annotate runtime/syntax/quake.vim @ 19091:1c75e1974313 v8.2.0106

patch 8.2.0106: printf formats are not exactly right Commit: https://github.com/vim/vim/commit/b16ad968499aeb29b6ff9be6cc64fb41522a4a5e Author: Bram Moolenaar <Bram@vim.org> Date: Wed Jan 8 22:06:14 2020 +0100 patch 8.2.0106: printf formats are not exactly right Problem: Printf formats are not exactly right. Solution: Adjust signed/unsigned conversions. (Frazer Clews, closes https://github.com/vim/vim/issues/5456)
author Bram Moolenaar <Bram@vim.org>
date Wed, 08 Jan 2020 22:15:03 +0100
parents 1218c5353e2b
children
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1 " Vim syntax file
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2 " Language: Quake[1-3] configuration file
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3 " Previous Maintainer: Nikolai Weibull <now@bitwi.se>
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4 " Latest Revision: 2007-06-17
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5 " quake_is_quake1 - the syntax is to be used for quake1 configs
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6 " quake_is_quake2 - the syntax is to be used for quake2 configs
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7 " quake_is_quake3 - the syntax is to be used for quake3 configs
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8 " Credits: Tomasz Kalkosinski wrote the original quake3Colors stuff
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10 if exists("b:current_syntax")
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11 finish
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12 endif
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13
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14 let s:cpo_save = &cpo
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15 set cpo&vim
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16
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17 setlocal iskeyword+=-,+
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18
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19 syn keyword quakeTodo contained TODO FIXME XXX NOTE
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20
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21 syn region quakeComment display oneline start='//' end='$' end=';'
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22 \ keepend contains=quakeTodo,@Spell
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23
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24 syn region quakeString display oneline start=+"+ skip=+\\\\\|\\"+
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25 \ end=+"\|$+ contains=quakeNumbers,
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26 \ @quakeCommands,@quake3Colors
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27
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28 syn case ignore
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29
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30 syn match quakeNumbers display transparent '\<-\=\d\|\.\d'
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31 \ contains=quakeNumber,quakeFloat,
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32 \ quakeOctalError,quakeOctal
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33 syn match quakeNumber contained display '\d\+\>'
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34 syn match quakeFloat contained display '\d\+\.\d*'
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35 syn match quakeFloat contained display '\.\d\+\>'
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36
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37 if exists("quake_is_quake1") || exists("quake_is_quake2")
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38 syn match quakeOctal contained display '0\o\+\>'
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39 \ contains=quakeOctalZero
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40 syn match quakeOctalZero contained display '\<0'
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41 syn match quakeOctalError contained display '0\o*[89]\d*'
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42 endif
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43
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44 syn cluster quakeCommands contains=quakeCommand,quake1Command,
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45 \ quake12Command,Quake2Command,Quake23Command,
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46 \ Quake3Command
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47
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48 syn keyword quakeCommand +attack +back +forward +left +lookdown +lookup
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49 syn keyword quakeCommand +mlook +movedown +moveleft +moveright +moveup
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50 syn keyword quakeCommand +right +speed +strafe -attack -back bind
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51 syn keyword quakeCommand bindlist centerview clear connect cvarlist dir
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52 syn keyword quakeCommand disconnect dumpuser echo error exec -forward
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53 syn keyword quakeCommand god heartbeat joy_advancedupdate kick kill
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54 syn keyword quakeCommand killserver -left -lookdown -lookup map
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55 syn keyword quakeCommand messagemode messagemode2 -mlook modellist
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56 syn keyword quakeCommand -movedown -moveleft -moveright -moveup play
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57 syn keyword quakeCommand quit rcon reconnect record -right say say_team
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58 syn keyword quakeCommand screenshot serverinfo serverrecord serverstop
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59 syn keyword quakeCommand set sizedown sizeup snd_restart soundinfo
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60 syn keyword quakeCommand soundlist -speed spmap status -strafe stopsound
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61 syn keyword quakeCommand toggleconsole unbind unbindall userinfo pause
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62 syn keyword quakeCommand vid_restart viewpos wait weapnext weapprev
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63
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64 if exists("quake_is_quake1")
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65 syn keyword quake1Command sv
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66 endif
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67
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68 if exists("quake_is_quake1") || exists("quake_is_quake2")
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69 syn keyword quake12Command +klook alias cd impulse link load save
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70 syn keyword quake12Command timerefresh changing info loading
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71 syn keyword quake12Command pingservers playerlist players score
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72 endif
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73
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74 if exists("quake_is_quake2")
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75 syn keyword quake2Command cmd demomap +use condump download drop gamemap
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76 syn keyword quake2Command give gun_model setmaster sky sv_maplist wave
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77 syn keyword quake2Command cmdlist gameversiona gun_next gun_prev invdrop
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78 syn keyword quake2Command inven invnext invnextp invnextw invprev
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79 syn keyword quake2Command invprevp invprevw invuse menu_addressbook
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80 syn keyword quake2Command menu_credits menu_dmoptions menu_game
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81 syn keyword quake2Command menu_joinserver menu_keys menu_loadgame
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82 syn keyword quake2Command menu_main menu_multiplayer menu_options
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83 syn keyword quake2Command menu_playerconfig menu_quit menu_savegame
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84 syn keyword quake2Command menu_startserver menu_video
