draw a cursor without focus.
4392 */
4393 void
4394 gui_mch_draw_hollow_cursor(guicolor_T color)
4395 {
4396 gui_mch_set_fg_color(color);
4397
4398 BRect r;
4399 r.left = FILL_X(gui.col);
4400 r.top = FILL_Y(gui.row);
4401 int cells = utf_off2cells(LineOffset[gui.row] + gui.col, 100); // TODO-TODO
4402 if(cells>=4) cells = 1;
4403 r.right = r.left + cells*gui.char_width - PEN_WIDTH;
4404 r.bottom = r.top + gui.char_height - PEN_WIDTH;
4405
4406 if (gui.vimWindow->Lock()) {
4407 gui.vimTextArea->StrokeRect(r);
4408 gui.vimWindow->Unlock();
4409 // gui_mch_flush();
4410 }
4411 }
4412
4413 /*
4414 * Draw part of a cursor, only w pixels wide, and h pixels high.
4415 */
4416 void
4417 gui_mch_draw_part_cursor(
4418 int w,
4419 int h,
4420 guicolor_T color)
4421 {
4422 gui_mch_set_fg_color(color);
4423
4424 BRect r;
4425 r.left =
4426 #ifdef FEAT_RIGHTLEFT
4427 // vertical line should be on the right of current point
4428 CURSOR_BAR_RIGHT ? FILL_X(gui.col + 1) - w :
4429 #endif
4430 FILL_X(gui.col);
4431 r.right = r.left + w - PEN_WIDTH;
4432 r.bottom = FILL_Y(gui.row + 1) - PEN_WIDTH;
4433 r.top = r.bottom - h + PEN_WIDTH;
4434
4435 if (gui.vimWindow->Lock()) {
4436 gui.vimTextArea->FillRect(r);
4437 gui.vimWindow->Unlock();
4438 // gui_mch_flush();
4439 }
4440 }
4441
4442 /*
4443 * Catch up with any queued events. This may put keyboard input into the
4444 * input buffer, call resize call-backs, trigger timers etc. If there is
4445 * nothing in the event queue (& no timers pending), then we return
4446 * immediately.
4447 */
4448 void
4449 gui_mch_update()
4450 {
4451 gui_mch_flush();
4452 while (port_count(gui.vdcmp) > 0 &&
4453 !vim_is_input_buf_full() &&
4454 gui_haiku_process_event(0) >= B_OK)
4455 /* nothing */ ;
4456 }
4457
4458 /*
4459 * GUI input routine called by gui_wait_for_chars(). Waits for a character
4460 * from the keyboard.
4461 * wtime == -1 Wait forever.
4462 * wtime == 0 This should never happen.
4463 * wtime > 0 Wait wtime milliseconds for a character.
4464 * Returns OK if a character was found to be available within the given time,
4465 * or FAIL otherwise.
4466 */
4467 int
4468 gui_mch_wait_for_chars(
4469 int wtime)
4470 {
4471 int focus;
4472 bigtime_t until, timeout;
4473 status_t st;
4474
4475 if (wtime >= 0) {
4476 timeout = wtime * 1000;
4477 until = system_time() + timeout;
4478 } else {
4479 timeout = B_INFINITE_TIMEOUT;
4480 }
4481
4482 focus = gui.in_focus;
4483 for (;;)
4484 {
4485 // Stop or start blinking when focus changes
4486 if (gui.in_focus != focus)
4487 {
4488 if (gui.in_focus)
4489 gui_mch_start_blink();
4490 else
4491 gui_mch_stop_blink();
4492 focus = gui.in_focus;
4493 }
4494
4495 gui_mch_flush();
4496 /*
4497 * Don't use gui_mch_update() because then we will spin-lock until a
4498 * char arrives, instead we use gui_haiku_process_event() to hang until
4499 * an event arrives. No need to check for input_buf_full because we
4500 * are returning as soon as it contains a single char.
