annotate src/proto/screen.pro @ 4682:2f51ee8825db v7.3.1088

updated for version 7.3.1088 Problem: New regexp engine: \@<= and \@<! are not implemented. Solution: Implement look-behind matching. Fix off-by-one error in old regexp engine.
author Bram Moolenaar <bram@vim.org>
date Sat, 01 Jun 2013 19:54:43 +0200
parents 56bb88c68f98
children 8b7baf39a345
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1 /* screen.c */
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2 void redraw_later __ARGS((int type));
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3 void redraw_win_later __ARGS((win_T *wp, int type));
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4 void redraw_later_clear __ARGS((void));
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5 void redraw_all_later __ARGS((int type));
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6 void redraw_curbuf_later __ARGS((int type));
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7 void redraw_buf_later __ARGS((buf_T *buf, int type));
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8 void redrawWinline __ARGS((linenr_T lnum, int invalid));
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9 void update_curbuf __ARGS((int type));
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10 void update_screen __ARGS((int type));
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11 int conceal_cursor_line __ARGS((win_T *wp));
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12 void conceal_check_cursur_line __ARGS((void));
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13 void update_single_line __ARGS((win_T *wp, linenr_T lnum));
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14 void update_debug_sign __ARGS((buf_T *buf, linenr_T lnum));
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15 void updateWindow __ARGS((win_T *wp));
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16 void rl_mirror __ARGS((char_u *str));
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17 void status_redraw_all __ARGS((void));
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18 void status_redraw_curbuf __ARGS((void));
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19 void redraw_statuslines __ARGS((void));
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20 void win_redraw_last_status __ARGS((frame_T *frp));
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21 void win_redr_status_matches __ARGS((expand_T *xp, int num_matches, char_u **matches, int match, int showtail));
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22 void win_redr_status __ARGS((win_T *wp));
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23 int stl_connected __ARGS((win_T *wp));
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24 int get_keymap_str __ARGS((win_T *wp, char_u *buf, int len));
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25 void screen_putchar __ARGS((int c, int row, int col, int attr));
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26 void screen_getbytes __ARGS((int row, int col, char_u *bytes, int *attrp));
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27 void screen_puts __ARGS((char_u *text, int row, int col, int attr));
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28 void screen_puts_len __ARGS((char_u *text, int len, int row, int col, int attr));
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29 void screen_stop_highlight __ARGS((void));
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30 void reset_cterm_colors __ARGS((void));
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31 void screen_draw_rectangle __ARGS((int row, int col, int height, int width, int invert));
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32 void screen_fill __ARGS((int start_row, int end_row, int start_col, int end_col, int c1, int c2, int attr));
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33 void check_for_delay __ARGS((int check_msg_scroll));
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34 int screen_valid __ARGS((int doclear));
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35 void screenalloc __ARGS((int doclear));
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36 void free_screenlines __ARGS((void));
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37 void screenclear __ARGS((void));
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38 int can_clear __ARGS((char_u *p));
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39 void screen_start __ARGS((void));
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40 void windgoto __ARGS((int row, int col));
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41 void setcursor __ARGS((void));
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42 int win_ins_lines __ARGS((win_T *wp, int row, int line_count, int invalid, int mayclear));
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43 int win_del_lines __ARGS((win_T *wp, int row, int line_count, int invalid, int mayclear));
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44 int screen_ins_lines __ARGS((int off, int row, int line_count, int end, win_T *wp));
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45 int screen_del_lines __ARGS((int off, int row, int line_count, int end, int force, win_T *wp));
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46 int showmode __ARGS((void));
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47 void unshowmode __ARGS((int force));
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48 void get_trans_bufname __ARGS((buf_T *buf));
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49 int redrawing __ARGS((void));
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50 int messaging __ARGS((void));
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51 void showruler __ARGS((int always));
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52 int number_width __ARGS((win_T *wp));
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53 int screen_screencol __ARGS((void));
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54 int screen_screenrow __ARGS((void));
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55 /* vim: set ft=c : */