Mercurial > vim
annotate src/README.txt @ 11341:98abcd1227dc v8.0.0556
patch 8.0.0556: getting window position fails if GUI and term possible
commit https://github.com/vim/vim/commit/7860bac57baeda408d5ef84f3334b0e52cc690bd
Author: Bram Moolenaar <Bram@vim.org>
Date: Sun Apr 9 15:03:15 2017 +0200
patch 8.0.0556: getting window position fails if GUI and term possible
Problem: Getting the window position fails if both the GUI and term
code is built in.
Solution: Return after getting the GUI window position. (Kazunobu Kuriyama)
author | Christian Brabandt <cb@256bit.org> |
---|---|
date | Sun, 09 Apr 2017 15:15:03 +0200 |
parents | 073ff46fe397 |
children | 8412df1479a3 |
rev | line source |
---|---|
7 | 1 README for the Vim source code |
2 | |
3 Here are a few hints for finding your way around the source code. This | |
4 doesn't make it less complex than it is, but it gets you started. | |
5 | |
6 You might also want to read ":help development". | |
7 | |
8 | |
9 JUMPING AROUND | |
10 | |
11 First of all, use ":make tags" to generate a tags file, so that you can use | |
12 the ":tag" command to jump around the source code. | |
13 | |
14 To jump to a function or variable definition, move the cursor on the name and | |
15 use the CTRL-] command. Use CTRL-T or CTRL-O to jump back. | |
16 | |
17 To jump to a file, move the cursor on its name and use the "gf" command. | |
18 | |
19 Most code can be found in a file with an obvious name (incomplete list): | |
20 buffer.c manipulating buffers (loaded files) | |
21 diff.c diff mode (vimdiff) | |
22 eval.c expression evaluation | |
23 fileio.c reading and writing files | |
24 fold.c folding | |
25 getchar.c getting characters and key mapping | |
26 mark.c marks | |
2577
073ff46fe397
Fold Vim 7.2 default branch back to trunk to avoid two heads. (Tony
Bram Moolenaar <bram@vim.org>
parents:
2165
diff
changeset
|
27 mbyte.c multi-byte character handling |
7 | 28 memfile.c storing lines for buffers in a swapfile |
29 memline.c storing lines for buffers in memory | |
30 menu.c menus | |
31 message.c (error) messages | |
32 ops.c handling operators ("d", "y", "p") | |
33 option.c options | |
34 quickfix.c quickfix commands (":make", ":cn") | |
372 | 35 regexp.c pattern matching |
7 | 36 screen.c updating the windows |
37 search.c pattern searching | |
372 | 38 spell.c spell checking |
39 syntax.c syntax and other highlighting | |
7 | 40 tag.c tags |
41 term.c terminal handling, termcap codes | |
42 undo.c undo and redo | |
43 window.c handling split windows | |
44 | |
45 | |
46 IMPORTANT VARIABLES | |
47 | |
48 The current mode is stored in "State". The values it can have are NORMAL, | |
49 INSERT, CMDLINE, and a few others. | |
50 | |
51 The current window is "curwin". The current buffer is "curbuf". These point | |
52 to structures with the cursor position in the window, option values, the file | |
53 name, etc. These are defined in structs.h. | |
54 | |
55 All the global variables are declared in globals.h. | |
56 | |
57 | |
58 THE MAIN LOOP | |
59 | |
60 This is conveniently called main_loop(). It updates a few things and then | |
61 calls normal_cmd() to process a command. This returns when the command is | |
62 finished. | |
63 | |
64 The basic idea is that Vim waits for the user to type a character and | |
65 processes it until another character is needed. Thus there are several places | |
66 where Vim waits for a character to be typed. The vgetc() function is used for | |
67 this. It also handles mapping. | |
68 | |
69 Updating the screen is mostly postponed until a command or a sequence of | |
70 commands has finished. The work is done by update_screen(), which calls | |
71 win_update() for every window, which calls win_line() for every line. | |
72 See the start of screen.c for more explanations. | |
73 | |
74 | |
75 COMMAND-LINE MODE | |
76 | |
77 When typing a ":", normal_cmd() will call getcmdline() to obtain a line with | |
78 an Ex command. getcmdline() contains a loop that will handle each typed | |
79 character. It returns when hitting <CR> or <Esc> or some other character that | |
80 ends the command line mode. | |
81 | |
82 | |
83 EX COMMANDS | |
84 | |
85 Ex commands are handled by the function do_cmdline(). It does the generic | |
86 parsing of the ":" command line and calls do_one_cmd() for each separate | |
87 command. It also takes care of while loops. | |
88 | |
89 do_one_cmd() parses the range and generic arguments and puts them in the | |
90 exarg_t and passes it to the function that handles the command. | |
91 | |
92 The ":" commands are listed in ex_cmds.h. The third entry of each item is the | |
93 name of the function that handles the command. The last entry are the flags | |
94 that are used for the command. | |
95 | |
96 | |
97 NORMAL MODE COMMANDS | |
98 | |
99 The Normal mode commands are handled by the normal_cmd() function. It also | |
100 handles the optional count and an extra character for some commands. These | |
101 are passed in a cmdarg_t to the function that handles the command. | |
102 | |
103 There is a table nv_cmds in normal.c which lists the first character of every | |
104 command. The second entry of each item is the name of the function that | |
105 handles the command. | |
106 | |
107 | |
108 INSERT MODE COMMANDS | |
109 | |
110 When doing an "i" or "a" command, normal_cmd() will call the edit() function. | |
111 It contains a loop that waits for the next character and handles it. It | |
112 returns when leaving Insert mode. | |
113 | |
114 | |
115 OPTIONS | |
116 | |
117 There is a list with all option names in option.c, called options[]. | |
118 | |
119 | |
120 THE GUI | |
121 | |
122 Most of the GUI code is implemented like it was a clever terminal. Typing a | |
123 character, moving a scrollbar, clicking the mouse, etc. are all translated | |
124 into events which are written in the input buffer. These are read by the | |
125 main code, just like reading from a terminal. The code for this is scattered | |
126 through gui.c. For example: gui_send_mouse_event() for a mouse click and | |
127 gui_menu_cb() for a menu action. Key hits are handled by the system-specific | |
128 GUI code, which calls add_to_input_buf() to send the key code. | |
129 | |
130 Updating the GUI window is done by writing codes in the output buffer, just | |
131 like writing to a terminal. When the buffer gets full or is flushed, | |
132 gui_write() will parse the codes and draw the appropriate items. Finally the | |
133 system-specific GUI code will be called to do the work. | |
134 | |
135 | |
136 DEBUGGING THE GUI | |
137 | |
138 Remember to prevent that gvim forks and the debugger thinks Vim has exited, | |
139 add the "-f" argument. In gdb: "run -f -g". | |
140 | |
1197 | 141 When stepping through display updating code, the focus event is triggered |
7 | 142 when going from the debugger to Vim and back. To avoid this, recompile with |
143 some code in gui_focus_change() disabled. |