4501 */
4502 st = gui_haiku_process_event(timeout);
4503
4504 if (input_available())
4505 return OK;
4506 if (st < B_OK) // includes B_TIMED_OUT
4507 return FAIL;
4508
4509 /*
4510 * Calculate how much longer we're willing to wait for the
4511 * next event.
4512 */
4513 if (wtime >= 0) {
4514 timeout = until - system_time();
4515 if (timeout < 0)
4516 break;
4517 }
4518 }
4519 return FAIL;
4520
4521 }
4522
4523 /*
4524 * Output routines.
4525 */
4526
4527 /*
4528 * Flush any output to the screen. This is typically called before
4529 * the app goes to sleep.
4530 */
4531 void
4532 gui_mch_flush()
4533 {
4534 // does this need to lock the window? Apparently not but be safe.
4535 if (gui.vimWindow->Lock()) {
4536 gui.vimWindow->Flush();
4537 gui.vimWindow->Unlock();
4538 }
4539 return;
4540 }
4541
4542 /*
4543 * Clear a rectangular region of the screen from text pos (row1, col1) to
4544 * (row2, col2) inclusive.
4545 */
4546 void
4547 gui_mch_clear_block(
4548 int row1,
4549 int col1,
4550 int row2,
4551 int col2)
4552 {
4553 if (gui.vimWindow->Lock()) {
4554 gui.vimTextArea->mchClearBlock(row1, col1, row2, col2);
4555 gui.vimWindow->Unlock();
4556 }
4557 }
4558
4559 void
4560 gui_mch_clear_all()
4561 {
4562 if (gui.vimWindow->Lock()) {
4563 gui.vimTextArea->mchClearAll();
4564 gui.vimWindow->Unlock();
4565 }
4566 }
4567
4568 /*
4569 * Delete the given number of lines from the given row, scrolling up any
4570 * text further down within the scroll region.
4571 */
4572 void
4573 gui_mch_delete_lines(
4574 int row,
4575 int num_lines)
4576 {
4577 gui.vimTextArea->mchDeleteLines(row, num_lines);
4578 }
4579
4580 /*
4581 * Insert the given number of lines before the given row, scrolling down any
4582 * following text within the scroll region.
4583 */
4584 void
4585 gui_mch_insert_lines(
4586 int row,
4587 int num_lines)
4588 {
4589 gui.vimTextArea->mchInsertLines(row, num_lines);
4590 }
4591
4592 #if defined(FEAT_MENU) || defined(PROTO)
4593 /*
4594 * Menu stuff.
4595 */
4596
4597 void
4598 gui_mch_enable_menu(
4599 int flag)
4600 {
4601 if (gui.vimWindow->Lock())
4602 {
4603 BMenuBar *menubar = gui.vimForm->MenuBar();
4604 menubar->SetEnabled(flag);
4605 gui.vimWindow->Unlock();
4606 }
4607 }
4608
4609 void
4610 gui_mch_set_menu_pos(
4611 int x,
4612 int y,
4613 int w,
4614 int h)
4615 {
4616 // It will be in the right place anyway
4617 }
4618
4619 /*
4620 * Add a sub menu to the menu bar.
4621 */
4622 void
4623 gui_mch_add_menu(
4624 vimmenu_T *menu,
4625 int idx)
4626 {
4627 vimmenu_T *parent = menu->parent;
4628
4629 // popup menu - just create it unattached
4630 if (menu_is_popup(menu->name) && parent == NULL) {
4631 BPopUpMenu* popUpMenu = new BPopUpMenu((const char*)menu->name, false, false);
4632 menu->submenu_id = popUpMenu;
4633 menu->id = NULL;
4634 return;
4635 }
4636
4637 if (!menu_is_menubar(menu->name)
4638 || (parent != NULL && parent->submenu_id == NULL))
4639 return;
4640
4641 if (gui.vimWindow->Lock())
4642 {
4643 // Major re-write of the menu code, it was failing with memory corruption when
4644 // we started loading multiple files (the Buffer menu)
4645 //
4646 // Note we don't use the preference values yet, all are inserted into the
4647 // menubar on a first come-first served basis...
