annotate src/testdir/test_sound.vim @ 32232:daef00e8d99f v9.0.1447

patch 9.0.1447: condition is always true Commit: https://github.com/vim/vim/commit/474891bc89e657100bd37c29129451a0e601879d Author: zeertzjq <zeertzjq@outlook.com> Date: Wed Apr 12 21:36:03 2023 +0100 patch 9.0.1447: condition is always true Problem: Condition is always true. Solution: Remove the useless condition. (closes https://github.com/vim/vim/issues/12253)
author Bram Moolenaar <Bram@vim.org>
date Wed, 12 Apr 2023 22:45:03 +0200
parents 71137f73c94d
children 70c1a9c6f41d
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
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1 " Tests for the sound feature
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2
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3 source check.vim
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4 source shared.vim
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5
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6 CheckFeature sound
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7
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8 func PlayCallback(id, result)
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9 let g:playcallback_count += 1
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10 let g:id = a:id
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11 let g:result = a:result
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12 endfunc
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13
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14 func Test_play_event()
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15 if has('win32')
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16 throw 'Skipped: Playing event with callback is not supported on Windows'
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17 endif
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18 let g:playcallback_count = 0
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19 let g:id = 0
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20 let event_name = 'bell'
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21 if has('osx')
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22 let event_name = 'Tink'
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23 endif
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24 let id = event_name->sound_playevent('PlayCallback')
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25 if id == 0
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26 throw 'Skipped: bell event not available'
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27 endif
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28
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29 " Stop it quickly, avoid annoying the user.
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30 sleep 20m
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31 eval id->sound_stop()
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32 call WaitForAssert({-> assert_equal(id, g:id)})
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33 call assert_equal(1, g:result) " sound was aborted
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34 call assert_equal(1, g:playcallback_count)
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35 endfunc
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36
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37 func Test_play_silent()
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38 let fname = fnamemodify('silent.wav', '%p')
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39 let g:playcallback_count = 0
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40
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41 " play without callback
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42 let id1 = sound_playfile(fname)
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43 if id1 == 0
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44 throw 'Skipped: playing a sound is not working'
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45 endif
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46
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47 " play until the end
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48 let id2 = fname->sound_playfile('PlayCallback')
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49 call assert_true(id2 > 0)
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50 call WaitForAssert({-> assert_equal(id2, g:id)})
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51 call assert_equal(0, g:result)
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52 call assert_equal(1, g:playcallback_count)
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53
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54 let id2 = sound_playfile(fname, 'PlayCallback')
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55 call assert_true(id2 > 0)
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56 sleep 20m
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57 call sound_clear()
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58 call WaitForAssert({-> assert_equal(id2, g:id)})
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59 call assert_equal(1, g:result) " sound was aborted
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60 call assert_equal(2, g:playcallback_count)
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61
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62 " Play 2 sounds almost at the same time to exercise
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63 " code with multiple callbacks in the callback list.
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64 call sound_playfile(fname, 'PlayCallback')
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65 call sound_playfile(fname, 'PlayCallback')
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66 call WaitForAssert({-> assert_equal(4, g:playcallback_count)})
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67
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68 " recursive use was causing a crash
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69 func PlayAgain(id, fname)
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70 let g:id = a:id
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71 let g:id_again = sound_playfile(a:fname)
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72 endfunc
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73
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74 let id3 = sound_playfile(fname, {id, res -> PlayAgain(id, fname)})
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75 call assert_true(id3 > 0)
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76 sleep 50m
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77 call sound_clear()
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78 call WaitForAssert({-> assert_true(g:id > 0)})
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79 endfunc
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80
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81 func Test_play_event_error()
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82 " FIXME: sound_playevent() doesn't return 0 in case of error on Windows.
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83 if !has('win32')
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84 call assert_equal(0, sound_playevent(''))
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85 call assert_equal(0, sound_playevent(test_null_string()))
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86 call assert_equal(0, sound_playevent('doesnotexist'))
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87 call assert_equal(0, sound_playevent('doesnotexist', 'doesnotexist'))
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88 call assert_equal(0, sound_playevent(test_null_string(), test_null_string()))
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89 call assert_equal(0, sound_playevent(test_null_string(), test_null_function()))
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90 endif
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91
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92 call assert_equal(0, sound_playfile(''))
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93 call assert_equal(0, sound_playfile(test_null_string()))
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94 call assert_equal(0, sound_playfile('doesnotexist'))
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95 call assert_equal(0, sound_playfile('doesnotexist', 'doesnotexist'))
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96 call assert_equal(0, sound_playfile(test_null_string(), test_null_string()))
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97 call assert_equal(0, sound_playfile(test_null_string(), test_null_function()))
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98 endfunc
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99
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100 " vim: shiftwidth=2 sts=2 expandtab