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85 syn keyword quake2Command notarget precache prog togglechat vid_front
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86 syn keyword quake2Command weaplast
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87 endif
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88
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89 if exists("quake_is_quake2") || exists("quake_is_quake3")
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90 syn keyword quake23Command imagelist modellist path z_stats
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91 endif
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92
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93 if exists("quake_is_quake3")
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94 syn keyword quake3Command +info +scores +zoom addbot arena banClient
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95 syn keyword quake3Command banUser callteamvote callvote changeVectors
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96 syn keyword quake3Command cinematic clientinfo clientkick cmd cmdlist
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97 syn keyword quake3Command condump configstrings crash cvar_restart devmap
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98 syn keyword quake3Command fdir follow freeze fs_openedList Fs_pureList
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99 syn keyword quake3Command Fs_referencedList gfxinfo globalservers
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100 syn keyword quake3Command hunk_stats in_restart -info levelshot
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101 syn keyword quake3Command loaddeferred localservers map_restart mem_info
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102 syn keyword quake3Command messagemode3 messagemode4 midiinfo model music
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103 syn keyword quake3Command modelist net_restart nextframe nextskin noclip
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104 syn keyword quake3Command notarget ping prevframe prevskin reset restart
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105 syn keyword quake3Command s_disable_a3d s_enable_a3d s_info s_list s_stop
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106 syn keyword quake3Command scanservers -scores screenshotJPEG sectorlist
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107 syn keyword quake3Command serverstatus seta setenv sets setu setviewpos
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108 syn keyword quake3Command shaderlist showip skinlist spdevmap startOribt
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109 syn keyword quake3Command stats stopdemo stoprecord systeminfo togglemenu
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110 syn keyword quake3Command tcmd team teamtask teamvote tell tell_attacker
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111 syn keyword quake3Command tell_target testgun testmodel testshader toggle
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112 syn keyword quake3Command touchFile vminfo vmprofile vmtest vosay
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113 syn keyword quake3Command vosay_team vote votell vsay vsay_team vstr
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114 syn keyword quake3Command vtaunt vtell vtell_attacker vtell_target weapon
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115 syn keyword quake3Command writeconfig -zoom
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116 syn match quake3Command display "\<[+-]button\(\d\|1[0-4]\)\>"
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117 endif
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118
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119 if exists("quake_is_quake3")
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120 syn cluster quake3Colors contains=quake3Red,quake3Green,quake3Yellow,
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121 \ quake3Blue,quake3Cyan,quake3Purple,quake3White,
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122 \ quake3Orange,quake3Grey,quake3Black,quake3Shadow
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123
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124 syn region quake3Red contained start=+\^1+hs=e+1 end=+[$^"\n]+he=e-1
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125 syn region quake3Green contained start=+\^2+hs=e+1 end=+[$^"\n]+he=e-1
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126 syn region quake3Yellow contained start=+\^3+hs=e+1 end=+[$^"\n]+he=e-1
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127 syn region quake3Blue contained start=+\^4+hs=e+1 end=+[$^"\n]+he=e-1
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128 syn region quake3Cyan contained start=+\^5+hs=e+1 end=+[$^"\n]+he=e-1
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129 syn region quake3Purple contained start=+\^6+hs=e+1 end=+[$^"\n]+he=e-1
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130 syn region quake3White contained start=+\^7+hs=e+1 end=+[$^"\n]+he=e-1
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131 syn region quake3Orange contained start=+\^8+hs=e+1 end=+[$^\"\n]+he=e-1
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132 syn region quake3Grey contained start=+\^9+hs=e+1 end=+[$^"\n]+he=e-1
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133 syn region quake3Black contained start=+\^0+hs=e+1 end=+[$^"\n]+he=e-1
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134 syn region quake3Shadow contained start=+\^[Xx]+hs=e+1 end=+[$^"\n]+he=e-1
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135 endif
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136
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137 hi def link quakeComment Comment
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138 hi def link quakeTodo Todo
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139 hi def link quakeString String
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140 hi def link quakeNumber Number
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141 hi def link quakeOctal Number
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142 hi def link quakeOctalZero PreProc
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143 hi def link quakeFloat Number
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144 hi def link quakeOctalError Error
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145 hi def link quakeCommand quakeCommands
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146 hi def link quake1Command quakeCommands
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147 hi def link quake12Command quakeCommands
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148 hi def link quake2Command quakeCommands
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149 hi def link quake23Command quakeCommands
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150 hi def link quake3Command quakeCommands
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151 hi def link quakeCommands Keyword
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152
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153 if exists("quake_is_quake3")
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154 hi quake3Red ctermfg=Red guifg=Red
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155 hi quake3Green ctermfg=Green guifg=Green
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156 hi quake3Yellow ctermfg=Yellow guifg=Yellow
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157 hi quake3Blue ctermfg=Blue guifg=Blue
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158 hi quake3Cyan ctermfg=Cyan guifg=Cyan
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159 hi quake3Purple ctermfg=DarkMagenta guifg=Purple
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160 hi quake3White ctermfg=White guifg=White
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161 hi quake3Black ctermfg=Black guifg=Black
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162 hi quake3Orange ctermfg=Brown guifg=Orange
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163 hi quake3Grey ctermfg=LightGrey guifg=LightGrey
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164 hi quake3Shadow cterm=underline gui=underline
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165 endif
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166
375
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167 let b:current_syntax = "quake"
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168
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169 let &cpo = s:cpo_save
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170 unlet s:cpo_save