4648 //
4649 // richard@whitequeen.com jul 99
4650
4651 BMenu *tmp;
4652
4653 if ( parent )
4654 tmp = parent->submenu_id;
4655 else
4656 tmp = gui.vimForm->MenuBar();
4657 // make sure we don't try and add the same menu twice. The Buffers menu tries to
4658 // do this and Be starts to crash...
4659
4660 if ( ! tmp->FindItem((const char *) menu->dname)) {
4661
4662 BMenu *bmenu = new BMenu((char *)menu->dname);
4663
4664 menu->submenu_id = bmenu;
4665
4666 // when we add a BMenu to another Menu, it creates the interconnecting BMenuItem
4667 tmp->AddItem(bmenu);
4668
4669 // Now its safe to query the menu for the associated MenuItem....
4670 menu->id = tmp->FindItem((const char *) menu->dname);
4671
4672 }
4673 gui.vimWindow->Unlock();
4674 }
4675 }
4676
4677 void
4678 gui_mch_toggle_tearoffs(int enable)
4679 {
4680 // no tearoff menus
4681 }
4682
4683 static BMessage *
4684 MenuMessage(vimmenu_T *menu)
4685 {
4686 BMessage *m = new BMessage('menu');
4687 m->AddPointer("VimMenu", (void *)menu);
4688
4689 return m;
4690 }
4691
4692 /*
4693 * Add a menu item to a menu
4694 */
4695 void
4696 gui_mch_add_menu_item(
4697 vimmenu_T *menu,
4698 int idx)
4699 {
4700 int mnemonic = 0;
4701 vimmenu_T *parent = menu->parent;
4702
4703 // TODO: use menu->actext
4704 // This is difficult, since on Be, an accelerator must be a single char
4705 // and a lot of Vim ones are the standard VI commands.
4706 //
4707 // Punt for Now...
4708 // richard@whiequeen.com jul 99
4709 if (gui.vimWindow->Lock())
4710 {
4711 #ifdef FEAT_TOOLBAR
4712 if(menu_is_toolbar(parent->name)) {
4713 VimToolbar *toolbar = gui.vimForm->ToolBar();
4714 if(toolbar != NULL) {
4715 toolbar->AddButton(idx, menu);
4716 }
4717 } else
4718 #endif
4719
4720 if (parent->submenu_id != NULL || menu_is_popup(parent->name)) {
4721 if (menu_is_separator(menu->name)) {
4722 BSeparatorItem *item = new BSeparatorItem();
4723 parent->submenu_id->AddItem(item);
4724 menu->id = item;
4725 menu->submenu_id = NULL;
4726 }
4727 else {
4728 BMenuItem *item = new BMenuItem((char *)menu->dname,
4729 MenuMessage(menu));
4730 item->SetTarget(gui.vimTextArea);
4731 item->SetTrigger((char) menu->mnemonic);
4732 parent->submenu_id->AddItem(item);
4733 menu->id = item;
4734 menu->submenu_id = NULL;
4735 }
4736 }
4737 gui.vimWindow->Unlock();
4738 }
4739 }
4740
4741 /*
4742 * Destroy the machine specific menu widget.
4743 */
4744 void
4745 gui_mch_destroy_menu(
4746 vimmenu_T *menu)
4747 {
4748 if (gui.vimWindow->Lock())
4749 {
4750 #ifdef FEAT_TOOLBAR
4751 if(menu->parent && menu_is_toolbar(menu->parent->name)) {
4752 VimToolbar *toolbar = gui.vimForm->ToolBar();
4753 if(toolbar != NULL) {
4754 toolbar->RemoveButton(menu);
4755 }
4756 } else
4757 #endif
4758 {
4759 assert(menu->submenu_id == NULL || menu->submenu_id->CountItems() == 0);
4760 /*
4761 * Detach this menu from its parent, so that it is not deleted
4762 * twice once we get to delete that parent.
4763 * Deleting a BMenuItem also deletes the associated BMenu, if any
4764 * (which does not have any items anymore since they were
4765 * removed and deleted before).
4766 */
4767 BMenu *bmenu = menu->id->Menu();
4768 if (bmenu)
4769 {
4770 bmenu->RemoveItem(menu->id);
4771 /*
4772 * If we removed the last item from the menu bar,
4773 * resize it out of sight.
4774 */
4775 if (bmenu == gui.vimForm->MenuBar() && bmenu->CountItems() == 0)
4776 {
4777 bmenu->ResizeTo(-MENUBAR_MARGIN, -MENUBAR_MARGIN);
4778 }
4779 }
4780 delete menu->id;
4781 menu->id = NULL;
4782 menu->submenu_id = NULL;
4783
4784 gui.menu_height = (int) gui.vimForm->MenuHeight();
4785 }
4786 gui.vimWindow->Unlock();
4787 }
4788 }
4789
4790 /*
4791 * Make a menu either grey or not grey.
4792 */
4793 void
4794 gui_mch_menu_grey(
4795 vimmenu_T *menu,
4796 int grey)
4797 {
4798 #ifdef FEAT_TOOLBAR
4799 if(menu->parent && menu_is_toolbar(menu->parent->name)) {
4800 if (gui.vimWindow->Lock()) {
4801 VimToolbar *toolbar = gui.vimForm->ToolBar();
4802 if(toolbar != NULL) {
4803 toolbar->GrayButton(menu, grey);
4804 }
4805 gui.vimWindow->Unlock();
4806 }
4807 } else
4808 #endif
4809 if (menu->id != NULL)
4810 menu->id->SetEnabled(!grey);
4811 }
4812
4813 /*
4814 * Make menu item hidden or not hidden
4815 */
4816 void
4817 gui_mch_menu_hidden(
4818 vimmenu_T *menu,
4819 int hidden)
4820 {
4821 if (menu->id != NULL)
4822 menu->id->SetEnabled(!hidden);
4823 }
4824
4825 /*
4826 * This is called after setting all the menus to grey/hidden or not.
4827 */
4828 void
4829 gui_mch_draw_menubar()
4830 {
4831 // Nothing to do in BeOS
4832 }
4833
4834 void
4835 gui_mch_show_popupmenu(vimmenu_T *menu)
4836 {
4837 if (!menu_is_popup(menu->name) || menu->submenu_id == NULL)
4838 return;
4839
4840 BPopUpMenu* popupMenu = dynamic_cast<BPopUpMenu*>(menu->submenu_id);
4841 if (popupMenu == NULL)
4842 return;
4843
4844 BPoint point;
4845 if(gui.vimWindow->Lock()) {
4846 uint32 buttons = 0;
4847 gui.vimTextArea->GetMouse(&point, &buttons);
4848 gui.vimTextArea->ConvertToScreen(&point);
4849 gui.vimWindow->Unlock();
4850 }
4851 popupMenu->Go(point, true);
4852 }
4853
4854 #endif // FEAT_MENU
4855
4856 // Mouse stuff
4857
4858 #ifdef FEAT_CLIPBOARD
4859 /*
4860 * Clipboard stuff, for cutting and pasting text to other windows.
4861 */
4862 char textplain[] = "text/plain";
4863 char vimselectiontype[] = "application/x-vnd.Rhialto-Vim-selectiontype";
4864
4865 /*
4866 * Get the current selection and put it in the clipboard register.
4867 */
4868 void
4869 clip_mch_request_selection(Clipboard_T *cbd)
4870 {
4871 if (be_clipboard->Lock())
4872 {
4873 BMessage *m = be_clipboard->Data();
4874 // m->PrintToStream();
4875
4876 char_u *string = NULL;
4877 ssize_t stringlen = -1;
4878
4879 if (m->FindData(textplain, B_MIME_TYPE,
4880 (const void **)&string, &stringlen) == B_OK
4881 || m->FindString("text", (const char **)&string) == B_OK)
4882 {
4883 if (stringlen == -1)
4884 stringlen = STRLEN(string);
4885
4886 int type;
4887 char *seltype;
4888 ssize_t seltypelen;
4889
4890 /*
4891 * Try to get the special vim selection type first
4892 */
4893 if (m->FindData(vimselectiontype, B_MIME_TYPE,
4894 (const void **)&seltype, &seltypelen) == B_OK)
4895 {
4896 switch (*seltype)
4897 {
4898 default:
4899 case 'L': type = MLINE; break;
4900 case 'C': type = MCHAR; break;
4901 #ifdef FEAT_VISUAL
4902 case 'B': type = MBLOCK; break;
4903 #endif
4904 }
4905 }
4906 else
4907 {
4908 // Otherwise use heuristic as documented
4909 type = memchr(string, stringlen, '\n') ? MLINE : MCHAR;
4910 }
4911 clip_yank_selection(type, string, (long)stringlen, cbd);
4912 }
4913 be_clipboard->Unlock();
4914 }
4915 }
4916 /*
4917 * Make vim the owner of the current selection.
4918 */
4919 void
4920 clip_mch_lose_selection(Clipboard_T *cbd)
4921 {
4922 // Nothing needs to be done here
4923 }
4924
4925 /*
4926 * Make vim the owner of the current selection. Return OK upon success.
4927 */
4928 int
4929 clip_mch_own_selection(Clipboard_T *cbd)
4930 {
4931 /*
4932 * Never actually own the clipboard. If another application sets the
4933 * clipboard, we don't want to think that we still own it.
4934 */
4935 return FAIL;
4936 }
4937
4938 /*
4939 * Send the current selection to the clipboard.
4940 */
4941 void
4942 clip_mch_set_selection(Clipboard_T *cbd)
4943 {
4944 if (be_clipboard->Lock())
4945 {
4946 be_clipboard->Clear();
4947 BMessage *m = be_clipboard->Data();
4948 assert(m);
4949
4950 // If the '*' register isn't already filled in, fill it in now
4951 cbd->owned = TRUE;
4952 clip_get_selection(cbd);
4953 cbd->owned = FALSE;
4954
4955 char_u *str = NULL;
4956 long_u count;
4957 int type;
4958
4959 type = clip_convert_selection(&str, &count, cbd);
4960
4961 if (type < 0)
4962 return;
4963
4964 m->AddData(textplain, B_MIME_TYPE, (void *)str, count);
4965
4966 // Add type of selection
4967 char vtype;
4968 switch (type)
4969 {
4970 default:
4971 case MLINE: vtype = 'L'; break;
4972 case MCHAR: vtype = 'C'; break;
4973 #ifdef FEAT_VISUAL
4974 case MBLOCK: vtype = 'B'; break;
4975 #endif
4976 }
4977 m->AddData(vimselectiontype, B_MIME_TYPE, (void *)&vtype, 1);
4978
4979 vim_free(str);
4980
4981 be_clipboard->Commit();
4982 be_clipboard->Unlock();
4983 }
4984 }
4985
4986 #endif // FEAT_CLIPBOARD
4987
4988 #ifdef FEAT_BROWSE
4989 /*
4990 * Pop open a file browser and return the file selected, in allocated memory,
4991 * or NULL if Cancel is hit.
4992 * saving - TRUE if the file will be saved to, FALSE if it will be opened.
4993 * title - Title message for the file browser dialog.
4994 * dflt - Default name of file.
4995 * ext - Default extension to be added to files without extensions.
4996 * initdir - directory in which to open the browser (NULL = current dir)
4997 * filter - Filter for matched files to choose from.
4998 * Has a format like this:
4999 * "C Files (*.c)\0*.c\0"
5000 * "All Files\0*.*\0\0"
5001 * If these two strings were concatenated, then a choice of two file
5002 * filters will be selectable to the user. Then only matching files will
5003 * be shown in the browser. If NULL, the default allows all files.
5004 *
5005 * *NOTE* - the filter string must be terminated with TWO nulls.
5006 */
5007 char_u *
5008 gui_mch_browse(
5009 int saving,
5010 char_u *title,
5011 char_u *dflt,
5012 char_u *ext,
5013 char_u *initdir,
5014 char_u *filter)
5015 {
5016 gui.vimApp->fFilePanel = new BFilePanel((saving == TRUE) ? B_SAVE_PANEL : B_OPEN_PANEL,
5017 NULL, NULL, 0, false,
5018 new BMessage((saving == TRUE) ? 'save' : 'open'), NULL, true);
5019
5020 gui.vimApp->fBrowsedPath.Unset();
5021
5022 gui.vimApp->fFilePanel->Window()->SetTitle((char*)title);
5023 gui.vimApp->fFilePanel->SetPanelDirectory((const char*)initdir);
5024
5025 gui.vimApp->fFilePanel->Show();
5026
5027 gui.vimApp->fFilePanelSem = create_sem(0, "FilePanelSem");
5028
5029 while(acquire_sem(gui.vimApp->fFilePanelSem) == B_INTERRUPTED);
5030
5031 char_u *fileName = NULL;
5032 status_t result = gui.vimApp->fBrowsedPath.InitCheck();
5033 if(result == B_OK) {
5034 fileName = vim_strsave((char_u*)gui.vimApp->fBrowsedPath.Path());
5035 } else
5036 if(result != B_NO_INIT) {
5037 fprintf(stderr, "gui_mch_browse: BPath error: %#08x (%s)\n",
5038 result, strerror(result));
5039 }
5040
5041 delete gui.vimApp->fFilePanel;
5042 gui.vimApp->fFilePanel = NULL;
5043
5044 return fileName;
5045 }
5046 #endif // FEAT_BROWSE
5047
5048
5049 #if defined(FEAT_GUI_DIALOG)
5050
5051 /*
5052 * Create a dialog dynamically from the parameter strings.
5053 * type = type of dialog (question, alert, etc.)
5054 * title = dialog title. may be NULL for default title.
5055 * message = text to display. Dialog sizes to accommodate it.
5056 * buttons = '\n' separated list of button captions, default first.
5057 * dfltbutton = number of default button.
5058 *
5059 * This routine returns 1 if the first button is pressed,
5060 * 2 for the second, etc.
5061 *
5062 * 0 indicates Esc was pressed.
5063 * -1 for unexpected error
5064 *
5065 * If stubbing out this fn, return 1.
5066 */
5067
5068 int
5069 gui_mch_dialog(
5070 int type,
5071 char_u *title,
5072 char_u *message,
5073 char_u *buttons,
5074 int dfltbutton,
5075 char_u *textfield,
5076 int ex_cmd)
5077 {
5078 VimDialog *dialog = new VimDialog(type, (char*)title, (char*)message,
5079 (char*)buttons, dfltbutton, (char*)textfield, ex_cmd);
5080 return dialog->Go();
5081 }
5082
5083 #endif // FEAT_GUI_DIALOG
5084
5085
5086 /*
5087 * Return the RGB value of a pixel as long.
5088 */
5089 guicolor_T
5090 gui_mch_get_rgb(guicolor_T pixel)
5091 {
5092 rgb_color rgb = GUI_TO_RGB(pixel);
5093
5094 return ((rgb.red & 0xff) << 16) + ((rgb.green & 0xff) << 8)
5095 + (rgb.blue & 0xff);
5096 }
5097
5098 void
5099 gui_mch_setmouse(int x, int y)
5100 {
5101 TRACE();
5102 // TODO
5103 }
5104
5105 #ifdef FEAT_MBYTE_IME
5106 void
5107 im_set_position(int row, int col)
5108 {
5109 if(gui.vimWindow->Lock())
5110 {
5111 gui.vimTextArea->DrawIMString();
5112 gui.vimWindow->Unlock();
5113 }
5114 return;
5115 }
5116 #endif
5117
5118 void
5119 gui_mch_show_toolbar(int showit)
5120 {
5121 VimToolbar *toolbar = gui.vimForm->ToolBar();
5122 gui.toolbar_height = (toolbar && showit) ? toolbar->ToolbarHeight() : 0.;
5123 }
5124
5125 void
5126 gui_mch_set_toolbar_pos(int x, int y, int w, int h)
5127 {
5128 VimToolbar *toolbar = gui.vimForm->ToolBar();
5129 if(toolbar != NULL) {
5130 if (gui.vimWindow->Lock()) {
5131 toolbar->MoveTo(x, y);
5132 toolbar->ResizeTo(w - 1, h - 1);
5133 gui.vimWindow->Unlock();
5134 }
5135 }
5136 }
5137
5138 #if defined(FEAT_GUI_TABLINE) || defined(PROTO)
5139
5140 /*
5141 * Show or hide the tabline.
5142 */
5143 void
5144 gui_mch_show_tabline(int showit)
5145 {
5146 VimTabLine *tabLine = gui.vimForm->TabLine();
5147
5148 if (tabLine == NULL)
5149 return;
5150
5151 if (!showit != !gui.vimForm->IsShowingTabLine()) {
5152 gui.vimForm->SetShowingTabLine(showit != 0);
5153 gui.tabline_height = gui.vimForm->TablineHeight();
5154 }
5155 }
5156
5157 void
5158 gui_mch_set_tabline_pos(int x, int y, int w, int h)
5159 {
5160 VimTabLine *tabLine = gui.vimForm->TabLine();
5161 if(tabLine != NULL) {
5162 if (gui.vimWindow->Lock()) {
5163 tabLine->MoveTo(x, y);
5164 tabLine->ResizeTo(w - 1, h - 1);
5165 gui.vimWindow->Unlock();
5166 }
5167 }
5168 }
5169
5170 /*
5171 * Return TRUE when tabline is displayed.
5172 */
5173 int
5174 gui_mch_showing_tabline()
5175 {
5176 VimTabLine *tabLine = gui.vimForm->TabLine();
5177 return tabLine != NULL && gui.vimForm->IsShowingTabLine();
5178 }
5179
5180 /*
5181 * Update the labels of the tabline.
5182 */
5183 void
5184 gui_mch_update_tabline()
5185 {
5186 tabpage_T *tp;
5187 int nr = 0;
5188 int curtabidx = 0;
5189
5190 VimTabLine *tabLine = gui.vimForm->TabLine();
5191
5192 if (tabLine == NULL)
5193 return;
5194
5195 gui.vimWindow->Lock();
5196
5197 // Add a label for each tab page. They all contain the same text area.
5198 for (tp = first_tabpage; tp != NULL; tp = tp->tp_next, ++nr) {
5199 if (tp == curtab)
5200 curtabidx = nr;
5201
5202 BTab* tab = tabLine->TabAt(nr);
5203
5204 if (tab == NULL) {
5205 tab = new VimTabLine::VimTab();
5206 tabLine->AddTab(NULL, tab);
5207 }
5208
5209 get_tabline_label(tp, FALSE);
5210 tab->SetLabel((const char*)NameBuff);
5211 tabLine->Invalidate();
5212 }
5213
5214 // Remove any old labels.
5215 while (nr < tabLine->CountTabs())
5216 tabLine->RemoveTab(nr);
5217
5218 if(tabLine->Selection() != curtabidx)
5219 tabLine->Select(curtabidx);
5220
5221 gui.vimWindow->Unlock();
5222 }
5223
5224 /*
5225 * Set the current tab to "nr". First tab is 1.
5226 */
5227 void
5228 gui_mch_set_curtab(int nr)
5229 {
5230 VimTabLine *tabLine = gui.vimForm->TabLine();
5231 if(tabLine == NULL)
5232 return;
5233
5234 gui.vimWindow->Lock();
5235
5236 if(tabLine->Selection() != nr -1)
5237 tabLine->Select(nr -1);
5238
5239 gui.vimWindow->Unlock();
5240 }
5241
5242 #endif // FEAT_GUI_TABLINE